11,037 Leagues Under the Sea

From A KoL Wiki

11,037 Leagues Under the Sea is the Fall 2025 special challenge path, introduced on August 15th, 2025. This path adds variant rules and restrictions to an ascension run. Its description in The Bureau of Reincarnation reads "Fight the sorceress at the end of the Kingdom's underwater content instead of at the top of a tower."


Restrictions

  • Any areas that would normally be opened by the Council remain unavailable; this includes the entirety of the Woods, Mt. McLargeHuge, etc.
  • You cannot drop the path until day 4:

    Exploring the sea requires a 3 day commitment.

    • Unlike BIG!, dropping the path does not decrease your stats.
  • Most of the quest-relevant items cannot be pulled from Hagnk's, even in softcore. Click "Expand" to see the list:
Unpullable Items:
rough fish scale
pristine fish scale
rusty diving helmet
aerated diving helmet
teflon ore
teflon swim fins
sea leather
sea cowboy hat
Mer-kin bunwig
crappy Mer-kin mask
crappy Mer-kin tailpiece
Mer-kin gladiator mask
Mer-kin scholar mask
Mer-kin gladiator tailpiece
Mer-kin scholar tailpiece
Mer-kin headguard
Mer-kin waistrope
Mer-kin facecowl
Mer-kin thighguard
Mer-kin dodgeball
Mer-kin dragnet
Mer-kin switchblade
sea chaps
unblemished pearl

Divergences

Text

See The Council of Loathing/11,037 Leagues Under the Sea.

Aftercore

  • Wet Crap For Sale disappears when you free King Ralph, so be sure to spend your sand pennies first!
  • After freeing King Ralph, the Council will revert to normal, and spam you with all the normal quests, which are optional.

Strategy

General Strategy

Unblemished pearl zone Element
Anemone Mine Spooky
Dive Bar Sleaze
Madness Reef Stench
Marinara Trench Hot
The Briniest Deepests Cold
  • The Mer-kin Outpost has a base combat rate of 100%, so you must increase the non-combat rate for the Into the Outpost encounter to occur.
  • Remember, sea cowboy hat and sea chaps greatly help in learning to lasso.
    • Relatedly, don't turn in the damp old boot too early. The easiest way to wear both the cowboy hat and the chaps is with an old scuba tank on your back. But you can't buy it after you turn in the boot!
  • Wrong guesses on the Mer-kin dreadscroll give up to 24 turns of Deep-Tainted Mind, so don't delay learning the language.
    • And make sure you've permed Deep Dark Visions, you're very unlikely to get that drop in-run.
    • You probably also want to have a Mer-kin knucklebone available to pull if playing softcore.
  • The buff to Mer-kin prayerbeads means that, with beads in all three slots, you only need to survive two rounds to lose the More Like a Suckrament effect. Thus, sea gel and waterlogged scroll of healing from Wet Crap For Sale are sufficient, unless your max HP is too high.
    • Getting beaten up by Deep Dark Visions is a convenient way to decrease your max HP against Yog-Urt, if needed.
  • The Ators Gonna Ate noncombat adventure at Mer-kin Gymnasium is thought to be weird in two ways:
    • Even though it's a noncombat adventure, it appears to respond to combat rate increasers, unlike normal noncombats.
    • It is thought that having a noncombat forcer active could prevent this adventure from showing up. For, say, 176 turns before they realized...
  • If you're planning to use the Mer-kin weapons (dodgeball, dragnet, and switchblade) in the Mer-kin Colosseum, be sure to learn the weapons' nine combat skills by landing enough critical hits with each.
  • Alternatively, spells can be used to skip the weapons altogether. Weapon of the Pastalord (or the 120MP Hobopolis skills) plus lanterns such as big hot pepper and petrified wood water purifier certainly work, as may other strategies.
    • The Foul Ball familiar is a readily accessible, if moderately expensive, lantern.
    • If you're more muscular than mystical, Turtleini may be a viable pick.
  • Shub-Jigguwatt, Elder God of Violence now gets weaker the more you lose to him.
  • As a quality-of-life strategy for quickly depleting your MP before fighting Shub-Jigguwatt: Right-click a buff spell on your Skills page and enter * into the "How Many Times?" box. KoL will cast as many of that buff as you have MP for.

Class Choice

Astral gear and consumables

Moon Sign

Food, Drink, and Other Consumables

IotM / IotY

Softcore-specific stratagems

Hardcore-specific stratagems

Boss Fights

  • The Nautical Seaceress does not perform any of her usual tricks. This is a regular fight against a monster with high stats. If you are struggling against her, remember that Wet Crap For Sale offers many powerful stat buffs.

Rewards

History

  • As originally implemented, this path was very fast — the fastest softcore ascension was 31 turns. On September 1st (two weeks after launch), nerfs were added to slow the path down: the softcore pull restrictions, and requiring five unblemished pearls. The leaderboards were split into "11,037 Leagues Under the Sea (pt. 1)" and "11,037 Leagues Under the Sea (pt. 2)."
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