Mer-kin Elementary School

From A KoL Wiki

The Mer-Kin Elementary School is located in The Mer-Kin Deepcity. You must wear the Crappy Mer-kin Disguise, the Mer-kin Scholar's Vestments or the Mer-kin Gladiatorial Gear to adventure here, otherwise you will see this message:

Mer-kin Elementary School
Mer-kin Elementary School
Mer-kin Elementary School
Zone Num 207
Location The Mer-Kin Deepcity
Unlocks After taming a seahorse, with any Mer-kin disguise being worn.
Recom Stat 600
Combat % ?
ML 600 - 750
Terrain underwater
Pressure -150%
refreshedit data
It wouldn't be safe to go in there dressed like you are. You should consider a Mer-kin disguise.

Combat Adventures


Mer-kin monitor   -- (edit metadata)
 

Mer-kin punisher   -- (edit metadata)
 

Mer-kin teacher   -- (edit metadata)
 

Non-combat Adventures


Bored of Education
 
  • Offer to Play Marbles: Lose some HP
  • Offer to Play Dry Willy: Unlock the bathrooms. (No Rest for the Room and hallpass choice).
  • Offer to Play Jacks: Lose some HP
  • Note: Becomes a one time adventure after unlocking the bathrooms.

Woolly Scaly Bully
 
  • Reason with the Bullies: Lose some HP
  • Bully the Bullies: Lose some HP
  • Bully the Nerd: Unlock the janitor's closet. (The Case of the Closet and hallpass choice).
  • Note: Becomes a one time adventure after unlocking the janitor's closet.

A Mer-kin Graffiti
 
  • Threaten To Turn Them In: Unlock the teacher's lounge. (Raising Cane and hallpass choice).
  • Offer to Keep Watch: Lose some HP
  • Add Your Own Graffiti: Lose some HP
  • Note: Becomes a one time adventure after unlocking the teacher's lounge.

Raising Cane
 

No Rest for the Room
 

The Case of the Closet
 

Halls Passing in the Night
 
Mer-kin specter   -- (edit metadata)
 
  • Item Drops: None
  • Meat Drop: None
  • Monster Level: 750 • Substat Gain: 187.5 • Moxie for No Hit*: 760
  • Monster Defense: 600
  • Hit Points: 600
  • Initiative: 100
  • Elemental Alignment: spooky, weak against hot and stench
  • Damage Resistance: 100%

Notes