Maximizing Your Damage Absorption: Difference between revisions
imported>Yatsufusa added intimidating coiffure & hangman's hood |
imported>Yatsufusa m added drafty drawers |
||
Line 85: | Line 85: | ||
|- | |- | ||
| [[square sponge pants]] || 200+30 | | [[square sponge pants]] || 200+30 | ||
|- | |||
| [[drafty drawers]] || 225 | |||
|- | |- | ||
| [[antique greaves]] || 200 | | [[antique greaves]] || 200 |
Revision as of 08:40, 10 September 2013
In the tradition of the other Dressing For Success articles, this is a guide to maximizing damage absorption.
Damage Absorption reduces the damage you take by a factor of (√(DA/10)-1) * 10%, but capped at 90%, which is reached at 1000 points of DA. Note that DA is completely separate from Damage Reduction, which acts prior to DA.
[ Return to Dressing For Success ]
Legend | |
---|---|
Ultra rares and Raffle House/Radio prizes | Tradable and still obtainable, but rare |
Semi-rares and war hero drops | |
Mr. Store/KoL Con accessible derivatives | Tradable (directly or ingredients or zone access consumable), unlimited generation to those who own source, source no longer obtainable |
Mr. Store/KoL Con items and inaccessible derivatives | Tradable, but no longer obtainable |
Other limited time content | |
Clan Dungeon non-tradables | Untradable, but still obtainable |
Other non-tradables | |
Non-tradables from past holidays and world events | Untradable, and no longer obtainable |
* | Single-equip restriction, or two-handed/three-handed weapon |
^ | Equipment disappears at the end of the day or the equipment (or its associated enchantment) has a limited duration |
Notes
- Note that Antique Arms can break in the middle of combat, making them a less advantageous choice than their power might indicate.
- Since DA is capped at 1000, players might wish to use less powerful (but perhaps more reliable, or enchanted differently) equipment than listed above. (In fact, with Hammertime, a player can max out with just a 200 power hat and 200 power pants.)
Dressing Up | |
---|---|
Maximizing | |
Mus ·
Mys ·
Mox ·
HP ·
MP ·
WDmg ·
SDmg ·
Init | |
Modifiers | |
Mus ·
Mys ·
Mox ·
HP ·
MP ·
WDmg ·
SDmg ·
Init PrismDmg ·
RDmg ·
SCrit ·
Fumb ·
Stun ·
Passive Dmg |