The Boss Bat's Lair: Difference between revisions
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note3=Set a [[Monster Aggravation Devices|Monster Aggravation Device]] to 8 to get the [[Boss Bat bling]]. | note3=Set a [[Monster Aggravation Devices|Monster Aggravation Device]] to 8 to get the [[Boss Bat bling]]. | ||
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==Notes== | ==Notes== |
Revision as of 06:47, 1 September 2014
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There are some vague or non-exact figures and information on this page. Some spading is required.
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The Boss Bat's Lair | |
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Zone Num | 34 |
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Location | The Bat Hole |
Unlocks | After using a third sonar-in-a-biscuit and/or third Screambat fight |
Recom Stat | 13 |
Combat % | 100 |
ML | 25 - 33 |
Terrain | underground |
Special Adventures | |
Lucky | none |
refreshedit data |
You reach The Boss Bat's Lair by entering The Bat Hole from The Nearby Plains. The Bat Hole becomes available through The Council of Loathing. Check out the Boss Bat Quest for more information.
To unlock this area you must knock down three walls, by any combination of Screambat fights and using sonars-in-a-biscuit, obtainable in any other area in The Bat Hole apart from the Entrance.
The exact mechanism behind the Boss Bat encounter is unknown, but it is known that the current minimum number of bodyguards is 4 (disputed: see talk page), and that the bodyguards and the bat both act as normal monsters (that is, obeying the queue).
beefy bodyguard bat ![]() | |
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Boss Bat ![]() | |
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Notes
- After defeating the Boss Bat, this area can no longer be adventured in. Attempting to do so yields the message:
- Using the Last Adventure link after defeating the Boss Bat yields the message:
- You do NOT need Stench Resistance to adventure here.