Wall of skin: Difference between revisions

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*Without using the [[beehive]], 50 damage must be dealt to the wall, meaning 50 sources of damage must be dealt (13 per turn will defeat it in 4 turns).
*Without using the [[beehive]], 50 damage must be dealt to the wall, meaning 50 sources of damage must be dealt (13 per turn will defeat it in 4 turns).
**[[Double-Fisted Skull Smashing|Dual wielding]], [[Prismatic Damage]] and [[Passive Damage]] can all help you defeat it using brute force.
**[[Double-Fisted Skull Smashing|Dual wielding]], [[Prismatic Damage]] and [[Passive Damage]] can all help you defeat it using brute force.
** The [[Sludgepuppy]] and the [[Mini-Crimbot]] can both deal 3 sources of damage per round, so they are good familiar choices. Alternatively a [[Warbear Drone]] will deal equal or greater damage if the fight can be prolonged beyond 4 rounds (this requires the use of 1 or more of the valid stunning skills).
** The [[Imitation Crab]] deals 4 damage per turn and is typically the best familiar choice. The [[Sludgepuppy]] and the [[Mini-Crimbot]] can both deal 3 sources of damage per round. Alternatively a [[Warbear Drone]] will deal equal or greater damage if the fight can be prolonged beyond 4 rounds (this requires the use of 1 or more of the valid stunning skills).
* Skills that deal passive damage: [[Spiky Shell]], [[Jalapeno Saucesphere]], [[Psalm of Pointiness]], [[Scarysauce]].
* Skills that deal passive damage: [[Spiky Shell]], [[Jalapeno Saucesphere]], [[Psalm of Pointiness]], [[Scarysauce]].
* Equipment (found in-run or from IotMs) that deal passive damage: [[hot plate]], [[hippy protest button]], [[Hand in Glove]], [[ant hoe]] (or other similar familiar equipment), [[groll doll]] (sometimes), [[shocked shell]] (TT only), [[spiky turtle shoulderpads]] (damages twice, TT only).
* Equipment (found in-run or from IotMs) that deal passive damage: [[hot plate]], [[hippy protest button]], [[Hand in Glove]], [[ant hoe]] (or other similar familiar equipment), [[groll doll]] (sometimes), [[shocked shell]] (TT only), [[spiky turtle shoulderpads]] (damages twice, TT only).
* Consumable items (found in-run or from IotMs) that deal passive damage: [[cheap cigar butt]].
* Consumable items (found in-run or from IotMs) that deal passive damage: [[cheap cigar butt]].
**[[Frosty]] in [[Hobopolis]] follows a similar strategy.
**[[Frosty]] in [[Hobopolis]] follows a similar strategy.

Revision as of 03:34, 17 November 2015

Wall of skin
Monster ID 1707
Locations The Naughty Sorceress' Tower
Hit Points 50
Attack 200
Defense 200
Initiative 0
Meat None
Phylum construct
Elements None
Resistance 100%, 100% all elements
Monster Parts dermis, epidermis, skin, wart
Drops None
Manuel Entry
refreshedit data
wall of skin You're fighting a wall of skin

Your way forward is blocked by a wall of nasty stitched-together human skin. "Y'know," says Frank, "if you'd asked me a minute ago if I'd be happier with skin, I'd have said yes. Now I'm not so sure."

Hit Message(s):

It rubs a particularly calloused bit of itself against your shoulder. Ugh! Ugh! Oof!

It wraps a flap of itself around you and gives you a whole-body Indian burn. Oof! Eek! Ouch! (hot damage)

You watch as goosebumps rise on a big section of it. Then you shudder as goosebumps rise on a big section of you. Brrrrrrrrrrr. (cold damage)

It lifts up an especially nasty flap of itself, releasing an unbelievable stench. Ugh! Ooh! Argh! (stench damage)

You accidentally brush up against a really sweaty part of it. Blech. Ouch! Oof! Ooh! (sleaze damage)

Some of the hairs on it stand up. Some of yours respond in kind. Ouch! Eek! Argh! (spooky damage)

Critical Hit Message:

It rubs a particularly calloused bit of itself against your <giblets>.


After Combat
You gain ~50 <substat>.

Occurs at The Naughty Sorceress' Tower.

Notes

  • Never misses.
  • Is resistant to all forms of damage.
  • Cannot be stunned or staggered.
  • Deals increasing damage each combat round.
    • On each attack the wall will deal damage equal to ceiling( MaxHP * (0.05 + 0.25 * number of previous attacks) ) which is unaffected by Damage Absorption, Damage Reduction or Elemental Resistance.
    • Its first attack will deal 5% of your Max HP rounded up, the second will deal 30%, the third will deal 55% and the fourth will deal 80%.
  • Although Monster Level affects Attack and Defense stats as normal, the damage the wall does is unaffected, and it will always have exactly 50 HP.
    • An exception to this is the BIG! challenge path, where the wall is affected by the +150 HP modifier.
  • Hint upon death (without beehive):
    Frank says "I remember when I had skin. It was beautiful, too. Perfect. Not at all like that monstrosity. Anyway, speaking of having skin, you know what I hated more than anything when I had skin? Gettin' it stung by a bunch of bees, that's what. Back in my living days, it seems like every time I went to the Black Forest, I'd get stung by eight or ten bees. Hey, wait a minute! That's an idea!"
  • Hint upon death (with beehive):
    Frank says "Hey, you know what skin hates? Bees. You should maybe try usin' that beehive you been carryin' around."
  • Using a handful of bees does nothing special to this monster.

Strategy