Bonus Ranged Damage: Difference between revisions
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!style="width:50px;"|Req | !style="width:50px;"|Req | ||
!Notes | !Notes | ||
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|[[baneful bandolier]] | |||
|Accessory | |||
!30 | |||
! | |||
|Always | |||
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|200 Mus | |||
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*Slime Hates It (Compounded +[[ML]] against Slimes) | |||
*[[:Category:Pants|Pants]]/[[:Category:Hats|Hats]] [[Items from Monsters|Drops]] +30% | |||
|- | |- | ||
|[[Sweet and Yellow]] | |[[Sweet and Yellow]] |
Revision as of 04:08, 8 July 2009
Here's a comprehensive list of everything in the game that provides bonus ranged damage. This is damage over and above the standard damage caused by a ranged weapon's attack.
All items which provide bonus weapon damage also affect the amount of damage done by ranged weapons. The following are items which specifically provide bonus ranged damage.
Absolute Increasers
The following items increase ranged damage by a set amount.
Source | Source Type |
Bonus Ranged Damage |
Bonus Elemental Damage |
Duration | Cost | Req | Notes |
---|---|---|---|---|---|---|---|
baneful bandolier | Accessory | 30 | Always | 200 Mus | |||
Sweet and Yellow | Item | 30 | 10 turns | Item Loss | None | Obtained from sugar banana | |
left-handed melodica | Off-Hand Item | 25 | Always | 150 Mox | Bonus for ATs only | ||
Zim Merman's guitar | Weapon (2H) | 20 | Always | 85 Mox | |||
Elvish sunglasses | Accessory | 15 | Always | None |
| ||
magilaser blastercannon | Weapon (2H) | 15 | 5 Hot | Always | 62 Mox | ||
Squeezebox of the Ages | Weapon (2H) | 15 | Always | 15 Mox |
| ||
clockwork crossbow | Weapon (1H) | 10 | Always | 25 Mox | |||
Travoltan trousers | Pants | 10 | Always | None |
| ||
4-dimensional guitar | Weapon (2H) | 7 | Always | 50 Mox | 3x Critical Hit Chance | ||
ratarang | Weapon (1H) | 7 | Always | 15 Mox | |||
9-ball | Off-Hand Item | 5 | Always | None |
| ||
ocarina of space | Weapon (2H) | 5 | Always | 45 Mox |
| ||
world's smallest violin | Weapon (1H) | 5 | Always | 60 Mox |
| ||
half-sized guitar | Weapon (2H) | 4 | Always | 5 Mox | Moxie +2 | ||
ultimate ultimate frisbee | Weapon (1H) | 4 | Always | 22 Mox | Moxie +2 | ||
office-supply crossbow | Weapon (2H) | 3 | Always | 10 Mox | Moxie +3 | ||
out-of-tune biwa | Weapon (2H) | 2 | Always | None |
Variable Increasers
Some mechanics do not increased ranged damage by a set amount, instead relying on some other character statistic.
Source | Source Type |
Bonus Ranged Damage |
Bonus Elemental Damage |
Duration | Cost | Req | Notes |
---|---|---|---|---|---|---|---|
Disco Fever | DB passive skill | Varies | Always | None |
| ||
glow-in-the-dark dart gun | Weapon (1H) | Varies | Always | None | |||
Hodgman's harmonica | Off-Hand Item | Varies | Always | 200 Mox | Converts 1 point of Hobo Power to 1 point of ranged damage |
Dressing Up | |
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Maximizing | |
Mus ·
Mys ·
Mox ·
HP ·
MP ·
WDmg ·
SDmg ·
Init | |
Modifiers | |
Mus ·
Mys ·
Mox ·
HP ·
MP ·
WDmg ·
SDmg ·
Init PrismDmg ·
RDmg ·
SCrit ·
Fumb ·
Stun ·
Passive Dmg |