History of Loathing (2007)

From A KoL Wiki
Revision as of 02:43, 6 September 2007 by imported>JRSiebz (August 9, 2007)

These pages shall contain the history of the Kingdom of Loathing.

Table of contents

2003 | 2004 | 2005 | 2006 | 2007

January 2007 | February 2007 | March 2007 | April 2007 | May 2007 | June 2007 | July 2007 | August 2007 | September 2007 |See Also | External Links

January 1, 2007

  • January's IotM is now in testing on dev, and will probably roll into Mr. Store tomorrow or really late tonight. Sorry about the lateness.

January 2, 2007

  • January's IotM is now available in Mr. Store. Sorry again about the tardiness.
  • Also, the real-life Tiny Plastics are now available in the Store of Loathing.

January 3, 2007

January 9, 2007

  • Moxie class characters now get the option to try to steal an item from a monster when they get the jump. After only four short years, our thieves and bandits are finally actually bandits and thieves. Irrespectively.

January 15, 2007

January 17, 2007

January 24, 2007

  • Check your guild for some new faces. And some new methods of opening up some old zones.
  • We're doing some maintenance on the database servers tonight, so rollover will probably take an extra hour or so.
  • Sending private messages using the right click menu should now prevent chat from timing out.
  • There is now an option in the Account Menu (under Inventory Options) to hide all sections in your inventory by default.

January 30, 2007

January 31, 2007

February 3, 2007

February 6, 2007

  • All of the tracking bugs with Doppelshifters and Comma Chameleons should be fixed now.
  • The game will now nudge you towards quests you're eligible for but haven't started yet. Accessibility +1!
  • Also, Riff's awesome Feelies Packs are now available in the Store of Loathing.

February 7, 2007

  • Hippy Stones now automatically repair themselves once their owners have been inactive for two weeks.

February 11, 2007

  • Candygrams are now usable in quantity.
  • The chat notification one receives upon reception of a candy heart has received a link which will receive take you to your inbox, so you can look at it.

February 13, 2007

February 17, 2007

February 18, 2007

  • You can now choose different items to use on other people directly from the "Use Items On Other People" page (like, the one you get when you send candy hearts, throw bricks, etc.)
  • You can now use the right click menu to send a candy heart (color chosen randomly, due to space concerns.) Go to the Account Menu to enable this option. Additionally, you can no longer use items on other players while you are banned.

February 19, 2007

February 20, 2007

  • The Palindome has been given a minor facelift, and the monsters in it have been significantly raised in power.

February 24, 2007

  • Reports generated by clan warfare attacks no longer clutter up the clan message board, but, instead, have been moved to a separate section, accessible from the clan war room page.

February 27, 2007

February 28, 2007

March 6, 2007

  • A handful of monsters have been given new special attacks and/or random things that happen during combat. There will be more of these added over the next few days.

March 12, 2007

  • All of the grammatical weirdness associated with using combat items against plural enemies should now be fixed. We appreciates your bug reports if we missed any.

March 13, 2007

March 14, 2007

March 15, 2007

  • As you may have noticed, there was no significant update this past Tuesday. We are, however, continuing to add miscellaneous combat weirdnesses in various places.
  • The bug wherein Pickpocket as an autoattack was failing when you were out of MP has been fixed.

March 17, 2007

  • Happy St. Sneaky Pete's Day! Sorry it's late -- to make it up to the people who missed it last night after rollover, the entire day of tomorrow will also be St. Sneaky Pete's Day.
  • A PvP mailbox has been added to the messages screen. All PvP related messages will now be unceremoniously dumped therein.

March 18, 2007

  • You can now search for players who are specifically NOT in hardcore using the search players box.

March 20, 2007

  • The clan message board has been replaced with a rudimentary clan forum system, accessible from the same link that the old clan board was. Go forth, and post! More features will be added as time and gumption permits.

March 28, 2007

March 29, 2007

March 30, 2007

March 31, 2007

April 3, 2007

April 10, 2007

April 17, 2007

April 24, 2007

April 29, 2007

  • The "you didn't properly log out" thing should happen a lot less often now.

May 8, 2007

  • Darn that swamp gas! We're still too busy working on big projects to do much of anything for a Tuesday update.

May 15, 2007

  • The Traveling Trader is back again. He was apparently investigating the source of all of this swamp gas.

May 29, 2007

June 1, 2007

  • June's Item-of-the-Month is now available in Mr. Store. Sorry it's late, but we promise it's worth the wait. And the weight, in gold.

June 4, 2007

  • The image for the bellhop bell is now the right kind of bell. Sorry about that.
  • The bug whereby the not-a-pipe gave you Muscle three times in a row instead of some of each stat has been fixed.

June 5, 2007

  • So, this Tuesday's update is actually going to be a Wednesday update -- we've put another (small, simple) recurring holiday into the rotation, and it'll trigger tomorrow night at rollover.

June 6, 2007

June 7, 2007

June 11, 2007

  • We are experiencing a problem with clan ranks right now. In order to prevent further chaos and damage, we've had to take away access to all clan pages. Functionality should be restored realsoonnow.
  • The screwiness with clan ranks has been fixed, and broken ranks have been restored from yesterday's backups. Please see this forum post to see what all happened, and how to deal with any inconsistencies.

June 12, 2007

  • Happy Tuesday! There are a couple of new items at the shore (and one old item reintroduced) and a couple of shirts have been added in a couple of other places.

June 17, 2007

June 19, 2007

  • The Kingdom of Loathing Con IV is coming! We've finally confirmed all of the details, including our awesome Saturday Night party, with a special mystery guest! Who? You can read all about it in this forum post. Registration packs will go on sale August 1st.

June 21, 2007

  • Opera masks should no longer cause you to cast zero turns of an Accordion Thief buff.

June 24, 2007

  • In order to facilitate the rollout of NS-13 tonight, we will be having a long rollover. We're not entirely sure how long it will take, but it will take as long as it needs to, and not a second more. I guarantee it.
  • Oh man, it's NS13! The Sorceress, having used her weather magic to infiltrate the Grim Grimacite Site, has found an artifact that has increased her power by approximately two levels! In unrelated news, the Council of Loathing now has some more crap they want you to take care of.
  • NS13 was implemented.

June 25, 2007

  • A text version of a very graphically intensive item central to the level 11 quest has been added, for those who are visually impaired, or just couldn't make any sense of it due to the small handwriting.
  • The issues with Teleportitis sending you to zones you shouldn't be able to get to yet have been fixed. Mostly. I think.

June 27, 2007

  • Digital keys and Richard's star keys are now cookable into pies the way the Legend keys are. Thanks to Dr_Van_van_Mojo for suggesting this.
  • The bug where you couldn't perm a skill going into a Casual run has been fixed.

June 29, 2007

  • We're all kinda tired, and so July's Item-of-the-Month will probably be 2-3 days late.

June 30, 2007

  • The Hippy Camp and Orcish Frat Houses now properly display the (1) after completion of the level 12 quest.
  • Fixed a bug where a lower-quality accordion was trumping a higher-quality one when buffs were being cast.

July 1, 2007

  • The bug that caused palm fronds to be consumed when used one at a time has been fixed.

July 2, 2007

July 4, 2007

  • Fixed the bug where your guild leader would not recognize that you had completed your epic weapon. If this is still happening to you, log out and back in and try again.

July 7, 2007

July 9, 2007

July 10, 2007

  • Fixed a bug where some people were not properly getting credit for using a certain item to get a certain trophy. Specific!
  • The Seal Clubber self-buff Snarl of the Timberwolf now lasts for 10 turns per cast instead of 5.
  • A bunch of little things got fixed/updated today. See this post for details.

July 16, 2007

  • Mojo filters are now multi-usable.
  • Fixed a bug whereby Farmer McMillicancuddy would change allegiance (offering his services to not the highest, but the most recent bidder.)
  • Familiars equipped with the Plastic Pumpkin Bucket should no longer pick physical attacks against physically-resistant monsters that aren't elementally aligned. This update is complicated.
  • The "Last Adventure" container document link now goes to the right place for Fernswarthy's Basement.

July 18, 2007

  • You should now receive the proper anniversary gifts for anniversaries after your first. If you got more than one kind of anniversary gift due to this bug, contact Xenophobe (#46205) and he will make with the fixing.
  • The hedge maze puzzle now indicates in its alt text which tiles are the exit and entrance tiles.
  • The option that separated ranged and melee weapons will now separate ranged, melee, and mysticality weapons into their own containers on the inventory page.
  • Food, booze, and spleen items in your inventory will now be strikethrough'd and grayed if you do not meet the level requirements for consumption.
  • There is now a link to the terrarium on the character pane when you do not have a familiar out. (*huff, puff*)

July 20, 2007

  • Tonight, rollover will take a little extra time as Xenophobe puts an end to the varied and sundry anniversary gift problems. The fix should not take more than an additional 15 minutes (on top of normal rollover time.)
  • The feedback from shrugging a buff (via right click on the character pane) should now load inline on whatever page you're on (like quick skills) if you are using a recent version of IE or Firefox (parenthetical statement!)

July 26, 2007

  • Chefstaves can no longer be equipped in your off-hand, you dirty exploiters.

July 27, 2007

July 28, 2007

August 1, 2007

  • You can now properly receive a buff from the Mysterious Island Arena after winning the war for the frat boys.
  • Pre-NS13 familiar percentage runs have been archived ala ascension runs, and any such run started before NS13 will no longer appear on current leaderboards (after rollover.)

August 2, 2007

  • We're still working out some kinks and balance issues in August's Item-of-the-Month. It'll probably go into Mr. Store tomorrow. Thank you for your patience.
  • All valentines in the Kingdom (with the exception of display case ones) have been nuked due to a bug which allowed people to purchase infinitely many of them at no cost.

August 3, 2007

August 7, 2007

  • Turtle Tamer and Sauceror buffs will now properly be greyed out in Firefox if you do not have a totem or saucepan, respectively.
  • Bad Moon leaderboards are now up.

August 9, 2007

  • The "last adventure" stuff for the Wine Cellar and the Junkyard should be fixed again again. Again.
  • Jick stated (by Fusilliban's guidance) on-air that continuing Tuesday updates on a regular basis would inevitably lead to the mass disappointment of players if no updates were rolled out. Additionally, continuing Tuesday updates would also put a lot of pressure on the Asymmetric crew to meet deadlines (which they aren't particularly fond of), that could ultimately sacrifice the quality of game content.

August 13, 2007

  • Casual ascensions are now designated with beanbag chairs in the ascension history. (Thanks, Oxbarn!)
  • Casual ascensions are no longer counted on the "Most Normal Ascensions" leaderboard.
  • The drunkenness adventure at the Obligatory Pirate's Cove (In Disguise) is now significantly less RNG-swingy. A better, more content-rich approach to the whole deal is in the works.
  • You are now significantly less likely to get Teleportitis in the Enormous Greater-Than Sign before you get the plus sign.
  • The Spanish Fly mini-quest should now be doable even after the level 12 quest is completed.

August 20, 2007

August 31, 2007

September 3, 2007

  • A whole bunch of typos and (gasp!) grammatical mistakes were fixed.
  • A bug that made the Brimstone Beret's enchantments not work properly was fixed.
  • A bug causing Saucespheres to not deal damage to attacking foes has been fixed. This fix was executed and announced professionally and with no snarky comments whatsoever.

September 5, 2007

  • A whole slew of minor bugfixes today. See this post for specifics.
    • Twiddling your thumbs no longer causes Damage-over-time effects to fire in combat. Fewer dots, fewer dots, fewer dots.
    • This isn't really a fix, but we're now doing some data collection on what weapons people are using, so we can fill in some of the big gaps in weapon-specific and weapon-type-specific attack messages.
    • The Enormous Greater-Than Sign now lets you in at 44 mainstat, rather than 50.
    • The list of familiars the doppelshifter can turn into has been updated. Some old exclusions were also lifted, since the familiars in question aren't particularly spoilery anymore.
    • Casual runs should no longer be eligible for the favorite familiar leaderboards.
    • There's now an icon for Bad Moon in ascension histories.
    • Trophies now display in alternating rows of 5 and 6, rather than rows of 4 and 5 with the occasional 6.
    • There is now a female version of the Bounty-Hunting outfit.
    • The two swapped altar behaviors in the Hidden City have been set to rights.

See Also