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Some combat actions in the game can change the current monster encounter into a different one, without leaving the combat. This has the following effects:
- The new monster shares the 30-round limit for combat with the previous monster(s).
- Once-per-combat actions are usable once again.
- Monster Modifiers, if any, are rerolled.
Most of these actions cannot be used against special monsters, with some exceptions.
Source |
Type |
Result |
Notes
|
CLEESH
|
Combat Skill
|
frog, salamander, or newt
|
- Equal chance of each outcome.
- Not usable on monsters in The Sea.
|
Baby Bugged Bugbear
|
Familiar
|
frog, salamander, or newt
|
- Has a 2% chance of CLEESHing the current opponent on each combat round when the familiar is in use
- Does not occur when the bugged balaclava is equipped
|
software glitch
|
Combat Item
|
bugged bugbear
|
- Also gives 1 Adventure when successfully used for the first time in a day.
|
tangle of rat tails
|
Combat Item
|
tomb rat king
|
- Only when used on tomb rat, deals damage otherwise.
|
Unleash Nanites
|
Skill
|
little blob of gray goo, largish blob of gray goo, or enormous blob of gray goo
|
- Only available with the Nanobrainy effect at 40 turns or more
- The effect is acquired by using a mysticality combat skill with a fully charged Nanorhino in use
- The monster fought is dependent on the target's ML
|
wand of pigification
|
Combat Skill
|
pig
|
- Usable multiple times per day, with a chance of losing the wand with each use that day.
|
Daily Affirmation: Adapt to Change Eventually
|
Combat Item
|
Random monster
|
|
Macrometeorite
|
Combat Skill
|
Other monster in the location, or tumbleweed
|
- 10 uses per day
- The new monster is chosen using the possible encounters in the zone, and cannot be the current monster. Becomes a tumbleweed if this is not possible (non-adventure.php combat, combat initiated from non-combat Adventure, or no other monsters in the zone).
- If the new monster is a scaling monster only, its stats will be increased by +ML, but still not gain ML-based abilities.
|
CHEAT CODE: Replace Enemy
|
Combat Skill
|
Other monster in the location, or tumbleweed
|
- Like Macrometeorite, the new monster is chosen using the possible encounters in the zone, and cannot be the current monster. Becomes a tumbleweed if this is not possible (non-adventure.php combat, combat initiated from non-combat Adventure, or no other monsters in the zone).
|
Back-Up to your Last Enemy
|
Combat Skill
|
Previously fought monster
|
- Usable 11 times per day, or 16 in You, Robot. Requires a backup camera equipped. The camera does not need to be equipped during the previous fight.
|
History
- Prior to April 1, 2021, the new monster was not affected by bonus Monster Level. Its stats were normal (if it was not a scaling monster), and it would not have extra abilities from exceeding certain thresholds of +ML.