Baby Bugged Bugbear

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Revision as of 17:33, 15 April 2010 by imported>Ryo Sangnoir (bre)
Baby Bugged Bugbear

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in haiku.php
Line 27

Ability: CLEESHes and acts as a potato in combat; acts randomly as a volleyball, fairy, leprechaun, or ghuol whelp at the end of combat. End-of-combat activity can be "tuned" with certain familiar equipment.

Throne/Bjorn: Unknown

Hatchling: panicked kernel

Familiar-Specific Equipment: bugged beanie, bugged balaclava, bugged bön±Ã©t

Ultimate Cage Match Scavenger Hunt Obstacle Course Hide and Seek

Mumming Trunk Abilities:

*Hover for details
Cannot breathe underwater
Combat Messages
  • At the start of combat:?
<name> glares at your oppError: currMonster unreadable varRenum332|333|334
  • During combat:
<name> twitches violently as your opponent charges in for the kiWarning: Parse error in killplayer.php line 7722
$@He transforms into a clammy mist, a flock of bats, and a big black dog in rap)#)Aborted You glance over at <name>, who is twitching oddly.
As your opponent prepares to attack, <name> Error: Unexpected ')' in fight.php line 4492
Your opponenþ€ <name> ¬¶
Ugh! Oof! Oof! Ouch! Eek! Ouch!
You lose 65535 hit po‰©
You lose 0 hit points.
You pretend that it's a seal, and club the crap out ofError: Parse error in playerweapon.php line 33 for 442 damage. You raise an eyebrow at <name>, who blinks innocently. CRITICAL HIT! SOCKO! WHAM! SOCKO! BOINK! SMACK! WHAM! SMACK! KERBLAM! SMACK! SPLAT!
<regular monster critical hit message>Error: Parse error in oppocrit.php line 45 >%familiarname>
<regular monster fumble message>
<name> //ℵ±entangles your opponent with powerful vines, preventing him from attacking you.
  • At the end of combat:
<name> does a spastic little jiWarning: Unexpected line break in lootnerf.php line 457
<name> gives you a funny look and twitcError: Unexpected function call famGWhelp in loot.pError: Unexpected function call famGWhelp in loot.php liError: Unexpected function call famGWhelp in loot.php line 233
HPYou gain some hit points.
MPYou gain some Mana Points.
<name> reaches intoError: Parse error in famdrops.php line 72 #¿ and hands you an item ¶
You acquire an item: oriole-feather headdress
You acquire an item: plastic passion fruit
You acquire an item: seal-clubbing club
You acquire an item: toast
You acquire an item: vampire heart
if wearing a bugged bön±Ã©t:
You acquire an item: Knob Göblin lòve potion
You acquire an item: meat st‰¿bing club
You acquire an item: old school Mafia knicke½æ
You acquire an item: TΤlisman of Baiø‡ Data:TΤlisman of Baiø‡
<name> gives you a weird, lopsided grin.
You gain ¥©
You gain ‰
You gÃ
<name> winks at you. Several times, in rapid succession. Actually, I think that's just a twitch.
Warning: Parse error in meatsink.php©‰ >decvar mmgHouse >incvar meatWon
<name> gives you a weird, lopsided grin. What's weird about it is that you can even tell, considering the ski-mask he's wearing.
You gain ¤±
You gain «
You g¢
<name> tilts his bugged bön±Ã©t to a more rakish angle, and does a weird little danWarning: Unexpected line break in lootnerf.php line 95
Warning: Unexpected line break in lootnerf.php line 221
Warning: Unexpected ')' in lootnerf.php line 382

Arena Messages

  • When entering the arena for the first time each day (awards bugged beanie only):
Congratulations on your %arenawins arena win. You've earned a prize from the Arena Goodies Sack!
You acquire an item: bugged beanie
Warning: Parse error (function not found) in arena.php line 2225
You acquire an item: lead necklace
Warning: Parse error (function not found) in arena.php line 2225
You acquire an item: lead necklace
Warning: Parse error (function not found) in arena.php line 2225
You acquire an item: lead necklace
Warning: Parse error (function not found in arûñáabort
  • When entered in any arena event:
Notice: Undefined offset 2224 in arena.php on line 4902

Notes

  • Has three different familiar equipment: beanie, balaclava, and bonnet. The beanie is available in 0 turns (click on the Cake-Shaped Arena but do not compete), and can be converted into the balaclava (and back again) freely. Either one can be zapped into the bonnet, which can then be converted back into the beanie freely.
  • The beanie gives +10 lbs but does not change the familiar's nature.
  • The balaclava gives +20 ML and also forces the familiar to act as a full-weight volleyball.
  • The bonnet gives +5% food/pants/candy drops and also forces the familiar to act as a full-weight baby gravy fairy.
  • When not using the balaclava or bonnet, randomly acts as a full-weight Ghuol Whelp, Blood-Faced Volleyball, Leprechaun, or Baby Gravy Fairy at the end of combat (25%(?) chance of each). Also has a chance of CLEESHing (1%(?) per round or per fight - needs spading).
  • Always acts as a full-weight Levitating Potato during combat.
  • The rate of the special drops is still being spaded. See this KoLSpading thread for details.
  • Despite the Arena messages, when you go there the beanie actually drops, but lead necklace(s) do not. Also, this happens only on the first visit each day. However, for this to work, you can't have a Bugged Beanie or Bugged Balaclava equipped or in your inventory.