The Haunted Library

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Revision as of 20:42, 15 May 2014 by imported>Toffile (Non-combat Adventures)
The Haunted Library
Zone Num 390
Location Spookyraven Manor
Unlocks Upon finding the Spookyraven library key
Recom Stat 20
Combat % 85%
ML 26 - 28
Terrain indoor
Special Adventures
Lucky Like the Sunglasses, But Less Comfortable
Bad Moon Back Off, Man. I'm a Scientist.
refreshedit data

The Haunted Library is located in Spookyraven Manor, an area that takes the place of The Haunted Pantry on the Right Side of the Tracks

If you try to enter before unlocking it, you will get the message:

You try to enter the Haunted Library, but the door is locked. I guess this particular information doesn't want to be free.

To unlock the library, you must first find the Spookyraven library key. Once you have entered, be sure to browse the stacks – the library has books catering to every... taste.

A primary stat of 20 is suggested. If your main stat isn't high enough, you'll see the following message:

As you get near the library, you start thinking about all of the times you've been hurt because of libraries. Like the time that librarian broke your knees because you couldn't pay your overdue book fines, and the time that you tripped over a drawer that had been left open in the card catalog and got a black eye.

Maybe you should come back when you're a little tougher, so that you don't get hurt again.
(It is recommended that you have at least 20 <mainstat> to adventure here.)

Combat Adventures


banshee librarian This monster is Undead -- (edit metadata)
  • Item Drops: disintegrating quill pen, killing jar
  • Meat Drop: None
  • Monster Level: 28 • Substat Gain: 7 • Moxie for No Hit*: 38
  • Monster Defense: 25
  • Hit Points: 30
  • Initiative: 0
  • Elemental Alignment: spooky, weak against hot and stench

bookbat This monster is a Construct -- (edit metadata)
  • Item Drops: tattered scrap of paper
  • Meat Drop: None
  • Monster Level: 26 • Substat Gain: 6.5 • Moxie for No Hit*: 36
  • Monster Defense: 24
  • Hit Points: 26
  • Initiative: 70
  • Elemental Alignment: None

writing desk This monster is a Construct -- (edit metadata)

Non-combat Adventures


Lights Out in the Library
Lights Out in the Library
  • Get out of the Library: ???
  • Grab a Candle: ???
  • Ponder a Quaint and Curious Volume: ?

Take a Look, it's in a Book! (Rise)
Take a Look, it's in a Book! (Rise)

Take a Look, it's in a Book! (Fall)
Take a Look, it's in a Book! (Fall)
  • Read "The Fall of the House of Spookyraven":
    • Chapter 1: Things Get Weirder
    • Chapter 2: Stephen and Elizabeth
    • Chapter 3: Last Days
  • Read "To Serve Man... Delicious Cocktails": Get a random cocktailcrafting recipe.
  • Read "Ancient Forbidden Unspeakable Yoga, a Beginner's Guide":: You lose 10-15 HP (Spooky damage) and gain <mainstat>±4 in Strengthliness, capped at 75.
  • Reading is for losers: Leave, no adventure loss, banishes adventure for 10 turns.
  • Note: Clicking the third book from the left on the top shelf consumes one adventure. If this is the first time this ascension you have done this, it will grant access to the second floor.

Melvil Dewey Would Be Ashamed
Melvil Dewey Would Be Ashamed

Like the Sunglasses, But Less Comfortable

Dust to Dust
  • Substat Gain: 29-107 Magicalness
  • Note: This adventure is triggered whenever you adventure here with a ten-leaf clover in your inventory.

Alice, the Ghostly Librarian

Alice, the Ghostly Librarian

Back Off, Man. I'm a Scientist.

Notes

History

References

  • Information wants to be free is something of a slogan used by many (sometimes opposed) groups, including parts of the free content movement, the technological elite, anarchists, crackers, and parts of the sci-fi subculture.