The Haunted Library

From A KoL Wiki
Revision as of 15:18, 27 January 2022 by imported>Volc
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
The Haunted Library
Zone Num 390
Location Spookyraven Manor
Unlocks Upon finding the Spookyraven library key
Recom Stat 20
Combat % 85%
ML 26 - 28
Terrain indoor
Special Adventures
Lucky Like the Sunglasses, But Less Comfortable
Bad Moon Back Off, Man. I'm a Scientist.
refreshedit data

The Haunted Library is located in Spookyraven Manor. If you try to enter before finding the Spookyraven library key, you will get the message:

The door to the library is locked.

A primary stat of 20 is suggested. If your main stat isn't high enough, you'll see the following message:

As you get near the library, you start thinking about all of the times you've been hurt because of libraries. Like the time that librarian broke your knees because you couldn't pay your overdue book fines, and the time that you tripped over a drawer that had been left open in the card catalog and got a black eye.

Maybe you should come back when you're a little tougher, so that you don't get hurt again.
(It is recommended that you have at least 20 <mainstat> to adventure here.)

Combat Adventures


banshee librarian This monster is Undead -- (edit metadata)
  • Item Drops: disintegrating quill pen, killing jar
  • Meat Drop: None
  • Monster Level: 28 • Substat Gain: 7 • Moxie for No Hit*: 38
  • Monster Defense: 25
  • Hit Points: 30
  • Initiative: 0
  • Elemental Alignment: spooky, weak against hot and stench

bookbat This monster is a Construct -- (edit metadata)
  • Item Drops: tattered scrap of paper
  • Meat Drop: None
  • Monster Level: 26 • Substat Gain: 6.5 • Moxie for No Hit*: 36
  • Monster Defense: 24
  • Hit Points: 26
  • Initiative: 70
  • Elemental Alignment: None

writing desk This monster is a Construct -- (edit metadata)

Non-combat Adventures


Lights Out in the Library
Lights Out in the Library
  • Get out of the Library: ???
  • Grab a Candle: ???
  • Ponder a Quaint and Curious Volume: ?

Take a Look, it's in a Book! (Rise)
Take a Look, it's in a Book! (Rise)

Take a Look, it's in a Book! (Fall)
Take a Look, it's in a Book! (Fall)
  • Read "The Fall of the House of Spookyraven":
    • Chapter 1: Things Get Weirder
    • Chapter 2: Stephen and Elizabeth
    • Chapter 3: Last Days
  • Read "To Serve Man... Delicious Cocktails": Get a random cocktailcrafting recipe.
  • Read "Ancient Forbidden Unspeakable Yoga, a Beginner's Guide":: You lose 10-15 HP (Spooky damage) and gain <mainstat>±4 in Fortitude, capped at 75.
  • Read the dictionary:: Acquire a dictionary.
  • Reading is for losers: Leave, no adventure loss, banishes adventure for 10 turns.

Melvil Dewey Would Be Ashamed
Melvil Dewey Would Be Ashamed

Like the Sunglasses, But Less Comfortable
  • Item Drops: black eyedrops
  • Note: This adventure is triggered whenever you adventure here while feeling Lucky!.

Alice, the Ghostly Librarian

Alice, the Ghostly Librarian

Retired Adventures


Back Off, Man. I'm a Scientist.

Dust to Dust

Notes

History

  • Along with the entire Spookyraven Manor, on May 14, 2014, this room changed a bit:
    Lights Out in the Library did not exist.
    Was snarfblat 104.
    Had the image:
    Gave this message if it's locked:
    You try to enter the Haunted Library, but the door is locked. I guess this particular information doesn't want to be free.

References

  • Information wants to be free is something of a slogan used by many (sometimes opposed) groups, including parts of the free content movement, the technological elite, anarchists, crackers, and parts of the sci-fi subculture.