A KoL Wiki:Established Standards/Item Pages
Item pages should be formatted as such, containing the following elements as needed, IN THE ORDER SHOWN HERE:
The Basic Item Entry
The entire item description page can be formatted, as visible in the game, using the template {{item}}.
{{item| image=image name.gif| item=item name| desc=in-game description| other option=value| etc.}}
Item descriptions are to be typed out fully, in normal text, in the desc field.
desc=This is a lime. Like a lemon, it's shaped like a lemon. Unlike a lemon, it's a lime.|
Items can have numerous special properties, which can be specified by adding the following fields in place of the "other option=value|" in the template. All of these are optional.
smith=1|
for meatsmithing componentscook=1|
for cooking ingredientscocktail=1|
for cocktailcrafting ingredientsjewelry=1|
for jewelrymaking components
Equipment properties can be specified using the following fields:
type=type|
- Item type such as food, booze, pants, etc.power=power|
- the Power rating for equipment, or possibly Damage Reduction for shields or Capacity for containers.powertype=type|
- optional, overrides the title for the Power rating (for shields and containers)stat=statname|
- Muscle, Mysticality, or Moxie, for items which have a stat requirementstatreq=num|
- the amount of the above stat required in order to equip the itemoutfit=outfit name|
- the name of any outfit the item is part oftradeable=0|
- if the item "Cannot be traded"autosell=value|
- for sellable items, the autosell price; for non-discardable items, zero; for items that can be discarded (such as worthless trinkets), simply omit this field.quest=1|
- marks the item as a Quest Itemgift=1|
- marks the item as a Gift Itemlimit=1|
- marks equipment (usually an accessory) as being able to only equip one at a time
Example:
cook=1| cocktail=1| type=food| autosell=60|
Note: The rest of our lime example is hypothetical, and does not reflect the true nature of the lime.
An item's enchantment, if it has one, can be specified using the enchantment field.
enchantment=Melee Damage +5|
If the item gives an effect, create a link to the effect's page.
enchantment=Intrinsic Effect: [[Limey Accent]]|
If the item gives element damage, then use the element template (element must be capitalized)
enchantment=+5 {{element|Stench}}|
Putting everything together, the Basic Item Entry looks like the following:
{{item| image=lime.gif| item=lime| desc=This is a lime. Like a lemon, it's shaped like a lemon. Unlike a lemon, it's a lime.| cook=1| cocktail=1| type=food| autosell=60| enchantment=So-So Scurvy Resistance<br />+1 {{element|Stench}}}}
which yields:
This is a lime. Like a lemon, it's shaped like a lemon. Unlike a lemon, it's a lime.
(Cooking ingredient)
(Cocktailcrafting ingredient)
Type: food (quality unspecified)
Size: UNSPECIFIED
Selling Price: 60 Meat.So-So Scurvy Resistance
+1 Stench Damage
(Error - In-game plural not defined in metadata - please add it here.)
Other Information
We now move away from the copy of the Kingdom's item description. The following elements should be in the order described below:
Drop Locations
The drop location header should read "Drop Location" if there is only one drop location, but should read "Drop Locations" if there is more than one.
==Drop Locations== *[[The Icy Peak]] *[[The Misspelled Cemetary]]
yields:
Drop locations should have bullets next to them, since an item may drop from multiple locations. They should also be links to the appropriate location page.
Recipe
==[[Recipe]]== <table cellpadding="3" cellspacing="0" border="1px"> <tr style="text-align: center;"> <td>{{supertinker}}</td> <td>[[flange]]</td> <td>[[cog]]</td> <td>[[spring]]</td> <td colspan="2"> </td> <td>[[flange]]</td> <td>[[spring]]</td> <td>[[sprocket]]</td> <td style="background-color: #FFFFFF" colspan="4"> </td> </tr> <tr style="text-align: center; background-color: #EEEEEE"> <td style="background-color: #FFFFFF">{{supertinker}}</td> <td colspan=3>[[clockwork thingamajig]]</td> <td>[[spring]]</td> <td>[[sprocket]]</td> <td colspan="3">[[clockwork doohickey]]</td> <td>[[cog]]</td> <td>[[sprocket]]</td> <td style="background-color: #FFFFFF" colspan="2"> </td> </tr> <tr style="text-align: center; background-color: #DDDDDD"> <td style="background-color: #FFFFFF">{{supertinker}}</td> <td colspan="5">[[clockwork claws]]</td> <td colspan="5">[[clockwork counterclockwise dome]]</td> <td>[[clockwork key]]</td> <td style="background-color: #FFFFFF"> </td> </tr> <tr style="text-align: center; background-color: #CCCCCC"> <td style="background-color: #FFFFFF">{{cook}}</td> <td colspan="11">[[clockwork endoskeleton]]</td> <td>[[grapefruit]]</td> </tr> <tr style="text-align: center; background-color: #BBBBBB"> <td style="background-color: #FFFFFF">{{equals}}</td> <td colspan="12">[[unwound clockwork grapefruit]]</td> </tr> </table>
yields:
To enter nifty icons into a recipe, use these templates:
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- Note that you only insert crafting icons within the table in cases where multiple crafting skills are being utililized WITHIN THE SAME ROW. If all combinations within a row use the same skill, placing the icon on the far left is sufficient.
- Also keep in mind that on an actual item page, the item itself will not be a link; rather, the bracketing will serve to bold the name of the item within the recipe table.
When Consumed/Used
- For food and booze, use the header "When Consumed", for usable items, use "When Used".
- For food, do NOT record adventure gains if you are currently under The Opossum zodiac sign or have recently consumed milk of magnesium or a munchies pill.
- For booze, do NOT record adventure gains if you are currently under The Blender zodiac sign or are listening to Ode to Booze.
- During stat days, do NOT record stat gains for the stat being boosted on that day (that is, during Moxie days, do not record values for Moxie substat gains).
- All item usage texts should be formatted using the {{useitem}} template.
==When Consumed== {{useitem| image=lime.gif| text=You eat the lime. Limetastic!| adv=2-5| mys=lose 1-5| mox=gain 5-15| type=food| limiter=2}}
yields:
![]() | ||
You eat the lime. Limetastic! | ||
| ||
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(You gain 2 Fullness.) |
- For booze, simply change the type from "food" to "booze".
{{useitem| image=lime.gif| text=You drink the lime. How'd you do that?| adv=3| mus=gain 15-20| type=booze| limiter=3}}
yields:
![]() | ||
You drink the lime. How'd you do that? | ||
| ||
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You gain 3 Drunkenness. |
Usable items may require more formatting. If an item is usable both from your inventory and during combat, specify where it's being used from by putting down a (noncentered) bullet and use location, followed by a colon. Then, use {{useitem}} to show all text and effects of the use, as it appears in the Kingdom.
==When Used== *From inventory: {{useitem| image=lime.gif| text=You use the lime, and it kicks your butt... from inside your stomach.| effect={{AcquireEffect|image=Beatenup.gif|effect=Beaten Up|duration=4}}}} *In combat: {{useitem| image=lime.gif| name=lime| text=You throw the lime at your opponent doing 83 {{element|Limetastic!|damage}}| type=combat}}
yields:
- From inventory:
![]() | ||
You use the lime, and it kicks your butt... from inside your stomach. | ||
|
- In combat:
![]() |
You throw the lime at your opponent doing 83 |
For familiars, simply set the type to "familiar" and fill in the name and text appropriately.
{{useitem| image=limecub.gif| name=sabre-toothed lime cub| text=It begins to pace back and forth menacingly.| type=familiar}}
yields:
![]() |
You put the Established Standards/Item Pages(?) in your Familiar-Gro™ Terrarium. |
It begins to pace back and forth menacingly. |
![]() |
You decide to name him Tuderick. |
Note: For elemental damage, use the template {{element}} to format it properly.
Uses
This section differs from the when used section. It is just a list of links to items that are created with the lime as an ingredient. This is not recursive though; only list items whose creation directly include this item, not items created by this item.
==Uses== *[[Boris's key lime pie]] *[[Jarlsberg's key lime pie]] *[[Sneaky pete's key lime pie]]
yields:
Always put a bullet, and always [[link]] the item.
Notes
The notes section contains any information that doesn't fit into any of the above sections.
==Notes== *This lime variant does not exist.
yields:
Once again, always use a bullet, as more information may be added.
References
- A reference is incomplete unless it explains how it is a reference. Always explain your reference and add links for more information. If a song lyric is referenced, include the lyric. If a movie referenced, briefly describe the situation in the movie, etc. If a band/movie/album/game/book is mentioned in the reference link it up, preferably to Wikipedia. An unexplained and unlinked reference is useless to anyone but the author.
- Mention where the reference is located on the page, such as the item description, message when consumed, attack message, etc.
- Write references in complete sentences, using proper capitalization! Do not always say "is a reference to " or "refers to", for it gets repetitive. Feel free to mix it up using things like "is from", "alludes to", "is an allusion to", "is a play on", or some other synonym.
- Always start a reference with a bullet, as more references may be added. Italicize the names of movies, books, poems, albums, and video games. Some of these would be underlined, but web links get underlined, so it'd be moot. Song titles, lyrics, and quotes should be enclosed in quotes. Song lyrics and poem excerpts should have their lines separated by /s, such as "The farmer in the dell / The farmer in the dell / Hi-ho, the derry-o / The farmer in the dell". If the selection needs to be uncommonly long, it can be enclosed in <blockquote></blockquote>, but this should not be used often.
==References== *In the description of this item , "watch out Manitoba!" alludes to the 2010 movie ''[[Wikipedia:Lime|Attack of the Limes!]]'', in which a giant radioactive lime annihilates the whole Canadian province of [[Wikipedia:Manitoba|]].
yields:
- In the description of this item , "watch out Manitoba!" alludes to the 2010 movie Attack of the Limes!, in which a giant radioactive lime annihilates the whole Canadian province of Manitoba.
Try to link properly using Wikipedia links just as above. A list of other useful interwiki prefixs can be found here.
See Also
This section contains any links within the wiki that relate directly to the item, but don't fall into one of the above categories.
The See Also section should include a link to all relevant Game Mechanics pages (alphabetized, of course). For example:
When adding these links, it'd be nice if the item were added to the corresponding lists in addition to items by name and number.
==See Also== *[[lime]]
yields:
As with almost every other section, use a bullet.
Zapping
==Zapping== {{ZAP lime}}
yields:
Just include the item's zapping template, if applicable. It should already exist. If it doesn't, make it, rather than filling in the generic template.
Collection
Custom items do not get this section.
==Collection== <collection>lime</collection>
yields:
Navigational Templates
Any navigational templates that are not within their own section (such as zapping), should be included beneath the collection information with two lines of blank space separating them in the code.
{{Ultra rares}}
yields:
Categorization
Any categorization of the item pages should occur at the bottom of the wiki code, below the navigational templates. Each categorization should be on a separate line.
[[Category:Food]] [[Category:Accordions]]
For items that start with "the", do this:
[[Category:Food|lime, the]] [[Category:Accordions|lime, the]]
Established Standards |
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Adventures | Effects | Familiars | Items | Locations | Outfits | Skills | Tattoos | Trophies | Data |