White Citadel Quest: Difference between revisions

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imported>Foggy
removing stat requirement (I got it as soon as I turned in the bitchin' meatcar, at mainstat 6)
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Text: fixing internal link
 
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==Description==
==Description==
This quest is obtained after completing the [[Bitchin' Meatcar Quest]], and is given by the same person.
This quest is obtained after completing the [[Bitchin' Meatcar Quest]], and is [[Another Errand I Mean Quest|given by the same person]].
 
<!--The old text was replaced with a choice adventure. Add in the appropriate adventure links when we have them.-->


==Tasks==
==Tasks==
*Adventure at [[Whitey's Grove]] until you get the [[It's A Sign!]] adventure, which unlocks [[The Road to the White Citadel]].
*Adventure at [[Whitey's Grove]] until you get the [[It's A Sign!]] adventure, which unlocks [[The Road to the White Citadel]].
*Adventure at [[The Road to the White Citadel]] twice. Then, you will have to defeat 30(?) [[pair of burnouts|pairs of burnouts]] to progress.
*Adventure at [[The Road to the White Citadel]] twice. Then, you will have to defeat 30 [[pair of burnouts|pairs of burnouts]] to progress.
**Using the [[opium grenade]] on the burnouts wins the current fight and defeats an additional 2 burnouts.
**Using an [[opium grenade]] on the burnouts wins the current fight and defeats an additional 2 pairs. Using a maximum of 10 opium grenades will clear out the mob in 10 adventures.
*Defeat the [[biclops]].
*Defeat the [[biclops]].
*The next adventure will be [[Life Ain't Nothin But Witches and Mummies]]. When you first encounter this adventure, your familiar will be [[SOME PIGS|transformed into a pig]], which will cause your familiars to do nothing until this portion of the zone is cleared. There are multiple ways to defeat the witch:
*The next adventure will be [[Life Ain't Nothin But Witches and Mummies]]. When you first encounter this adventure, your familiar will be [[SOME PIGS|transformed into a pig]], which will cause your familiars to do nothing until this portion of the zone is cleared. Non-specific familiar equipment such as the [[ant pitchfork|ant tools]] still work though. There are multiple ways to defeat the witch:
**Knock on the shutters, then kick down the front door. You will then fight the [[spider-legged witch's hut]], followed by the [[extremely annoyed witch]].
**Knock on the shutters, then kick down the front door. You will then fight the [[spider-legged witch's hut]], followed by the [[extremely annoyed witch]].
**Cutting down the cocoons forces you to fight a random monster, but sometimes (needs spading), you will find a [[plastic rock]] that contains the [[witch's spare house key]]. This unlocks a choice to unlock the front door. Afterwards, defeat the [[surprised and annoyed witch]].
**Cutting down the cocoons forces you to fight a random monster, but sometimes (needs spading), you will find a [[plastic rock]] that contains the [[witch's spare house key]]. This unlocks a choice to unlock the front door. Afterwards, defeat the [[surprised and annoyed witch]].
*You will encounter the [[No Whammies]] adventure. This part can be skipped by ignoring the chests, but investigating the chest lets you play a mini-game which lets you obtain an increasing amount of Meat for every non-trapped chest you open, until you decide to stop and take the Meat you've gathered so far. However, opening a trapped chest causes you to lose any meat won from the game and uses up an Adventure. This adventure can be repeated until you stop or ignore the chests to proceed.
*You will encounter the [[No Whammies]] adventure. You must play a mini-game which lets you obtain an increasing amount of Meat for every non-trapped chest you open, until you decide to stop and take the Meat you've gathered so far. However, opening a trapped chest causes you to lose any meat won from the game and uses up an Adventure. This adventure can be repeated until you win some meat from the mini-game, allowing you to proceed.
*Defeat [[Elpízo & Crosybdis]]. Once they are defeated, [[The Road to White Citadel]] will be replaced with [[The White Citadel]].
*Defeat [[Elpízo & Crosybdis]]. Once they are defeated, [[The Road to White Citadel]] will be replaced with [[The White Citadel]].
*Go to [[The White Citadel]]. On your first visit with at least 300 meat, you will automatically acquire the [[White Citadel Satisfaction Satchel]] (at a cost of 300 meat).
*Go to [[The White Citadel]]. On your first visit with at least 300 meat, you will automatically acquire the [[White Citadel Satisfaction Satchel]] (at a cost of 300 meat).
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==Text==
==Text==
TODO
TODO
* See [[Another Errand I Mean Quest|here]] for quest giver text.


==Notes==
==Notes==
*This quest will not be offered until you have 34 unbuffed main stat.
*If you have a familiar with you, the quest log says "[Player Name] and [Familiar Name] Go To White Citadel."  If you don't have a familiar with you, the quest log says "[Player Name] and Kumar Go To White Citadel."
*If you have a familiar with you, the quest log says "[Player Name] and [Familiar Name] Go To White Citadel."  If you don't have a familiar with you, the quest log says "[Player Name] and Kumar Go To White Citadel."



Latest revision as of 20:08, 20 January 2017

Description

This quest is obtained after completing the Bitchin' Meatcar Quest, and is given by the same person.

Tasks

Rewards

Text

TODO

  • See here for quest giver text.

Notes

  • If you have a familiar with you, the quest log says "[Player Name] and [Familiar Name] Go To White Citadel." If you don't have a familiar with you, the quest log says "[Player Name] and Kumar Go To White Citadel."

References

  • The overall quest is based on Homer's Odyssey. As he returns home from war, Odysseus encounters lotus eaters, a cyclops, a witch (who turns half his crew into pigs), a multiheaded monster and a whirlpool named Charybdis.

History

  • This quest was significantly revamped from the old quest on September 19, 2014.