Seaside Megalopolis: Difference between revisions

From A KoL Wiki
imported>WRAR
No edit summary
imported>WRAR
Line 21: Line 21:


{{Choice|name=Give it a Shot|image=twoshots.gif|choice1name=Vote for the Smuggler|choice1=Acquire [['Smuggler Shot First' Button]]|choice2name=Vote for the Alien|choice2=Acquire [[Spacefleet Communicator Badge]]}}
{{Choice|name=Give it a Shot|image=twoshots.gif|choice1name=Vote for the Smuggler|choice1=Acquire [['Smuggler Shot First' Button]]|choice2name=Vote for the Alien|choice2=Acquire [[Spacefleet Communicator Badge]]}}
{{Choice|name=Does This Bug You? Does This Bug You?|image=swbridge.gif|choice1name=Play with the Furball|choice1=200 (or up to 200?) Wizardliness (or mainstat?)|choice2name=Talk to the Geezer|choice2=[[In the Saucestream]] (20 turns) (or other effect for non-myst class?)|note1=occurs with [['Smuggler Shot First' Button]] in the inventory, which is consumed}}
{{Choice|name=A Bridge Too Far|image=stbridge.gif|choice1name=Hit the Holodeck|choice1=340 (or?) of each substat|choice2name=Practice Diplomacy|note1=occurs with [[Spacefleet Communicator Badge]] in the inventory, which is consumed}}


[[Category:Locations|Seaside Megalopolis]]
[[Category:Locations|Seaside Megalopolis]]

Revision as of 14:18, 3 June 2009

Seaside Megalopolis
Seaside Megalopolis
Seaside Megalopolis
Zone Num 206
Location Memories, in the Corners of your Mind
Unlocks Use an empty agua de vida bottle
Recom Stat 150
Combat % ?
Quests Future
ML 145 - 170
Terrain indoor
Special Adventures
Lucky None
refreshedit data

One of the adventure locations in Memories, in the Corners of your Mind.

Combat Adventures


7-Foot Dwarf Replicant This monster is a Construct -- (edit metadata)

Bangyomaman Warrior This monster is a Dude -- (edit metadata)

"Handyman" Jay Android This monster is a Construct -- (edit metadata)

liquid metal robot This monster is a Construct -- (edit metadata)

Space Marine This monster is a Dude -- (edit metadata)

Non-Combat Adventures


Time Isn't Holding Up; Time Is a Doughnut
Time Isn't Holding Up; Time Is a Doughnut
  • Head Out:
    You gain 15-50 Smarm.

Savior faire
Savior faire
  • Go Uptown
  • Stay Downtown
  • Get Outta Town

Give it a Shot
Give it a Shot

Does This Bug You? Does This Bug You?
Does This Bug You? Does This Bug You?
  • Play with the Furball: 200 (or up to 200?) Wizardliness (or mainstat?)
  • Talk to the Geezer: In the Saucestream (20 turns) (or other effect for non-myst class?)
  • Note: occurs with 'Smuggler Shot First' Button in the inventory, which is consumed

A Bridge Too Far
A Bridge Too Far
  • Hit the Holodeck: 340 (or?) of each substat
  • Practice Diplomacy
  • Note: occurs with Spacefleet Communicator Badge in the inventory, which is consumed