The Ancient Hobo Burial Ground: Difference between revisions

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Non-combat Adventures: "A Chiller Night" led to a disambiguation page
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|choice2name=Tiptoe through the tulips and leave|choice2=Skip adventure}}
|choice2name=Tiptoe through the tulips and leave|choice2=Skip adventure}}


{{choice|name=A Chiller Night|image=3zombies.gif
{{choice|name=A Chiller Night (1)|image=3zombies.gif
|choice1name=Study the hobos' dance moves |choice1=Become more in-tune with dancers (may add spooky hobos)
|choice1name=Study the hobos' dance moves |choice1=Become more in-tune with dancers (may add spooky hobos)
|choice2name=Dance with them |choice2=Kill hobos?
|choice2name=Dance with them |choice2=Kill hobos?

Revision as of 12:33, 1 June 2013

The Ancient Hobo Burial Ground is the spooky zone in Hobopolis. Hobos in this zone are resistant to all elemental damage.


The Ancient Hobo Burial Ground
Zone Num 171
Location Hobopolis
Unlocks 1000 Normal Hobos killed
Recom Stat 350
Combat % unknown
ML 350
Terrain underground
Special Adventures
Lucky Flowers for You
refreshedit data


Combat Adventures


Spooky hobo This monster is a Hobo -- (edit metadata)

Zombo This monster is Undead -- (edit metadata)

Non-combat Adventures


Returning to the Tomb
Returning to the Tomb
  • Pry open the door: 9,000-11,000 meat (goes to Clan Coffer). Increases Spooky Hobos by ~10. Increases spooky hobo ML.
  • Disturb not ye these bones: Nothing. Does not consume an adventure.
  • Note: After opening the tomb 10 times this adventure will no longer occur in the current instance of Hobopolis.

Ah, So That's Where They've All Gone
Ah, So That's Where They've All Gone
  • Send the flowers to The Heap: Advances The Heap and sets back the Burial Ground. Increases spooky hobo ML.
  • Tiptoe through the tulips and leave: Skip adventure

A Chiller Night (1)
A Chiller Night (1)
  • Study the hobos' dance moves: Become more in-tune with dancers (may add spooky hobos)
  • Dance with them: Kill hobos?
  • Duck out the back way: Skip adventure?
  • Note: Unlocked by choosing to flimflam in Getting Clubbed.

A Chiller Night (2)
A Chiller Night (2)
  • Dance with them: Kill hobos
  • Resist the temptation: Leave?
  • Note: Replaces A Chiller Night after studying moves 3 times

Flowers for You
Flowers for You

Welcome To You!
Welcome To You!
  • Enter the 'comb: Fight Zombo
  • Avoid this particular brush with death: Skip adventure

Take a Number
  • Note: Occurs when somebody else is already fighting Zombo.

Notes

  • 50 hobo kills are needed to advance each image file.
  • Zombo will only appear when the location's image is on its 10th variation. After defeating Zombo this area can no longer be explored.
  • Attempting to adventure here after Zombo has been defeated yields the message:
There's nothing going on here anymore -- the tombs of the Ancient Hobo Burial Ground are all as silent as themselves.
Hobopolis
Advanced MechanicsA Maze of Sewer TunnelsRichard's RedoubtShoppingHobo Code
Hobopolis Town Square
Hodgman, The Hoboverlord
Burnbarrel Blvd.
Ol' Scratch
Exposure Esplanade
Frosty
The Heap
Oscus
The Ancient Hobo Burial Ground
Zombo
The Purple Light District
Chester