The Ancient Hobo Burial Ground: Difference between revisions
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imported>Ikzann →Notes: hobos are variable |
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{{choice|name=Ah, So That's Where They've All Gone|image=tombstone.gif | {{choice|name=Ah, So That's Where They've All Gone|image=tombstone.gif | ||
|choice1name=Send the flowers to The Heap|choice1= | |choice1name=Send the flowers to The Heap|choice1=Reduces ambient stench level in [[The Heap]], increases ambient spookiness and spooky hobo ML in Burial Ground. | ||
|choice2name=Tiptoe through the tulips and leave|choice2=Skip adventure}} | |choice2name=Tiptoe through the tulips and leave|choice2=Skip adventure}} | ||
Revision as of 12:26, 29 May 2025
The Ancient Hobo Burial Ground | |
Zone Num | 171 |
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Location | Hobopolis |
Unlocks | 1000 Normal Hobos killed |
Recom Stat | 350 |
Combat % | unknown |
ML | 350 |
Terrain | underground |
Special Adventures | |
Lucky | Flowers for You |
refreshedit data |
The Ancient Hobo Burial Ground is the spooky zone in Hobopolis. Hobos in this zone are resistant to all elemental damage. A primary stat of 350 is suggested. If your main stat isn't high enough, you'll see the following message:
- A skeleton hobo unshoulders his bindle and unwraps it to show that it contains a severed human head. You're not sure if skulking around fragrant undead vagrants at your skill level is a good idea.
Combat Adventures
Spooky hobo ![]() | |
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Zombo ![]() | |
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Non-combat Adventures
Returning to the Tomb | |
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Ah, So That's Where They've All Gone | |
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A Chiller Night (1) | |
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A Chiller Night (2) | |
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Welcome To You! | |
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Take a Number | |
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Notes
- 49-51 hobo kills are needed to advance each image file, depending on the total number of hobos in the zone.
- Zombo will only appear when the location's image is on its 10th variation. After defeating Zombo this area can no longer be explored.
- Attempting to adventure here after Zombo has been defeated yields the message:
- There's nothing going on here anymore -- the tombs of the Ancient Hobo Burial Ground are all as silent as themselves.