The Yuletide Bonfire: Difference between revisions
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imported>Coolguy00001 I think it can be put this way |
imported>Kirwar4face Notes: Can't get adventure while falling-down drunk |
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*You will lose X HP in {{element|Spooky}}, where X = (level*2) + random(level). This damage is unaffected by any {{element|Spooky|Resistance}}, [[Damage Absorption]] or [[Damage Reduction]]; however, the damage can be reduced to 1 by having the [[Spookyform]] effect. | *You will lose X HP in {{element|Spooky}}, where X = (level*2) + random(level). This damage is unaffected by any {{element|Spooky|Resistance}}, [[Damage Absorption]] or [[Damage Reduction]]; however, the damage can be reduced to 1 by having the [[Spookyform]] effect. | ||
*You will gain Y MP, where Y = (level*3) + random(level*3). | *You will gain Y MP, where Y = (level*3) + random(level*3). | ||
*You may not adventure at the bonfire while [[Falling-down drunk]]. | |||
[[Category:Locations|Yuletide Bonfire, A]] | [[Category:Locations|Yuletide Bonfire, A]] |
Revision as of 09:02, 4 August 2008
The Yuletide Bonfire | |
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Zone Num | 163 |
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Location | Seaside Town |
Unlocks | On Yuletide |
Recom Stat | 0 |
Combat % | 0% |
ML | NA |
Terrain | outdoor |
Special Adventures | |
Lucky | none |
refreshedit data |
A Yuletide Bonfire is lit in Seaside Town on Yuletide. Bring some marshmallows to roast and listen to the spooooky stories. Adventuring with a marshmallow in your inventory turns it into a roasted marshmallow.
Non-Combat Adventures
Empty-Handed | |
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The Tale of the Mysterious Beekeeper | |
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The Tale of the Mysterious Event at Makeout Point | |
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The Tale of the Mysterious Green Ribbon | |
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The Tale of the Mysterious House in the Suburbs | |
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The Tale of the Mysterious Sexy Pottery | |
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Added Yuletide II
The Tale of the Mysterious Albino Ladies and Stuff | |
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The Tale of the Mysterious Bedroom Game | |
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The Tale of the Mysterious Diminishing Returns | |
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The Tale of the Mysterious Hellhound | |
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The Tale of the Mysterious Moping Prince | |
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Notes
- When Beaten Up by these adventures, the effect lasts 4 turns instead of the normal 3.
- You will lose X HP in Spooky Damage, where X = (level*2) + random(level). This damage is unaffected by any Spooky Resistance, Damage Absorption or Damage Reduction; however, the damage can be reduced to 1 by having the Spookyform effect.
- You will gain Y MP, where Y = (level*3) + random(level*3).
- You may not adventure at the bonfire while Falling-down drunk.