Card sleeve: Difference between revisions
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==Notes== | ==Notes== | ||
*When it first came out it did not have an enchantment. | *When it first came out it did not have an enchantment. | ||
*When you ascend with | *When you ascend with a card in the sleeve, the card will remain in it. | ||
*Placing an [[Alice's Army]] card into the sleeve will give the sleeve an enchantment. Only one card at a time may be placed in the sleeve. Foil cards have a similar enchantment to the standard card of the same type, but three times as powerful. | *Placing an [[Alice's Army]] card into the sleeve will give the sleeve an enchantment. Only one card at a time may be placed in the sleeve. Foil cards have a similar enchantment to the standard card of the same type, but three times as powerful. | ||
Revision as of 03:25, 10 May 2011
Normally you wouldn't want to take your Alice's Army cards into battle with you, but with this durable plastic envelope, they'll be protected from the elements. By which I mean monsters, which are an important element of combat.
Type: off-hand item
Cannot be discardedIf you like it, you should put a card in it!
(In-game plural: card sleeves)
Obtained From
- Stores
- Cashier (2,500 credit)
Notes
- When it first came out it did not have an enchantment.
- When you ascend with a card in the sleeve, the card will remain in it.
- Placing an Alice's Army card into the sleeve will give the sleeve an enchantment. Only one card at a time may be placed in the sleeve. Foil cards have a similar enchantment to the standard card of the same type, but three times as powerful.
Card Type | Standard enchantment | Foil enchantment |
---|---|---|
Alchemist | Spell Damage +15 | Spell Damage +45 |
Bowman | Ranged Damage +10 | Ranged Damage +30 |
Cleric | Regenerate 10-20 HP per adventure | Regenerate 30-60 HP per adventure |
Coward | Combat Initiative +20% | Combat Initiative +60% |
Dervish | Weapon Damage +1-20 | Weapon Damage +1-60 |
Guard | Damage Reduction: 3 | Damage Reduction: 9 |
Halberder | Weapon Damage +5 | Weapon Damage +15 |
Hammerman | +1% chance of Critical Hit | +3% chance of Critical Hit |
Horseman | All Attribute +5% | All Attribute +15% |
Lanceman | +2 PvP fights per day when equipped | +6 PvP fights per day when equipped |
Mad Bomber | Weapon Damage +1-15 | Weapon Damage +1-45 |
Martyr | Damage Reduction: 5 | Damage Reduction: 15 |
Ninja | +5 to Monster Level | +15 to Monster Level |
Nurse | Regenerate 5-10 HP per adventure | Regenerate 15-30 HP per adventure |
Page | Weapon Damage +5 | Weapon Damage +15 |
Shieldmaiden | Damage Reduction: 3 | Damage Reduction: 9 |
Sniper | Weapon Damage +10 | Weapon Damage +30 |
Spearsman | Weapon Damage +5 | Weapon Damage +15 |
Swordsman | Weapon Damage +5 | Weapon Damage +15 |
Wallman | Damage Reduction: 3 | Damage Reduction: 9 |
References
- The enchantment is a reference to the Beyoncé song Single Ladies (Put a Ring on It), specifically the line "if you like it, then you shoulda put a ring on it," which is repeated multiple times.
Collection
- 🥇: Jdan (#2854530) - 40
- 🥈: CreOsOTe (#921530) - 7
- 🥉: Lady Luck Fortuna (#1083865), Pastahead (#486552) - 3
- #5: Dessalvara (#1032011), Donavin69 (#2151136), General_Herpes (#972808), Scattaloquarious (#1389111), chaosmagez (#2387136), pLaster (#286065) - 2
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