Dandy Lion: Difference between revisions

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{{Template:NeedsContent|comment=What is the damage range when the Dandy Lion attacks when a whip-type weapon is equipped?}}
 
{{Familiar|famid=66|name=Dandy Lion|image=dandylion.gif|H1=Shocking, cringing cat|H2=without the vim and verve, true |H3=But he sure can dance.|function=[[Baby Gravy Fairy|Fairy]] + [[Ghuol Whelp]]. Increases item drops and restores HP/MP after combat. Snappy dresser! ''NB: Hidden ability: occasionally attacks when you attack with a whip type weapon equipped''
{{Familiar|famid=66|name=Dandy Lion|image=dandylion.gif|H1=Shocking, cringing cat|H2=without the vim and verve, true |H3=But he sure can dance.|function=[[Baby Gravy Fairy|Fairy]] + [[Ghuol Whelp]]. Increases item drops and restores HP/MP after combat. Snappy dresser! ''NB: Hidden ability: occasionally attacks when you attack with a whip type weapon equipped''
|hatchling=dandy lion cub|equipment=woolen cravat|ArenaStrong=None|ArenaWeak=Ultimate Cage Match}}
|hatchling=dandy lion cub|equipment=woolen cravat|ArenaStrong=None|ArenaWeak=Ultimate Cage Match}}
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*With a whip-type weapon equipped:
*With a whip-type weapon equipped:
:Like the majority of whipholders, you crack your whip. <name> is startled by the noise and goes feral, clawing your opponent for X damage. All fear the kitten with a whip!  
:Like the majority of whipholders, you crack your whip. <name> is startled by the noise and goes feral, clawing your opponent for X damage. All fear the kitten with a whip!  
:Probably attacks like a [[Sabre-Toothed Lime]].
:Appears to attack like a [[Sabre-Toothed Lime]].
*With [[lucky Tam O'Shanter]] equipped:
*With [[lucky Tam O'Shanter]] equipped:
:<name> winks underneath his Tam O'Shanter. Somehow he's found a matching scarf, so he's impeccably dressed as always.
:<name> winks underneath his Tam O'Shanter. Somehow he's found a matching scarf, so he's impeccably dressed as always.
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*HP and MP are both determined by the familiar's weight: anywhere from (N+5)/2 to N+5, where N is the familiar's weight. (A 1-pound Dandy Lion will restore from 3 to 6 HP/MP, while a 25-pound Dandy Lion will restore 15-30 HP/MP.) Fractions are rounded down.
*HP and MP are both determined by the familiar's weight: anywhere from (N+5)/2 to N+5, where N is the familiar's weight. (A 1-pound Dandy Lion will restore from 3 to 6 HP/MP, while a 25-pound Dandy Lion will restore 15-30 HP/MP.) Fractions are rounded down.
*The Dandy Lion will restore HP/MP roughly 50% of the time.
*The Dandy Lion will restore HP/MP roughly 50% of the time.
*The formula for damage dealt with a whip equipped appears to be the same as a [[Sabre-Toothed Lime]] :(floor(weight/2)+2) to (weight+2)
*If you are full on either HP or MP when the Dandy Lion activates, the corresponding message(s) will not be displayed.
*If you are full on either HP or MP when the Dandy Lion activates, the corresponding message(s) will not be displayed.



Revision as of 14:19, 13 March 2007


Dandy Lion

Shocking, cringing cat
without the vim and verve, true
But he sure can dance.

Ability: Fairy + Ghuol Whelp. Increases item drops and restores HP/MP after combat. Snappy dresser! NB: Hidden ability: occasionally attacks when you attack with a whip type weapon equipped

Throne/Bjorn: Unknown

Hatchling: dandy lion cub

Familiar-Specific Equipment: woolen cravat

Ultimate Cage Match Scavenger Hunt Obstacle Course Hide and Seek

Mumming Trunk Abilities:

*Hover for details
Cannot breathe underwater
Combat Messages
  • Regular message:
<name> notices you're bleeding, nearly faints at the sight, then bandages you with a strip torn from his ruffly sleeves.
HPYou gain some hit points.
<name> touches you with one exquisitely-manicured claw. The built-up static electricity in his wool suit shocks you.
MPYou gain some Mana Points.
<name> does a mincing two-step, swinging his tail like a cane. Though it's utterly lacking in vim and verve, you applaud politely.
<name> cowers in fear, peeking occasionally at your hat. You tell him to be a lion, not a mowouse, but he doesn't listen.
  • With a whip-type weapon equipped:
Like the majority of whipholders, you crack your whip. <name> is startled by the noise and goes feral, clawing your opponent for X damage. All fear the kitten with a whip!
Appears to attack like a Sabre-Toothed Lime.
<name> winks underneath his Tam O'Shanter. Somehow he's found a matching scarf, so he's impeccably dressed as always.
<name> does a little country lion dancing around the maypole. Don't hit me.
<name>'s fangs poke through the wax lips, making him lisp even more than usual.

Arena Messages

  • When entered in an Ultimate Cage Match:
<name> doesn't want to get his nice clothes dirty. He's a dancer, not a fighter.

Notes

  • Item drops are increased by 2.5% per pound.
  • HP and MP are both determined by the familiar's weight: anywhere from (N+5)/2 to N+5, where N is the familiar's weight. (A 1-pound Dandy Lion will restore from 3 to 6 HP/MP, while a 25-pound Dandy Lion will restore 15-30 HP/MP.) Fractions are rounded down.
  • The Dandy Lion will restore HP/MP roughly 50% of the time.
  • The formula for damage dealt with a whip equipped appears to be the same as a Sabre-Toothed Lime :(floor(weight/2)+2) to (weight+2)
  • If you are full on either HP or MP when the Dandy Lion activates, the corresponding message(s) will not be displayed.

References

  • The name "Dandy Lion" is a pun on the common dandelion, a dandy being a man (or lion) who places importance on fashion and style.
  • Several aspects are references to the movie The Wizard Of Oz. The Cowardly Lion's song "If I Only Had The Nerve" contains the lines "without the vim and verve" and "I'm just a dandy lion". (See also similar references on the White lion's page)
  • The idea of a lion wearing wool and sheepskin is a reference to the expression "March comes in like a lion and goes out like a lamb".
  • The description haiku and arena message may refer to the animated movie Cats Don't Dance.
  • The message displayed with miniature gravy-covered maypole equipped is a pun on Country line dancing (hence the "Don't hit me" at the end).