Actually Ed the Undying/Strategy

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Revision as of 05:55, 16 February 2015 by imported>JohnAnon (Started basic strats.)

Mr. Store Items

Astral Consumables

  • Considering Ed needs to buy a stomach and liver in the first place, astral energy drinks seem to be the most obvious solution. However, you will have to upgrade your spleen capacity at least once to consume it, although it costs less. They save you at least 75 Ka coins worth of spleen in the long run, although they don't give as much Adventures as the mummified beef haunch until at high levels.
  • When farming Ka coins stops being a major concern, astral pilsners can be taken purely for turngen.
  • Due to requiring buying a stomach and Ed's low food capacity with it (you can only eat one a day), astral hot dogs are not recommended.

Astral Gear

  • The astral ring improves Ed's spellcasting power and enough MP regen to get you through the early game. With the Staff of Ed equipped, you can cast Fist of the Mummy every combat without running into MP issues and having to spend precious Ka coins to restore MP.
  • The astral shield increases Ed's durability significantly, allowing Ed to whittle down his enemy over a few fights.
  • As usual, the astral mask is viable for its item drop bonus.

Skills

Intrinsic

  • Minor Curse - Deals a minimal amount of Spooky damage. Only useful in very low-level zones or for dying on purpose.

Invocations

The Invocation tree contains buffs of various kinds.

  • Prayer of Sekhat - Grants +3 Mysticality stat points for 10 turns. An obvious first skill to learn, since you can start out with Minor Curse or attacking at Level 1.
  • Wisdom of Thoth - Grants 10 + 50% Mysticality for 10 turns. This skill boosts your spell damage and allow you to hoard more MP for a measly 0.5 MP/Adv.
  • Power of Heka - Grants bonus Spell Damage and Spell Critical Hit chance for 10 turns. While somewhat costly to maintain, this skill is useful for one-shotting bosses and high-ML monsters when you can afford to stack ML.
  • Hide of Sobek - Grants some Damage Absorption and Reduction and slight Elemental Resistances for 10 turns. The extra durability might not be much, but this skill becomes more valuable for resistance tests after building some skill points after a few ascensions.
  • Blessing of Serqet - Grants 20 ML for 10 turns.
  • Shelter of Shed - Decreases combat rate for 10 turns.
  • Bounty of Renenutet - Grants +50% Item Drops for 10 turns.

Evocations

The Evocation tree contains mostly combat spells initially focused on just dealing damage, but grants some valuable utility at later levels.

  • Fist of the Mummy - A spell that deals physical damage. Since your Minor Curse won't be killing anything outside of the Pantry and Back Alley, you'll need to learn this skill to start dealing some damage. As a result, this skill should be learned right after Prayer of Sekhat.
  • Howl of the Jackal - Deals Spooky damage.
  • Roar of the Lion - Deals a large amount of Hot damage.
  • Storm of the Scarab - Deals Prismatic damage.
  • Purr of the Feline - A buff skill that improves Ed's servants for 10 turns.
  • Lash of the Cobra - Deals minor damage and pickpockets the enemy.
  • Wrath of Ra - Yellow Rays the enemy for 40 MP, with a ?-turn cooldown.

Curses

The Curse tree grants various types of skills to weaken monsters. While the earlier skills are hardly worth it considering Ed's properties and potential body upgrades, the last two skills are valuable monster queue manipulation skills. This tree is ignorable in the first few runs, but worth learning after obtaining some skill points.

Body Upgrades

  • You can't eat or drink without purchasing a stomach/liver, so you'll probably want to save up your Ka coins for that on day one.
Ascension Strategy
Rankings: HC Skills - HC Familiars - HC IotMs
General: Class selection - Familiar usage - Lucky adventures
Paths: BHY - Fist - AoB - BI - ZS - AoJ - BIG! - KOLHS - CA2 - AoSP - SS - HR - Picky - Ed - Random - AoWoL - Source - NA - GN - LtA - L.A.R. - PF - G-Lover - DD
Additional Paths: DG - 2CRS - KoE - PotP - LKS - GG - Y,Robot - QT - WF - GY - JM - FotD
IotMs: Tomes - Faxing - Copying - YR - Garden - Correspondent - Workshed - Tea party - Florist