The Ancient Hobo Burial Ground is the spooky zone in Hobopolis . Hobos in this zone are resistant to all elemental damage.
A primary stat of 350 is suggested. If your main stat isn't high enough, you'll see the following message:
A skeleton hobo unshoulders his bindle and unwraps it to show that it contains a severed human head. You're not sure if skulking around fragrant undead vagrants at your skill level is a good idea.
(It is recommended that you have at least 350 <mainstat> to adventure here.)
Combat Adventures
Zombo -- (edit metadata )
Item Drops: Massive Cracked Skull , Prelude of Precision , voodoo snuff , Zombo's empty eye , Zombo's skullcap , Zombo's shield , Zombo's shoulder blade , Zombo's grievous greaves , Zombo's skull ring
Meat Drop: None
Monster Level: 500 • Substat Gain: 125 • Moxie for No Hit* : 510
Monster Defense: 450
Hit Points: 10000
Initiative: 200
Elemental Alignment: spooky , weak against hot and stench
Note: Occurs only as a choice of Welcome To You! .
Note: Has 100% resistance to all elements, though it is still a spooky creature.
Non-combat Adventures
Returning to the Tomb
Pry open the door : 9,000-11,000 meat (goes to Clan Coffer ). Increases Spooky Hobos by ~10. Increases spooky hobo ML.
Disturb not ye these bones : Nothing. Does not consume an adventure.
Note: After opening the tomb 10 times this adventure will no longer occur in the current instance of Hobopolis .
Ah, So That's Where They've All Gone
Send the flowers to The Heap : Reduces ambient stench level in The Heap , increases ambient spookiness and spooky hobo ML in Burial Ground.
Tiptoe through the tulips and leave : Skip adventure
A Chiller Night (1)
Study the hobos' dance moves : Become more in-tune with dancers (may add spooky hobos)
Dance with them : Kill hobos?
Duck out the back way : Skip adventure?
Note: Unlocked by choosing to flimflam in Getting Clubbed .
Notes
49-51 hobo kills are needed to advance each image file, depending on the total number of hobos in the zone.
Zombo will only appear when the location's image is on its 10th variation. After defeating Zombo this area can no longer be explored.
Attempting to adventure here after Zombo has been defeated yields the message:
There's nothing going on here anymore -- the tombs of the Ancient Hobo Burial Ground are all as silent as themselves.