A primary stat of is suggested. If your main stat isn't high enough, you'll see the following message:
(It is recommended that you have at least <mainstat> to adventure here.)
Combat Adventures
simple hobo -- (edit metadata)
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- Item Drops: negative lump
- Meat Drop: None
- Monster Level: Player's Moxie+5 • Substat Gain: unknown • Moxie for No Hit*: Player's Moxie+5
- Monster Defense: Player's Muscle+5
- Hit Points: 75% of Defense
- Initiative: 0
- Elemental Alignment: None
- Damage Resistance: ?
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penguin mafioso -- (edit metadata)
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- Item Drops: negative lump
- Meat Drop: None
- Monster Level: Player's Moxie+5 • Substat Gain: unknown • Moxie for No Hit*: Player's Moxie+5
- Monster Defense: Player's Muscle+5
- Hit Points: 75% of Defense
- Initiative: 0
- Elemental Alignment: None
- Damage Resistance: ?
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endless winter -- (edit metadata)
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- Item Drops: chakra sludge, negative lump
- Meat Drop: None
- Monster Level: Player's Moxie+7 • Substat Gain: unknown • Moxie for No Hit*: Player's Moxie+7
- Monster Defense: Player's Muscle+7
- Hit Points: 75% of Defense
- Initiative: 0
- Elemental Alignment: None
- Damage Resistance: 100% elemental
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Notes
- Crimbo's Sack starts at 0% clean. Each monster defeated increases the cleanliness by 1%.
- Message received when Crimbo's Sack reaches 100% clean:
- You clear off the last of the tar and gunk, and give Uncle Crimbo's sack a good polish. His Sack chakra, that is. It glows with a warm red light, and you feel a deep sense of giving and generosity toward all your fellow creatures. Except scorpions, because screw those guys.
- Anyway, with that first step taken on the path to resolving this crisis, it's probably time to report back to Tammy. Once you're done grinding out lumps or whatever.