Community Service: Difference between revisions

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imported>Boondoggle The Magnificent
Added notes about some of the rewards being valuable.
imported>Discordance
 
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**Level 9: You can not reach [[The Orc Chasm]], get to [[The Highlands]], or venture to [[The Valley of Rof L'm Fao]].
**Level 9: You can not reach [[The Orc Chasm]], get to [[The Highlands]], or venture to [[The Valley of Rof L'm Fao]].
**Level 10: You can not plant [[The Beanstalk]]
**Level 10: You can not plant [[The Beanstalk]]
**Level 11: You can not receive [[your father's MacGuffin diary]], so no more visits to [[The Hidden City]] or [[The Palindome]]. You will not find [[The Arid, Extra-Dry Desert]] or discover [[A Small Pyramid]].
**Level 11: You can not receive [[your father's MacGuffin diary]], so no more visits to [[The Hidden City]] or [[The Palindome]]. You will not find [[The Arid, Extra-Dry Desert]] or discover [[The Ancient Buried Pyramid]].
**Level 12: You can not start the war, so you will only get the antebellum [[The Mysterious Island of Mystery]].
**Level 12: You can not start the war, so you will only get the antebellum [[The Mysterious Island of Mystery]].
**The only exceptions are [[The Distant Woods]] or areas that have alternate unlock methods such as [[Whitey's Grove]].
**The only exceptions are [[The Distant Woods]] or areas that have alternate unlock methods such as [[Whitey's Grove]].
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|-
|-
| '''Donate Blood'''
| '''Donate Blood'''
| HP - every 30 bonus HP saves 1 turn. (Buffed HP - (Buffed Muscle + 3))/30
| HP every 30 bonus HP saves 1 turn. (Buffed HP - (Buffed Muscle + 3))/30
| [[blood-drive sticker]]
| [[blood-drive sticker]]
|
|
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|-
|-
| '''Feed The Children (But Not Too Much)'''
| '''Feed The Children (But Not Too Much)'''
| Muscle - every 30 bonus muscle saves 1 turn. (Buffed - Base)/30
| Muscle every 30 bonus muscle saves 1 turn. (Buffed - Base)/30
| [[bag of grain]]
| [[bag of grain]]
|
|
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|-
|-
| '''Build Playground Mazes'''
| '''Build Playground Mazes'''
| Mysticality - every 30 bonus mysticality saves 1 turn. (Buffed - Base)/30
| Mysticality every 30 bonus mysticality saves 1 turn. (Buffed - Base)/30
| [[pocket maze]]
| [[pocket maze]]
|
|
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|-
|-
| '''Feed Conspirators'''
| '''Feed Conspirators'''
| Moxie- every 30 bonus moxie saves 1 turn. (Buffed - Base)/30
| Moxie every 30 bonus moxie saves 1 turn. (Buffed - Base)/30
| [[shady shades]]
| [[shady shades]]
|
|
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|-
|-
| '''Breed More Collies'''
| '''Breed More Collies'''
| Familiar Weight - every 5 lbs saves 1 turn
| Familiar Weight every 5 lbs saves 1 turn
| [[squeaky toy rose]]
| [[squeaky toy rose]]
|
|
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|-
|-
| '''Reduce Gazelle Population'''
| '''Reduce Gazelle Population'''
| Melee Damage - every +50% saves 1 turn, every +50 damage saves 1 turn. (floored separately)
| Melee Damage every +50% saves 1 turn, every +50 damage saves 1 turn. (floored separately)
| [[weird gazelle steak]]
| [[weird gazelle steak]]
|
|
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|-
|-
| '''Make Sausage'''
| '''Make Sausage'''
| Spell Damage - every +50% saves 1 turn, every +50 damage saves 1 turn. (floored separately)
| Spell Damage every +50% saves 1 turn, every +50 damage saves 1 turn. (floored separately)
| [[sausage without a cause]]
| [[sausage without a cause]]
|
|
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|-
|-
| '''Be a Living Statue'''
| '''Be a Living Statue'''
| Non-Combat Frequency - every 5% noncombat saves '''3''' turns (not affected by the 25% softcap)
| Non-Combat Frequency every 5% noncombat saves '''3''' turns (not affected by the 25% softcap)
| [[silver face paint]]
| [[silver face paint]]
|
|
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|-
|-
| '''Make Margaritas'''
| '''Make Margaritas'''
| Item and Booze Drops - every +30% item% saves 1 turn, every +15% booze drop saves 1 turn. (floored separately)
| Item and Booze Drops every +30% item% saves 1 turn, every +15% booze drop saves 1 turn. (floored separately)
| [[emergency margarita]]
| [[emergency margarita]]
|
|
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|-
|-
| '''Clean Steam Tunnels'''
| '''Clean Steam Tunnels'''
| Hot Resistance - every point of hot resistance saves 1 turn
| Hot Resistance every point of hot resistance saves 1 turn
| [[vintage smart drink]]
| [[vintage smart drink]]
|
|
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|}
|}
* Lots of the rewards provide a one-adventure bonus to a stat. So you can use them to do another Community Service.
* Lots of the rewards provide a one-adventure bonus to a stat. So you can use them to do another Community Service.
** '''Coil Wire''' - can't be sped up, so you can do it early in the run. The reward will make percentage buffs save more turns on the stat tests.
** '''Coil Wire''' can't be sped up, so you can do it early in the run. The reward will make percentage buffs save more turns on the stat tests.
** '''Donate Blood''' - look into [[Maximizing Your HP]]. If you are a muscle class or have a passive skill ([[Reptilian Fortitude]], [[Song of Starch]], [[Abs of Tin]] et al.) or item ([[pixel star]], [[limp broccoli]] etc.) [[HP Modifiers#Percentage Increasers|giving more than 1 HP per muscle point]], boosting Muscle will also help.  
** '''Donate Blood''' look into [[Maximizing Your HP]]. If you are a muscle class or have a passive skill ([[Reptilian Fortitude]], [[Song of Starch]], [[Abs of Tin]], et al.) or item ([[pixel star]], [[limp broccoli]], etc.) [[HP Modifiers#Percentage Increasers|giving more than 1 HP per muscle point]], boosting Muscle will also help.
** '''Feed The Children (But Not Too Much)''' - look into [[Maximizing Your Muscle]].  
** '''Feed The Children (But Not Too Much)''' look into [[Maximizing Your Muscle]].  
** '''Build Playground Mazes''' - look into [[Maximizing Your Mysticality]].  
** '''Build Playground Mazes''' look into [[Maximizing Your Mysticality]].  
** '''Feed Conspirators''' - look into [[Maximizing Your Moxie]]
** '''Feed Conspirators''' look into [[Maximizing Your Moxie]]
** '''Breed More Collies''' - 5 familiar level turns into 1 fewer adventures, so look into [[Maximizing Your Familiar Weight]]
** '''Breed More Collies''' 5 familiar level turns into 1 fewer adventures, so look into [[Maximizing Your Familiar Weight]]
** '''Reduce Gazelle Population''' - look into [[Maximizing Your Weapon Damage]]
** '''Reduce Gazelle Population''' look into [[Maximizing Your Weapon Damage]]
** '''Make Sausage''' - look into [[Maximizing Your Spell Damage]]
** '''Make Sausage''' look into [[Maximizing Your Spell Damage]]
** '''Be a Living Statue''' - 5% less Combat Frequency turns into 3 fewer adventures, so look into [[Combat Frequency]]. The 25% cap does not apply for this test.
** '''Be a Living Statue''' 5% less Combat Frequency turns into 3 fewer adventures, so look into [[Combat Frequency]]. The 25% cap does not apply for this test.
*** [[Throwing Some Shade]] and [[A Rose by Any Other Material]] used together will save 24 turns from this test.
*** [[Throwing Some Shade]] and [[A Rose by Any Other Material]] used together will save 24 turns from this test.
** '''Make Margaritas''' - look into [[Maximizing Your Item Drops]]. Booze drops count double.
** '''Make Margaritas''' look into [[Maximizing Your Item Drops]]. Booze drops count double.
** '''Clean Steam Tunnels''' - 1 point hot resistance turns into 1 fewer adventures, so look into [[Maximizing Your Elemental Resistance]]
** '''Clean Steam Tunnels''' 1 point hot resistance turns into 1 fewer adventures, so look into [[Maximizing Your Elemental Resistance]]
* There might be a clever way of doing ordering the tasks ([[A Rose by Any Other Material]] only helps with '''Be a Living Statue''', so maybe do that one last?) Note that the Rose saves more turns in the Statue task than the [[silver face paint]] does in the Border Collies task, so always do Border Collies before Statue.
* There might be a clever way of doing ordering the tasks ([[A Rose by Any Other Material]] only helps with '''Be a Living Statue''', so maybe do that one last?). Note that the Rose saves more turns in the Statue task than the [[silver face paint]] does in the Border Collies task, so always do Border Collies before Statue.
[[File:Community Service.png|framed|center|Relationship map of Community Service acts.]]
[[File:Community Service.png|framed|center|Relationship map of Community Service acts.]]
** Of the eleven rewards, nine confer effects that assist with other tasks, which also last one adventure only.  These are recommended only after you've adventured at the [[Barrel full of barrels]] enough for one day with plenty of food and booze as a result.  The other two ([[a ten-percent bonus]] and [[blood-drive sticker]]) can be used immediately.
** Of the eleven rewards, nine confer effects that assist with other tasks, which also last one adventure only.  These are recommended only after you've adventured at the [[Barrel full of barrels]] enough for one day with plenty of food and booze as a result.  The two remaining are the [[a ten-percent bonus]] which can be used immediately as it grants substats which are permanent, and the [[blood-drive sticker]] that is similar but can't be used until level 13.
 
* Council areas make up most of the usual combat areas, so it may be hard to find appropriate monsters to fight, or to find ingredients to cook or mix drinks with.
==Aftercore==
** The [[Market Square]] still has some shops with combat quests, the [[Wrong Side of the Tracks]] has the [[The Overgrown Lot]], [[The Big Mountains]] has the Dungeoneer's Association, <!--? [[The Mysterious Island of Mystery]] with a boat,  ?-->and the [[Desert Beach]] (with a meatcar) are still available.
The ability to go into [[Aftercore]] is often overlooked, leading many players to believe that they are unable to perform any aftercore adventuring or make pulls from [[Hagnk's Ancestral Mini-Storage]], and must instead immediately ascend.
** If under Degrassi Knoll [[moon sign]]s, the bakery will allow you to make [[pie crust|pies]]. However, it is not possible to make a meat maid without the [[smart skull]] from [[The Misspelled Cemetary]].
 
** It is still possible to access the [[Distant Woods]], but it is unlocked via the Guild [[White Citadel Quest|quest to White Citadel]] instead of the Level 2 quest.
In order to open up aftercore in the Community Service pathway, you must first click the button to Donate your body to science. When the next dialogue comes up asking you to confirm, DO NOT confirm. Instead change screens by clicking once of the toolbar icons, such as the main map.
**Use of IOTM areas may help mitigate the shortages.
* It was originally harder to time [[semi-rare]]s because of the chunks of time taken up by the tasks.  This isn't the case any longer, due to semi-rares being changed to using clovers / the Lucky! status to access.
* Players often consider Hardcore to be more effective, due to the very low amount of pulls in softcore and thus similar run length on either difficulty, which is made up for by the higher HC rewards. For example, in softcore it is difficult to pull enough consumables for a proper diet.
* A [https://www.reddit.com/r/kol/wiki/guides/iloath_hccs2 2-day walkthrough] requiring only the Genie bottle and VIP key has been written by ILoath (#1935019).  Also, there are now many scripts to run it in potentially 1-day on either Normal or Hardcore - check out [https://github.com/Pantocyclus/InstantSCCS instantSCCS] as a starting point.


==Notes==
==Notes==
*While the rewards synergyze well and allow you to complete the path faster, some of the rewards are quite valuable when sold in the mall, such as the blood-drive sticker, the emergency margarita, and the vintage smart drink. Players will often choose to not use some of these rewards, electing to keep and/or sell them instead.
*While the rewards synergize well and allow you to complete the path faster, some of the rewards are quite valuable when sold in the mall, such as the blood-drive sticker, the emergency margarita, and the vintage smart drink. Players will often choose to not use some of these rewards, electing to keep and/or sell them instead.
*The only reward that MUST be used is a ten-percent bonus, as it is a quest item and will be removed from inventory after you ascend.
*The blood-drive sticker was originally useable in-run, however with the change that made all L13+ consumables unusable while Hardcore and Ronin are active, it's now valid to use after the run.
 
*The only reward that ''must'' be used is a ten-percent bonus, as it is a quest item and will be removed from inventory after you ascend.
*In order to open up aftercore in the Community Service pathway, you must first click the button to Donate your body to science. When the next dialogue comes up asking you to confirm, DO NOT confirm. Instead change screens by clicking one of the toolbar icons, such as the main map. Note that areas unlocked by council quests will remain inaccessible, as described above.
** Some things will remain unavailable in Community Service aftercore, such as the [[Dwarven Factory Quest]].
* You cannot perform acts of community service if you're overdrunk.


{{Ascension Paths}}
{{Ascension Paths}}

Latest revision as of 19:26, 18 May 2025

Community Service is the Fall 2015 special challenge path, introduced on August 15, 2015. This path adds variant rules and restrictions to an ascension run. Its description in The Bureau of Reincarnation reads "The ultimate in real-life time savings. All Council Quests are replaced with single button-clicks!"


Divergences

  • The council is out:
The door to the Council of Loathing building is locked, and a notice is posted about how they got kicked off the council for not doing their mandatory community service, which is apparently a thing. There's a list of community service opportunities posted as well..

Text

Council text

  • First time visiting:
    The door to the Council of Loathing building is locked, and a notice is posted about how they got kicked off the council for not doing their mandatory community service, which is apparently a thing. There's a list of community service opportunities posted as well.

    Look at the list

Strategy

Task Reduced by Reward Effects
Coil Wire nothing a ten-percent bonus
  • 1000 substats to each stat
Donate Blood HP – every 30 bonus HP saves 1 turn. (Buffed HP - (Buffed Muscle + 3))/30 blood-drive sticker
  • 40 Adventures, 10 Toxicity
  • 250-300(?) substats to each stat
Feed The Children (But Not Too Much) Muscle – every 30 bonus muscle saves 1 turn. (Buffed - Base)/30 bag of grain
  • Mysticality +200%
  • +60% Booze Drops from Monsters
Build Playground Mazes Mysticality – every 30 bonus mysticality saves 1 turn. (Buffed - Base)/30 pocket maze
  • Moxie +200%
  • Stupendous Hot Resistance (+4)
Feed Conspirators Moxie – every 30 bonus moxie saves 1 turn. (Buffed - Base)/30 shady shades
  • Muscle +200%
  • -20% Combat Frequency
Breed More Collies Familiar Weight – every 5 lbs saves 1 turn squeaky toy rose
  • -20% Combat Frequency
Reduce Gazelle Population Melee Damage – every +50% saves 1 turn, every +50 damage saves 1 turn. (floored separately) weird gazelle steak
  • 40 Adventures, 10 Fullness
  • Spell Damage +200%
  • +60% Booze Drops from Monsters
Make Sausage Spell Damage – every +50% saves 1 turn, every +50 damage saves 1 turn. (floored separately) sausage without a cause
  • 40 Adventures, 10 Fullness
  • Weapon Damage +200%
  • Stupendous Hot Resistance (+4)
Be a Living Statue Non-Combat Frequency – every 5% noncombat saves 3 turns (not affected by the 25% softcap) silver face paint
  • +20 to Familiar Weight
Make Margaritas Item and Booze Drops – every +30% item% saves 1 turn, every +15% booze drop saves 1 turn. (floored separately) emergency margarita
  • 40 Adventures, 10 Drunkenness
  • Weapon Damage +200%
  • Spell Damage +200%
Clean Steam Tunnels Hot Resistance – every point of hot resistance saves 1 turn vintage smart drink
  • 40 Adventures, 10 Drunkenness
  • Maximum HP +120
  • +20 to Familiar Weight
Relationship map of Community Service acts.
    • Of the eleven rewards, nine confer effects that assist with other tasks, which also last one adventure only. These are recommended only after you've adventured at the Barrel full of barrels enough for one day with plenty of food and booze as a result. The two remaining are the a ten-percent bonus which can be used immediately as it grants substats which are permanent, and the blood-drive sticker that is similar but can't be used until level 13.
  • Council areas make up most of the usual combat areas, so it may be hard to find appropriate monsters to fight, or to find ingredients to cook or mix drinks with.
  • It was originally harder to time semi-rares because of the chunks of time taken up by the tasks. This isn't the case any longer, due to semi-rares being changed to using clovers / the Lucky! status to access.
  • Players often consider Hardcore to be more effective, due to the very low amount of pulls in softcore and thus similar run length on either difficulty, which is made up for by the higher HC rewards. For example, in softcore it is difficult to pull enough consumables for a proper diet.
  • A 2-day walkthrough requiring only the Genie bottle and VIP key has been written by ILoath (#1935019). Also, there are now many scripts to run it in potentially 1-day on either Normal or Hardcore - check out instantSCCS as a starting point.

Notes

  • While the rewards synergize well and allow you to complete the path faster, some of the rewards are quite valuable when sold in the mall, such as the blood-drive sticker, the emergency margarita, and the vintage smart drink. Players will often choose to not use some of these rewards, electing to keep and/or sell them instead.
  • The blood-drive sticker was originally useable in-run, however with the change that made all L13+ consumables unusable while Hardcore and Ronin are active, it's now valid to use after the run.
  • The only reward that must be used is a ten-percent bonus, as it is a quest item and will be removed from inventory after you ascend.
  • In order to open up aftercore in the Community Service pathway, you must first click the button to Donate your body to science. When the next dialogue comes up asking you to confirm, DO NOT confirm. Instead change screens by clicking one of the toolbar icons, such as the main map. Note that areas unlocked by council quests will remain inaccessible, as described above.
  • You cannot perform acts of community service if you're overdrunk.
Ascension Paths
Boozetafarian Teetotaler Oxygenarian
Special Challenge Paths
Spring Summer Fall Winter
2011
None

Bees Hate You

Way of the Surprising Fist

Trendy
2012
Avatar of Boris

Bugbear Invasion

Zombie Slayer

Class Act
2013
Avatar of Jarlsberg

BIG!

KOLHS

Class Act II: A Class For Pigs
2014
Avatar of Sneaky Pete

Slow and Steady

Heavy Rains

Picky
2015
Actually Ed the Undying

One Crazy Random Summer

Community Service

None
2016
Avatar of West of Loathing

The Source

Nuclear Autumn

None
2017
Gelatinous Noob

License to Adventure

Live. Ascend. Repeat.

None
2018
Pocket Familiars

G-Lover

Disguises Delimit

None
2019
Dark Gyffte

Two Crazy Random Summer

Kingdom of Exploathing

None
2020
Path of the Plumber

Low Key Summer

Grey Goo

None
2021
You, Robot

Quantum Terrarium

Wildfire

None
2022
Grey You

Journeyman

Fall of the Dinosaurs

None
2023
Avatar of Shadows Over Loathing

Legacy of Loathing

A Shrunken Adventurer am I

None
2024
WereProfessor

11 Things I Hate About U

Avant Guard

None
2025
Z is for Zootomist

Hat Trick

11,037 Leagues Under the Sea

None