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| *After defeating the monster in the daily non-combat adventure, attempting to adventure further results in the message "It looks like things are running pretty smoothly at the factory right now -- there's nobody to fight." | | *After defeating the monster in the daily non-combat adventure, attempting to adventure further results in the message "It looks like things are running pretty smoothly at the factory right now -- there's nobody to fight." |
| *After defeating [[Edwing Abbidriel]], attempting to adventure further, if you've already [[The Don's Crimbo Compound|cashed in]] for {{plural|Crimbuck}}, results in the message "The resistance is chugging along smoothly. Big things are in the works. I can't say anymore than that. Come back later, and I might have another task you can do to redeem yourself." | | *After defeating [[Edwing Abbidriel]], attempting to adventure further, if you've already [[The Don's Crimbo Compound|cashed in]] for {{plural|Crimbuck}}, results in the message "The resistance is chugging along smoothly. Big things are in the works. I can't say anymore than that. Come back later, and I might have another task you can do to redeem yourself." |
| | *After defeating [[Edwing Abbidriel]], attempting to adventure in the Factory again using the Last Adventure link results in the message "Now that you're working with the elves, it seems like it'd be kind of a dick move to go back in there and beat them up." |
| *After completing each day's quest, the elf from the non-combat starts appearing on subsequent adventures in the factory. | | *After completing each day's quest, the elf from the non-combat starts appearing on subsequent adventures in the factory. |
| *Running Away from a monster still counts as a combat, and will reduce the number of elves you may fight in the factory. | | *Running Away from a monster still counts as a combat, and will reduce the number of elves you may fight in the factory. |
Crimbo Town Toy Factory (2009) is found in Crimbo Town (2009).
Combat Adventures
wire-crossin' elf -- (edit metadata)
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- Item Drops: live wire, elf resistance buttonq, handful of wiresq
- Meat Drop: None
- Monster Level: Indeterminate • Substat Gain: ! • Moxie for No Hit*: Indeterminate
- Monster Defense: Indeterminate
- Hit Points: Indeterminate
- Initiative: Indeterminate
- Elemental Alignment: Indeterminate
- Damage Resistance: Indeterminate
- Note: Appeared on December 18, after completing the third task
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Non-combat Adventures
Notes
- Adventuring here before agreeing to Don Crimbo's favor gives the message: "Based on the noises coming from inside the factory, you decide you don't want to go in there without a really good reason to do so."
- If you fail to complete Don Crimbo's mission before rollover, it will carry through to the next day.
- After defeating the monster in the daily non-combat adventure, attempting to adventure further results in the message "It looks like things are running pretty smoothly at the factory right now -- there's nobody to fight."
- After defeating Edwing Abbidriel, attempting to adventure further, if you've already cashed in for Crimbux, results in the message "The resistance is chugging along smoothly. Big things are in the works. I can't say anymore than that. Come back later, and I might have another task you can do to redeem yourself."
- After defeating Edwing Abbidriel, attempting to adventure in the Factory again using the Last Adventure link results in the message "Now that you're working with the elves, it seems like it'd be kind of a dick move to go back in there and beat them up."
- After completing each day's quest, the elf from the non-combat starts appearing on subsequent adventures in the factory.
- Running Away from a monster still counts as a combat, and will reduce the number of elves you may fight in the factory.
References
- The various monsters in this location may be a reference to the various resistance groups that have fought against various oppressors at various points in history.