Adventures: Difference between revisions
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The [[Kingdom of Loathing]] is a turn-based game. Turns are called [[adventures]]. One adventure is long enough to go looking for something to do/kill in a [[:Category:Locations|location]], to [[cooking|cook]] yourself some [[:Category:Food|food]], [[Cocktailcrafting|mix]] yourself a [[:Category:Booze|drink]], or [[Meatsmithing|smith]] yourself something. Things that cost adventures are marked with the number of turns they take, like so: '''(1)'''. Some actions will take more than one adventure, and are marked accordingly. | The [[Kingdom of Loathing]] is a turn-based game. Turns are called [[adventures]]. One adventure is long enough to go looking for something to do/kill in a [[:Category:Locations|location]], to [[cooking|cook]] yourself some [[:Category:Food|food]], [[Cocktailcrafting|mix]] yourself a [[:Category:Booze|drink]], or [[Meatsmithing|smith]] yourself something. Things that cost adventures are marked with the number of turns they take, like so: '''(1)'''. Some actions will take more than one adventure, and are marked accordingly. | ||
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Each day, at [[rollover]], you will get 40 more adventures. A complete list of items which will modify that amount can be found at [[Extra Rollover Adventures]]. Suggestions for adventure-giving equipment based on your level of gameplay can be found at [[Maximizing Your Rollover Adventures]]. | Each day, at [[rollover]], you will get 40 more adventures. A complete list of items which will modify that amount can be found at [[Extra Rollover Adventures]]. Suggestions for adventure-giving equipment based on your level of gameplay can be found at [[Maximizing Your Rollover Adventures]]. | ||
You can get more adventures during the day by eating [[:Category:Food|food]], drinking [[:Category:Booze|booze]], and using [[Best Spleen Items|spleen items]]. Besides those common ways, some [[ | You can get more adventures during the day by eating [[:Category:Food|food]], drinking [[:Category:Booze|booze]], and using [[Best Spleen Items|spleen items]]. Besides those common ways, some [[Familiars by type#Adventure gain|familiars]] will spontaneously grant adventures. | ||
There is no limit to the number of adventures you can acquire. However, you are limited to 200 adventures after rollover is completed. Excess adventures are simply lost forever. | There is no limit to the number of adventures you can acquire. However, you are limited to 200 adventures after rollover is completed. Excess adventures are simply lost forever. | ||
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==Miscellaneous Sources== | ==Miscellaneous Sources== | ||
Besides the standard [[food]], [[drinks]], [[Best Spleen Items|spleentacular items]], [[Extra Rollover Adventures|rollover]], and a select few [[Familiars by type#Adventure gain|familiars]], there are certain ways to gain adventures that fall outside the common categories. They are: | |||
**[[V for Vivala mask]] (on critical hit) | *[[Time Juice]] (untradeable item from 2004, (theoretically) no limit) | ||
*[[V for Vivala mask]] (on critical hit, 10 times per day) | |||
*[[Chocolate Phenomenon|chocolate items]] (1-3 times per day per category) | |||
*[[time's arrow]] (once a day) | |||
*[[essential tofu]] (once a day) | |||
*[[software glitch]] (once a day) | |||
*[[borrowed time]] (once a day, reduces rollover adventures) | |||
*[[bottled day]] (once a week) | |||
*[[blank diary]] (once a week) | |||
*Heading towards the top of temple in [[Such Great Heights]] (once per [[Ascension|ascension]]) | |||
[[Category:Basics]] | [[Category:Basics]] | ||
[[Category:Stats]] | [[Category:Stats]] |
Revision as of 19:07, 4 August 2014

The Kingdom of Loathing is a turn-based game. Turns are called adventures. One adventure is long enough to go looking for something to do/kill in a location, to cook yourself some food, mix yourself a drink, or smith yourself something. Things that cost adventures are marked with the number of turns they take, like so: (1). Some actions will take more than one adventure, and are marked accordingly.
Other activities, such as purchasing a trophy, visiting a store, or talking to the Deep Fat Friars do not cost adventures, but they usually do not earn you items, stats or Meat without some sort of price - and if they do, it is typically limited to once a day. Gnollish signs can smith without using an adventure, but only if neither Armorcraftiness nor Super-Advanced Meatsmithing is required for the recipe.
Choice adventures that include a cancel option (such as this one) will usually not cost you an adventure to cancel.
Each day, at rollover, you will get 40 more adventures. A complete list of items which will modify that amount can be found at Extra Rollover Adventures. Suggestions for adventure-giving equipment based on your level of gameplay can be found at Maximizing Your Rollover Adventures.
You can get more adventures during the day by eating food, drinking booze, and using spleen items. Besides those common ways, some familiars will spontaneously grant adventures.
There is no limit to the number of adventures you can acquire. However, you are limited to 200 adventures after rollover is completed. Excess adventures are simply lost forever.
On your character sheet, you can see how many turns you've played in a given ascension, as well as how many adventures you've played since you created your account.
Miscellaneous Sources
Besides the standard food, drinks, spleentacular items, rollover, and a select few familiars, there are certain ways to gain adventures that fall outside the common categories. They are:
- Time Juice (untradeable item from 2004, (theoretically) no limit)
- V for Vivala mask (on critical hit, 10 times per day)
- chocolate items (1-3 times per day per category)
- time's arrow (once a day)
- essential tofu (once a day)
- software glitch (once a day)
- borrowed time (once a day, reduces rollover adventures)
- bottled day (once a week)
- blank diary (once a week)
- Heading towards the top of temple in Such Great Heights (once per ascension)