Legendary Epic Weapon Quest: Difference between revisions

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====After Smithing the Epic Weapon====
====After Smithing the Epic Weapon====
"You've got the Epic Weapon? Nice one!
Okay, here's the next bit, but I'll warn ya, this isn't gonna be a walk in the park. See, you need one more thing to turn that weapon into the Legendary Epic Weapon of the Disco Bandit, and to get it, you're gonna have to infiltrate The "Fun" House in the Nearby Plains and fight the Clownlord Beelzebozo, and lemme tell ya buddy, he's a real piece of work. But anyway, if you manage to complete the Legendary Epic Weapon, come back and let me know post-haste."
====Talking to the Quest-Giver Again====
====Talking to the Quest-Giver Again====
====After Finishing the Legendary Epic Weapon====
====After Finishing the Legendary Epic Weapon====

Revision as of 00:14, 28 June 2007

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Needs more text for the different classes, rewards

Description

The Legendary Epic Weapon Quest allows you to acquire the Legendary Epic Weapon of your class. This quest is given to you by the character at the Guild Hall who is the same class as you:

Tasks

Class Hermit Item Template:Click Starting Item Epic Weapon Beelzebozo Reward Legendary Epic Weapon
Template:Click
seal tooth
 
seal-toothed rock
 
seal-clubbing club
 
Bjorn's Hammer
 
distilled seal blood
 
Hammer of Smiting
Template:Click
chisel

turtle factory

turtle totem

Mace of the Tortoise

turtle chain

Chelonian Morningstar
Template:Click
petrified noodles

spaghetti with rock-balls

pasta spoon

Pasta of Peril(?)

high-octane olive oil

Greek Pasta of Peril(?)
Template:Click
jabañero pepper

heavy hot sauce

saucepan

5-Alarm Saucepan

Peppercorns of Power

17-Alarm Saucepan(?)
Template:Click
banjo strings

stone banjo

disco ball

Disco Banjo

vial of mojo

Shagadelic Disco Banjo
Template:Click
hot buttered roll

heart of rock and roll

stolen accordion

Rock and Roll Legend

golden reeds

Squeezebox of the Ages

Text

Initial Text

"(name)! I have grave news! An incredibly dangerous artifact, guarded by our guild for generations, has been stolen by your Nemesis! You must recover it from him before he discovers how to use it, or great catastrophe will surely ensue!"

"Wait, what? Since when do I have a Nemesis?" you ask.

"Well, we took a vote, and you weren't here, so he's your Nemesis. You should come to meetings more often. Anyway, this is not the time for such argument. Your Nemesis is rumored to lair within the Big Mountains, but I fear you have not the required mettle to defeat him. You must recover and master the Legendary Epic Weapon of the Seal Clubber before you have any hope of victory. It will be a long and arduous task -- are you prepared?"

"No."

"Too bad. The first step will be to smith for yourself an Epic Weapon. You must seek out the two oldest and wisest men in the kingdom -- one will provide you with the first part of the weapon, and also, if you approach him on the correct day, the good fortune necessary to win the second part from the other, who runs the casino. One of his myriad games of chance will provide what you seek, with luck. The third part of the Epic Weapon is up to you to locate.

"The town's meatsmith will provide you with the knowledge required to construct the Epic Weapon; I will grant you the Meat necessary to purchase the proper tool. Once you have completed the weapon, return to me."

You gain 1,000 Meat.

After Smithing the Epic Weapon

Talking to the Quest-Giver Again

"How goes your quest to restore the Legendary Epic Weapon, (name)? Remember, you must retreive the stolen artifact soon -- the fate of the world is at stake!"

After Finishing the Legendary Epic Weapon

"You've recovered the Legendary Epic Weapon! Well done, (name)! Now all that remains is to defeat your Nemesis and recover our artifact. Unfortunately, it seems that the fiend has hidden himself well. I have some people searching for him now; return in a little while, and I should be able to give you his location."

Initial Text

"(name)! I have grave news! An incredibly dangerous artifact, guarded by our guild for generations, has been stolen by your Nemesis! You must recover it from her before he discovers how to use it, or great catastrophe will surely ensue!" "Wait, what? Since when do I have a Nemesis?" you ask.

"Well, we took a vote, and you weren't here, so she's your Nemesis. You should come to meetings more often. Anyway, this is not the time for such argument. Your Nemesis is rumored to lair within the Big Mountains, but I fear you have not the required mettle to defeat her. You must recover and master the Legendary Epic Weapon of the Turtle Tamer before you have any hope of victory. It will be a long and arduous task -- are you prepared?"

"No."

"Too bad. The first step will be to smith for yourself an Epic Weapon. You must seek out the two oldest and wisest men in the kingdom -- one will provide you with the first part of the weapon, and also, if you approach him on the correct day, the good fortune necessary to win the second part from the other, who runs the casino. One of his myriad games of chance will provide what you seek, with luck. The third part of the Epic Weapon is up to you to locate.

"The town's meatsmith will provide you with the knowledge required to construct the Epic Weapon; I will grant you the Meat necessary to purchase the proper tool. Once you have completed the weapon, return to me."

You gain 1,000 Meat.

After Smithing the Epic Weapon

"Ah, you have completed your Epic Weapon! Well done, (name)! Your next task will be to unlock the full power of the Legendary Epic Weapon. To do this, you must travel to the Nearby Plains, to that place of horrors known only as The "Fun" House, and slay the Clownlord Beelzebozo. Only he possesses the materials you will need to complete your weapon. Return to me after you have done this. Remember, time is of the essence!"

Talking to the Quest-Giver Again

"How goes your quest to restore the Legendary Epic Weapon, (name)? Remember, you must retreive the stolen artifact soon -- the fate of the world is at stake!"

After Finishing the Legendary Epic Weapon

Initial Text

"Oh, hey, (name), just in time. Listen, something major's just gone down, and we've got a real important job for you. Here's the skinny: The Department's in charge of hiding this artifact, see? This crazy dangerous thing that we've been keeping under wraps for hundreds of years. Well, damned if someone hasn't managed to steal it from us, and it turns out it's your Nemesis that did it, and we need you to get it back before the whole world goes ker-flooey. And this is serious, I'm not just jerkin' your chain here."

"Woah, hang on," you say. "Since when do I have a Nemesis?"

"Everyone else called 'not it'. Sorry pal, them's the breaks. Problem is, though, you're not nearly moxious enough to beat him yet. You're gonna need to get the Legendary Epic Weapon of the Disco Bandit first, and frankly, that's gonna take some doing. So, here's the plan: first, you need to make yourself an Epic Weapon. There's three parts you'll need to find, and you'll have to meatsmith them together yourself -- the meatsmith in Market Square can sell you the gear for that, and I'll pitch in for the cost.

"The first two parts, you can get from these two old guys -- people say they're the two oldest and wisest guys in the kingdom, but I dunno... well, one of 'em owns the casino, so I guess that's pretty wise. The part you need is a prize in one of his games, but I can't tell ya which one, and you'll need to be lucky to win. Real lucky. Now the other guy, if you get him on the right day, he'll be able to help you out with that, and he has the second part you need, too."

"And the third part?"

"You're on your own there, buddy. Sorry. When you get the Epic Weapon built, though, come back here and I'll fill you in on the rest of the plan."

You gain 1,000 Meat.

After Smithing the Epic Weapon

"You've got the Epic Weapon? Nice one!

Okay, here's the next bit, but I'll warn ya, this isn't gonna be a walk in the park. See, you need one more thing to turn that weapon into the Legendary Epic Weapon of the Disco Bandit, and to get it, you're gonna have to infiltrate The "Fun" House in the Nearby Plains and fight the Clownlord Beelzebozo, and lemme tell ya buddy, he's a real piece of work. But anyway, if you manage to complete the Legendary Epic Weapon, come back and let me know post-haste."

Talking to the Quest-Giver Again

So, you have to infiltrate the "Fun" House in the Terrifying Clown Suit and fight Clownlord Beelzebozo, then smith the item you get with your epic weapon and voilà- you get you Legendary Epic Weapon!

After Finishing the Legendary Epic Weapon

"Hey, you got it! Nice! Now you're ready to bring the smackdown on that Nemesis of yours. Err, once we figure out out where he's hiding, that is. Don't worry, I got a couple guys on that. Come back in a few, and I'll give ya the lowdown."

Initial Text

"Oh, hey, (name), just in time. Listen, something major's just gone down, and we've got a real important job for you. Here's the skinny: The Department's in charge of hiding this artifact, see? This crazy dangerous thing that we've been keeping under wraps for hundreds of years. Well, damned if someone hasn't managed to steal it from us, and it turns out it's your Nemesis that did it, and we need you to get it back before the whole world goes ker-flooey. And this is serious, I'm not just jerkin' your chain here." "Woah, hang on," you say. "Since when do I have a Nemesis?"

"Everyone else called 'not it'. Sorry pal, them's the breaks. Problem is, though, you're not nearly moxious enough to beat him yet. You're gonna need to get the Legendary Epic Weapon of the Accordion Thief first, and frankly, that's gonna take some doing. So, here's the plan: first, you need to make yourself an Epic Weapon. There's three parts you'll need to find, and you'll have to meatsmith them together yourself -- the meatsmith in Market Square can sell you the gear for that, and I'll pitch in for the cost.

"The first two parts, you can get from these two old guys -- people say they're the two oldest and wisest guys in the kingdom, but I dunno... well, one of 'em owns the casino, so I guess that's pretty wise. The part you need is a prize in one of his games, but I can't tell ya which one, and you'll need to be lucky to win. Real lucky. Now the other guy, if you get him on the right day, he'll be able to help you out with that, and he has the second part you need, too."

"And the third part?"

"You're on your own there, buddy. Sorry. When you get the Epic Weapon built, though, come back here and I'll fill you in on the rest of the plan."

You gain 1,000 Meat.

After Smithing the Epic Weapon

"You've got the Epic Weapon? Nice one!

Okay, here's the next bit, but I'll warn ya, this isn't gonna be a walk in the park. See, you need one more thing to turn that weapon into the Legendary Epic Weapon of the Disco Bandit, and to get it, you're gonna have to infiltrate The "Fun" House in the Nearby Plains and fight the Clownlord Beelzebozo, and lemme tell ya buddy, he's a real piece of work. But anyway, if you manage to complete the Legendary Epic Weapon, come back and let me know post-haste."

Talking to the Quest-Giver Again

After Finishing the Legendary Epic Weapon

Initial Text

"Ah, (name)! It is good that you are here, for a dire situation is at hand -- evil is afoot!"

"Well, which is it?" you ask. "A hand, or a foot?"

"Yes yes, very witty. Don't interrupt, this is important. Our guild has been tasked with the safekeeping of an ancient artifact of terrible power. We have protected it for hundreds of years, but now the unthinkable has happened, and it has been stolen right from under our nose!"

"From under your nose? I guess you should have kept a closer eye on it. Get it? Nose, eye, hand..."

"Shut up. It is vital that you take this seriously, for the thief is none other than your Nemesis!"

"...I have a Nemesis?"

"You do now. See what happens when you spend all of your time cracking jokes? Unfortunately, you do not possess the power needed to defeat him at this time. It will be necessary for you to reconstruct the Legendary Epic Weapon of the Sauceror, and the first step is to smith an Epic Weapon for yourself. Visit the meatsmith in Market Square for training in the art of smithery; I will provide you with the Meat necessary to acquire the proper tools. Once you have done that, you must find the two oldest and wisest men in the kingdom. One will be able to provide you with the first part of the weapon and, on certain days, a charm necessary to win the second part from the other, who owns the casino. It is a prize in one of his games of chance, but I cannot tell you which one. The third part of the Epic Weapon... well, you must find that for yourself.

"Once you have smithed the Epic Weapon, return to me for further instructions."

You gain 1,000 Meat.

After Smithing the Epic Weapon

"I see you have smithed your Epic Weapon. Good, good.

However, the next step will be much more diffcult. Once you're ready, proceed to The "Fun" House in the Nearby Plains and seek out Beelzebozo, the Clown Prince of Darkness. You must destroy him to acquire the final piece of the Legendary Epic Weapon. Once it is completed, return to me. Make haste, (name)!"

Talking to the Quest-Giver Again

"I don't wish to cause undue stress, (name), but it is important that you acquire the Legendary Epic Weapon soon. The artifact your Nemesis stole from us must be retreived, or the results could be disastrous."

After Finishing the Legendary Epic Weapon

"Ah, I see you have completed the Legendary Epic Weapon. Nicely done. As soon as we have located your Nemesis's lair, you'll be ready to retrieve the stolen artifact. Come back in a while, and I should be able to provide that information."