Maximizing Your Stat Gains from Fights: Difference between revisions
From A KoL Wiki
imported>Zitim Added chalk chain & chalk chinos & chalk choker. |
imported>Oztrich m Added details of Backup camera |
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|bgcolor="#EE90EE"| [[Backup camera]]* ||bgcolor="#EE90EE"| 1-16.5 (3*Level ML capped at 50, when set to Warning Beep) | |||
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|bgcolor="#EE90EE"| [[snow belt]]* (will disappear after rollover) ||bgcolor="#EE90EE"| 5 mus<br />5 mys<br />5 mox | |bgcolor="#EE90EE"| [[snow belt]]* (will disappear after rollover) ||bgcolor="#EE90EE"| 5 mus<br />5 mys<br />5 mox |
Revision as of 16:37, 27 June 2021
[ Return to Dressing For Success ]
This page will list both those items which directly increase experience gains from fights, and those that increase Monster Level, increasing stat gains by 0.33 for every 1ML increased, or about 1 stat for every 3ML increased.
Legend | |
---|---|
Ultra rares and Raffle House/Radio prizes | Tradable and still obtainable, but rare |
Semi-rares and war hero drops | |
Mr. Store/KoL Con accessible derivatives | Tradable (directly or ingredients or zone access consumable), unlimited generation to those who own source, source no longer obtainable |
Mr. Store/KoL Con items and inaccessible derivatives | Tradable, but no longer obtainable |
Other limited time content | |
Clan Dungeon non-tradables | Untradable, but still obtainable |
Other non-tradables | |
Non-tradables from past holidays and world events | Untradable, and no longer obtainable |
* | Single-equip restriction, or two-handed/three-handed weapon |
^ | Equipment disappears at the end of the day or the equipment (or its associated enchantment) has a limited duration |
Notes
- A Hovering Sombrero may provide more stats than a Blood-Faced Volleyball. See Sombrero vs. Volleyball for more details.
Dressing Up | |
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Maximizing | |
Mus ·
Mys ·
Mox ·
HP ·
MP ·
WDmg ·
SDmg ·
Init | |
Modifiers | |
Mus ·
Mys ·
Mox ·
HP ·
MP ·
WDmg ·
SDmg ·
Init PrismDmg ·
RDmg ·
SCrit ·
Fumb ·
Stun ·
Passive Dmg |