Picky: Difference between revisions
imported>Chyld m Image |
imported>JohnAnon You can train skills, just to make sure people don't go choosing something like Saucy Salve as a Sauceror. |
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==Restrictions== | ==Restrictions== | ||
As soon as you are reincarnated, you are forced into [[Being Picky|a noncombat choice adventure]] in which you may select up to 3 familiars | As soon as you are reincarnated, you are forced into [[Being Picky|a noncombat choice adventure]] in which you may select up to 3 familiars and up to 11 skills that you have permed. Once this choice is made, any familiars or skills you did not choose will be unavailable until you break the Prism. You cannot use familiar hatchlings or items that grant a skill when used, but you can buy skills from the Guild Trainer. | ||
You will ''not'' start with your class's level 0 skills; you will have only the skills you select, plus [[Your Mystical Bookshelf]] and whatever you can acquire in-run. | You will ''not'' start with your class's level 0 skills; you will have only the skills you select, plus [[Your Mystical Bookshelf]] and whatever you can acquire in-run. |
Revision as of 20:53, 15 November 2014
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Picky is the Winter 2014 special challenge path, introduced on November 15, 2014. This path adds variant rules and restrictions to an ascension run. Its description in The Bureau of Reincarnation reads "You can only take 3 familiars and 11 permed skills with you — pick wisely! (Familiar hatchlings and skill granting items may not be used.)
NOTE: Limited-time content from prior to 2012 is disallowed on this path."
Restrictions
As soon as you are reincarnated, you are forced into a noncombat choice adventure in which you may select up to 3 familiars and up to 11 skills that you have permed. Once this choice is made, any familiars or skills you did not choose will be unavailable until you break the Prism. You cannot use familiar hatchlings or items that grant a skill when used, but you can buy skills from the Guild Trainer.
You will not start with your class's level 0 skills; you will have only the skills you select, plus Your Mystical Bookshelf and whatever you can acquire in-run.
Attempting to use a familiar hatchling gives the message:
- You are too picky to pick another familiar.
Divergences
- The star starfish is not required in the Lair.
Strategy
Notes
- You may still purchase skills through your guild, athough you will not by default start with any of your zero-level class skills.
- You may drink a steel margarita to acquire Liver of Steel.
- Your Mystical Bookshelf works without penalty (within the type69 restrictions).