|
|
Line 346: |
Line 346: |
| |- | | |- |
| | [[The Dark and Dank and Sinister Cave]] | | | [[The Dark and Dank and Sinister Cave]] |
| | 21 | | | 34 |
| |- | | |- |
| | [[The Barrel full of Barrels]] | | | [[The Barrel full of Barrels]] |
Line 511: |
Line 511: |
| | 20 | | | 20 |
| |- | | |- |
| | [[The Big Mountains]]: [[The Dark and Dank and Sinister Cave]] | | | [[The Typical Tavern]]: [[A Barroom Brawl]] |
| | 21 | | | 20 |
| |- | | |- |
| | [[The Nearby Plains]]: [[Degrassi Knoll]] | | | [[The Nearby Plains]]: [[Degrassi Knoll]] |
Line 549: |
Line 549: |
| | [[The Nearby Plains]]: [[The Misspelled Cemetary (Pre-Cyrpt)]] | | | [[The Nearby Plains]]: [[The Misspelled Cemetary (Pre-Cyrpt)]] |
| | 33 | | | 33 |
| | |- |
| | | [[The Dark and Dank and Sinister Cave]]: [[A Large Chamber]] |
| | | 34 |
| |- | | |- |
| | [[Desert Beach]]: [[South of The Border]] | | | [[Desert Beach]]: [[South of The Border]] |
|
This page is in need of content.
Need the info for the Secret Tropical Island Volcano Lair and the Red Queen's Garden.
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[ Return to Game Mechanics ]
This page lists the minimum Moxie required to adventure in an area without being hit by the normal attacks of the monsters you will find there. This is determined by multiplying the maximum amount of experience you could get from the monster by four to find the monster's maximum level. Monster Level is the attack power of the monster. To evade every non-critical attack, you must have 10 more Moxie than the monster has attack power. These formulas were derived by the fine folks over at KoL Spading.
The two tables below both show the required Moxie for safe adventuring. The Sorted by Location shows locations sorted in the standard Wiki location order while the Sorted by Moxie table shows sorts locations ordered by the Moxie required for safe adventuring. Thus, knowing your current Moxie, you can figure out at a glance the areas in which you're reasonably capable of adventuring.
Remember: All these values are the very maximums of the area's strongest monsters' hitting abilities. If your Moxie is only a few points lower than the value stated, you shouldn't have too much of a problem. Monsters might hit you, but infrequently, and for little damage.
Note: Since the implementation of critical hits for monsters, all monsters have equally small chances to hit or miss you regardless of your Moxie. Adventure safely with this in mind.
Note: There is also some slight variability in monster attack strengths. It is entirely possible for monsters to hit you if your Moxie is only slightly higher than the values listed below.
Sorted by Location
|
Area
|
Moxie Required
|
Seaside Town
|
The Sleazy Back Alley
|
11
|
The Haunted Pantry
|
12
|
Outskirts of Camp Logging Camp
|
13
|
The Haiku Dungeon
|
14
|
The Daily Dungeon
|
30
|
Camp Logging Camp
|
50
|
The Dungeons of Doom
|
71
|
Spookyraven Manor
|
The Haunted Pantry
|
12
|
The Haunted Kitchen
|
15
|
The Haunted Conservatory
|
19
|
The Haunted Billiards Room
|
30
|
The Haunted Library
|
68
|
The Haunted Gallery
|
125
|
The Haunted Bathroom
|
110
|
The Haunted Ballroom
|
120
|
The Haunted Bedroom
|
174
|
The Haunted Wine Cellar
|
178
|
The Nearby Plains
|
Degrassi Knoll
|
24
|
Cola Wars Battlefield
|
40
|
The "Fun" House (except for The Clownlord Beelzebozo at 38)
|
30
|
The Misspelled Cemetary (Pre-Cyrpt)
|
33
|
The Misspelled Cemetary (Post-Cyrpt)
|
69
|
The Palindome (except for Dr. Awkward, at 176-183)
|
165
|
The Spectral Pickle Factory
|
206
|
The Ruins of Fernswarthy's Tower
|
Tower Ruins
|
28
|
Cobb's Knob
|
Outskirts of Cobb's Knob
|
12
|
Kitchens
|
32
|
Treasury
|
40
|
Harem
|
40
|
King's Chamber
|
65
|
Cobb's Knob Laboratory
|
The Knob Shaft
|
41
|
Laboratory
|
55
|
Menagerie Level 1
|
66
|
Menagerie Level 2
|
76
|
Menagerie Level 3
|
86
|
The Bat Hole
|
Entryway
|
24
|
Guano Junction
|
28
|
Beanbat Chamber
|
31
|
Batrat and Ratbat Burrow
|
35
|
The Boss Bat's Lair
|
47
|
The Cyrpt
|
The Defiled Nook (except for giant skeelton, at 87)
|
67
|
The Defiled Cranny (except for huge ghuol, at 89)
|
65
|
The Defiled Niche (except for gargantulihc, at 87)
|
69
|
The Defiled Alcove (except for conjoined zmombie, at 89)
|
68
|
The Haert of the Cyrpt
|
101
|
The Distant Woods
|
The Spooky Forest
|
15
|
The Typical Tavern (except for Baron Von Ratsworth, who scales)
|
20
|
The Bugbear Pens
|
30
|
8-Bit Realm
|
35
|
Whitey's Grove
|
48
|
The Road to the White Citadel
|
49
|
The Spooky Gravy Barrow
|
75
|
The Black Forest
|
143
|
The Hidden City
|
168
|
Copse of the Deep Fat Friars
|
The Dark Neck of the Woods
|
62
|
The Dark Heart of the Woods
|
60
|
The Dark Elbow of the Woods
|
58
|
The Deep Fat Friars' Gate
|
62
|
Desert Beach
|
South of The Border
|
35
|
Thugnderdome
|
55
|
An Oasis
|
147
|
The Arid, Extra-Dry Desert
|
152
|
The Ancient Buried Pyramid
|
The Upper Chamber
|
180
|
The Middle Chamber
|
185
|
The Lower Chambers
|
~190
|
The Mysterious Island of Mystery
|
The Hippy Camp
|
51
|
Orcish Frat House
|
51
|
The Obligatory Pirate's Cove
|
79
|
The Junkyard
|
∞
|
The Hippy Camp (Verge of War)
|
185
|
Orcish Frat House (Verge of War)
|
185
|
McMillicancuddy's Farm (Post-War)
|
190
|
The Battlefield (War Hippy Fatigues)
|
220
|
The Battlefield (Frat Warrior Fatigues)
|
220
|
The Hippy Camp (Bombed Back to the Stone Age)
|
261
|
Orcish Frat House (Bombed Back to the Stone Age)
|
265
|
The Obligatory Pirate's Cove (in disguise)
|
Barrrney's Barrr
|
93
|
The F'c'le
|
110
|
The Poop Deck
|
130
|
Belowdecks
|
150
|
The Organic Orchard
|
The Hatching Chamber
|
175
|
The Feeding Chamber
|
177
|
The Guards' Chamber
|
179
|
The Queen's Chamber
|
183
|
McMillicancuddy's Farm
|
The Barn
|
176
|
The Other Back 40
|
183
|
The Bog
|
184
|
The Family Plot
|
185
|
The Granary
|
185
|
The Back 40
|
188
|
The Pond
|
189
|
The Shady Thicket
|
190
|
Our Lady of Perpetual Indecision
|
The Themthar Hills
|
179
|
The Lighthouse
|
Sonofa Beach
|
181
|
The Big Mountains
|
The Valley Beyond The Orc Chasm
|
97
|
The Dark and Dank and Sinister Cave
|
34
|
The Barrel full of Barrels
|
45
|
Mt. McLargeHuge
|
Itznotyerzitz Mine
|
67
|
The Goatlet
|
78
|
The eXtreme Slope
|
85
|
Lair of the Ninja Snowmen
|
100
|
The Icy Peak
|
117
|
The Beanstalk
|
The Penultimate Fantasy Airship
|
130
|
The Castle in the Clouds in the Sky
|
155
|
The Hole in the Sky
|
178
|
The Sea
|
The Briny Deeps
|
340
|
The Brinier Deepers
|
410
|
The Briniest Deepests
|
435
|
The Sea Floor
|
An Octopus's Garden
|
460
|
The Wreck of the Edgar Fitzsimmons (except for mine crab and unholy diver, at 710)
|
460
|
Anemone Mine
|
510
|
Madness Reef
|
510
|
Marinara Trench
|
556
|
The Dive Bar
|
610
|
The Mer-Kin Outpost
|
760
|
Lair of The Naughty Sorceress
|
The Naughty Sorceress
|
215
|
The Hedge Maze
|
245
|
An Incredibly Strange Place
|
Bad Trip
|
30
|
Mediocre Trip
|
63
|
Great Trip
|
155
|
Memories, in the Corners of your Mind
|
The Primordial Soup
|
35
|
The Jungles of Ancient Loathing (except for High Priest, at 120)
|
75
|
Seaside Megalopolis
|
180
|
The Campground
|
A Shimmering Portal (except for a hulking construct, at ∞)
|
410
|
Hobopolis
|
Hobopolis Town Square (except for Hodgman, The Hoboverlord, at 760)
|
310
|
A Maze of Sewer Tunnels
|
340
|
Burnbarrel Blvd. (except for Ol' Scratch, at 510)
|
350
|
Exposure Esplanade (except for Frosty, at 510)
|
360
|
The Heap (except for Oscus, at 510)
|
360
|
The Ancient Hobo Burial Ground (except for Zombo, at 510)
|
360
|
The Purple Light District (except for Chester, at 510)
|
360
|
The Slime Tube
|
The Slime Tube (except for Mother Slime, at 3000-8700+)
|
110
|
|
Sorted by Moxie
|
Area
|
Moxie Required
|
Seaside Town: The Sleazy Back Alley
|
11
|
Seaside Town / Spookyraven Manor: The Haunted Pantry
|
12
|
The Nearby Plains: Outskirts of Cobb's Knob
|
12
|
Seaside Town: Outskirts of Camp Logging Camp
|
13
|
Seaside Town: The Haiku Dungeon
|
14
|
Spookyraven Manor: The Haunted Kitchen
|
15
|
The Distant Woods: The Spooky Forest
|
15
|
Spookyraven Manor: The Haunted Conservatory
|
19
|
The Distant Woods: Typical Tavern Quest (except for Baron Von Ratsworth, who scales)
|
20
|
The Typical Tavern: A Barroom Brawl
|
20
|
The Nearby Plains: Degrassi Knoll
|
24
|
The Bat Hole: Entryway
|
24
|
The Bat Hole: Guano Junction
|
28
|
The Ruins of Fernswarthy's Tower: Tower Ruins
|
28
|
The Distant Woods: The Bugbear Pens
|
30
|
An Incredibly Strange Place: Bad Trip
|
30
|
The Nearby Plains: The "Fun" House (except for The Clownlord Beelzebozo at 38)
|
30
|
Spookyraven Manor: The Haunted Billiards Room
|
30
|
Seaside Town: The Daily Dungeon
|
30
|
The Bat Hole: Beanbat Chamber
|
31
|
Cobb's Knob: Kitchens
|
32
|
The Nearby Plains: The Misspelled Cemetary (Pre-Cyrpt)
|
33
|
The Dark and Dank and Sinister Cave: A Large Chamber
|
34
|
Desert Beach: South of The Border
|
35
|
The Distant Woods: 8-Bit Realm
|
35
|
The Bat Hole: Batrat and Ratbat Burrow
|
35
|
Memories, in the Corners of your Mind: The Primordial Soup
|
35
|
The Nearby Plains: Cola Wars Battlefield
|
40
|
Cobb's Knob: Harem
|
40
|
Cobb's Knob: Treasury
|
40
|
Cobb's Knob Laboratory: The Knob Shaft
|
41
|
The Big Mountains: The Barrel full of Barrels
|
45
|
The Bat Hole: The Boss Bat's Lair
|
47
|
The Distant Woods: Whitey's Grove
|
48
|
The Distant Woods: The Road to the White Citadel
|
49
|
Seaside Town: Camp Logging Camp
|
50
|
The Mysterious Island of Mystery: Orcish Frat House
|
48
|
The Mysterious Island of Mystery: The Hippy Camp
|
51
|
Desert Beach: Thugnderdome
|
55
|
Cobb's Knob Laboratory: Laboratory
|
55
|
Deep Fat Friars: The Dark Elbow of the Woods
|
58
|
Deep Fat Friars: The Dark Heart of the Woods
|
60
|
Deep Fat Friars: The Dark Neck of the Woods
|
62
|
The Distant Woods: The Deep Fat Friars' Gate
|
62
|
An Incredibly Strange Place: Mediocre Trip
|
63
|
Cobb's Knob: King's Chamber
|
65
|
The Cyrpt: The Defiled Cranny (except for huge ghuol, at 86)
|
65
|
Cobb's Knob Laboratory: Menagerie Level 1
|
66
|
The Cyrpt: The Defiled Nook (except for giant skeelton, at 84)
|
67
|
Mt. McLargeHuge: Itznotyerzitz Mine
|
67
|
The Cyrpt: The Defiled Alcove (except for conjoined zmombie, at 86)
|
68
|
Spookyraven Manor: The Haunted Library
|
68
|
The Cyrpt: The Defiled Niche (except for gargantulihc, at 84)
|
69
|
The Nearby Plains: The Misspelled Cemetary (Post-Cyrpt)
|
69
|
Seaside Town: The Dungeons of Doom
|
71
|
The Distant Woods: The Spooky Gravy Barrow
|
75
|
Memories, in the Corners of your Mind: The Jungles of Ancient Loathing (except for High Priest, at 120)
|
75
|
Cobb's Knob Laboratory: Menagerie Level 2
|
76
|
Mt. McLargeHuge: The Goatlet
|
78
|
The Mysterious Island of Mystery: The Obligatory Pirate's Cove
|
79
|
Mt. McLargeHuge: The eXtreme Slope
|
85
|
Cobb's Knob Laboratory: Menagerie Level 3
|
86
|
The Obligatory Pirate's Cove (in disguise): Barrrney's Barrr
|
93
|
The Big Mountains: The Valley Beyond The Orc Chasm
|
97
|
Mt. McLargeHuge: Lair of the Ninja Snowmen
|
100
|
The Cyrpt: The Haert of the Cyrpt
|
101
|
The Obligatory Pirate's Cove (in disguise): The F'c'le
|
110
|
Spookyraven Manor: The Haunted Bathroom
|
110
|
The Slime Tube (except for Mother Slime, at 3000-8700+)
|
110
|
Mt. McLargeHuge: The Icy Peak
|
117
|
Spookyraven Manor: The Haunted Ballroom
|
120
|
Spookyraven Manor: The Haunted Gallery
|
125
|
The Beanstalk: The Penultimate Fantasy Airship
|
130
|
The Obligatory Pirate's Cove (in disguise): The Poop Deck
|
130
|
The Distant Woods: The Black Forest
|
143
|
Desert Beach: An Oasis
|
147
|
The Obligatory Pirate's Cove (in disguise): Belowdecks
|
150
|
Desert Beach: The Arid, Extra-Dry Desert
|
152
|
An Incredibly Strange Place: Great Trip
|
155
|
The Beanstalk: The Castle in the Clouds in the Sky
|
155
|
The Nearby Plains: The Palindome (except for Dr. Awkward, at 173-180)
|
165
|
The Distant Woods: The Hidden City
|
168
|
Spookyraven Manor: The Haunted Bedroom
|
174
|
The Organic Orchard: The Hatching Chamber
|
175
|
McMillicancuddy's Farm: The Barn
|
176
|
The Organic Orchard: The Feeding Chamber
|
177
|
Spookyraven Manor: The Haunted Wine Cellar
|
178
|
The Beanstalk: The Hole in the Sky
|
178
|
The Organic Orchard: The Guards' Chamber
|
179
|
Our Lady of Perpetual Indecision: The Themthar Hills
|
179
|
The Ancient Buried Pyramid: The Upper Chamber
|
180
|
Memories, in the Corners of your Mind: Seaside Megalopolis
|
180
|
The Lighthouse: Sonofa Beach
|
181
|
McMillicancuddy's Farm: The Other Back 40
|
183
|
The Organic Orchard: The Queen's Chamber
|
183
|
McMillicancuddy's Farm: The Bog
|
184
|
McMillicancuddy's Farm: The Family Plot
|
185
|
McMillicancuddy's Farm: The Granary
|
185
|
The Ancient Buried Pyramid: The Middle Chamber
|
185
|
The Mysterious Island of Mystery: The Hippy Camp (Verge of War)
|
185
|
The Mysterious Island of Mystery: Orcish Frat House (Verge of War)
|
185
|
McMillicancuddy's Farm: The Back 40
|
188
|
McMillicancuddy's Farm: The Pond
|
189
|
McMillicancuddy's Farm: The Shady Thicket
|
190
|
The Mysterious Island of Mystery: McMillicancuddy's Farm (Post-War)
|
190
|
The Nearby Plains: The Spectral Pickle Factory
|
206
|
Lair of The Naughty Sorceress: The Naughty Sorceress
|
215
|
The Mysterious Island of Mystery: The Battlefield (War Hippy Fatigues)
|
220
|
The Mysterious Island of Mystery: The Battlefield (Frat Warrior Fatigues)
|
220
|
Lair of The Naughty Sorceress: The Hedge Maze
|
245
|
The Mysterious Island of Mystery: The Hippy Camp (Bombed Back to the Stone Age)
|
261
|
The Mysterious Island of Mystery: Orcish Frat House (Bombed Back to the Stone Age)
|
265
|
Hobopolis: Hobopolis Town Square (except for Hodgman, The Hoboverlord, at 760)
|
310
|
Clan Basement: A Maze of Sewer Tunnels
|
340
|
The Sea: The Briny Deeps
|
340
|
Hobopolis: Burnbarrel Blvd. (except for Ol' Scratch, at 510)
|
360
|
Hobopolis: Exposure Esplanade (except for Frosty, at 510)
|
360
|
Hobopolis: The Heap (except for Oscus, at 510)
|
360
|
Hobopolis: The Ancient Hobo Burial Ground (except for Zombo, at 510)
|
360
|
Hobopolis: The Purple Light District (except for Chester, at 510)
|
360
|
The Sea: The Brinier Deepers
|
410
|
The Campground: A Shimmering Portal (except for a hulking construct, at ∞)
|
410
|
The Sea: The Briniest Deepests
|
435
|
The Sea Floor: An Octopus's Garden
|
460
|
The Sea Floor: The Wreck of the Edgar Fitzsimmons (except for mine crab and unholy diver, at 710)
|
460
|
The Sea Floor: Anemone Mine
|
510
|
The Sea Floor: Madness Reef
|
510
|
The Sea Floor: Marinara Trench
|
560
|
The Sea Floor: The Dive Bar
|
610
|
The Sea Floor: The Mer-Kin Outpost
|
760
|
The Mysterious Island of Mystery: The Junkyard
|
∞
|
|
Lower moxie limits
A monster's chance to hit decreases roughly linearly from 100% at (moxie-monsterlevel) <= -9 to 0% at (moxie-monsterlevel) >= 10. If your moxie is more than 19 points below what is given in the table above, the toughest monster at any given location will be hitting you 100% of the time.
If we simplify the damage incurred formula to
(Monster Level - Player Moxie) + (Monster Level * 1/4) = Total Damage
then (disregarding Elemental Resistance, Damage Absorption and other complications) the number of turns you can stay alive is
Hit pts Total HP
Turns alive = --------- = -------------------------------------
Damage 1.25 * Monster Level - Player Moxie
Attacking with Player Moxie more than 19 points below the safe level above leaves fewer than 0-3 turns in which to win the fight. For example, without other modifications, a 75 HP, 82-moxie adventurer fighting in the Haert of the Cyrpt would be hit 100% of the time, for 36 to 41 HP each time, and only two to three turns.
Special Zones
There are a few zones where adventuring is never truly "safe".
See Also: