Safe Adventuring: Difference between revisions

From A KoL Wiki
imported>Smaragdaemon
out of order
imported>Timrem
condensing to one sortable table
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This page lists the minimum [[Moxie]] required to adventure in an area without being hit by the normal attacks of the monsters you will find there. This is determined by multiplying the maximum amount of experience you could get from the monster by four to find the monster's maximum level. [[Monster Level]] is the attack power of the monster. To evade every non-critical attack, you must have 10 more Moxie than the monster has attack power. These formulas were derived by the fine folks over at [http://kolspading.com/forums/viewtopic.php?f=3&t=36 KoL Spading].
This page lists the minimum [[Moxie]] required to adventure in an area without being hit by the normal attacks of the monsters you will find there. This is determined by multiplying the maximum amount of experience you could get from the monster by four to find the monster's maximum level. [[Monster Level]] is the attack power of the monster. To evade every non-critical attack, you must have 10 more Moxie than the monster has attack power. These formulas were derived by the fine folks over at [http://kolspading.com/forums/viewtopic.php?f=3&t=36 KoL Spading].


The two tables below both show the required Moxie for safe adventuring. The '''Sorted by Location''' shows locations sorted in the standard Wiki [[Locations|location]] order while the '''Sorted by Moxie''' table shows sorts locations ordered by the Moxie required for safe adventuring. Thus, knowing your current Moxie, you can figure out at a glance the areas in which you're reasonably capable of adventuring.
The table below shows the required Moxie for safe adventuring. By default, it is sorted by the standard Wiki [[Locations|location]] order, but you can select the box in any column header to sort by locations alphabetically, or by the Moxie required for safe adventuring. Thus, knowing your current Moxie, you can figure out at a glance the areas in which you're reasonably capable of adventuring.


Remember: All these values are the very maximums of the area's strongest monsters' hitting abilities. If your Moxie is only a few points lower than the value stated, you shouldn't have too much of a problem. Monsters might hit you, but infrequently, and for little damage.
Remember: All these values are the very maximums of the area's strongest monsters' hitting abilities. If your Moxie is only a few points lower than the value stated, you shouldn't have too much of a problem. Monsters might hit you, but infrequently.


'''Note''': Since the implementation of critical hits for monsters, all monsters have equally small chances to hit or miss you regardless of your Moxie. Adventure safely with this in mind.
'''Note''': Since the implementation of critical hits for monsters, all monsters have equally small chances to hit or miss you regardless of your Moxie. Adventure safely with this in mind.
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'''Note''': There is also [[Monster Level#Monster Level Variance|some slight variability]] in monster attack strengths. It is entirely possible for monsters to hit you if your Moxie is only slightly higher than the values listed below.
'''Note''': There is also [[Monster Level#Monster Level Variance|some slight variability]] in monster attack strengths. It is entirely possible for monsters to hit you if your Moxie is only slightly higher than the values listed below.


{| width="100%"
{| style="text-align: center" border="1" cellspacing="0" cellpadding="3" align="center" class="wikitable sorttable complextable"
| width="50%" valign="top" |
|- bgcolor="#EEEEEE"
{| style="text-align: center" border="1" cellspacing="0" cellpadding="3"
! Area
|- style="background-color: #EFEFEF; font-size:13pt"
! Location
| colspan="2" | '''Sorted by Location'''
! Moxie Required
|- style="background-color: #EFEFEF"
| '''Area'''
| '''Moxie Required'''
|-
| colspan="2" | '''[[Seaside Town]]'''
|-
|-
| rowspan=4 | [[Seaside Town]]
| [[The Sleazy Back Alley]]
| [[The Sleazy Back Alley]]
| 11
| 11
Line 36: Line 32:
| 50
| 50
|-
|-
| colspan="2" | '''[[Spookyraven Manor]]'''
| rowspan=10 | [[Spookyraven Manor]]
|-
| [[The Haunted Pantry]]
| [[The Haunted Pantry]]
| 12
| 12
Line 68: Line 63:
| 178
| 178
|-
|-
| colspan="2" | '''[[The Nearby Plains]]'''
| rowspan=8 | [[The Nearby Plains]]
|-
| [[Degrassi Knoll]]
| [[Degrassi Knoll]]
| 24
| 24
Line 91: Line 85:
| 206
| 206
|-
|-
| colspan="2" | '''[[The Ruins of Fernswarthy's Tower]]'''
| [[The Ruins of Fernswarthy's Tower]]
|-
| [[Tower Ruins]]
| 28
| 28
|-
|-
| colspan="2" | '''[[Cobb's Knob]]'''
| rowspan=6 | [[Cobb's Knob]]
|-
| [[Outskirts of Cobb's Knob]]
| [[Outskirts of Cobb's Knob]]
| 12
| 12
Line 116: Line 107:
| 65
| 65
|-
|-
| colspan="2" | '''[[Cobb's Knob Laboratories|Cobb's Knob Laboratory]]'''
| rowspan=5 | [[Cobb's Knob Laboratories]]
|-
| [[The Knob Shaft]]
| [[The Knob Shaft]]
| 41
| 41
Line 133: Line 123:
| 86
| 86
|-
|-
| colspan="2" | '''[[The Bat Hole]]'''
| rowspan=5 | [[The Bat Hole]]
|-
| [[Entryway]]
| [[Entryway]]
| 24
| 24
Line 150: Line 139:
| 47
| 47
|-
|-
| colspan="2" | '''[[The Cyrpt]]'''
| rowspan=5 | [[The Cyrpt]]
|-
| [[The Defiled Nook]]<br />(except for [[giant skeelton]], at 87)
| [[The Defiled Nook]]<br />(except for [[giant skeelton]], at 87)
| 67
| 67
Line 167: Line 155:
| 101
| 101
|-
|-
| colspan="2" | '''[[The Beanstalk]]'''
| rowspan=3 | [[The Beanstalk]]
|-
| [[The Penultimate Fantasy Airship]]
| [[The Penultimate Fantasy Airship]]
| 130
| 130
Line 178: Line 165:
| 178
| 178
|-
|-
| colspan="2" | '''[[The Distant Woods]]'''
| rowspan=10 | [[The Distant Woods]]
|-
| [[The Spooky Forest]]
| [[The Spooky Forest]]
| 15
| 15
|-
|-
| [[The Typical Tavern Rats|The Typical Tavern]]<br />(except for [[Baron von Ratsworth]], who scales)
| [[The Typical Tavern Rats]]<br />(except for [[Baron von Ratsworth]], who scales)
| 20
|-
| [[A Barroom Brawl]]
| 20
| 20
|-
|-
Line 207: Line 196:
| 168
| 168
|-
|-
| colspan="2" | '''[[Copse of the Deep Fat Friars]]'''
| rowspan=3 | [[Copse of the Deep Fat Friars]]
|-
| [[The Dark Neck of the Woods]]
| [[The Dark Neck of the Woods]]
| 62
| 62
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| 58
| 58
|-
|-
| colspan="2" | '''[[Pandamonium]]'''
| rowspan=3 | [[Pandamonium]]
|-
| [[Pandamonium Slums]]
| [[Pandamonium Slums]]
| 62
| 62
Line 229: Line 216:
| 76
| 76
|-
|-
| colspan="2" | '''[[Desert Beach]]'''
| rowspan=4 | [[Desert Beach]]
|-
| [[South of The Border]]
| [[South of The Border]]
| 35
| 35
Line 243: Line 229:
| 152
| 152
|-
|-
| colspan="2" | '''[[The Ancient Buried Pyramid]]'''
| rowspan=3 | [[The Ancient Buried Pyramid]]
|-
| [[The Upper Chamber]]
| [[The Upper Chamber]]
| 180
| 180
Line 252: Line 237:
|-
|-
| [[The Lower Chambers]]
| [[The Lower Chambers]]
| ~190
| 190
|-
| colspan="2" | '''[[The Mysterious Island of Mystery]]'''
|-
|-
| rowspan=11 | [[The Mysterious Island of Mystery]]
| [[The Hippy Camp]]
| [[The Hippy Camp]]
| 51
| 51
Line 266: Line 250:
|-
|-
| [[The Junkyard]]
| [[The Junkyard]]
| ∞
| <span style="display:none">999999</span>
|-
|-
| [[The Hippy Camp (Verge of War)]]
| [[The Hippy Camp (Verge of War)]]
Line 289: Line 273:
| 265
| 265
|-
|-
| colspan="2" | '''[[The Obligatory Pirate's Cove (in disguise)]]'''
| rowspan=4 | [[The Obligatory Pirate's Cove (in disguise)]]
|-
| [[Barrrney's Barrr]]
| [[Barrrney's Barrr]]
| 93
| 93
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| 150
| 150
|-
|-
| colspan="2" | '''[[The Organic Orchard]]'''
| rowspan=4 | [[The Organic Orchard]]
|-
| [[The Hatching Chamber]]
| [[The Hatching Chamber]]
| 175
| 175
Line 317: Line 299:
| 183
| 183
|-
|-
| colspan="2" | '''[[McMillicancuddy's Farm]]'''
| rowspan=8 | [[McMillicancuddy's Farm]]
|-
| [[The Barn]]
| [[The Barn]]
| 176
| 176
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| 190
| 190
|-
|-
| colspan="2" | '''[[Our Lady of Perpetual Indecision]]'''
| [[Our Lady of Perpetual Indecision]]
|-
| [[The Themthar Hills]]
| [[The Themthar Hills]]
| 179
| 179
|-
|-
| colspan="2" | '''[[The Lighthouse]]'''
| [[The Lighthouse]]
|-
| [[Sonofa Beach]]
| [[Sonofa Beach]]
| 181
| 181
|-
|-
| colspan="2" | '''[[The Big Mountains]]'''
| rowspan=3 | [[The Big Mountains]]
|-
| [[The Dark and Dank and Sinister Cave]]
| [[The Dark and Dank and Sinister Cave]]
| 34
| 34
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| 97
| 97
|-
|-
| colspan="2" | '''[[The Dungeoneers' Association]]'''
| rowspan=3 | [[The Dungeoneers' Association]]
|-
| [[The Haiku Dungeon]]
| [[The Haiku Dungeon]]
| 14
| 14
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| 71
| 71
|-
|-
| colspan="2" | '''[[Mt. McLargeHuge]]'''
| rowspan=5 | [[Mt. McLargeHuge]]
|-
| [[Itznotyerzitz Mine]]
| [[Itznotyerzitz Mine]]
| 67
| 67
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| 117
| 117
|-
|-
| colspan="2" | '''[[The Sea]]'''
| rowspan=3 | [[The Sea]]
|-
| [[The Briny Deeps]]
| [[The Briny Deeps]]
| 340
| 340
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| 435
| 435
|-
|-
| colspan="2" | '''[[The Sea Floor]]'''
| rowspan=7 | [[The Sea Floor]]
|-
| [[An Octopus's Garden]]
| [[An Octopus's Garden]]
| 460
| 460
Line 426: Line 400:
| 760
| 760
|-
|-
| colspan="2" | '''[[Lair of The Naughty Sorceress]]'''
| rowspan=2 | [[Lair of The Naughty Sorceress]]
|-
| [[The Naughty Sorceress]]
| [[The Naughty Sorceress]]
| 215
| 215
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| 245
| 245
|-
|-
| colspan="2" | '''[[A Journey to the Center of Your Mind|An Incredibly Strange Place]]'''
| rowspan=3 | [[A Journey to the Center of Your Mind|An Incredibly Strange Place]]
|-
| [[Bad Trip]]
| [[Bad Trip]]
| 30
| 30
Line 445: Line 417:
| 155
| 155
|-
|-
| colspan="2" | '''[[Memories, in the Corners of your Mind]]'''
| rowspan=3 | [[Memories, in the Corners of your Mind]]
|-
| [[The Primordial Soup]]
| [[The Primordial Soup]]
| 35
| 35
Line 456: Line 427:
| 180
| 180
|-
|-
| colspan="2" | '''[[The Campground]]'''
| [[The Campground]]
|-
| [[A Shimmering Portal]]<br />(except for a [[hulking construct]], at ∞)
| [[A Shimmering Portal]]<br />(except for a [[hulking construct]], at ∞)
| 410
| 410
|-
|-
| colspan="2" | '''[[Hobopolis]]'''
| rowspan=7 | [[Hobopolis]]
|-
| [[Hobopolis Town Square]]<br />(except for [[Hodgman, The Hoboverlord]], at 760)
| [[Hobopolis Town Square]]<br />(except for [[Hodgman, The Hoboverlord]], at 760)
| 310
| 310
Line 484: Line 453:
| 360
| 360
|-
|-
| colspan="2" | '''[[The Slime Tube]]'''
| [[The Slime Tube]]
|-
| [[The Slime Tube]]<br />(except for [[Mother Slime]], at 3000-8700+)
| [[The Slime Tube]]<br />(except for [[Mother Slime]], at 3000-8700+)
| 110  
| 110  
|}
|}
| valign="top" |
{| style="text-align: center" border="1" cellspacing="0" cellpadding="3" align="right"
|- style="background-color: #EFEFEF; font-size:13pt"
| colspan="2" | '''Sorted by Moxie'''
|- style="background-color: #EFEFEF"
| '''Area'''
| '''Moxie Required'''
|-
| [[Seaside Town]]: [[The Sleazy Back Alley]]
| 11
|-
| [[Seaside Town]]: [[Spookyraven Manor]]: [[The Haunted Pantry]]
| 12
|-
| [[The Nearby Plains]]: [[Outskirts of Cobb's Knob]]
| 12
|-
| [[Seaside Town]]: [[Outskirts of Camp Logging Camp]]
| 13
|-
| [[Seaside Town]]: [[The Haiku Dungeon]]
| 14
|-
| [[Spookyraven Manor]]: [[The Haunted Kitchen]]
| 15
|-
| [[The Distant Woods]]: [[The Spooky Forest]]
| 15
|-
| [[Spookyraven Manor]]: [[The Haunted Conservatory]]
| 19
|-
| [[The Typical Tavern]]: [[Tavern Cellar]]<br />(except for [[Baron von Ratsworth]], and +ML alternatives who scale)
| 20
|-
| [[The Typical Tavern]]: [[A Barroom Brawl]]
| 20
|-
| [[The Nearby Plains]]: [[Degrassi Knoll]]
| 24
|-
| [[The Bat Hole]]: [[Entryway]]
| 24
|-
| [[The Bat Hole]]: [[Guano Junction]]
| 28
|-
| [[The Ruins of Fernswarthy's Tower]]: [[Tower Ruins]]
| 28
|-
| [[The Distant Woods]]: [[The Bugbear Pens]]
| 30
|-
| [[A Journey to the Center of Your Mind|An Incredibly Strange Place]]: [[Bad Trip]]
| 30
|-
| [[The Nearby Plains]]: [[The "Fun" House]]<br />(except for [[The Clownlord Beelzebozo]] at 38)
| 30
|-
| [[Spookyraven Manor]]: [[The Haunted Billiards Room]]
| 30
|-
| [[Seaside Town]]: [[The Daily Dungeon]]
| 30
|-
| [[The Bat Hole]]: [[Beanbat Chamber]]
| 31
|-
| [[Cobb's Knob]]: [[Kitchens]]
| 32
|-
| [[The Nearby Plains]]: [[The Misspelled Cemetary (Pre-Cyrpt)]]
| 33
|-
| [[The Dark and Dank and Sinister Cave]]: [[A Large Chamber]]
| 34
|-
| [[Desert Beach]]: [[South of The Border]]
| 35
|-
| [[The Distant Woods]]: [[The Inexplicable Door|8-Bit Realm]]
| 35
|-
| [[The Bat Hole]]: [[Batrat and Ratbat Burrow]]
| 35
|-
| [[Memories, in the Corners of your Mind]]: [[The Primordial Soup]]
| 35
|-
| [[The Nearby Plains]]: [[A Battlefield|Cola Wars Battlefield]]
| 40
|-
| [[Cobb's Knob]]: [[Cobb's Knob Barracks|Barracks]]
| 40
|-
| [[Cobb's Knob]]: [[Harem]]
| 40
|-
| [[Cobb's Knob]]: [[Treasury]]
| 40
|-
| [[Cobb's Knob Laboratories|Cobb's Knob Laboratory]]: [[The Knob Shaft]]
| 41
|-
| [[The Big Mountains]]: [[The Barrel full of Barrels]]
| 45
|-
| [[The Bat Hole]]: [[The Boss Bat's Lair]]
| 47
|-
| [[The Distant Woods]]: [[Whitey's Grove]]
| 48
|-
| [[The Mysterious Island of Mystery]]: [[Orcish Frat House]]
| 48
|-
| [[The Distant Woods]]: [[The Road to the White Citadel]]
| 49
|-
| [[Seaside Town]]: [[Camp Logging Camp]]
| 50
|-
| [[The Mysterious Island of Mystery]]: [[The Hippy Camp]]
| 51
|-
| [[Desert Beach]]: [[Thugnderdome]]
| 55
|-
| [[Cobb's Knob Laboratories|Cobb's Knob Laboratory]]: [[Laboratory]]
| 55
|-
| [[Copse of the Deep Fat Friars|Deep Fat Friars]]: [[The Dark Elbow of the Woods]]
| 58
|-
| [[Copse of the Deep Fat Friars|Deep Fat Friars]]: [[The Dark Heart of the Woods]]
| 60
|-
| [[Copse of the Deep Fat Friars|Deep Fat Friars]]: [[The Dark Neck of the Woods]]
| 62
|-
| [[Pandamonium]]: [[Pandamonium Slums]]
| 62
|-
| [[A Journey to the Center of Your Mind|An Incredibly Strange Place]]: [[Mediocre Trip]]
| 63
|-
| [[Cobb's Knob]]: [[Throne Room|King's Chamber]]
| 65
|-
| [[The Cyrpt]]: [[The Defiled Cranny]]<br />(except for [[huge ghuol]], at 86)
| 65
|-
| [[Cobb's Knob Laboratories|Cobb's Knob Laboratory]]: [[Menagerie Level 1]]
| 66
|-
| [[The Cyrpt]]: [[The Defiled Nook]]<br />(except for [[giant skeelton]], at 84)
| 67
|-
| [[Mt. McLargeHuge]]: [[Itznotyerzitz Mine]]
| 67
|-
| [[The Cyrpt]]: [[The Defiled Alcove]]<br />(except for [[conjoined zmombie]], at 86)
| 68
|-
| [[Spookyraven Manor]]: [[The Haunted Library]]
| 68
|-
| [[The Cyrpt]]: [[The Defiled Niche]]<br />(except for [[gargantulihc]], at 84)
| 69
|-
| [[The Nearby Plains]]: [[The Misspelled Cemetary (Post-Cyrpt)]]
| 69
|-
| [[Pandamonium]]: [[Infernal Rackets Backstage]]
| 70
|-
| [[Seaside Town]]: [[The Dungeons of Doom]]
| 71
|-
| [[The Distant Woods]]: [[The Spooky Gravy Barrow]]
| 75
|-
| [[Memories, in the Corners of your Mind]]: [[The Jungles of Ancient Loathing]]<br />(except for [[High priest of Ki'rhuss|High Priest]], at 120)
| 75
|-
| [[Pandamonium]]: [[The Laugh Floor]]<br />(except for the comedians, at 80)
| 76
|-
| [[Cobb's Knob Laboratories|Cobb's Knob Laboratory]]: [[Menagerie Level 2]]
| 76
|-
| [[Mt. McLargeHuge]]: [[The Goatlet]]
| 78
|-
| [[The Mysterious Island of Mystery]]: [[The Obligatory Pirate's Cove]]
| 79
|-
| [[Mt. McLargeHuge]]: [[The eXtreme Slope]]
| 85
|-
| [[Cobb's Knob Laboratories|Cobb's Knob Laboratory]]: [[Menagerie Level 3]]
| 86
|-
| [[The Obligatory Pirate's Cove (in disguise)]]: [[Barrrney's Barrr]]
| 93
|-
| [[The Big Mountains]]: [[The Valley Beyond The Orc Chasm]]
| 97
|-
| [[Mt. McLargeHuge]]: [[Lair of the Ninja Snowmen]]
| 100
|-
| [[The Cyrpt]]: [[The Haert of the Cyrpt]]
| 101
|-
| [[The Obligatory Pirate's Cove (in disguise)]]: [[The F'c'le]]
| 110
|-
| [[Spookyraven Manor]]: [[The Haunted Bathroom]]
| 110
|-
| [[The Slime Tube]]<br />(except for [[Mother Slime]], at 3000-8700+)
| 110
|-
| [[Mt. McLargeHuge]]: [[The Icy Peak]]
| 117
|-
| [[Spookyraven Manor]]: [[The Haunted Ballroom]]
| 120
|-
| [[Spookyraven Manor]]: [[The Haunted Gallery]]
| 125
|-
| [[The Beanstalk]]: [[The Penultimate Fantasy Airship]]
| 130
|-
| [[The Obligatory Pirate's Cove (in disguise)]]: [[The Poop Deck]]
| 130
|-
| [[The Distant Woods]]: [[The Black Forest]]
| 143
|-
| [[Desert Beach]]: [[An Oasis]]
| 147
|-
| [[The Obligatory Pirate's Cove (in disguise)]]: [[Belowdecks]]
| 150
|-
| [[Desert Beach]]: [[The Arid, Extra-Dry Desert]]
| 152
|-
| [[A Journey to the Center of Your Mind|An Incredibly Strange Place]]: [[Great Trip]]
| 155
|-
| [[The Beanstalk]]: [[The Castle in the Clouds in the Sky]]
| 155
|-
| [[The Nearby Plains]]: [[The Palindome]]<br />(except for [[Dr. Awkward]], at 173-180)
| 165
|-
| [[The Distant Woods]]: [[The Hidden City]]
| 168
|-
| [[Spookyraven Manor]]: [[The Haunted Bedroom]]
| 174
|-
| [[The Organic Orchard]]: [[The Hatching Chamber]]
| 175
|-
| [[McMillicancuddy's Farm]]: [[The Barn]]
| 176
|-
| [[The Organic Orchard]]: [[The Feeding Chamber]]
| 177
|-
| [[Spookyraven Manor]]: [[Wine Racks|The Haunted Wine Cellar]]
| 178
|-
| [[The Beanstalk]]: [[The Hole in the Sky]]
| 178
|-
| [[The Organic Orchard]]: [[The Guards' Chamber]]
| 179
|-
| [[Our Lady of Perpetual Indecision]]: [[The Themthar Hills]]
| 179
|-
| [[The Ancient Buried Pyramid]]: [[The Upper Chamber]]
| 180
|-
| [[Memories, in the Corners of your Mind]]: [[Seaside Megalopolis]]
| 180
|-
| [[The Lighthouse]]: [[Sonofa Beach]]
| 181
|-
| [[McMillicancuddy's Farm]]: [[The Other Back 40]]
| 183
|-
| [[The Organic Orchard]]: [[The Queen's Chamber]]
| 183
|-
| [[McMillicancuddy's Farm]]: [[The Bog]]
| 184
|-
| [[McMillicancuddy's Farm]]: [[The Family Plot]]
| 185
|-
| [[McMillicancuddy's Farm]]: [[The Granary]]
| 185
|-
| [[The Ancient Buried Pyramid]]: [[The Middle Chamber]]
| 185
|-
| [[The Mysterious Island of Mystery]]: [[The Hippy Camp (Verge of War)]]
| 185
|-
| [[The Mysterious Island of Mystery]]: [[Orcish Frat House (Verge of War)]]
| 185
|-
| [[McMillicancuddy's Farm]]: [[The Back 40]]
| 188
|-
| [[McMillicancuddy's Farm]]: [[The Pond]]
| 189
|-
| [[McMillicancuddy's Farm]]: [[The Shady Thicket]]
| 190
|-
| [[The Mysterious Island of Mystery]]: [[McMillicancuddy's Farm (Post-War)]]
| 190
|-
| [[The Nearby Plains]]: [[The Spectral Pickle Factory]]
| 206
|-
| [[Lair of The Naughty Sorceress]]: [[The Naughty Sorceress]]
| 215
|-
| [[The Mysterious Island of Mystery]]: [[The Battlefield (War Hippy Fatigues)]]
| 220
|-
| [[The Mysterious Island of Mystery]]: [[The Battlefield (Frat Warrior Fatigues)]]
| 220
|-
| [[Lair of The Naughty Sorceress]]: [[The Hedge Maze]]
| 245
|-
| [[The Mysterious Island of Mystery]]: [[The Hippy Camp (Bombed Back to the Stone Age)]]
| 261
|-
| [[The Mysterious Island of Mystery]]: [[The Orcish Frat House (Bombed Back to the Stone Age)|Orcish Frat House (Bombed Back to the Stone Age)]]
| 265
|-
| [[A Maze of Sewer Tunnels]]<br />(except for [[C. H. U. M. chieftain]], at 340)
| 270
|-
| [[Hobopolis]]: [[Hobopolis Town Square]]<br />(except for [[Hodgman, The Hoboverlord]], at 760)
| 310
|-
| [[The Sea]]: [[The Briny Deeps]]
| 340
|-
| [[Hobopolis]]: [[Burnbarrel Blvd.]]<br />(except for [[Ol' Scratch]], at 510)
| 360
|-
| [[Hobopolis]]: [[Exposure Esplanade]]<br />(except for [[Frosty]], at 510)
| 360
|-
| [[Hobopolis]]: [[The Heap]]<br />(except for [[Oscus]], at 510)
| 360
|-
| [[Hobopolis]]: [[The Ancient Hobo Burial Ground]]<br />(except for [[Zombo]], at 510)
| 360
|-
| [[Hobopolis]]: [[The Purple Light District]]<br />(except for [[Chester]], at 510)
| 360
|-
| [[The Sea]]: [[The Brinier Deepers]]
| 410
|-
| [[The Campground]]: [[A Shimmering Portal]]<br />(except for a [[hulking construct]], at ∞)
| 410
|-
| [[The Sea]]: [[The Briniest Deepests]]<br />
| 435
|-
| [[The Sea Floor]]: [[An Octopus's Garden]]<br />
| 460
|-
| [[The Sea Floor]]: [[The Wreck of the Edgar Fitzsimmons]]<br />(except for [[mine crab]] and [[unholy diver]], at 710)
| 460
|-
| [[The Sea Floor]]: [[Anemone Mine]]<br />
| 510
|-
| [[The Sea Floor]]: [[Madness Reef]]<br />
| 510
|-
| [[The Sea Floor]]: [[The Marinara Trench|Marinara Trench]]<br />
| 560
|-
| [[The Sea Floor]]: [[The Dive Bar]]<br />
| 610
|-
| [[The Sea Floor]]: [[The Mer-Kin Outpost]]<br />
| 760
|-
| [[The Mysterious Island of Mystery]]: [[The Junkyard]]
| ∞
|}
|}
----


== Lower moxie limits ==
== Lower moxie limits ==
Line 917: Line 473:


*[[The Junkyard]] contains gremlins who have the special quality of never missing with their normal attacks, no matter how high your Moxie is.
*[[The Junkyard]] contains gremlins who have the special quality of never missing with their normal attacks, no matter how high your Moxie is.
*[[The Battlefield]] contains a few enemies which have special attacks which will hit no matter how high your Moxie is. These are [[Panty Raider Frat Boy]] (Strangulated), [[War Frat Grill Sergeant]]/[[War Frat Senior Grill Sergeant]] (You're on fire!), [[War Frat Elite Wartender]] (Easily Embarrassed) on the Frat side and [[Green Ops Soldier]] (Toad in the Hole / Light-Headed), [[War Hippy Fire Spinner]]/[[War Hippy Elite Fire Spinner]] (You're on fire!), [[War Hippy Elder Shaman]] (Flared Nostrils) on the Hippy side.
*[[The Battlefield]] contains a few enemies which have special attacks which will hit no matter how high your Moxie is. These are [[Panty Raider Frat Boy]] (Strangulated), [[War Frat Grill Sergeant]]/[[War Frat Senior Grill Sergeant]] (You're on fire!), [[War Frat Elite Wartender]] (Easily Embarrassed) on the Frat side and [[Green Ops Soldier]] (Toad in the Hole / Light-Headed), [[War Hippy Fire Spinner]]/[[War Hippy Elite Fire Spinner]] (You're on fire!), [[War Hippy Elder Shaman]] (Flared Nostrils) on the Hippy side.
*[[Hobopolis]] Hobos all have special attacks which will always hit for heavy damage no matter how high your Moxie gets in addition to their normal attacks which can be negated by Moxie. Additionally, [[Cold hobo]]s will deal heavy reactive damage if you hit them too hard.
*[[Hobopolis]] Hobos all have special attacks which will always hit for heavy damage no matter how high your Moxie gets in addition to their normal attacks which can be negated by Moxie. Additionally, [[Cold hobo]]s will deal heavy reactive damage if you hit them too hard.


==See Also:==
==See Also==
*Cisco's (#427002) [http://hardcoreoxygenation.com/cgi-bin/moxie.cgi Moxie Look-Up]
*Cisco's (#427002) [http://hardcoreoxygenation.com/cgi-bin/moxie.cgi Moxie Look-Up]
*[http://forums.hardcoreoxygenation.com/viewtopic.php?t=218 The Monster Survival Guide!] from Kittiwake (#515189)
*[http://forums.hardcoreoxygenation.com/viewtopic.php?t=218 The Monster Survival Guide!] from Kittiwake (#515189)

Revision as of 17:45, 24 April 2012

This page is in need of content.

Need a lot of missing locations, double-check safe moxies, all sorts of fun stuff

[ Return to Game Mechanics ]

This page lists the minimum Moxie required to adventure in an area without being hit by the normal attacks of the monsters you will find there. This is determined by multiplying the maximum amount of experience you could get from the monster by four to find the monster's maximum level. Monster Level is the attack power of the monster. To evade every non-critical attack, you must have 10 more Moxie than the monster has attack power. These formulas were derived by the fine folks over at KoL Spading.

The table below shows the required Moxie for safe adventuring. By default, it is sorted by the standard Wiki location order, but you can select the box in any column header to sort by locations alphabetically, or by the Moxie required for safe adventuring. Thus, knowing your current Moxie, you can figure out at a glance the areas in which you're reasonably capable of adventuring.

Remember: All these values are the very maximums of the area's strongest monsters' hitting abilities. If your Moxie is only a few points lower than the value stated, you shouldn't have too much of a problem. Monsters might hit you, but infrequently.

Note: Since the implementation of critical hits for monsters, all monsters have equally small chances to hit or miss you regardless of your Moxie. Adventure safely with this in mind.

Note: There is also some slight variability in monster attack strengths. It is entirely possible for monsters to hit you if your Moxie is only slightly higher than the values listed below.

Area Location Moxie Required
Seaside Town The Sleazy Back Alley 11
The Haunted Pantry 12
Outskirts of Camp Logging Camp 13
Camp Logging Camp 50
Spookyraven Manor The Haunted Pantry 12
The Haunted Kitchen 15
The Haunted Conservatory 19
The Haunted Billiards Room 30
The Haunted Library 68
The Haunted Gallery 125
The Haunted Bathroom 110
The Haunted Ballroom 120
The Haunted Bedroom 174
The Haunted Wine Cellar 178
The Nearby Plains Degrassi Knoll 24
Cola Wars Battlefield 40
The "Fun" House
(except for The Clownlord Beelzebozo at 38)
30
The Misspelled Cemetary (Pre-Cyrpt) 33
The Misspelled Cemetary (Post-Cyrpt) 69
The Palindome
(except for Dr. Awkward, at 176-183)
165
The Spectral Pickle Factory 206
The Ruins of Fernswarthy's Tower 28
Cobb's Knob Outskirts of Cobb's Knob 12
Kitchens 32
Cobb's Knob Barracks 40
Treasury 40
Harem 40
King's Chamber 65
Cobb's Knob Laboratories The Knob Shaft 41
Laboratory 55
Menagerie Level 1 66
Menagerie Level 2 76
Menagerie Level 3 86
The Bat Hole Entryway 24
Guano Junction 28
Beanbat Chamber 31
Batrat and Ratbat Burrow 35
The Boss Bat's Lair 47
The Cyrpt The Defiled Nook
(except for giant skeelton, at 87)
67
The Defiled Cranny
(except for huge ghuol, at 89)
65
The Defiled Niche
(except for gargantulihc, at 87)
69
The Defiled Alcove
(except for conjoined zmombie, at 89)
68
The Haert of the Cyrpt 101
The Beanstalk The Penultimate Fantasy Airship 130
The Castle in the Clouds in the Sky 155
The Hole in the Sky 178
The Distant Woods The Spooky Forest 15
The Typical Tavern Rats
(except for Baron von Ratsworth, who scales)
20
A Barroom Brawl 20
The Bugbear Pens 30
8-Bit Realm 35
Whitey's Grove 48
The Road to the White Citadel 49
The Spooky Gravy Barrow 75
The Black Forest 143
The Hidden City 168
Copse of the Deep Fat Friars The Dark Neck of the Woods 62
The Dark Heart of the Woods 60
The Dark Elbow of the Woods 58
Pandamonium Pandamonium Slums 62
Infernal Rackets Backstage 70
The Laugh Floor 76
Desert Beach South of The Border 35
Thugnderdome 55
An Oasis 147
The Arid, Extra-Dry Desert 152
The Ancient Buried Pyramid The Upper Chamber 180
The Middle Chamber 185
The Lower Chambers 190
The Mysterious Island of Mystery The Hippy Camp 51
Orcish Frat House 51
The Obligatory Pirate's Cove 79
The Junkyard 999999
The Hippy Camp (Verge of War) 185
Orcish Frat House (Verge of War) 185
McMillicancuddy's Farm (Post-War) 190
The Battlefield (War Hippy Fatigues) 220
The Battlefield (Frat Warrior Fatigues) 220
The Hippy Camp (Bombed Back to the Stone Age) 261
Orcish Frat House (Bombed Back to the Stone Age) 265
The Obligatory Pirate's Cove (in disguise) Barrrney's Barrr 93
The F'c'le 110
The Poop Deck 130
Belowdecks 150
The Organic Orchard The Hatching Chamber 175
The Feeding Chamber 177
The Guards' Chamber 179
The Queen's Chamber 183
McMillicancuddy's Farm The Barn 176
The Other Back 40 183
The Bog 184
The Family Plot 185
The Granary 185
The Back 40 188
The Pond 189
The Shady Thicket 190
Our Lady of Perpetual Indecision The Themthar Hills 179
The Lighthouse Sonofa Beach 181
The Big Mountains The Dark and Dank and Sinister Cave 34
The Barrel full of Barrels 45
The Valley Beyond The Orc Chasm 97
The Dungeoneers' Association The Haiku Dungeon 14
The Daily Dungeon 30
The Dungeons of Doom 71
Mt. McLargeHuge Itznotyerzitz Mine 67
The Goatlet 78
The eXtreme Slope 85
Lair of the Ninja Snowmen 100
The Icy Peak 117
The Sea The Briny Deeps 340
The Brinier Deepers 410
The Briniest Deepests 435
The Sea Floor An Octopus's Garden 460
The Wreck of the Edgar Fitzsimmons
(except for mine crab and unholy diver, at 710)
460
Anemone Mine 510
Madness Reef 510
Marinara Trench 556
The Dive Bar 610
The Mer-Kin Outpost 760
Lair of The Naughty Sorceress The Naughty Sorceress 215
The Hedge Maze 245
An Incredibly Strange Place Bad Trip 30
Mediocre Trip 63
Great Trip 155
Memories, in the Corners of your Mind The Primordial Soup 35
The Jungles of Ancient Loathing
(except for High Priest, at 120)
75
Seaside Megalopolis 180
The Campground A Shimmering Portal
(except for a hulking construct, at ∞)
410
Hobopolis Hobopolis Town Square
(except for Hodgman, The Hoboverlord, at 760)
310
A Maze of Sewer Tunnels
(except for C. H. U. M. chieftain, at 340)
270
Burnbarrel Blvd.
(except for Ol' Scratch, at 510)
350
Exposure Esplanade
(except for Frosty, at 510)
360
The Heap
(except for Oscus, at 510)
360
The Ancient Hobo Burial Ground
(except for Zombo, at 510)
360
The Purple Light District
(except for Chester, at 510)
360
The Slime Tube The Slime Tube
(except for Mother Slime, at 3000-8700+)
110

Lower moxie limits

A monster's chance to hit decreases roughly linearly from 100% at (moxie-monsterlevel) <= -9 to 0% at (moxie-monsterlevel) >= 10. If your moxie is more than 19 points below what is given in the table above, the toughest monster at any given location will be hitting you 100% of the time.

If we simplify the damage incurred formula to

 (Monster Level - Player Moxie) + (Monster Level * 1/4) = Total Damage

then (disregarding Elemental Resistance, Damage Absorption and other complications) the number of turns you can stay alive is

                Hit pts                  Total HP
 Turns alive = --------- = -------------------------------------
                Damage      1.25 * Monster Level - Player Moxie

Attacking with Player Moxie more than 19 points below the safe level above leaves fewer than 0-3 turns in which to win the fight. For example, without other modifications, a 75 HP, 82-moxie adventurer fighting in the Haert of the Cyrpt would be hit 100% of the time, for 36 to 41 HP each time, and only two to three turns.

Special Zones

There are a few zones where adventuring is never truly "safe".

See Also