The Sorceress' Tower/Old: Difference between revisions
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imported>Toffile →The Sorceress' Tower (The Stairs): reworking this a bit more |
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! Defeat: | ! Defeat: | ||
! Using: | ! Using: | ||
! Found in: | |||
! Obtained From: | |||
|- | |- | ||
| [[Beer Batter]] | | [[Beer Batter]] | ||
| [[baseball]] | | [[baseball]] | ||
| [[Guano Junction]] | |||
| [[baseball bat]] | |||
|- | |- | ||
| [[best-selling novelist]] | | [[best-selling novelist]] | ||
| [[plot hole]] | | [[plot hole]] | ||
| [[The Castle in the Clouds in the Sky]] | |||
| [[Possibility Giant]] | |||
|- | |- | ||
| [[Big Meat Golem]] | | [[Big Meat Golem]] | ||
| [[meat vortex]] | | [[meat vortex]] | ||
| [[The Valley Beyond The Orc Chasm]] | |||
| [[me4t begZ0r]] | |||
|- | |- | ||
| [[Bowling Cricket]] | | [[Bowling Cricket]] | ||
| [[sonar-in-a-biscuit]] | | [[sonar-in-a-biscuit]] | ||
| [[The Bat Hole]] | |||
| various | |||
|- | |- | ||
| [[Bronze Chef]] | | [[Bronze Chef]] | ||
| [[leftovers of indeterminate origin]] | | [[leftovers of indeterminate origin]] | ||
| [[demonic icebox]] | |||
| [[The Haunted Kitchen]] | |||
|- | |- | ||
| [[concert pianist]] | | [[concert pianist]] | ||
| [[Knob Goblin firecracker]] | | [[Knob Goblin firecracker]] | ||
| [[Outskirts of Cobb's Knob]] | |||
| [[Sub-Assistant Knob Mad Scientist]] | |||
|- | |- | ||
| [[the darkness]] | | [[the darkness]] | ||
| [[inkwell]] | | [[inkwell]] | ||
| [[writing desk]] | |||
| [[The Haunted Library]] | |||
|- | |- | ||
| [[El Diablo]] | | [[El Diablo]] | ||
| [[mariachi G-string]] | | [[mariachi G-string]] | ||
| [[South of The Border]] | |||
| [[irate mariachi]] | |||
|- | |- | ||
| [[Electron Submarine]] | | [[Electron Submarine]] | ||
| [[photoprotoneutron torpedo]] | | [[photoprotoneutron torpedo]] | ||
| [[The Penultimate Fantasy Airship]] | |||
| [[MagiMechTech MechaMech]] | |||
|- | |- | ||
| [[endangered inflatable white tiger]] | | [[endangered inflatable white tiger]] | ||
| [[pygmy blowgun]] | | [[pygmy blowgun]] | ||
| [[Ruins]] | |||
| [[pygmy blowgunner]] | |||
|- | |- | ||
| [[fancy bath slug]] | | [[fancy bath slug]] | ||
| [[fancy bath salts]] | | [[fancy bath salts]] | ||
| [[The Haunted Bathroom]] | |||
| [[claw-foot bathtub]] | |||
|- | |- | ||
| [[Fickle Finger of F8]] | | [[Fickle Finger of F8]] | ||
| [[razor-sharp can lid]] | | [[razor-sharp can lid]] | ||
| [[The Haunted Pantry]] | |||
| various | |||
|- | |- | ||
| [[Flaming Samurai]] | | [[Flaming Samurai]] | ||
| [[frigid ninja stars]] | | [[frigid ninja stars]] | ||
| [[Lair of the Ninja Snowmen]] | |||
| various | |||
|- | |- | ||
| [[giant fried egg]] | | [[giant fried egg]] | ||
| [[black pepper]] | | [[black pepper]] | ||
| [[black picnic basket]] from a [[black widow]]<br>zapping [[dehydrated caviar]] or [[ancient spice]] | |||
| [[The Black Forest]] | |||
|- | |- | ||
| [[Giant Desktop Globe]] | | [[Giant Desktop Globe]] | ||
| [[NG]] | | [[NG]] | ||
| N/A | |||
| [[meatpasting]] a [[lowercase N]] and an [[original G]] | |||
|- | |- | ||
| [[Ice Cube]] | | [[Ice Cube]] | ||
| [[hair spray]] | | [[hair spray]] | ||
| N/A | |||
| Purchase from [[The Market]] for 24 meat. | |||
|- | |- | ||
| [[malevolent crop circle]] | | [[malevolent crop circle]] | ||
| [[bronzed locust ]] | | [[bronzed locust]] | ||
| [[The Arid, Extra-Dry Desert]] | |||
| [[plaque of locusts]] | |||
|- | |- | ||
| [[possessed pipe-organ]] | | [[possessed pipe-organ]] | ||
| [[powdered organs]] | | [[powdered organs]] | ||
| [[canopic jar]] (obtained from a [[Tomb Servant]] | |||
| The [[The Upper Chamber|Upper]] or [[The Middle Chamber|Middle]] Chambers. | |||
|- | |- | ||
| [[Pretty Fly]] | | [[Pretty Fly]] | ||
| [[spider web]] | | [[spider web]] | ||
| [[The Sleazy Back Alley]] | |||
| either spider | |||
|- | |- | ||
| [[Tyrannosaurus Tex]] | | [[Tyrannosaurus Tex]] | ||
| [[chaos butterfly]] | | [[chaos butterfly]] | ||
| [[The Castle in the Clouds in the Sky]] | |||
| [[Possibility Giant]] | |||
|- | |- | ||
| [[Vicious Easel]] | | rowspan="2" | [[Vicious Easel]] | ||
| [[disease]] | | rowspan="2" | [[disease]] | ||
| [[The "Fun" House]] | |||
| [[disease-in-the-box]] | |||
|- | |||
| [[Cobb's Knob Harem]] | |||
| [[Knob Goblin Harem Girl]] | |||
|} | |} | ||
Revision as of 05:02, 30 January 2012
NS Spoilers Navigation | |
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Tasks
- Defeat the six monsters on The Stairs using specific combat items.
- Determine the code needed to open the Heavy Door by listening to the guards, and open it.
- Equip the huge mirror shard to deflect The Electrical Attack.
- Defeat your own Shadow by healing yourself.
- Defeat two of the Sorceress' Familiars by bringing along your own specific 20lb familiars.
- Continue by Defeating The Naughty Sorceress!
The Sorceress' Tower contains a series of six randomly-selected enemies, each of which can only be defeated with a specific combat item. They have an extremely high Monster Level, so using even a low-weight Hovering Sombrero will radically increase stat point gains from them. This can be helpful for getting your off stats to 70, which is required to access the Sorceress' Chamber. The monsters are different for each player.
(Specifically, the tower monsters give 40 substats when defeated, but a hovering sombrero familiar uses their actual attack value of 100000 to determine the bonus stats you receive from the familiar. With such high ML, even a 6-pound sombrero gives almost 78 bonus stats, and heavier ones give much more.)
If you don't have the necessary item, run away, get the item by either buying it in the mall or adventuring until it drops, then return to the Tower.
- For Bees Hate You runs, all the monsters in the tower will be giant bees. (This can be countered by obtaining a packet of orchid seeds.)
- The first 5 tower monsters will be randomly chosen from the following chart:
- The sixth tower monster will always be defeated by an item from The Shore, Inc. It can easily be gained by taking a trip to the proper area of the shore at least 35 turns after your previous trip to the shore.
Like the stairs, the adventures are randomized for each player. To an extent, that is. The events appear in the order below, but all people have different Codes, different Truth-Tellers, and different Familiar Foes. Note that you must be level 11 and have at least 70 of each stat in order to progress further than this point, else you will see only the following message:
- You're not tough enough to fight up here. You need to be at least level 11, with at least 70 in all of your stats.
Of course you most likely will be level 13 or higher at this point, but the message about "level 11" is a holdover from before NS13. Regardless, this restriction rarely comes into play, except for those doing very fast normal or casual ascensions.
The Heavy and Light Doors
Click on the Light Door, and the four guards will be happy to give you the info you need to get the code. It's different every ascension, though, so it is useless to ask other players what the code is.
One guard is telling the truth, one is lying, another is alternating between lies and truth, and the last is craving human flesh. You have to use their answers to figure out who's telling the truth and who's lying, and what the code is. (The one who craves human flesh only says "Graaaaagh.")
The player Poochy says that the truth-teller is the only one who says "You're full of it." In fact, a simple truth-table analysis of this problem confirms this, and this insight offers the fastest route to solving the problem each time. Sometimes, however, none of the guards say "You're full of it."
If you want to solve it yourself, the best way to figure it out is to list what each of the guards says in a separate text window, or on a piece of paper. Deciphering the Door Code explains how to use logic to figure out the code.
Also, several online door code solvers have been created to solve the door riddle. One is:
Once you have the code by whichever method, click on the Heavy Door and enter the code. If you're right, the door will open; if not, you'll lose 50 HP.
The Electrical Attack
Equip the huge mirror shard to deflect a burst of energy. If you don't have the shard equipped, you'll lose 50 HP. The shard must be your main weapon; it cannot be wielded in your offhand or third hand. This task does not consume an adventure. If you lose all HP from this, you will be Beaten Up for 4 adventures, instead of the usual 3.
- Boost your Initiative. You may also want to boost your maximum HP (see HP Increasers for skills and items that will boost your HP). This is not always necessary.
- Before going into battle, make sure that you are fully healed.
The Shadow starts out with 400 hp.
Note --- Healing yourself with skills or items is the only way to hurt this opponent. ---
The damage dealt by the shadow is 90-100 + (Max HP/6), rounded up.
Four red pixel potions are enough to win, although healing items from the level 11 and 12 areas that heal similar amounts of HP (such as gauze garters or filthy poultices) also work. Try to raise your hitpoints as high as possible with equipment and potions that boost muscle and health.
It is very difficult to defeat with very low hit points – at 126 hit points, it will take virtually all of your hit points away with each hit.
If you have the Disco Bandit skill Ambidextrous Funkslinging you can dual-use red pixel potions, gauze garters and filthy poultices recovering 160-240 HP per round.
The easiest way to defeat your shadow is to have a high max HP: go into the battle with low HP (ex: 200/600 HP) and use a scented massage oil to recover all HP.
An alternate way to defeat your shadow is to equip the navel ring of navel gazing; doing so will allow you to avoid most of your shadow's attacks and allowing you to use lower-level healing items to defeat it. This only works in softcore or casual ascensions since the ring is a Mr. Store item. The ancient stone head will block attacks and is available in hardcore (provided you have a Baby Sandworm)
The Familiars
As her last line of defense, the Naughty Sorceress will send two of her pets after you. Clicking on the familiar names in the first column will take you to the battle description.
To beat the: | Use a 20 lb: |
---|---|
Angry Goat | Mosquito |
Barrrnacle | Angry Goat |
Levitating Potato | Barrrnacle |
Mosquito | Sabre-Toothed Lime |
Sabre-Toothed Lime | Levitating Potato |
Both familiars are chosen randomly. These two tasks do not use any adventures.
Your familiar's effective weight must be at least 20 pounds in order to beat the enemy. That weight can be reached by buffs and other additions, but it can't be any lower than 20.
If you don't have the right familiar with you at the right weight, you'll get hit for 50 HP and have to repeat the battle. If you don't have a familiar at all, you lose 100 HP. If you are damaged to 0 HP by this, you will be Beaten Up for 4 adventures, instead of the usual 3.
Familiar Helpers
This tool can help you in efficiently leveling your familiars for the final battle: Familiar Arena Chart by Vladjimir
Retrofrog's tool has not been updated for some time, but it is usable for dealing with the tower monsters.
Tips
- For a complete list of familiar weight-increasing effects and items, see Familiar Weight. The most common are shown below.
- Familiar weight-increasing skills (Leash of Linguini, Empathy of the Newt, Amphibian Sympathy) increase weight by 5 each.
- For the tower familiars, familiar-specific equipment from The Cake-Shaped Arena give 5 pounds. A box of Familiar Jacks will produce the appropriate familiar equipment. (Just switch familiars before you use it).
- Alternatively, a sugar shield increases weight by 10 when equipped.
- Various Mr. Store familiar equipment (plastic pumpkin bucket, Mayflower bouquet, little box of fireworks, moveable feast) increase weight by 5. A moveable feast can also increase weight by 10 when used.
- Choosing to play aggressively at the Clan VIP Pool Table increases weight by 5.
- Irradiated pet snacks increase weight by 10.
- Green snowcones increase weight by 5.
- Knob Goblin pet-buffing sprays increase weight by 5.
- Love songs of icy revenge increase weight by up to 10.
- Disintegrating spiky collars increase weight by 5.
- Optimist Primal from the Arena increases weight by 5.
- Half-orchid increases weight by 3.
- Beastly paste increases weight by 3, but at the cost of 4 spleen.
- Green candy heart increases weight by 3.
Quest information continues in Defeating The Naughty Sorceress.
Notes
- For Way of the Surprising Fist runs, you do not need to equip the huge mirror shard to deflect The Electrical Attack.
- For Bees Hate You runs, the Sorceress chooses from a pool of only the Angry Goat, Barrrnacle, and Sabre-Toothed Lime familiar challenges, avoiding the two that would require the player to use a prohibited familiar.