Two Crazy Random Summer: Difference between revisions
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*Items gain random modifiers, noted by prefixes and suffixes on their name, and sometimes a visual effect to their image. See '''[[Item Modifier]]''' for the list. | *Items gain random modifiers, noted by prefixes and suffixes on their name, and sometimes a visual effect to their image. See '''[[Item Modifier]]''' for the list. | ||
:*Standardized enchantments on equipment are replaced by an equal number of random enchantments. Hard-coded enchantments are generally not affected. | :*Standardized enchantments on equipment are replaced by an equal number of random enchantments. Hard-coded enchantments are generally not affected. | ||
:*Food and booze can gain modifiers to size and quality. They lose any effect normally gained by consuming them, though they can gain | :*Food and booze can gain modifiers to size and quality. Their normal substat gain/loss is removed, but they may give random substats. They lose any effect normally gained by consuming them, though they can occasionally gain modifiers that grant a random positive effect. | ||
:*All spleen items are size-1 | :*All spleen items are size-1. They give random substats and sometimes also grant a random positive effect. | ||
:*Potions grant a random effect with random duration. | :*Potions grant a random positive effect with random duration. | ||
:*Miscellaneous items, combat items and familiar equipment are not altered in function. | :*Miscellaneous items, combat items and familiar equipment are not altered in function. | ||
:*All items can gain cosmetic modifiers, which change the appearance of their icon. | :*All items can gain cosmetic modifiers, which change the appearance of their icon. |
Revision as of 22:53, 21 May 2019

Two Crazy Random Summer is the Summer 2019 special challenge path, introduced on May 15, 2019. This path adds variant rules and restrictions to an ascension run. Its description in The Bureau of Reincarnation reads "All across the Kingdom, items have changed in strange and quasi-unpredictable ways!"
Divergences
- Items gain random modifiers, noted by prefixes and suffixes on their name, and sometimes a visual effect to their image. See Item Modifier for the list.
- Standardized enchantments on equipment are replaced by an equal number of random enchantments. Hard-coded enchantments are generally not affected.
- Food and booze can gain modifiers to size and quality. Their normal substat gain/loss is removed, but they may give random substats. They lose any effect normally gained by consuming them, though they can occasionally gain modifiers that grant a random positive effect.
- All spleen items are size-1. They give random substats and sometimes also grant a random positive effect.
- Potions grant a random positive effect with random duration.
- Miscellaneous items, combat items and familiar equipment are not altered in function.
- All items can gain cosmetic modifiers, which change the appearance of their icon.
- Some adjectives that are normally part of item names are stripped. For example, enchanted bean becomes "bean". This can be confusing for items like pixels or cases in which an adjective is also a noun, as with an orange.
- The randomization is not actually random, but determined by the player's current class and moon sign.
Restrictions
- End-of-combat meat drop is capped at 1,000 meat, to prevent the path from being used for meat farming. When hitting the cap, the following message appears:
- Huh. You expected more Meat. They must have spent the rest on weird items to see what they do.
- There is no meat drop cap for the Wall of meat, however.
- Standard restrictions apply while Two Random Crazy Summer is the current challenge path. These restrictions will be lifted on August 15, 2019.
Strategy
- Interface
- Unfortunately, advanced inventory sorting doesn't work in the path and does not take into account randomized enchantments. However, it's still useful for showing the altered quality and size of food and booze.
- If you don't want to see cosmetic effects, you can hide inventory icons by unchecking "Show Inventory Images" in the Options menu.
- Quests
- Quest-related effects obtained from items will most likely be unavailable due to randomization, though in some cases these effects might be found on other items.
- On the Harem route in The King of Cobb's Knob Quest, you will have to gain the Knob Goblin Perfume effect by adventuring in the Harem while wearing the outfit instead of using the potion.
- It will be more difficult to obtain Pool Skill for The Haunted Billiards Room.
- It may be impossible to complete the Azazel, Ma Belle quest, due to the items that you would ordinarily give to Sven Golly not working. (This may only be a problem in Mafia)
- You can't use stone wool to obtain Stone-Faced when trying to get through The Hidden Temple. Instead, you must either encounter the noncombat or use a genie wish.
- You can't get Crappily Disguised as a Waiter in The Copperhead Club, so you can't utilize the options in Behind the 'Stache.
- You can't obtain the stench effects to get through the Filthworm sidequest.
- In the Mysterious Island Quest, taking the Hippy route is not recommended due to the unavailability of the Filthworm quest and the fact that the Nuns quest would take 100 adventures because of the path's meat drop cap.
Rewards
- Players will receive a ring when they complete a run.