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A '''familiar''' is a creature that assists an adventurer in various ways, such as attacking enemies, helping earn more [[Meat]] or [[:Category:items|items]], regaining [[HP]] or [[MP]], or increasing your [[stat]] gains from battles.


To get a familiar, you must first have a [[Familiar-Gro™ Terrarium (Campground)|Familiar-Gro™ Terrarium]] installed at your [[The Campground|campground]]. Then "use" the [[:category:Familiar Hatchlings|hatchling]] form of the familiar to place it in your Terrarium. You may have one of each type of familiar, and you may have one familiar accompany you at a time.
When you first acquire a familiar, it is automatically assigned a [[Familiar Names#Default Familiar Names|default name]].  It is possible -- in fact, encouraged -- to rename your familiar.  Part of the fun of having familiars is giving them their own unique and whimsical names.
Once the [[:category:Familiar Hatchlings|hatchling]] is put into your [[Familiar-Gro™ Terrarium (Campground)|Terrarium]], it will stay with you forever, except the [[Reassembled Blackbird]], and during a [[Bad Moon]] ascension. You will not be able to trade, sell or otherwise get rid of the activated familiar. Furthermore you cannot use a hatchling of the same type a second time on the same account (other than in Bad Moon). Collecting as many familiars as possible is in fact a common goal. The number of collected familiars is mentioned in the [[Quest_Log#Other_Accomplishments:|other accomplishments]] section of your [[Quest Log]] and contributes to the [[Collector's Score]].
Familiars gain their own experience when you defeat a monster. Normally a familiar obtains one experience point per kill, but there are several items and effects that can increase this (see [[Familiar Weight]]). As their experience increases, they gain weight, to a maximum of 20 pounds. Familiars may also gain experience at the [[The Cake-Shaped Arena|Arena]].
The following tool is invaluable to help you maximize weight gain at the arena: 
[http://www.therye.org/familiars/ Familiar Arena Chart] by Vladjimir
The base weight (without [[Familiar Equipment]] or [[:Category:Effects|effect]]s) of a familiar is equal to the square root of its experience (weight = experience<sup>1/2</sup>) with the minimum weight possible being 1 lb and the maximum being 20 lbs. In other words, a familiar gains a pound at 4, 9, 16, 25, 36, 49, 64, 81, 100, 121, 144, 169, 196, 225, 256, 289, 324, 361, and 400 experience.
You may increase the effective weight of your familiar in several ways.  Some of the most common are using [[:Category:Familiar Equipment|familiar equipment]], equipping various tiny plastic [[:Category:Accessories|accessories]], gaining the [[:Category:Effects|effect]] of [[Empathy]], or having the [[Turtle Tamer]] [[:Category:Skills|skill]] [[Amphibian Sympathy]].  A [[Pastamancer]] (or a character with the necessary skill permanently learned) may also increase the weight of their own familiars by casting [[Leash of Linguini (skill)|Leash of Linguini]]. For a comprehensive list of everything in the game that changes the weight of your familiar, see [[Familiar Weight]].
For a list of what familiars do, including formulas and frequencies, please see [[Familiars by type]].
==See Also==
*[[Familiars by number|Familiars (Ordered By Number)]]
*[[Familiars by type|Familiars (Ordered By Type)]]
*[[Familiars by availability|Familiars (Ordered By Availability)]]
*[[Familiar abilities|Table of Familiar Abilities]]
*[[Hardcore Familiar Analysis]]
[[Category:Basics]]

Revision as of 14:02, 2 November 2010

A familiar is a creature that assists an adventurer in various ways, such as attacking enemies, helping earn more Meat or items, regaining HP or MP, or increasing your stat gains from battles.

To get a familiar, you must first have a Familiar-Gro™ Terrarium installed at your campground. Then "use" the hatchling form of the familiar to place it in your Terrarium. You may have one of each type of familiar, and you may have one familiar accompany you at a time.

When you first acquire a familiar, it is automatically assigned a default name. It is possible -- in fact, encouraged -- to rename your familiar. Part of the fun of having familiars is giving them their own unique and whimsical names.

Once the hatchling is put into your Terrarium, it will stay with you forever, except the Reassembled Blackbird, and during a Bad Moon ascension. You will not be able to trade, sell or otherwise get rid of the activated familiar. Furthermore you cannot use a hatchling of the same type a second time on the same account (other than in Bad Moon). Collecting as many familiars as possible is in fact a common goal. The number of collected familiars is mentioned in the other accomplishments section of your Quest Log and contributes to the Collector's Score.

Familiars gain their own experience when you defeat a monster. Normally a familiar obtains one experience point per kill, but there are several items and effects that can increase this (see Familiar Weight). As their experience increases, they gain weight, to a maximum of 20 pounds. Familiars may also gain experience at the Arena.

The following tool is invaluable to help you maximize weight gain at the arena: Familiar Arena Chart by Vladjimir

The base weight (without Familiar Equipment or effects) of a familiar is equal to the square root of its experience (weight = experience1/2) with the minimum weight possible being 1 lb and the maximum being 20 lbs. In other words, a familiar gains a pound at 4, 9, 16, 25, 36, 49, 64, 81, 100, 121, 144, 169, 196, 225, 256, 289, 324, 361, and 400 experience.

You may increase the effective weight of your familiar in several ways. Some of the most common are using familiar equipment, equipping various tiny plastic accessories, gaining the effect of Empathy, or having the Turtle Tamer skill Amphibian Sympathy. A Pastamancer (or a character with the necessary skill permanently learned) may also increase the weight of their own familiars by casting Leash of Linguini. For a comprehensive list of everything in the game that changes the weight of your familiar, see Familiar Weight.

For a list of what familiars do, including formulas and frequencies, please see Familiars by type.

See Also

Pages in category "Familiars"

The following 200 pages are in this category, out of 302 total.

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