Critical Spell Chance: Difference between revisions

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Revision as of 21:27, 10 August 2017

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What spell crit applies to

Spell critical hit was added to the Kingdom following the rock monster invasion of August 2009, and gave spell slingers the possibility of a critical effect with their combat spells. This mechanic is different from melee critical hit in several ways, and modifiers that affect critical hit do not appear to apply to spells, and vice versa, even on items that would be caster friendly (such as clockwork staff).

Spell crit only applies to combat spells. It does not apply to:

A critical hit with a spell roughly doubles its effectiveness. For spells that deal damage, the base damage and the bonus damage from Mysticality are doubled (but not Bonus Spell Damage) and doubles the damage cap if it has one. Healing spells will heal for double the amount on a critical heal. Entangling noodles is the only exception to this rule. A "Critical Noodle!" stuns for 1 extra round, rather than doubling the effect.


Here's a comprehensive list of everything in the game that provides an increased chance of getting a critical hit.

Normal critical hit chance is 9%. Items that add a percentage to critical hit, add to that 9% base rate. For example, an item that grants "+3% chance of Critical Hit" increases base critical hit chance to 12%. That percentage is then multiplied by any multiplier bonuses, or would be, assuming spell crit functions like melee crit. As none of the currently implemented Critical Spell Chance items provide multiplier bonuses, this remains to be seen.

Percentage Modifiers

Source Source Type Crit Hit
Chance
Duration Cost Prereq Notes
Throw Shield Combat Skill 100+100% Always 0 MP None
Violent Gaze Combat Skill 100+100% Always 0 MP 125 Mys
  • Obtained from Lens of Violence
  • Causes next spell cast in same combat to be critical
  • Can be used once per combat
  • Also staggers your opponent if you are a Sauceror.
New and Improved Effect 025+25% 20 turns Item Loss None
fishbone bracers Accessory 020+20% Always   None
  • Spell Damage +100%
  • (Heavy Rains only)
Mark of Candy Cain

Mom Sea Monkee Buff

020+20% 50 turns   None
Witch Breaded Effect 020+20% 20 turns Item Loss, 3 fullness Level 6
Grimstone Golem familiar, if in HC
Amoon-Ra Cowtep's nemes Hat 015+15% Always   50 Moxie
Byte Weapon (1H) 015+15% Always   200 Mus
Scepter of Loathing Off-Hand Item 015+15% Always   150 Mys
  • +15% Chance of Critical Hit
  • Superhuman Spooky Resistance (+5)
The Magic of LOV Effect 015+15% 40 Turns Item Loss None
Ninja, Please Effect 015+15% 15-30 Turns Item Loss None
Summon Alice's Army Cards skill, if in HC
Sauce Monocle S non-combat skill +15%
or +5%
10 turns 20 MP None
  • Gives +15% to Saucerors, +5% for other classes
Windsor Pan of the Source Weapon (1H) 011+11% Always   60 Mys
Sauceror class
Cosmic Flavor Effect 010+10% 10 turns Item Loss, 4 spleen Level 4
Pair of Stomping Boots familiar, if in HC
Inner Dog Effect 010+10% 50 turns 2 fullness VIP Lounge with a Hot Dog Stand
cursed ring finger ring Accessory 010+10% Always   200 Mys
  • Spell Damage +50%
  • +30 Damage to Spooky Spells
flaming sword Weapon (1H) 010+10% Always   60 Mus
Floaty Fatigues Outfit Outfit 010+10% Always   35 Mox, 35 Mys
  • The outfit's total bonus including all pieces is +40%
floaty rock helmet Hat 010+10% Always   35 Mox
floaty rock necklace Accessory 010+10% Always   35 Mys
floaty rock pants Pants 010+10% Always   35 Mox
giant shrimp fork Weapon (2) 010+10% Always   85 Muscle
  • Mysticality +20%
  • Maximum MP +100
heavy-duty clipboard Off-hand 010+10% Always   47 Muscle
  • Mysticality +10
  • +10% Chance of Spell Critical Hit
  • Superhuman Spooky Resistance (+5)
Liquid Luck Effect 010+10% 10 turns Item Loss, 2 Spleen Level 6
Mer-kin bunwig Hat 010+10% Always   85 Mox
meteortarboard Hat 010+10% Always 1 metal meteoroid None
Mr. Cheeng's spectacles Accessory 010+10% Always   35 Mysticality
porcelain pepper mill Off-hand 010+10% Always   40 Mysticality
  • Part of the Ceramic Suit
  • Successful hit weakens opponent.
  • Adds Physical Damage to Saucestorm
sugar chapeau Hat 010+10% 30 combats   None
Summon Sugar Sheets skill, if in HC
  • Also adds 50% Bonus Spell Damage and 3-5 MP/adventure regen. Shatters after 30 combat adventures.
Wal-Mart nametag Accessory 010+10% Always   50 Mysticality
  • Mysticality +40%
  • +4 Mysticality Stat(s) Per Fight
Wizard Squint P non-combat skill 010+10% 10 turns 10 MP None
collapsible baton Off-Hand Item 005+5% Always   85 Mys
  • Mysticality +10%
freshwater pearl necklace Accessory 005+5% Always   25 Mys  
ghost shawl Back Item 005+5% Always   200 Mys
  • Spell Damage +50
rusty staff Weapon (2H) 005+5% Always   85 Mys
Shrub's Premium Baked Beans Off-hand 005+5% Always   None
silver paté knife Weapon (1H) 005+5% Always   55 Mys
Accordion Thief class, if in HC
snapdragon pistil Off-Hand Item 005+5% Always   20 Mys
A Looking Glass VIP Furnishing, if in HC
  • All Spells Cast are Hot


Dressing Up
Maximizing

Mus · Mys · Mox · HP · MP · WDmg · SDmg · Init
DA · DR · Res · FightStats · ML · Items · Meat · HP Regen · MP Regen
Adv · PvP · Fam Wt · Crit · Diving

Modifiers

Mus · Mys · Mox · HP · MP · WDmg · SDmg · Init
DA · DR · Res · FightStats · XPBoost · ML · Items · Meat · HP Regen · MP Regen
Adv · PvP · Fam Wt · Crit · Diving


PrismDmg · RDmg · SCrit · Fumb · Stun · Passive Dmg
MP Cost · Spell Elts · Combat% · Hobo · Smith · Poison · Bleed
Stat Limit

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