HP Regeneration

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Revision as of 14:49, 7 April 2015 by imported>Foggy (Separating this out from HP Restorers)
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What items are missing? Items below should now link to this page.

Below is a list of all of things that passively regenerate HP in the game. Passive regeneration occurs after every adventure spent, regardless of whether the adventure was combat, non-combat, or spent crafting. See also MP Regeneration and HP Restorers.

Source Source Type HP Gain When Usable Duration Cost Prereq Notes
Broken Heart Effect Varies Each Turn 5 turns Item Loss None
Hodgman's cane Off-Hand Item Varies Combat Always   200 Mys
  • Converts Hobo Power to HP and MP Regeneration at a ratio of 1 point of power to 0.25 to 0.33 points of restoration
Hodgman's imaginary hamster Off-Hand Item Varies Combat Always   200 Mys
  • Converts Hobo Power to HP and MP Regeneration at a ratio of 1 point of power to 0.25 to 0.33 points of restoration
Well-preserved Item 150-200 Each Turn 10 turns Item Loss 200 Mys
card sleeve Off-Hand Item 30-60 Each Turn Always    
nurse's hat Hat 30-60 Each Turn Always   85 Mox
spongy shield Off-Hand Item (Shield) 20-50 Each Turn Always   95 Mus
shark jumper Shirt 20-40 Each Turn Always   85 Mus
slime-covered greaves Pants 20-40 Each Turn Always   200 Mox
card sleeve Off-Hand Item 15-30 Each Turn Always    
Garter of the Turtle Poacher Accessory 20-25 Each Turn Always   45 Mus
  • Muscle +11
  • Increases the Effectiveness of Turtle Pheromones
  • Bonus for Turtle Tamers only
  • You may not equip more than one
Uncle Hobo's highest bough Weapon (1H) 15-30 Each Turn Always   200 Mus
vinyl boots Accessory 15-30 Each Turn Always   85 Mox
hardened slime belt Accessory 10-30 Each Turn Always   200 Mys
shapeless wide-brimmed hat Hat 15-20 Each Turn Always   200 Mox
sinister demon mask Hat 15-20 Each Turn Always   35 Mox
  • +25 Spooky Damage
  • +25% Food Drops From Monsters
card sleeve Off-Hand Item 10-20 Each Turn Always    
Extra Terrestrial Adventure 10-20 Each Turn 20 turns 12 Adventures None
fudgecycle Accessory 10-20 Each Turn Always   85 Mys
heart of the volcano Accessory 10-20 Each Turn Always   50 Mys
  • Regenerate 2-5 MP per Adventure
letterman's jacket Shirt 10-20 Each Turn Always   200 Mus
Mer-kin breastplate Shirt 10-20 Each Turn Always   85 Mus, Torso Awaregness
Mer-kin roundshield Off-Hand Item (Shield) 10-20 Each Turn Always   85 Mus
Stimulated Body Item 10-20 Each Turn 10 turns Item Loss None
slime-covered lantern Off-Hand Item 10-15 Each Turn Always   200 Mys
square sponge pants Pants 10-15 Each Turn Always   85 Mox
vampire pearl necklace Accessory 6-18 Each Turn Always   35 Mys
  • May not equip more than one
Operation Patriot Shield Off-Hand Item (Shield) 10-12 Each Turn Always   None
pilgrim shield Off-Hand Item (Shield) 10-12 Each Turn Always   None
plexiglass pith helmet Hat 10-12 Each Turn Always   75 Mox
Fit To Be Tide Summoning Chamber 5-16 Each Turn 30 turns Item Loss Level 11
snailmail hauberk Shirt 6-14 Each Turn Always   67 Mus, Torso Awaregness
Turtle Tamer class, if in HC
Staff of the Scummy Sink Weapon (1H) 8-10 Each Turn Always   125 Mys
Bloodstain-Resistant Effect 8-10 Each Turn 20 turns   None
Gaze of the Volcano God Effect (Intrinsic) 8-10 Each Turn Always   None
turtlemail hauberk Shirt 6-12 Each Turn Always   25 Mus
gauze shorts Pants 6-10 Each Turn Always   70 Mox
hippy medical kit Accessory 6-10 Each Turn Always   72 Mys
card sleeve Off-Hand Item 5-10 Each Turn Always    
Cringle's Curative Carol AT Buff 5-10 Each Turn 5-20 turns   None
Extra-Thick Blood Item 5-10 Each Turn 100 turns Item Loss None
frozen seal spine Weapon (1H) 5-10 Each Turn Always   55 Mus
red book Off-Hand Item 5-10 Each Turn Always 60 Mys
Red Fox glove Accessory 5-10 Each Turn Always 50 Mys
Sausage Festive Food 5-10 Each Turn 20 turns Item Loss; 1 Full None
sealhide leggings Pants 5-10 Each Turn Always   65 Mox
super-sweet boom box Weapon (1H) 5-10 Each Turn Always   75 Mox
  • All Attributes +20%
  • Regenerate 5-10 MP
  • Allows you to keep 4 songs in your head instead of 3
Bling of the New Wave Accessory 5-9 Each Turn Always   45 Mox
mysterious silver lapel pin Accessory 5-9 Each Turn Always    
  • +5% Meat from Monsters
  • You may not equip more than one
streetfighting champion's belt Accessory 6-8 Each Turn Always   35 Mus
padded tortoise Off-Hand Item (Shield) 4-8 Each Turn Always   35 Mys
paperclip cape Back Item 5-7 Each Turn Always   75 Mys
Misty Cloak Back Item 4-8 Each Turn Always   75 Mus
vampire pearl ring Accessory 2-10 Each Turn Always   35 Mys
  • Regenerate 2-10 MP per adventure
  • May not equip more than one
Heart of Orange Item 5-6 Each Turn 10 turns Item Loss  
hilarious comedy prop Weapon (1H) 4-6 Each Turn Always    
Tuesday's ruby Off-Hand Item 3-7 Each Turn Always   45 Mys
Whatsian Ionic Pliers Off-Hand Item 3-5 Each Turn Always   None
wumpus-hair loincloth Pants 2-8 Each Turn Always   35 Mox
Corruption of Wretched Wally Item 3-5 Each Turn 10 turns Item Loss  
helm of the white knight Hat 2-5 Each Turn Always   15 Mox
Less Vincible Item 2-5 Each Turn 5 turns 1 Adventure None
Misty Cape Back Item 2-4 Each Turn Always   75 Mox
filigreed hamethyst ring Accessory 2-4 Each Turn Always   40 Mys
hamethyst ring Accessory 2-4 Each Turn Always   10 Mys
Papier-masque Accessory 2-4 Each Turn Always   20 Mys
Grass Guise Outfit 2-3 Each Turn Always   25 Mus
25 Mox
 
tiny plastic Bugbear Captain Accessory 2-4 Each Turn Always   None
cane-mail pants Pants 1-4 Each Turn Always   None
Voluminous Radio Pants Pants 0-5 Each Turn Always   60 Mys
KoL Con Cinco Piñata Bat Weapon (2H) 1-3 Each Turn Always   None
Fortitude of the Muskox SC passive skill 1-2 Each Turn Always   None
porquoise ring Accessory 1-2 Each Turn Always   10 Mys
pulled porquoise ring Accessory 1-2 Each Turn Always   40 Mys
tiny plastic chunk of depleted Grimacite Accessory 1-2 Each Turn Always   None
tiny plastic Clancy the Minstrel Accessory 1-2 Each Turn Always   None


HP Recoverers

Note: An effect or item that lists "Recovers HP" as an enchantment is passive, but requires a win in combat to trigger.

Source Source Type HP Gain When Usable Duration Cost Prereq Notes
Antarctic Memories Item 40 Each Turn 20 turns
  • Item Loss
  • 1 Spleen
None
Black Tongue Item 20 Each Turn 20 turns Item Loss None
Blessing of Squirtlcthulli The Hidden City 8-10 Each Turn 20 turns Item Loss Level 11 Recovers 8-10 MP per adventure
Chock Full o' Nanites Food/Booze 10 Each Turn 20 turns Item Loss; 1-3 Full or 3 Drunk None/Level 1-4
CSA fire-starting kit Item 3-5 Non-combat After Combat Adv Item Loss None
  • Recovers 3-5 MP per adventure
  • Must choose "use the lighter" when prompted
  • Lasts until rollover
El Vibrato Relics Outfit 16-20 per REPAIR charge Each Turn Always   200 Mus
200 Mox
Festive Radiation Food/Booze 10 Each Turn 10 turns Item Loss; 3 Drunk or 1 Full None
little parachute guy Item 10-20 Combat 1 turn Item Loss (sometimes)  
  • Activates at end of combat
  • Recovers 10-20 MP
  • Item may be regained at end of combat
Purple Tongue Item 20 Each Turn 20 turns Item Loss None
The Real Deal Booze 20 Each Turn 10 turns Item Loss, 2 Drunk None
Tiny Bubbles in the Cupcake Item 20 Each Turn 20 turns Item Loss None


Dressing Up
Maximizing

Mus · Mys · Mox · HP · MP · WDmg · SDmg · Init
DA · DR · Res · FightStats · ML · Items · Meat · HP Regen · MP Regen
Adv · PvP · Fam Wt · Crit · Diving

Modifiers

Mus · Mys · Mox · HP · MP · WDmg · SDmg · Init
DA · DR · Res · FightStats · XPBoost · ML · Items · Meat · HP Regen · MP Regen
Adv · PvP · Fam Wt · Crit · Diving


PrismDmg · RDmg · SCrit · Fumb · Stun · Passive Dmg
MP Cost · Spell Elts · Combat% · Hobo · Smith · Poison · Bleed
Stat Limit


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