Category:Familiars

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Revision as of 13:43, 25 July 2005 by imported>Katre

A familiar is a creature that assists an adventurer in various ways, such as attacking enemies, helping earn more Meat or items, regaining HP or MP, or increasing your stat gains from battles.

To get a familiar, you must first install a Familiar-Groâ„¢ Terrarium at your campsite. Then "use" the hatchling form of the familiar to place it in your Terrarium. You may have one of each type of familiar, and you may have one familiar accompany you at a time.

Familiars gain their own experience when you defeat a monster. Regardless of the level of the opponent, one kill is one experience point. As their experience increases, they gain weight, to a maximum of 20 pounds. Familiars may also gain experience at the Arena.

The base weight (without familiar equipment or effects) of a familiar is equal to the square root of the number of kills (weight = kills1/2) with the minimum weight possible being 1 lb and the maximum being 20 lbs. You may increase the effective weight of your familiar in several ways: using some types of familiar equipment, equipping various tiny plastic accessories, gaining the effect of Empathy, or having the Turtle Tamer skill Amphibian Sympathy. A Pastamancer may also increase the weight of their own familiars by casting Leash of Linguini.

(If you were redirected to this page or you don't see the familiars listed below, click on the small "category" tab to make them visible.)

Pages in category "Familiars"

The following 200 pages are in this category, out of 302 total.

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