Kingdom of Exploathing/Strategy: Difference between revisions

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m Level 12: Provided some pasta examples
imported>Volc
sneakisol's relevance
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*[[genie bottle]] - Several zones are unavailable, so wishing to fight specific monsters make it possible to obtain items not otherwise obtainable during a hardcore ascension. Some examples include the [[amulet of extreme plot significance]], [[mohawk wig]], [[lion oil]] and [[bird rib]].
*[[genie bottle]] - Several zones are unavailable, so wishing to fight specific monsters make it possible to obtain items not otherwise obtainable during a hardcore ascension. Some examples include the [[amulet of extreme plot significance]], [[mohawk wig]], [[lion oil]] and [[bird rib]].
*[[Distant Woods Getaway Brochure]] - Conveniently, [[Your Campsite Away From Your Campsite]] is floating on its own island, and thus remains accessible despite the lack of [[The Distant Woods]].
*[[Distant Woods Getaway Brochure]] - Conveniently, [[Your Campsite Away From Your Campsite]] is floating on its own island, and thus remains accessible despite the lack of [[The Distant Woods]].
*[[Eight Days a Week Pill Keeper]] - Taking [[Take your Pills|sneakisol]] can force the [[Rationing out Destruction]] non-combat to occur outside its set schedule.


==Quest Progression==
==Quest Progression==
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*Although you can adventure in [[The Exploaded Battlefield]] immediately, it is best delayed until you have the 70 mysticality & moxie to equip either [[Frat Warrior Fatigues|War]] [[War Hippy Fatigues|Outfit]].
*Although you can adventure in [[The Exploaded Battlefield]] immediately, it is best delayed until you have the 70 mysticality & moxie to equip either [[Frat Warrior Fatigues|War]] [[War Hippy Fatigues|Outfit]].
*There are no sidequests to worry about. Your main goal is to obtain your preferred war outfit as soon as possible ([[Disintegrate]] is effective for this), then stockpile high level food or booze (depending on the side you choose to fight for), for the [[Rationing out Destruction]] noncombat can speed up the war in this path.
*There are no sidequests to worry about. Your main goal is to obtain your preferred war outfit as soon as possible ([[Disintegrate]] is effective for this), then stockpile high level food or booze (depending on the side you choose to fight for), for the [[Rationing out Destruction]] noncombat can speed up the war in this path.
**This noncombat occurs on a schedule, but can be forced by taking [[Take your Pills|sneakisol]] from the [[Eight Days a Week Pill Keeper]].
*Wielding a [[haunted paddle-ball]] while fighting as a Frat Warrior will eliminate an extra hippy in each combat. Wielding a [[Jacob's rung]] while fighting as a War Hippy will remove an extra frat boy in each combat.
*Wielding a [[haunted paddle-ball]] while fighting as a Frat Warrior will eliminate an extra hippy in each combat. Wielding a [[Jacob's rung]] while fighting as a War Hippy will remove an extra frat boy in each combat.
*Fighting as a Frat Warrior is slightly preferred, since dishes that eliminate 15-20 combatants at a time are easy to cook with [[Pastamastery#Basic_Pasta|Pastamastery]]. Some examples include [[crudles]], [[agnolotti arboli]] and [[spaghetti with ghost balls]]. Similarly effective booze is more difficult to find or mix in comparison.
*Fighting as a Frat Warrior is slightly preferred, since dishes that eliminate 15-20 combatants at a time are easy to cook with [[Pastamastery#Basic_Pasta|Pastamastery]]. Some examples include [[crudles]], [[agnolotti arboli]] and [[spaghetti with ghost balls]]. Similarly effective booze is more difficult to find or mix in comparison.

Revision as of 17:03, 18 October 2019

This guide will provide some additional information to aid with a Kingdom of Exploathing ascension.

Astral Consumables & Equipment

Astral consumables work as normal, but take into account the missing locations that may limit sources of possible turngen. Pick what suits your purposes best.

Astral equipment is trickier in comparison, for using any of the low-pressure oxygen tank, signal jammer or space shield will leave you strapped for slots. Accessory slots are difficult to spare in particular.

No access to Monster Aggravation Devices will mean having 10-11 less ML to work with, which makes the astral belt a reasonable possibility. Otherwise, the astral pet sweater is safest in order to utilize a slot that is unlikely to be occupied.

Moon Sign

This path is unique in that none of the zones associated with moon signs are available, so the only part that matters would be the passive benefits.

Given that The Hermitage is not available, ten-leaf clovers will be harder to come across. This makes The Marmot's daily clover an excellent choice to remedy this. The Opossum and The Blender come in a distant second due to their extra daily adventures.

Mr. Store Items

Most of the usual applications for various items from the Mr. Store exist. However, some are more important due to these some items are more important than others under these restrictions, while others have their effectiveness reduced (or are not usable at all). Key divergences will be listed here.

Quest Progression

In this challenge path, all council quests are unlocked from the start, as are most locations. This shortens some areas, but removes some features to speed up others. One quest is also changed significantly.

Level 2

Level 4

Level 5

Level 7

Level 10

Level 11

Level 12

Level 13

Miscellaneous

Ascension Strategy
Rankings: HC Skills - HC Familiars - HC IotMs
General: Class selection - Familiar usage - Lucky adventures
Paths: BHY - Fist - AoB - BI - ZS - AoJ - BIG! - KOLHS - CA2 - AoSP - SS - HR - Picky - Ed - Random - AoWoL - Source - NA - GN - LtA - L.A.R. - PF - G-Lover - DD
Additional Paths: DG - 2CRS - KoE - PotP - LKS - GG - Y,Robot - QT - WF - GY - JM - FotD
IotMs: Tomes - Faxing - Copying - YR - Garden - Correspondent - Workshed - Tea party - Florist