Nuclear Autumn
From A KoL Wiki

Nuclear Autumn is the Autumn 2016 special challenge path, introduced on August 15, 2016. This path adds variant rules and restrictions to an ascension run. Its description in The Bureau of Reincarnation reads "The rest of the planet was very recently destroyed by nuclear war, and the Kingdom is experiencing the very early stages of the apocalypse.."
Introduction at War Apparently Changed.
Restrictions
- Stomach and Spleen are limited to 3 each, and Liver is limited to 2 (you become overdrunk at 3.)
- You may only consume size 1 foods, booze and spleen items. Trying to consume any larger items results in this message:
- Your mutated throat is too narrow to swallow that much. Try something smaller.
- Your Fallout Shelter replaces The Campground
- The Meatsmith, The Armory and Leggery, The General Store, Doc Galaktik's Medicine Show, The Hermitage, The Bugbear Bakery, and the three Guild Halls are all unavailable.
- Standard restrictions apply while Nuclear Autumn is the current challenge path. These restrictions will be lifted on November 15, 2016.
Skills
Permanent skills are not available. You start the path with two skills, dependent on your class
- Seal Clubbers start with Extra-Thick Skin and Comically Oversized Fist.
- Turtle Tamers start with Overactive Pheromones and Dislocatable Jaw.
- Pastamancers start with Aluminum Nerves and Noodly Arms.
- Saucerors start with Self-Lubricating Feet and Hollow Canines.
- Disco Bandits start with Two Right Feet and Finger Knives.
- Accordion Thieves start with Double-Eidetic Memory and Ultrasonic Ululations.
Additional skills may be acquired by mutating rads that drop from combat.
References
- The name of this path is a play on nuclear winter.
- The intro adventure, path reward, and new campground are all references to the videogame series Fallout.