User:VinnyB/MMM
From A KoL Wiki
List of things that mafia's Maximizer won't know to suggest:
- Other familiars (Lefty, Righty, fairy, lep, woim, parrot, Tot), AoJ companion, Ed servant, etc
- Equipment that isn't implemented in mafia:
- Iunion Crown: specific zones can yield +1 [elem] res, +3 [elem] dmg, +5% init, +3 [attr], +1% items (twice if you spend 4 fights)
- unbreakable umbrella: set to +25% ML mode
- Equipment that doesn't currently exist and isn't trivially creatable:
- LOV Tunnel equipment (all +25% [attr] exp): mus shirt (+25 ML), mys back, mox acc (+50% meat, +3 res all)
- Bastille Battalion acc.s (all +50% [attr] and +4 [attr] subs): mus (+8 fam wt, +50% wdmg), mys (+8 adv, +50% sdmg
- pantogram pants (- or + 5% CF; +20 wdmg or +20% sdmg)
- Witchess equipment (all +50% [attr] and +5 [attr] subs): King's mus club1 only (+50% wdmg, +10% crit), Witch's mys acc (+100% sdmg), Queen's mox hat (-5% CF, +5 adv)
- Snojo 11th-fight equipment (+25% [attr]): mus acc (+25 ML), mox hat (+25% items)
- uncollected your cowboy boots (+20% items or +2 res all or +30% init or +5 adv; +20 ML or +50% [attr])
- uncollected gold detective badge (+20% items, +30% meat)
- miracle whip (2H: +50% items, +100% meat, +50% init) if you don't currently have 10k meat
- (If it gets confused about clan access) Fireworks shop equipment: hats (+/- CF, +ML), rocket boots (+init)
- Potential Fallbot equipment
- (Aftercore) All manner of untradable equipment, including ascension rewards, boss drops, etc
- Equipment whose equip requirements you haven't met yet
- Equipment with configurable (but not trivially so) enchantments:
- KGB: (- or + 5% CF or +25 ML or +5 adv or +5 pvp fites); (+25% init or +5 [elem] res); (+25% wdmg or +50% dmg or +5 pris dmg)
- Latte: many different possible enchantments found in specific zones
- Fourth of May Cosplay Saber daily upgrade: +20 ML or +10 fam wt or +3 res all
- your cowboy boots: switching spurs (+20% items / +2 res all / +30% init / +5 adv) or skin (+20 ML / +50% [attr])
- Crown of Thrones / Buddy Bjorn: buffs from familiars you don't yet own
- Folder Holder: many different possible enchantments based on inserted folders
- card sleeve: buffs with inserted cards you don't yet own (I think)
- Passive skills, e.g. avatar or purchasable from Fragnk (+10% items, +10% meat)
- Effects from currently-nonexistent sources:
- Witchess: Knight's food (+100% meat), Bishop's booze (+50% items), Pawn's spleensie (+50% init)
- bottle of goofballs (+20% attr), if you haven't talked with the Suspicious-Looking Guy
- The Mad Tea Party buff with currently-uncreated hats: +10 cold dmg, +10 spooky dmg, +10 hot dmg, +30% sdmg, +40% meat
- Anything only accessible via Wish / diabolic pizza
- Potential Fallbot potential
- Effects from sources you can't currently use:
- Effects requiring consumption of something your organs can't currently hold
- Asdon Martin buffs, if you don't have enough fuel: - or + 10% CF or + or - 25 ML or +50% init or (+50% items/booze & +50% meat)
- Buffs from sources that you can't currently use (examples?)
- Effects with variable enchantments:
- Bird calendar buff, if it hasn't been updated: +attr%, +[elem] res, (+items or +meat or +ML or -CF or +init or +stats), (possibly +100% & +20 wdmg)
- (esp. in 2CRS path) Become Superficially(-)/Intensely(+) Interested, mutually toggleable: -/+ 5% CF
- Stillsuit buff
- Vintner wine buff
- Effects with a random component:
- Incredible Self-Esteem, with no active New-You effects: (toggleable +/- 5% CF) or (+50% items & +100% meat) or (+5 fam wt) or (+100% sdmg) or (+30 ML) or (+50% init & +4 stats) or (+50% all attr)
- KGB random buffs: (+100% [attr]) OR (+30 [attr]) OR (+50% items) OR (+100% meat) OR (+50% init) OR (+5 stats)
- Other effects (which can get filtered out of the list, despite having "show all effects" enabled in Preferences):
- Cloudbuff
- LOV Tunnel buffs: +50% items or +10 fam wt or +10 stats
- ? cyclic DSH buffs
- ? cyclic Trainshed buffs
- ? vampyric cloake: 1 turn of: +50% items or +2 res all or (+50% mus & +50% meat)
- ? veiny/glowing/cool spore pods: 1 turn of +200% [attr]
- Not-technically-effects:
- Voting initiatives
- Florist friar
- Mummer's costume
- Mid-combat modifiers: Lil' Doctor™ bag's Otoscope (+200% items), (AoJ path) Staff of the All-Steak jiggle: (+300% items), (HR path) Make it Rain (+300% meat), (Ed path) talisman of Renenutet (+300% items) and Curse of Fortune (+200% meat)
For a list of all equipment that match [criterion] (modular stuff aside), try something like:
ash foreach i in $items[]{if(i.numeric_modifier("maximum hp") < 0){print(i+": "+i.numeric_modifier("maximum hp"));}}
Or, for effects, e.g.:
ash foreach i in $effects[]{if(i.numeric_modifier("item drop") > 0){print(i+": "+i.numeric_modifier("item drop"));}}