Hardcore Checklist: Difference between revisions
imported>Timrem begin updating list |
imported>Discordance No edit summary |
||
(48 intermediate revisions by 11 users not shown) | |||
Line 1: | Line 1: | ||
{{rewrite|This page gives advice based on outdated/obsolete information. This page is currently being revamped to fall in line with current quests and mechanics.}} | |||
The following is a bare-bones roadmap for [[hardcore]] players of what ''absolutely'' needs to be accomplished to [[Ascension|ascend]] during a [[Ascension#Paths|no-path]] run; ''i.e.,'' all of [[The Council of Loathing]]'s quests, and the sub-quests that need to be completed to make them possible. It will also cover some of the basic time-savers that should be a part of nearly every path, especially for 0- or low-permed-skill players. | |||
__TOC__ | __TOC__ | ||
==Notes== | |||
* As this checklist assumes you've played through the main quest already once in order to unlock Hardcore, spoilers abound. You were warned. | |||
* The notes sections in the table will often have helpful item to clear quests, but for the more complex quests, some of it has been left to the appropriate quest page. Check those for more details and strategy. | |||
* While the article has been laid out in Level order to organize what you need for each quest, it does NOT guarantee the most efficient route, which is dependent on a number of variables - what drops, what skills you have, your class, your stats, your adventures remaining, etcetera. Generally, items that can be safely taken ahead of order are in blue, but you can also use the Safe Moxie column to determine where you are okay to adventure. A fully sortable table with Moxie and Initiative is available at [[Safe Adventuring]]. (On the flip side of the coin, you may frequently want to skip the blue columns to push the Council quests forward to get better gear, consumables, and rewards.) | |||
* For simplicity's and efficiency's sake, the checklist will assume you're taking a [[Degrassi Knoll#Friendly|Knoll sign]]. | |||
* Items where the optimal play may be dependent on other factors have been listed in italics to indicate you have choices. | |||
* Because of the huge variety of items available to a [[Ascension#Normal Difficulty|softcore]] player, optimal softcore items and routing may be significantly different from below. | |||
==Legend== | ==Legend== | ||
{| border=1px cellpadding=3 cellspacing=0 | {| border=1px cellpadding=3 cellspacing=0 | ||
|- | |- | ||
| White cells indicate mandatory items required to complete an ascension. | | White cells indicate mandatory items required to complete an ascension. | ||
|- | |||
| ''Items in italics indicate items that players can choose among in order to complete an ascension.'' | |||
|- bgcolor=#CCCCFF | |||
| Purple cells indicate items that will be necessary later in the ascension, but may be more efficient to collect earlier. | |||
|- bgcolor=#CCFFCC | |- bgcolor=#CCFFCC | ||
| Green cells indicate items to | | Green cells indicate useful items that may result in a net savings in turns. | ||
|} | |||
==Checklist== | |||
===Level 1: [[Toot Oriole Quest]]=== | |||
As simple as it gets: obtain the [[letter from King Ralph XI]] from [[The Toot Oriole]] and pop it open. Ah, but now you need to get to Level 2. If you're not going to eat something (like an [[astral hot dog]]), you have a couple of options, but given that you'll need Meat and will almost certainly have {{plural|rat whisker}} later, your best bet may be starting at the [[The Dirt-Walled Hovel of the Pretentious Artist]]. | |||
====[[Pretentious Artist Quest]]==== | |||
{| border=1px cellpadding=3 cellspacing=0 | |||
! Location || [[Safe Adventuring|Safe Moxie]] || Item || Purpose || Notes | |||
|- bgcolor=#CCFFCC | |||
| [[The Sleazy Back Alley]] || 11 Moxie || [[pail of pretentious paint]] || rowspan=3 | [[Pretentious Artist Quest]] || rowspan=3 | Finishing this quest will allow you to turn in {{plural|rat whisker}} for 50 Meat apiece, and given that hardcore runs are usually Meat-starved early on, this is likely an efficient trade of adventures for meat for you. If you need booze early, it may be worthwhile to start at [[The Sleazy Back Alley]], where there are frequent [[Mad Train wine]] drops. Keep in mind that you will need to go to the [[Outskirts of Cobb's Knob]] for the Level 5 quest, so it may be worth wrapping up this quest later if you level to 2 quickly. | |||
|- bgcolor=#CCFFCC | |||
| [[Outskirts of Cobb's Knob]] || 12 Moxie || [[pretentious paintbrush]] | |||
|- bgcolor=#CCFFCC | |||
| [[The Haunted Pantry]] || 14 Moxie || [[pretentious palette]] | |||
|- bgcolor=#CCCCFF | |- bgcolor=#CCCCFF | ||
| | | [[The Sleazy Back Alley]] || 11 Moxie || ''[[bum cheek]]'' || [[Boss Bat Quest]] || If you're adventuring here, also keep an eye out for the [[bum cheek]], which is one way you can get the {{Element|Stench|Resistance}} you'll need for the Level 4 quest. | ||
| | |||
| | |||
|} | |} | ||
== | ===Level 2: [[Spooky Forest Quest]]=== | ||
Another easy-peasy jaunt, so it may be worthwhile to stick around (especially if you're still below level 3) to unlock [[The Hidden Temple]], which will be necessary at Level 11. Everything you need to do here can be positively influenced by '''[[Combat Frequency | -combat]]'''. | |||
{| border=1px cellpadding=3 cellspacing=0 | {| border=1px cellpadding=3 cellspacing=0 | ||
! Location || [[Safe Adventuring|Safe Moxie]] || Item || Purpose || Notes | ! Location || [[Safe Adventuring|Safe Moxie]] || Item || Purpose || Notes | ||
|- | |- | ||
|rowspan=3 | [[The | | rowspan=4 | [[The Spooky Forest]] || rowspan=4 | 15 Moxie | ||
| 1 [[ | | [[mosquito larva]] || [[Spooky Forest Quest]] || The first time you get [[Arboreal Respite]], choose ''Explore the stream'' → ''March to the marsh''. | ||
|- bgcolor=#CCCCFF | |||
| ''[[Spooky Temple map]]'' || rowspan=3 | [[Quest for the Holy MacGuffin]] || rowspan=3 | Getting these three will unlock [[The Hidden Temple]] and is very likely a quicker route than helping [["Dakota" Fanning]]. You'll need to get [[Arboreal Respite]] to come up another four times. Each time it does: | |||
* First, choose ''Explore the stream'' → ''Squeeze into the cave" to receive the [[tree-holed coin]] and 300 Meat. | |||
* Second, choose ''Brave the dark thicket'' → ''Follow the coin'' → ''Insert coin to continue'' to trade in your [[tree-holed coin]] for the [[Spooky Temple map]]. | |||
* Third, choose ''Brave the dark thicket'' → ''Investigate the foliage'' to get the [[Spooky-Gro fertilizer]]. | |||
* Finally, make sure you have 100 Meat on hand before trying to get [[Arboreal Respite]] a fourth time; when you do, choose ''Follow the old road'' → ''Talk to the hunter'', who will let you purchase the [[spooky sapling]]. | |||
* Once those steps are complete, use the [[Spooky Temple map]] to unlock access to [[The Hidden Temple]]. | |||
|- bgcolor=#CCCCFF | |||
| ''[[Spooky-Gro fertilizer]]'' | |||
|- bgcolor=#CCCCFF | |||
| ''[[spooky sapling]]'' | |||
|} | |||
===Level 3: [[Typical Tavern Quest]]=== | |||
* ''PREREQUISITE'': Must have completed the [[Spooky Forest Quest]]. | |||
Your main goal here is to turn off [[Of Course!|the rat faucet]] in the [[Tavern Cellar]] of [[The Typical Tavern]], but there are a couple of efficiencies you may be able to take care of along the way. | |||
{| border=1px cellpadding=3 cellspacing=0 | |||
! Location || [[Safe Adventuring|Safe Moxie]] || Item || Purpose || Notes | |||
|- bgcolor=#CCFFCC | |||
| rowspan = 3 | [[Tavern Cellar]] | |||
| 20 Moxie || {{plural|rat whisker}} || Meat Farming || You'll pick these up along the way; they can be turned in after the [[Pretentious Artist Quest]]. The most efficient route through the Cellar is heading straight down to the bottom row, and then straight left. (Straight left to the left row, then down works too.) If you do that, [[Of Course!|the rat faucet]] will be found in one of the four bottom-left squares. | |||
|- bgcolor=#CCFFCC | |||
| N/A || [[Baron von Ratsworth's monocle]] || '''+itemdrop''' || After you find [[Of Course!|the rat faucet]], you can find [[If it's Tiny, is it Still a Mansion?|A Tiny Mansion]] by exploring the far side of the Cellar (left side or bottom side) you hadn't yet uncovered. [[Baron von Ratsworth]] scales with your stats and your ascensions, but for an extra 1-5 adventures, may be a worthwhile kill. (Note that you can use a [[Monster Aggravation Devices|monster aggravation device]] to influence his drop, as well - see [[detuned radio]], below.) | |||
|- bgcolor=#CCFFCC | |||
| 50 Moxie || {{plural|tangle of rat tails}} || [[Quest for the Holy MacGuffin]] || If you find yourself with both sources of '''+ML''' and the stats to keep yourself alive, using it when exploring the Cellar increases the chances you will fight a [[drunken rat king]] instead of the base {{plural|drunken rat}}. The [[tangle of rat tails]] will be useful to save turns in [[The Ancient Buried Pyramid]]. | |||
|- bgcolor=#CCFFCC | |||
| [[A Barroom Brawl]] || 20 Moxie || 2 {{plural|beer lens}} || [[The Campground|Campground Equipment]] || While you're here, getting into the Brawl will likely net you some booze, but what you're really looking for is a pair of {{plural|beer lens}}, which drop off of {{plural|unemployed knob goblin}}. They combine together to make [[beer goggles]], and eventually, a [[bartender-in-the-box]]. | |||
|} | |||
====Day One: Hermitage==== | |||
As you reach the end of your first day, if you have Meat to burn, now may be a good time to unlock [[The Hermitage]] so you don't miss out on a day's worth of '''[[ten-leaf clover|clovers]]'''. As '''[[ten-leaf clover|clovers]]''' can save you a lot of turns at the start of Level 4, this is also a good time to grab them in advance. | |||
{| border=1px cellpadding=3 cellspacing=0 | |||
! Location || [[Safe Adventuring|Safe Moxie]] || Item || Purpose || Notes | |||
|- bgcolor=#CCFFCC | |||
| rowspan=2 | [[The General Store]] || rowspan=2 | N/A | |||
| 1 [[hermit permit]] || rowspan=2 | Clover Farming || '''100 Meat.''' The [[hermit permit]] allows trade at [[The Hermitage]]. | |||
|- bgcolor=#CCFFCC | |||
| {{plural|chewing gum on a string}} || '''50 Meat each.''' [[Chewing gum on a string]] has a chance of producing a [[worthless trinket]], [[worthless gewgaw]] or [[worthless knick-knack]], which can be traded at [[The Hermitage]] for an item. (See the chewing gum page for details on "forcing" the worthless items.) Among other things, these trades are a guaranteed source of '''[[ten-leaf clover|clovers]]''', which can be used to save [[Clover strategy|significant amounts of adventures]]. The stock of '''clovers''' replenishes each day, and is influenced by your number of ascensions. | |||
|} | |||
===Level 4: [[Boss Bat Quest]]=== | |||
Things really start to open up around Level 4. In addition to dealing with the [[Boss Bat]], around this time is when you can start to advance the [[Spookyraven Manor Quest]] and work on unlocking [[Desert Beach]] and your [[The Campground|Campground Equipment]] to save turns. You'll also likely be able to start doing your necessary [[The Daily Dungeon|Daily Dungeon]] runs safely. | |||
As mentioned in the previous section, if efficiency is your goal, this is a good time for '''[[ten-leaf clover|clovers]]'''. You'll probably want 2-5 of them by this point, if possible, depending on your class and skills. | |||
====[[The Bat Hole]]==== | |||
You have three basic goals in [[The Bat Hole]]: | |||
* Gain access to [[Guano Junction]] in [[The Bat Hole]], which requires you to have at least 1 {{element|Stench|Resistance}} to enter. | |||
* Gain access to the [[Batrat and Ratbat Burrow]], the [[Beanbat Chamber]], and [[The Boss Bat's Lair]], either by using {{plural|sonar-in-a-biscuit}} or defeating [[screambat|screambats]]. | |||
* Kill the [[Boss Bat]]. | |||
** Note: A great spot for meat farming, especially with '''+meat''', is at the [[beefy bodyguard bat|beefy bodyguard bats]] prior to the [[Boss Bat]] in [[The Boss Bat's Lair]]. | |||
{| border=1px cellpadding=3 cellspacing=0 | |||
! Location || [[Safe Adventuring|Safe Moxie]] || Item || Purpose || Notes | |||
|- | |- | ||
| | | [[The Bat Hole Entrance]] || 24 Moxie || [[Pine-Fresh air freshener]] || [[Boss Bat Quest]] || You'll need at least 1 {{element|Stench|Resistance}} to move forward to [[Guano Junction]], so if you don't have it by now, the [[Pine-Fresh air freshener]] drops off of [[pine bat|pine bats]] here and will do the trick. | ||
|- | |||
| [[Guano Junction]] || 28 Moxie || bgcolor=#CCFFCC | up to 3 {{plural|sonar-in-a-biscuit}} || bgcolor=#CCFFCC | [[Boss Bat Quest]] || bgcolor=#CCFFCC | The bats here drop {{plural|sonar-in-a-biscuit}}, and each one of those can be used to open up a sub-zone of [[The Bat Hole]] without fighting through enemies until you reach and kill a [[screambat]]. Using a '''[[ten-leaf clover|clover]]''' here will give you 2 {{plural|sonar-in-a-biscuit}} if you have none in your inventory. Using 2 '''[[ten-leaf clover|clovers]]''' is probably overkill; you can either farm the third [[sonar-in-a-biscuit]] or just work your way through the [[Beanbat Chamber]] without one (see next row for why). | |||
|- | |- bgcolor=#CCCCFF | ||
| [[ | | [[Beanbat Chamber]] || 31 Moxie || 1 [[enchanted bean]] || [[Giant Trash Quest]] || The [[beanbat|beanbats]] here have a chance to drop an [[enchanted bean]], which you'll need in Level 10 to warp-zone your way into the sky. | ||
|} | |||
| bgcolor=# | ====Shopping Spree: [[Bitchin' Meatcar Quest]] and [[The Campground|Campground Equipment]]==== | ||
|- | |||
How are your Meat reserves? If good, this may be a good time to start in on your [[The Campground|campground equipment]], not to mention unlock access to [[Desert Beach]] and handle a couple other odds and ends. To take care of those two goals, we're going shopping. You '''are''' born under a [[Degrassi Knoll#Friendly|Knoll sign]], right? If not, getting this stuff is going to require significantly more murder in [[Degrassi Knoll]]. | |||
|- | |||
{| border=1px cellpadding=3 cellspacing=0 | |||
| 1 [[ | ! Location || [[Safe Adventuring|Safe Moxie]] || Item || Purpose || Notes | ||
|+ '''[[Bitchin' Meatcar Quest]]''' | |||
| | |||
| | |||
| | |||
| | |||
|- bgcolor=#CCFFCC | |- bgcolor=#CCFFCC | ||
| | | rowspan=5 | [[The Degrassi Knoll Bakery and Hardware Store]] || rowspan=6 | N/A || 1 [[spring]] || rowspan=6 | [[Bitchin' Meatcar Quest]] || rowspan=6 | '''508 Meat total''' (including the 100 you will need to craft a [[meat stack]]). Turn it in at your guild and you'll gain access to [[Desert Beach]] for far less than the price of a [[Desert Bus pass]]. | ||
| | |||
| 1 [[ | |||
|- bgcolor=#CCFFCC | |- bgcolor=#CCFFCC | ||
| 1 [[sprocket]] | | 1 [[sprocket]] | ||
|- | |- bgcolor=#CCFFCC | ||
| 1 [[cog]] | |||
|- bgcolor=#CCFFCC | |||
| 1 [[empty meat tank]] | | 1 [[empty meat tank]] | ||
|- | |- bgcolor=#CCFFCC | ||
| 1 [[tires]] | | 1 [[tires]] | ||
|- bgcolor=# | |- bgcolor=#CCFFCC | ||
| 1 [[ | | [[The General Store]] || 1 [[sweet rims]] | ||
|- | |} | ||
| 1 [[ | |||
|- bgcolor=# | |||
| 1 [[ | {| border=1px cellpadding=3 cellspacing=0 | ||
|- bgcolor=# | ! Location || [[Safe Adventuring|Safe Moxie]] || Item || Purpose || Notes | ||
| 1 [[ | |+ '''[[Bartender-in-the-box]] and/or [[Chef-in-the-box]]''' | ||
|- bgcolor=# | |- bgcolor=#CCFFCC | ||
| rowspan=2 | [[The Degrassi Knoll Bakery and Hardware Store]] || rowspan=2 | N/A || 1 [[spring]] || [[Bartender-in-the-box]] || rowspan=2 | '''20 Meat each.''' One [[spring]] for each of these you'll be making is sufficient; the other parts will have to be farmed. | |||
|- bgcolor=#CCFFCC | |||
| 1 [[spring]] || [[Chef-in-the-box]] | |||
|} | |||
{| border=1px cellpadding=3 cellspacing=0 | |||
! Location || [[Safe Adventuring|Safe Moxie]] || Item || Purpose || Notes | |||
|+ '''[[Meat maid]]''' | |||
|- bgcolor=#CCFFCC | |||
| rowspan=6 | [[The Degrassi Knoll Bakery and Hardware Store]] || rowspan=6 | N/A || 1 [[spring]] || rowspan=6 | [[Meat maid]] || rowspan=6 | '''340 Meat total''' (including the 100 you will need to craft a [[meat stack]]). We'll also need a few more farmed parts for this, which we will acquire later. | |||
|- bgcolor=#CCFFCC | |||
| 1 [[sprocket]] | |||
|- bgcolor=#CCFFCC | |||
| 1 [[cog]] | | 1 [[cog]] | ||
|- bgcolor=# | |- bgcolor=#CCFFCC | ||
| 1 [[empty meat tank]] | | 1 [[empty meat tank]] | ||
|- bgcolor=#CCFFCC | |- bgcolor=#CCFFCC | ||
| 1 [[ | | 1 [[frilly skirt]] | ||
|- bgcolor=#CCFFCC | |||
| 1 [[maiden wig]] | |||
|} | |||
{| border=1px cellpadding=3 cellspacing=0 | |||
! Location || [[Safe Adventuring|Safe Moxie]] || Item || Purpose || Notes | |||
|+ '''And While You're At The Knoll...''' | |||
|- bgcolor=#CCFFCC | |||
| [[The Degrassi Knoll Bakery and Hardware Store]] || N/A || [[detuned radio]] || '''+ML''' || '''300 Meat'''. If you've got the meat to burn, there are plenty of times where increasing your ML is valuable, both for the stats and some better drops, leading to a potential gain in turn efficiency. This is an easy and cheap way to get up to 10 '''+ML'''. | |||
|} | |||
====[[Legendary Epic Weapon Quest]]: It's Boxing Day==== | |||
* ''PREREQUISITE:'' Mainstat of 12. | |||
Generally, we're not doing this quest for the [[Legendary Epic Weapon]], although depending on what other drops you have, the bonuses it provides may lead to efficiency along the way. No, the big draw here is ensuring that you get enough {{plural|box}} to get your [[bartender-in-the-box]] and/or [[chef-in-the-box]]. If you're not going to be doing any cooking or mixing that requires adventures, you should probably skip this quest altogether, though there are still a few useful things at [[The Unquiet Garves]]. | |||
{| border=1px cellpadding=3 cellspacing=0 | |||
! Location || [[Safe Adventuring|Safe Moxie]] || Item || Purpose || Notes | |||
|- | |||
| rowspan=6 | [[The Unquiet Garves]] || rowspan=6 | 33 Moxie || bgcolor=#CCFFCC | your class' [[Epic Weapons | Epic Weapon]] || rowspan=2 bgcolor=#CCFFCC | [[The Campground|Campground Equipment]] || bgcolor=#CCFFCC | Necessary to unlock [[The "Fun" House]]. Bring it back to your guild to do so. | |||
|- bgcolor=#CCFFCC | |||
| 1-3 {{plural|smart skull}} || Drops from the [[Smart Skelton]]. You'll need one of these for each of your [[bartender-in-the-box]], [[chef-in-the-box]], and [[meat maid]]. | |||
|- bgcolor=#CCFFCC | |||
| 1 [[dead guy's watch]] || Free Turns || Drops from the [[grave rober]], and will give you +1 adventure every day if you have it equipped at [[rollover]]. | |||
|- bgcolor=#CCFFCC | |- bgcolor=#CCFFCC | ||
| 1 [[ | | 1 [[grave robbing shovel]] || [[The Wizard of Ego|The Wizard of Ego Quest]] || Also drops from the [[grave rober]], and will be necessary later on if we're going to unlock the [[Tower Ruins]] (which we are). | ||
|- bgcolor=#CCCCFF | |- bgcolor=#CCCCFF | ||
| | | 1 ''[[loose teeth]]'' || rowspan=2 | [[Naughty Sorceress Quest]] || rowspan=2 | You'll have other chances to acquire it so don't farm, but if you happen to get both of these to drop, you can combine them for the necessary [[skeleton key]]. | ||
|- bgcolor=#CCCCFF | |- bgcolor=#CCCCFF | ||
| 4 [[Adventurer, $1.99#Notes|Clownosity]]'s worth of | | 1 ''[[skeleton bone]]'' | ||
|- bgcolor=#CCFFCC | |||
| rowspan=2 | [[The "Fun" House]] || 30 Moxie || 1-2 {{plural|box}} || [[Bartender-in-the-box]] <br /> [[Chef-in-the-box]] || One [[box]] for each. | |||
|- bgcolor=#CCFFCC | |||
| 37 Moxie || ''your class' [[Legendary Epic Weapon]]'' || [[Legendary Epic Weapon Quest]] || If, while farming {{plural|box}}, you end up with at or near 4 [[Adventurer, $1.99#Notes|Clownosity]], you may want to push through until you can equip it and get [[Adventurer, $1.99]], which will let you fight [[The Clownlord Beelzebozo]] for the missing ingredient to your [[Legendary Epic Weapon]]. Too complex a calculation to determine if it's worth it here, though. | |||
|} | |||
====[[The Campground|Campground Equipment]]: Getting Ahead (Or Three)==== | |||
* ''PREREQUISITE:'' Mainstat of 11 (18 for second part of quest). | |||
Once you've assembled the mechanical parts for your [[The Campground|campground equipment]], all that's left are the final touches, and by "final touches" I mean "dismembered headparts and such". Roll up your sleeves! | |||
* First, you'll want to pick up [[The Wizard of Ego]] quest from your guild. It's available at the ''opposite'' trainer from your class. We're not going to do all of it, just enough to get you into the [[Tower Ruins]]. | |||
* Then, make sure you've got a few pre-requisites wrapped up: | |||
** You're ''definitely'' going to want one '''[[ten-leaf clover]]''' for every campground item you're going to make - otherwise you may end up wasting more turns than you save. | |||
** If you're making a [[bartender-in-the-box]] and didn't get the 2 {{plural|beer lens}} from [[A Barroom Brawl]] previously, go grab those. | |||
** If you didn't have the Meat to wrap up all your shopping at [[Degrassi Knoll]] beforehand, do that too. | |||
{| border=1px cellpadding=3 cellspacing=0 | |||
! Location || [[Safe Adventuring|Safe Moxie]] || Item || Purpose || Notes | |||
|- bgcolor=#CCFFCC | |||
| [[Outskirts of Cobb's Knob]] || 12 Moxie || 1 [[chef's hat]] || [[Chef-in-the-box]] || You'll need one hat if you're crafting a [[Chef-in-the-box]]. It also drops at [[The Haunted Kitchen]] and [[The Haunted Pantry]], but less frequently, and if you're at Level 5 at this point, you can make progress here towards [[The King of Cobb's Knob Quest]], too. | |||
|- bgcolor=#CCFFCC | |||
| [[The Unquiet Garves]] || 33 Moxie || [[Fernswarthy's key]] || rowspan=2 | [[The Campground|Campground Equipment]] || If you didn't get the [[grave robbing shovel]] yet, adventure here until you have one (though if for some reason you're already at Level 7 and doing the [[Undefile the Cyrpt Quest]], a [[rusty grave robbing shovel]] from [[The Defiled Alcove]] works too). Once you bring it back to the questgiver and talk to them a couple of times, if your mainstat is 18 you'll get the key back and get access to [[The Ruins of Fernswarthy's Tower]]. | |||
* If you haven't already, also make sure you collect enough {{plural|smart skull}} from here - one for each piece of equipment you're making. | |||
|- bgcolor=#CCFFCC | |||
| [[Tower Ruins]] || 28 Moxie || 1-3 {{plural|disembodied brain}} || You could farm here for [[Brainsweeper | brainsweepers]], but that will take quite a bit of time. Instead, simply walk into the [[Tower Ruins]] with a '''[[ten-leaf clover]]''' and you'll get [[I've Gotta Crow]], which will give you one guaranteed. Do that for every campground item you're going to make. | |||
|} | |||
At this point, you should have everything you need to craft your [[meat maid]], as well as your [[bartender-in-the-box]] and/or [[chef-in-the-box]] if desired. Craft 'em, install 'em, and enjoy your better living through science! | |||
====[[Spookyraven Manor]]: First Floor==== | |||
It's required that you work your way through the second floor of the [[Spookyraven Manor Quest]] in order to complete the [[Quest for the Holy MacGuffin]], but access has its advantages beyond that. In particular, it's a great farming spot for stats later in the run. Go on and use the [[telegram from Lady Spookyraven]] you received when you ascended, if you haven't already. | |||
{| border=1px cellpadding=3 cellspacing=0 | |||
! Location || [[Safe Adventuring|Safe Moxie]] || Item || Purpose || Notes | |||
|- bgcolor=#CCCCFF | |- bgcolor=#CCCCFF | ||
| | | [[The Haunted Kitchen]] || 32 Moxie || [[Spookyraven billiards room key]] || [[Spookyraven Manor Quest]] || After every combat, you'll open between 1-4 drawers; the key will be in the 21st drawer you open. You can open more drawers by equipping more {{Element|Stench|Resistance}} and/or {{Element|Hot|Resistance}}. | ||
|- bgcolor=#CCCCFF | |- bgcolor=#CCCCFF | ||
| rowspan= | | [[The Haunted Billiards Room]] || 35 Moxie || [[Spookyraven library key]] || [[Spookyraven Manor Quest]] || The goal here is to get your [[Pool Skill]] high enough (at least 14, 18 for a guaranteed win) to hustle the ghost in [[Welcome To Our ool Table]]. Check the [[Pool Skill]] page for suggestions. | ||
| 1 [[ | |- | ||
| rowspan=2 | [[The Haunted Library]] || rowspan=2 | 38 Moxie || bgcolor=#CCCCFF | [[Lady Spookyraven's necklace]] || bgcolor=#CCCCFF | [[Spookyraven Manor Quest]] || bgcolor=#CCCCFF | A guaranteed drop from the fifth [[writing desk]] you defeat. | |||
|- bgcolor=#CCFFCC | |||
| 1 [[killing jar]] || [[Quest for the Holy MacGuffin]] || These drop off of the [[banshee librarian]]; having one will save you some time later exploring [[The Arid, Extra-Dry Desert]]. | |||
|} | |||
Turn the necklace back in to [[Lady Spookyraven]] and access to [[Spookyraven Manor, Second Floor]] is yours. There are some valuable things you may want to do up there, but we'll cover those in a later level. | |||
====[[The Daily Dungeon]]==== | |||
Though the keys you get here won't be necessary until the [[Naughty Sorceress Quest]], you can only run [[The Daily Dungeon]] once a day, so you'll want to start doing that early enough in your ascension that you don't end up time-locked at the end of it. | |||
{| border=1px cellpadding=3 cellspacing=0 | |||
! Location || [[Safe Adventuring|Safe Moxie]] || Item || Purpose || Notes | |||
|- bgcolor=#CCCCFF | |- bgcolor=#CCCCFF | ||
| 1 [[ | | rowspan=3 | [[The Daily Dungeon]] || rowspan=3 | 30 Moxie | ||
| 1 [[Boris's key]] || rowspan=3 | [[Naughty Sorceress Quest]] || rowspan=3 | In hardcore, you can expect to spend 15 adventures on the Dungeon each day. | |||
|- bgcolor=#CCCCFF | |- bgcolor=#CCCCFF | ||
| 1 [[ | | 1 [[Jarlsberg's key]] | ||
|- bgcolor=#CCCCFF | |- bgcolor=#CCCCFF | ||
| 1 [[ | | 1 [[Sneaky Pete's key]] | ||
|} | |||
===Level 5: [[The King of Cobb's Knob Quest]]=== | |||
Next stop: [[Cobb's Knob]], after you pick up the [[Cobb's Knob map]] from [[The Council of Loathing|the Council]]. You'll have your choice of possibilities here: either acquire the [[Knob Goblin Harem Girl Disguise]], which is more straightforward but potentially longer, or the [[Knob Goblin Elite Guard Uniform]], which requires an outlay of 1,000 Meat (if you haven't already upgraded your kitchen) but can be one-shot quickly with a [[Semi-rare strategy|semi-rare adventure]]. | |||
Either way, remember going forward that the outfit will enable you to visit the [[Cobb's Knob Treasury]] once a day to pick up an easy 500 Meat. | |||
{| border=1px cellpadding=3 cellspacing=0 | |||
! Location || [[Safe Adventuring|Safe Moxie]] || Item || Purpose || Notes | |||
|- | |- | ||
| [[ | | [[Outskirts of Cobb's Knob]] || 12 Moxie || [[Knob Goblin encryption key]] || [[The King of Cobb's Knob Quest]] || The key will drop on your 11th adventure in the zone. | ||
|- bgcolor=#EEEEEE | |- bgcolor=#EEEEEE | ||
|colspan=5 | | | colspan=5 | '''THEN, EITHER:''' | ||
|- | |||
| rowspan=3 | [[Cobb's Knob Harem]] || rowspan=3 | 40 Moxie || ''[[Knob Goblin harem veil]]'' || rowspan=3 | [[Knob Goblin Harem Girl Disguise]] || rowspan=3 | If you acquire the veil and pants before you get the perfume, you can put the outfit on and go back into the Harem to get one turn's worth of the perfume effect, allowing access to the [[Throne Room]]. | |||
|- | |- | ||
| | | ''[[Knob Goblin harem pants]]'' | ||
|- | |- | ||
| | | ''[[Knob Goblin perfume]]'' | ||
|- bgcolor=#EEEEEE | |||
| colspan=5 | '''OR...''' | |||
|- | |||
| rowspan=3 | [[Cobb's Knob Barracks]] || rowspan=3 | 40 Moxie || ''[[Knob Goblin elite helm]]'' || rowspan=3 | [[Knob Goblin Elite Guard Uniform]] || rowspan=3 | If you can queue up a semi-rare adventure here, you'll fight a [[Knob Goblin Elite Guard Captain]], who will drop all three parts of the uniform for you at once. | |||
|- | |- | ||
| | | ''[[Knob Goblin elite pants]]'' | ||
|- | |- | ||
| rowspan=3 | [[ | | ''[[Knob Goblin elite polearm]]'' | ||
| | |- | ||
| rowspan=3 | [[Cobb's Knob Kitchens]] || rowspan=3 | N/A || ''[[Knob cake pan]]'' || rowspan=4 | [[Knob cake]] || rowspan=3 | While wearing the uniform, your first three adventures in the zone will drop the three parts of the cake you'll need. | |||
|- | |- | ||
| | | ''[[Knob batter]]'' | ||
|- | |- | ||
| | | ''[[Knob frosting]]'' | ||
|- | |- | ||
| [[The General Store]] || N/A || ''[[Dramatic™ range]]'' || '''1,000 Meat.''' You'll need this to bake the cake, which you should do. Once you're wearing the uniform and have the cake, you'll be able to access the [[Throne Room]]. | |||
| [[ | |} | ||
Once in the [[Throne Room]], it's just a matter of killing the [[Knob Goblin King]]. Use your dance magic. | |||
| | |||
| [[ | ====Side Trips: White Pixels, White Animals==== | ||
|- bgcolor=# | |||
| | At this point, you can probably handle both the [[8-Bit Realm (Retired)]] and [[Whitey's Grove]] for a few necessary / helpful items, and potentially a bit of leveling if you need it. You can get access to [[Whitey's Grove]] at your guild if you've completed the [[Bitchin' Meatcar Quest]] - otherwise, you'll have to wait until Level 11. | ||
|- | |||
| rowspan=3 | [[ | {| border=1px cellpadding=3 cellspacing=0 | ||
! Location || [[Safe Adventuring|Safe Moxie]] || Item || Purpose || Notes | |||
|- bgcolor=#CCCCFF | |||
| [[The Crackpot Mystic's Shed]] || N/A || [[continuum transfunctioner]] || [[Naughty Sorceress Quest]] || Talk to the Crackpot Mystic to get this, then equip it and head to ''The Inexplicable Door'' to access the [[8-Bit Realm (Retired)]]. | |||
|- bgcolor=#CCCCFF | |||
| rowspan=3 | [[8-Bit Realm (Retired)]] || rowspan=3 | 35 Moxie || [[digital key]] || rowspan=3 | [[Naughty Sorceress Quest]] || To get the key, which is required for ascension, you'll need to turn in 30 {{plural|white pixel}} at [[The Crackpot Mystic's Shed]]. When you're counting your pixels, remember that the CM can also combine a set of [[red pixel]], [[blue pixel]], and [[green pixel]] to make a [[white pixel]]. | |||
|- bgcolor=#CCCCFF | |||
| ''3 {{plural|black pixel}}'' || rowspan=2 | If you find yourself with extra pixels, the CM can make 3 black and 2 red into a [[red pixel potion]], which is one item that can be used on floor 5 of the Naughty Sorceress' tower. | |||
|- bgcolor=#CCCCFF | |||
| ''2 {{plural|red pixel}}'' | |||
|- | |- | ||
| rowspan=2 | [[Whitey's Grove]] || rowspan=2 | 48 Moxie || bgcolor=#CCFFCC | 1 [[bird rib]] || rowspan=2 bgcolor=#CCFFCC | [[Quest for the Holy MacGuffin]] || rowspan=2 bgcolor=#CCFFCC | The rib drops from [[whitesnake|whitesnakes]] and the oil drops from [[white lion|white lions]]; you can then cook the two together into a [[wet stew]] that will save you some time in [[The Palindome]]. | |||
|- bgcolor=#CCFFCC | |||
| 1 [[lion oil]] | | 1 [[lion oil]] | ||
|} | |||
===Level 6: [[Deep Fat Friars' Gate Quest]]=== | |||
This is an extremely straight-forward quest, but the real benefit is that it allows you to go for [[Liver of Steel]], which will allow you more drinks - and therefore, more adventures - every day. As such, you'll probably want to do this one as soon as possible once you hit Level 6. | |||
{| border=1px cellpadding=3 cellspacing=0 | |||
! Location || [[Safe Adventuring|Safe Moxie]] || Item || Purpose || Notes | |||
|- | |- | ||
| | | [[The Dark Elbow of the Woods]] || 58 Moxie || [[eldritch butterknife]] || rowspan=3 | [[Deep Fat Friars' Gate Quest]] || rowspan=3 | The third non-combat in each zone will drop the quest item; you're guaranteed to get them at 5, 10, and 15 adventures if you haven't yet, but they can be sped up by '''-combat'''. | ||
|- | |- | ||
| [[The Dark Heart of the Woods]] || 60 Moxie || [[box of birthday candles]] | |||
|- | |- | ||
| | | rowspan=2 | [[The Dark Neck of the Woods]] || rowspan=2 | 62 Moxie || [[dodecagram]] | ||
| | |- bgcolor=#CCCCFF | ||
| | | ''1 [[ruby W]]'' || [[Naughty Sorceress Quest]] || If one happens to drop here, you can use it as part of your [[Wand of Nagamar]] down the road. | ||
|- | |} | ||
| | |||
| | Once you've got all three required items, shuffle off to [[The Deep Fat Friars' Gate]] to cleanse the taint, complete the quest, and don't forget your daily buff at the [[Copse of the Deep Fat Friars]] from here on out. | ||
| | |||
|- | ====[[Azazel, Ma Belle]]: Steeling Your Liver==== | ||
| rowspan= | * PREREQUISITE: Completion of the [[Deep Fat Friars' Gate Quest]]. | ||
|- | |||
| | Once you've completed the [[Deep Fat Friars' Gate Quest]], [[The Deep Fat Friars' Gate]] will now take you to [[Pandamonium]]. When there, ya boy Azazel will ask for your help with some talisman retrieval, and off you go! | ||
|- | |||
| [[ | {| border=1px cellpadding=3 cellspacing=0 | ||
|- | ! Location || [[Safe Adventuring|Safe Moxie]] || Item || Purpose || Notes | ||
| rowspan= | |-bgcolor=#CCFFCC | ||
|- | | rowspan=7 | [[Infernal Rackets Backstage]] || rowspan=7 | 70 Moxie || 5 {{plural|bus pass}} || rowspan=11 | [[Azazel, Ma Belle]] || Needed to get [[Azazel's tutu]]. | ||
| | |-bgcolor=#CCFFCC | ||
|- bgcolor=# | | ''[[beer-scented teddy bear]]'' || rowspan=6 | You'll have to turn four of these in to [[Talk to Sven Golly|Sven Golly]] at the [[Hey Deze Arena]] to solve the logic puzzle and get [[Azazel's unicorn]]. Sven's page has all the details you need, but the short form is as follows: | ||
| | * The puzzle answer never changes. | ||
* You only need four of the items - four of them work for one band member, two of them work for two - though if you're farming for {{plural|bus pass}} at the same time you'll probably end up with more. | |||
* If you have three straight combat adventures in the zone, your next adventure is guaranteed to drop an item. | |||
|-bgcolor=#CCFFCC | |||
| ''[[booze-soaked cherry]]'' | |||
|-bgcolor=#CCFFCC | |||
| ''[[comfy pillow]]'' | |||
|-bgcolor=#CCFFCC | |||
| ''[[giant marshmallow]]'' | |||
|-bgcolor=#CCFFCC | |||
| ''[[gin-soaked blotter paper]]'' | |||
|-bgcolor=#CCFFCC | |||
| ''[[sponge cake]]'' | |||
|-bgcolor=#CCFFCC | |||
| rowspan=2 | [[The Laugh Floor]] || rowspan=2 | 80 Moxie || 5 {{plural|imp air}} || Needed to get [[Azazel's tutu]]. | |||
|-bgcolor=#CCFFCC | |||
| [[observational glasses]] || Dropped by [[Larry of the Field of Signs]], who will be the third comedian you fight after [[Carbuncle Top]] and [[Victor the Insult Comic Hellhound]]. You'll get a comedian after 5 adventures in the zone if you haven't already, then you'll get one if you've had 4 adventures without one. Strangely, though, in this zone it's '''+combat''' that makes those fights more likely. When you've shown Larry the deal, equip all three items dropped by the comedians and [[Talk to Mourn]] out front; you'll get [[Azazel's lollipop]] in addition to some Meat and stats if you do all three options. | |||
|-bgcolor=#CCFFCC | |||
| [[Moaning Panda Square]] || N/A || [[Azazel's tutu]] || Once you've got the 5 {{plural|imp air}} and 5 {{plural|bus pass}}, going to the Square will allow you to trade them to a man of wealth and taste and get [[Azazel's tutu]] in return. | |||
|-bgcolor=#CCFFCC | |||
| [[Azazel's Temple]] || N/A || [[steel margarita]] || Once you have all three talismans, turn them in and Azazel will nefariously give you a [[steel margarita]]; go ahead and pound it (it won't make you overdrink) to unlock your [[Liver of Steel]] and be able to handle 5 more drunkenness per day. | |||
|} | |||
====Detour: Islandhopping Garb, Man==== | |||
* ''PREREQUISITE:'' [[Desert Beach]] unlocked. | |||
At this point, with your liver hardened, you're going to need more booze and mixin's. It might be reasonable, then, to unlock the [[Mysterious Island of Mystery]]. You'll have to do it anyway by the time you start the [[Mysterious Island Quest]], but the draw here right now is access to [[The Hippy Store]], which will sell you all the fruits you need for both [[pie crust|pies]] and [[Drink Categories#Advanced Cocktailcrafting Base Drinks|mixed drinks]]. | |||
{| border=1px cellpadding=3 cellspacing=0 | |||
! Location || [[Safe Adventuring|Safe Moxie]] || Item || Purpose || Notes | |||
|- bgcolor=#CCCCFF | |- bgcolor=#CCCCFF | ||
| [[The General Store]] || rowspan=2 | N/A || ''1 [[dingy planks]]'' || rowspan=3 | [[Mysterious Island of Mystery]] Access || rowspan=2 | '''400 Meat for the planks; 1,500 Meat and 9 adventures for the plans.''' To get the [[dinghy plans]], you'll need to take three trips at The Shore, getting three {{plural|Shore Inc. Ship Trip Scrip}}, and turning them in at the gift shop. With low '''+item%''' 9 adventures will almost certainly save time over the [[Hippy Boatman Quest]], your other option. Combine the plans and the planks to get your [[dingy dinghy]]. | |||
|- bgcolor=#CCCCFF | |- bgcolor=#CCCCFF | ||
| [[ | | [[The Shore, Inc.]] || ''1 [[dinghy plans]]'' | ||
|- bgcolor=#CCCCFF | |- bgcolor=#CCCCFF | ||
| [[The Old Landfill]] || 47 Moxie || ''1 [[junk junk]]'' || This is part of [[Hippy Boatman Quest]], and an alternative to acquiring a [[dingy dinghy]]. This might be preferable if you can gain high '''+item%'''. | |||
|- bgcolor=#CCCCFF | |- bgcolor=#CCCCFF | ||
| [[ | | rowspan=2 | [[The Hippy Camp]] || rowspan=2 | 51 Moxie || ''1 [[filthy knitted dread sack]]'' || rowspan=2 | [[Mysterious Island Quest]] || rowspan=2 | You will need either the two-part [[Filthy Hippy Disguise]] or the three-part [[Frat Boy Ensemble]] to complete the [[Mysterious Island Quest]], but as noted, the [[Filthy Hippy Disguise]] will also let you shop at [[The Hippy Store]] while wearing it. | ||
|- bgcolor=#CCCCFF | |- bgcolor=#CCCCFF | ||
| [[ | | ''1 [[filthy corduroys]]'' | ||
| | |} | ||
|- | ===Level 7: [[Undefile the Cyrpt Quest]]=== | ||
There's not really a "pick this up" section of the Level 7 Quest: it's just a straightforward clearout of all four subzones of [[The Cyrpt]], followed by killing the [[Bonerdagon]] in [[The Haert of Darkness]]. Each of the four subzones has an approach to make it quicker; check out the quest page for details. | |||
* [[Safe Adventuring|Safe Moxie]] for the subzones is between 65-69, with the sub-bosses requiring 87-89 and the [[Bonerdagon]] requiring 101. | |||
That may make this a good time to move your way along the [[Spookyraven Manor Quest]]. | |||
| | |||
| [[ | ====[[Spookyraven Manor]]: Second Floor==== | ||
| | |||
| [[ | [[Lady Spookyraven]] has moved upstairs since the last time we saw her, and when you chat her up you'll find out she's ready for dancin'. Completing this floor of the [[Spookyraven Manor Quest]] is required for ascension (the third floor is not), and there are a few more helpful things you can pick up along the way. | ||
{| border=1px cellpadding=3 cellspacing=0 | |||
|- | ! Location || [[Safe Adventuring|Safe Moxie]] || Item || Purpose || Notes | ||
| rowspan=3 | [[The | |- | ||
|- | | [[The Haunted Gallery]] || rowspan=5 | 70 Moxie || bgcolor=#CCCCFF | [[Lady Spookyraven's dancing shoes]] || bgcolor=#CCCCFF rowspan=2 | [[Spookyraven Manor Quest]] || bgcolor=#CCCCFF | Get to [[Louvre It or Leave It]] and take the middle option until you get to [[Louvre It or Leave It (The Persistence of Memory)|The Persistence of Memory]]. Then, take the top option. | ||
| | |- | ||
| | | rowspan=3 | [[The Haunted Bedroom]] || bgcolor=#CCCCFF | [[Lady Spookyraven's finest gown]] || bgcolor=#CCCCFF | After you kill an [[elegant animated nightstand]], choose ''Open the single drawer'' to get the gown. | ||
| | |- bgcolor=#CCFFCC | ||
|- bgcolor=# | | [[disposable instant camera]] || rowspan=2 | [[Quest for the Holy MacGuffin]] || Kill an [[animated ornate nightstand]], then pick ''Look under the nightstand''. This will save some turns in [[The Palindome]] later. | ||
|- bgcolor=#CCFFCC | |||
| [[Lord Spookyraven's spectacles]] || Kill an [[animated ornate nightstand]], then pick ''Look behind the nightstand''. This will save some turns during our final trip to [[Spookyraven Manor]]. | |||
|- | |- | ||
| | | [[The Haunted Bathroom]] || bgcolor=#CCCCFF | [[Lady Spookyraven's powder puff]] || bgcolor=#CCCCFF | [[Spookyraven Manor Quest]] || bgcolor=#CCCCFF | Drops off of the [[cosmetics wraith]] in [[Never Gonna Make You Up]]. | ||
|} | |||
After you've returned [[Lady Spookyraven]]'s garbage, head to [[The Haunted Ballroom]] to dance with her and complete this part of the quest. The second floor of [[Spookyraven Manor]] has a bunch of [[ten-leaf clover]] adventures that are great for powerleveling, and in [[The Haunted Ballroom]] you can summon up the [[Strung-Up Quartet]] to play songs to buff you on the rest of your run (you'll probably want to turn Combat Frequency down by 5%). | |||
<!-- Note: [[The Obligatory Pirate's Cove]] and [[Cap'm Caronch Quest]] have become irrelevant to ascension since [[History_of_Loathing_(2018)#December|December 2018]], due to the removal of the [[abridged dictionary]] and [[gaudy key]]. --> | |||
===Level 8: [[Mt. McLargeHuge Quest]]=== | |||
Next up: a little recreational mountain climbing. | |||
{| border=1px cellpadding=3 cellspacing=0 | |||
! Location || [[Safe Adventuring|Safe Moxie]] || Item || Purpose || Notes | |||
|- | |- | ||
| [[ | | [[Itznotyerzitz Mine]] || 68 Moxie || 3 {{plural|asbestos ore}} '''OR''' <br /> 3 {{plural|chrome ore}} '''OR''' <br /> 3 {{plural|linoleum ore}} || rowspan=2 | [[Mt. McLargeHuge Quest]] || A visit to [[The Trapper's Cabin]] will let you know which ore is required for your run. You'll need to collect the [[Mining Gear]] if you want to do this step by hand, but the far easier route is 3 [[ten-leaf clover|clovers]], which will give you one of each ore each time you use one for a mine adventure. | ||
|- | |- | ||
| [[ | | [[The Goatlet]] || 78 Moxie || 3 {{plural|goat cheese}} || They only drop off of the [[dairy goat]], so anything you can do to force those fights will help. Turn the cheese and ore back in at [[The Trapper's Cabin]] to unlock the next two zones. | ||
|- bgcolor=#EEEEEE | |||
| colspan=5 | '''THEN, EITHER...''' | |||
|- | |- | ||
| rowspan= | | rowspan=3 | [[The eXtreme Slope]] || rowspan=3 | 85 Moxie || ''1 [[eXtreme mittens]]'' || rowspan=3 | [[Mt. McLargeHuge Quest]] || rowspan=3 | Your next step is getting to the top of [[The Mist-Shrouded Peak]], which requires 5 {{Element|Cold|Resistance}}. If you get all three parts of the [[eXtreme Cold-Weather Gear]] here, you can equip them and keep adventuring on the slope to get [[Discovering Your Extremity]], which after a few non-combat adventures will unlock access to the Peak. As a nice bonus, the outfit supplies the 5 {{Element|Cold|Resistance}} you need to finish the quest. | ||
|- | |- | ||
| 1 [[ | | ''1 [[eXtreme scarf]]'' | ||
|- | |- | ||
| | | ''1 [[snowboarder pants]]'' | ||
|- | |- bgcolor=#EEEEEE | ||
| | | colspan=5 | '''OR''' | ||
|- | |- | ||
| 1 [[ | | rowspan=3 | [[Lair of the Ninja Snowmen]] || rowspan=3 | 160 Moxie || ''1 [[ninja rope]]'' || rowspan=3 | [[Mt. McLargeHuge Quest]] || rowspan=3 | Alternatively, you could collect the three parts of the ninja gear for your inventory, but there are a few drawbacks - first, you need to wait for [[ninja snowman assassin]] fights, which can't be accelerated unless you have '''+combat%''', and the assassins are heavy hitters. Further, even though getting the three parts will give you Peak access, you'll still need another way to get 5 {{Element|Cold|Resistance}} to adventure there. | ||
|- | |- | ||
| 1 [[ | | ''1 [[ninja carabiner]]'' | ||
|- | |- | ||
| | | ''1 [[ninja crampons]]'' | ||
|} | |||
Once you have your 5 {{Element|Cold|Resistance}} and can access [[The Mist-Shrouded Peak]], you've got 3 fights against [[panicking Knott Yeti]] and then you can take down [[Groar]] and return to [[The Trapper's Cabin]]. | |||
===Level 9: [[Orc Chasm Quest]]=== | |||
* ''PREREQUISITE:'' [[The King of Cobb's Knob Quest]] | |||
For Level 9, smutty orcs and freaky peaks are in your future. | |||
{| border=1px cellpadding=3 cellspacing=0 | |||
! Location || [[Safe Adventuring|Safe Moxie]] || Item || Purpose || Notes | |||
|- | |- | ||
| | | rowspan=6 | [[The Smut Orc Logging Camp]] || rowspan=6 | 95 Moxie || {{plural|morningwood plank}} || rowspan=6 | [[Orc Chasm Quest]] || rowspan=6 | To cross the Chasm, you're going to need 30 total lumber (the planks) and 30 total fasteners (screws, joints, caulk). While they drop off of almost all enemies in the Camp, there are two much quicker ways to get the necessary supplies: | ||
* Overkilling smut orcs with [[Cold#Damage|cold damage]] will eventually trigger the [[Blech House]] noncombat, which drops multiple bridge parts based on one of your chosen stats. | |||
* Every [[ten-leaf clover]] you use in the Camp will give you 3 {{plural|weirdwood plank}} and 3 {{plural|long hard screw}}. | |||
|- | |- | ||
| | | {{plural|raging hardwood plank}} | ||
|- | |- | ||
| | | {{plural|weirdwood plank}} | ||
|- | |- | ||
| | | {{plural|long hard screw}} | ||
|- | |- | ||
| | | {{plural|messy butt joint}} | ||
|- | |- | ||
| rowspan=4 | [[ | | {{plural|thick caulk}} | ||
|- | |- bgcolor=#CCFFCC | ||
| | | [[A-boo Peak]] || 88 Moxie || {{plural|A-Boo clue}} || rowspan = 4 | [[Orc Chasm Quest]] || rowspan = 4 | Nothing is ''required'' to get through the Peaks of [[The Highlands]] - with nothing else, you can grind out each of them in 50 turns and call it a day. [[The Highlands]] is really a test of efficiency. The three peaks all let you get a number of different items that help on the other two; there's [[Orc Chasm Quest#Synergy|a good list of synergies on the quest page]] you should check out. An abridged (heh) discussion of the main ones: | ||
| | * '''Oil Peak:''' Using +ML to get your Monster Level up ([[Oil Peak#Notes|table here]]) will allow you to fight harder monsters. You'll want to make sure you've got 12 {{plural|bubblin' crude}} to combine into the '''[[jar of oil]]''', which will allow you to pass one of the four mysteries on Twin Peak. Path accordingly. | ||
| | * '''Twin Peak:''' Assuming you don't just burn down the hotel, you need four things for the mysteries here: | ||
** A [[jar of oil]] | |||
** 4 {{Element|Stench|Resistance}} | |||
** 50% item drop (including food/drink drop - Friars' blessings! - but not familiars) | |||
** 40% initiative | |||
* You only need one at a time, but the initiative comes last. Picking up '''[[rusty hedge trimmers]]''' here will allow you to jump straight to the mystery non-combat, saving time. And if you finish the quest instead of burning the place down, you pick up a '''[[gold wedding ring]]''', which will give you 1 adventure a day at rollover. | |||
* '''A-boo Peak:''' Speed here is all about getting '''{{plural|A-Boo clue}}''' and using them to run [[The Horror... (A-Boo Peak)]] as deep as you can. You get 2 {{plural|A-Boo clue}} for each [[ten-leaf clover]] you spend here (having [[Comprehensive Cartography]] will also trigger [[The Horror... (A-Boo Peak)]]). To do that, you need to max HP, {{Element|Cold|Resistance}}, and {{Element|Spooky|Resistance}} as much as possible - meaning that you may want to make [[A-boo Peak]] the LAST stop on your path before the [[Naughty Sorceress Quest]], when you're most likely to have the most of those things (as well as clovers and HP restorers to burn). | |||
|- bgcolor=#CCFFCC | |||
| [[Oil Peak]] || 95 Moxie || 1 [[jar of oil]] | |||
|- bgcolor=#CCFFCC | |||
| rowspan = 2 | [[Twin Peak]] || rowspan = 2 | 104 Moxie || {{plural|rusty hedge trimmers}} | |||
|- bgcolor=#CCFFCC | |||
| [[gold wedding ring]] | |||
|} | |||
===Level 10: [[Giant Trash Quest]]=== | |||
(Also, [[The Hole in the Sky]].) | |||
{| border=1px cellpadding=3 cellspacing=0 | |||
! Location || [[Safe Adventuring|Safe Moxie]] || Item || Purpose || Notes | |||
|- | |- | ||
| | | colspan=5| Use the enchanted bean on the coffee grounds in the [[The Nearby Plains]]. | ||
|- | |- | ||
| [[The | | rowspan=2 | [[The Penultimate Fantasy Airship]] || rowspan=2 | ? || Materia || rowspan=2 | Castle || Use noncombat buffs. Trade in the SOCK. Be aware of [[Conditional Adventures]] and delay. | ||
|- | |- | ||
| | | Amulet or Titanium Umbrella; Mohawk wig || Used in Castle noncombats to unlock deeper access. | ||
|- | |- | ||
| rowspan= | | rowspan=3 | [[The Castle in the Clouds in the Sky]] || rowspan=3 | ? || Unlock Ground || rowspan=3 | [[Giant Trash Quest]] || Certain items from the PFA can be used during noncombats to speed this along. | ||
|- | |- | ||
| | | Unlock Top Floor || | ||
|- | |- | ||
| | | Descend || | ||
|-bgcolor=# | |- bgcolor=#EEEEEE | ||
| | | colspan=5 | '''THEN''' | ||
|} | |||
===Level 11: [[Quest for the Holy MacGuffin]]=== | |||
====Getting the Diary==== | |||
====Staffing Up==== | |||
====MacGuffin in the Desert==== | |||
===Level 12: [[Mysterious Island Quest]]=== | |||
===Level 13: [[Naughty Sorceress Quest]]=== | |||
====Final Preparations==== | |||
====Scaling the Tower==== | |||
==Old Checklist== | |||
''NOTE: Items are currently being moved out of the old checklist below into the sections above. Data in the table below may not be accurate.'' | |||
{| border=1px cellpadding=3 cellspacing=0 | |||
! Location || [[Safe Adventuring|Safe Moxie]] || Item || Purpose || Notes | |||
|- bgcolor=#EEEEEE | |- bgcolor=#EEEEEE | ||
|colspan=5 | Level | |colspan=5 | Level 3 | ||
|- bgcolor=#CCCCFF | |- bgcolor=#CCCCFF | ||
| | | [[The Shore, Inc.]] || N/A || [[UV-resistant compass]] || [[Quest for the Holy MacGuffin]] || Requires 1 [[Shore Inc. Ship Trip Scrip]], totalling 3 adventures and 500 Meat. Will accelerate exploration of the [[The Arid, Extra-Dry Desert]] by 100% if equipped. | ||
| | |||
| | |||
|- bgcolor=#EEEEEE | |- bgcolor=#EEEEEE | ||
|colspan=5 | Level 10 | |colspan=5 | Level 10 | ||
|- | |- | ||
| rowspan= | | rowspan=10 | [[The Penultimate Fantasy Airship]] || rowspan=10 | 127 Moxie | ||
| 1 [[tissue Paper Immateria]] || rowspan=5 | [[Giant Trash Quest]] || rowspan=5 | | |||
|- | |- | ||
| 1 [[tin Foil Immateria]] | | 1 [[tin Foil Immateria]] | ||
Line 329: | Line 551: | ||
| 1 [[S.O.C.K.]] | | 1 [[S.O.C.K.]] | ||
|- bgcolor=#CCCCFF | |- bgcolor=#CCCCFF | ||
| 1 [[amulet of extreme plot significance]] || rowspan=4 | [[Giant Trash Quest]] || rowspan=2 | Unlocks access to [[Ground Floor]] | | 1 [[amulet of extreme plot significance]] || rowspan=4 | [[Giant Trash Quest]] || rowspan=2 | Unlocks access to [[The Castle in the Clouds in the Sky (Ground Floor)]] | ||
|- bgcolor=#CCCCFF | |- bgcolor=#CCCCFF | ||
| 1 [[titanium assault umbrella]] | | 1 [[titanium assault umbrella]] | ||
Line 338: | Line 560: | ||
|- | |- | ||
| 1 [[metallic A]] || [[Naughty Sorceress Quest]] || | | 1 [[metallic A]] || [[Naughty Sorceress Quest]] || | ||
|- | |- | ||
| [[The Castle in the Clouds in the Sky (Basement)]] || 152 Moxie || 1 [[heavy D]] || [[Naughty Sorceress Quest]] || | |||
| 1 [[ | |||
|- | |- | ||
| rowspan= | | rowspan=2 | [[The Castle in the Clouds in the Sky (Ground Floor)]] || rowspan=2 | 152 Moxie | ||
| | | bgcolor=#CCCCFF | 1 [[chaos butterfly]] || bgcolor=#CCCCFF | [[McMillicancuddy's Farm]] Subquest || bgcolor=#CCCCFF | [[Defowl the Farm#Notes|Unlocks a quicker path]] | ||
| 1 [[ | |||
| | |||
|- | |- | ||
| | | 1 [[electric boning knife]] || [[Naughty Sorceress Quest]] || If not acquired when passing through the zone, do not backfarm for it until defeating the [[wall of meat]] | ||
|- | |- | ||
| | | [[The Castle in the Clouds in the Sky (Top Floor)]] ||152 Moxie || [[steam-powered model rocketship]] || [[Naughty Sorceress Quest]] || | ||
|- | |- | ||
| rowspan=3 | [[The Hole in the Sky]] || rowspan=3 | 175 Moxie || | | rowspan=3 | [[The Hole in the Sky]] || rowspan=3 | 175 Moxie || 8 {{plural|star}} || rowspan=3 | [[Naughty Sorceress Quest]] || rowspan=3 | Need to make [[Richard's star key]] | ||
|- | |- | ||
| | | 7 {{plural|line}} | ||
|- | |- | ||
| | | 1 [[star chart]] | ||
|- bgcolor=#EEEEEE | |- bgcolor=#EEEEEE | ||
|colspan=5 | Level 11 | |colspan=5 | Level 11 | ||
Line 372: | Line 580: | ||
| rowspan=3 | [[The Black Market]] || rowspan=3 | N/A || bgcolor=#CCCCFF | 1 [[can of black paint]] || bgcolor=#CCCCFF | [[Quest for the Holy MacGuffin]] || bgcolor=#CCCCFF | Costs 1000 Meat | | rowspan=3 | [[The Black Market]] || rowspan=3 | N/A || bgcolor=#CCCCFF | 1 [[can of black paint]] || bgcolor=#CCCCFF | [[Quest for the Holy MacGuffin]] || bgcolor=#CCCCFF | Costs 1000 Meat | ||
|- | |- | ||
| 1 [[forged identification documents]] || rowspan= | | 1 [[forged identification documents]] || rowspan=10 | [[Quest for the Holy MacGuffin]] || Costs 5000 Meat | ||
|- | |- | ||
| 1 [[Red Zeppelin ticket]] || Costs 1 [[priceless diamond]]; Required to access [[The Red Zeppelin]] if going for [[Copperhead Charm (rampant)]] | | 1 [[Red Zeppelin ticket]] || Costs 1 [[priceless diamond]] or 5000 meat; Required to access [[The Red Zeppelin]] if going for [[Copperhead Charm (rampant)]] | ||
|- | |- | ||
| [[The Shore, Inc.]] || N/A || 1 [[your father's MacGuffin diary]] || rowspan= | | [[The Shore, Inc.]] || N/A || 1 [[your father's MacGuffin diary]] || rowspan=8 | | ||
|- | |- | ||
| [[Laboratory]] || 52 Moxie || 1 [[Mega Gem (accessory)|Mega Gem]] | | [[Laboratory]] || 52 Moxie || 1 [[Mega Gem (accessory)|Mega Gem]] | ||
|- | |- | ||
| rowspan=2 | [[The Copperhead Club]] || rowspan=2 | N/A || [[Copperhead Charm]] | |||
| rowspan=2 | [[The Copperhead Club]] || rowspan=2 | N/A || [[Copperhead Charm | |||
|- | |- | ||
| [[priceless diamond]] | | [[priceless diamond]] | ||
Line 390: | Line 594: | ||
| [[The Red Zeppelin]] || N/A || [[Copperhead Charm (rampant)]] | | [[The Red Zeppelin]] || N/A || [[Copperhead Charm (rampant)]] | ||
|- | |- | ||
| rowspan= | | rowspan=4 | [[The Black Forest]] || rowspan=4 | 140 Moxie || 1 [[sunken eyes]] | ||
|- | |- | ||
| 1 [[broken wings]] | | 1 [[broken wings]] | ||
Line 396: | Line 600: | ||
| 1 [[black market map]] | | 1 [[black market map]] | ||
|- bgcolor=#FADADD | |- bgcolor=#FADADD | ||
| 1 [[ | | 1 [[beehive]] || [[Naughty Sorceress Quest]] || Insta-kills [[wall of skin]] | ||
| | |||
|- | |||
|-bgcolor=#CCCCFF | |-bgcolor=#CCCCFF | ||
| rowspan=2 | [[An Oasis]] || rowspan=2 | 144 Moxie || bgcolor=#CCCCFF | 1 [[stone rose]] || bgcolor=#CCCCFF rowspan=3 | [[Quest for the Holy MacGuffin]] || rowspan=3 bgcolor=#CCCCFF | | | rowspan=2 | [[An Oasis]] || rowspan=2 | 144 Moxie || bgcolor=#CCCCFF | 1 [[stone rose]] || bgcolor=#CCCCFF rowspan=3 | [[Quest for the Holy MacGuffin]] || rowspan=3 bgcolor=#CCCCFF | | ||
Line 406: | Line 606: | ||
| bgcolor=#CCCCFF | 1 [[drum machine]] | | bgcolor=#CCCCFF | 1 [[drum machine]] | ||
|- | |- | ||
| [[The Arid, Extra-Dry Desert]] || 149 Moxie || bgcolor=#CCCCFF | 15 {{plural|Worm-riding manual page}} | |||
|-bgcolor=#CCCCFF | |-bgcolor=#CCCCFF | ||
| rowspan=2 | [[A Sietch in Time|Gnasir]] || rowspan=2 | N/A || 3 {{plural|desert sightseeing pamphlet}} || rowspan=2 | [[Quest for the Holy MacGuffin]] || Trade in a [[can of black paint]], [[stone rose]] or [[killing jar]] for 1 [[desert sightseeing pamphlet]] | | rowspan=2 | [[A Sietch in Time|Gnasir]] || rowspan=2 | N/A || 3 {{plural|desert sightseeing pamphlet}} || rowspan=2 | [[Quest for the Holy MacGuffin]] || Trade in a [[can of black paint]], [[stone rose]] or [[killing jar]] for 1 [[desert sightseeing pamphlet]] | ||
Line 427: | Line 624: | ||
| 1 [[Staff of Fats]] | | 1 [[Staff of Fats]] | ||
|- | |- | ||
| rowspan= | | rowspan=8 | [[The Hidden City]] || rowspan=8 | 165 Moxie || bgcolor=#CCCCFF | [[antique machete]] || bgcolor=#CCCCFF | [[Quest for the Holy MacGuffin]] || bgcolor=#CCCCFF | Defeats [[dense liana]]s without spending a turn when equipped | ||
|- | |- | ||
| 1 [[cracked stone sphere]] || rowspan=6 | [[Quest for the Holy MacGuffin]] || rowspan=6 | | | 1 [[cracked stone sphere]] || rowspan=6 | [[Quest for the Holy MacGuffin]] || rowspan=6 | | ||
Line 442: | Line 639: | ||
|- bgcolor=#CCCCFF | |- bgcolor=#CCCCFF | ||
| 1 [[book of matches]] || [[Quest for the Holy MacGuffin]] || Unlocks [[The Hidden Tavern]], which sells {{plural|Bowl of Scorpions}} to skip [[drunk pygmy|drunk pygmies]] and {{plural|Cursed Punch}} for [[Thrice-Cursed]]; Also sells [[Fog Murderer]], a good nightcap booze | | 1 [[book of matches]] || [[Quest for the Holy MacGuffin]] || Unlocks [[The Hidden Tavern]], which sells {{plural|Bowl of Scorpions}} to skip [[drunk pygmy|drunk pygmies]] and {{plural|Cursed Punch}} for [[Thrice-Cursed]]; Also sells [[Fog Murderer]], a good nightcap booze | ||
|- | |- | ||
| rowspan= | | rowspan=9 | [[Spookyraven Manor Wine Cellar]] || rowspan=9 | 175 Moxie || [[loosening powder]] || rowspan=9 | [[Quest for the Holy MacGuffin]] || rowspan=6 | [[Recipe: mortar-dissolving solution|Mortar-dissolving solution]] ingredients; Unlocks the [[Summoning Chamber]] | ||
|- | |||
| [[powdered castoreum]] | |||
|- | |||
| [[drain dissolver]] | |||
|- | |||
| [[triple-distilled turpentine]] | |||
|- | |||
| [[detartrated anhydrous sublicalc]] | |||
|- | |||
| [[triatomaceous dust]] | |||
|- | |||
| [[bottle of Chateau de Vinegar]] || rowspan=2 | Alternative method to open the [[Summoning Chamber]] | |||
|- | |||
| [[blasting soda]] | |||
|- | |- | ||
| 1 [[Eye of Ed]] | | 1 [[Eye of Ed]] || | ||
|- | |- | ||
| [[The Upper Chamber]] || 177 Moxie || 10 [[carved wooden wheel]]s and/or [[tomb ratchet]]s || rowspan=4 | [[Quest for the Holy MacGuffin]] || rowspan=4 | | |||
| | |||
| | |||
|- | |- | ||
| rowspan=3 | [[The Lower Chambers]] || rowspan=3 | ~187 Moxie || 1 [[ancient bronze token]] | | rowspan=3 | [[The Lower Chambers]] || rowspan=3 | ~187 Moxie || 1 [[ancient bronze token]] | ||
|- | |- | ||
| 1 [[ancient bomb]] | | 1 [[ancient bomb]] | ||
Line 476: | Line 681: | ||
|- | |- | ||
| [[The Battlefield]] || 217 Moxie || 4 [[gauze garter|gauze garters]] or [[filthy poultice|filthy poultices]] || [[Naughty Sorceress Quest]] || Useful to defeat your shadow; you can also buy these from your respective side's shop. Can be replaced by other high-end [[HP Restorers]] usable in combat. | | [[The Battlefield]] || 217 Moxie || 4 [[gauze garter|gauze garters]] or [[filthy poultice|filthy poultices]] || [[Naughty Sorceress Quest]] || Useful to defeat your shadow; you can also buy these from your respective side's shop. Can be replaced by other high-end [[HP Restorers]] usable in combat. | ||
|} | |} | ||
== Useful [[Semi-Rare Adventures|Semi-rare]] items== | == Useful [[Semi-Rare Adventures|Semi-rare]] items== | ||
Line 505: | Line 687: | ||
{| border=1px cellpadding=3 cellspacing=0 | {| border=1px cellpadding=3 cellspacing=0 | ||
! bgcolor=#eeeeee | Location || bgcolor=#eeeeee | Min. Stat || bgcolor=#eeeeee | Item || bgcolor=#eeeeee | Purpose | ! bgcolor=#eeeeee | Location || bgcolor=#eeeeee | Min. Stat || bgcolor=#eeeeee | Item || bgcolor=#eeeeee | Purpose | ||
|- | |||
| [[The Hidden Temple]] || - || [[Baa'baa'bu'ran]] || Can drop 3 {{plural|stone wool}} for a speedy [[The Hidden City|Hidden City]] unlock | |||
|- | |- | ||
| [[Harem]] || 20 || [[Scented massage oil]] || Defeating your [[Shadow_Class|shadow]] | | [[Harem]] || 20 || [[Scented massage oil]] || Defeating your [[Shadow_Class|shadow]] | ||
|- | |- | ||
| [[The Valley of Rof L'm Fao]] || 68 || All components for [[64735 scroll]] || Completing the optional level 9 [[A Quest, LOL]] | |||
| [[The Valley | |||
|- | |- | ||
| [[The Castle in the Clouds in the Sky]] || 95 || [[Mick's IcyVapoHotness Inhaler]] || Completing the [[Recover the Sisters' Meat]] level 12 sidequest | | [[The Castle in the Clouds in the Sky]] || 95 || [[Mick's IcyVapoHotness Inhaler]] || Completing the [[Recover the Sisters' Meat]] level 12 sidequest | ||
Line 519: | Line 701: | ||
==Item Optimizations== | ==Item Optimizations== | ||
*It's easier to get the [[skeleton key]] needed for the [[Naughty Sorceress Quest]] by assembling its respective parts as shown above, but they are also available from [[Room 3: Treasure!|Room 3]] of [[The Daily Dungeon]] | *It's easier to get the [[skeleton key]] needed for the [[Naughty Sorceress Quest]] by assembling its respective parts as shown above, but they are also available from [[Room 3: Treasure!|Room 3]] of [[The Daily Dungeon]]. | ||
*Some of these items can be obtained by [[zapping]] instead of collecting them at the locations mentioned here | *Some of these items can be obtained by [[zapping]] instead of collecting them at the locations mentioned here. | ||
==Optional Quests and Items== | ==Optional Quests and Items== | ||
*Whether or not it's worthwhile to finish building the helpful but optional [[31337 scroll]] instead of advancing to the (more stat-lucrative) [[The Icy Peak|Icy Peak]] or [[The Haunted Gallery]] depends on many factors: how easily you can survive battling there, your character's item drop skills, how many of the 3 parts you already have, whether or not there are other items you still would like in that area | *Whether or not it's worthwhile to finish building the helpful but optional [[31337 scroll]] instead of advancing to the (more stat-lucrative) [[The Icy Peak|Icy Peak]] or [[The Haunted Gallery]] depends on many factors: how easily you can survive battling there, your character's item drop skills, how many of the 3 parts you already have, whether or not there are other items you still would like in that area, and whether you have a spare zap that might convert useless scrolls into the ones you need. Accordingly, it's difficult to give a blanket recommendation for that item. | ||
*If you are born under a | *If you are born under a friendly Knoll sign and thus can quickly and quite cheaply obtain all the components of a [[meat engine]] as well as [[tires]], completing the [[Bitchin' Meatcar Quest]] remains the best way of gaining access to the [[Desert Beach]]. Otherwise you might consider creating a [[pumpkin carriage]] (if you possess the relevant campground equipment) or purchasing a [[desert bus pass]] instead. | ||
*Getting a [[Meat Maid]] grants four extra adventures at rollover, then again for characters not born under a | *Getting a [[Meat Maid]] grants four extra adventures at rollover, then again for characters not born under a Knoll sign it is arguable whether it justifies the adventure cost of obtaining [[meat engine]] components, a [[frilly skirt]] and a [[maiden wig]] from [[Degrassi Knoll]]. The other two items you'll need, the [[disembodied brain]] and [[smart skull]], are both drops that can take many turns to get normally (the brain being the much harder of the two). However, you can get each of them by using a [[ten-leaf clover|clover]] in their respective areas. And if you've already completed the [[Undefile the Cyrpt Quest|Cyrpt Quest]], you can get both items at once by using a clover in the upgraded [[The Misspelled Cemetary (Post-Cyrpt)|Cemetary]]. Adventurers on the [[Oxygenarian]] path can almost always justify building a maid, even if they have to stay in the Knoll a little longer, as those four extra turns per day really add up over a long run. | ||
*The Mysterious Island subquest items are not listed, as these should be self-evident for whichever subquests you choose to complete. Determining which subquests are beneficial to complete relies on many factors, including which side you are on, permed skills, etc. For more information, visit the [[Mysterious Island Quest]] page. | *The Mysterious Island subquest items are not listed, as these should be self-evident for whichever subquests you choose to complete. Determining which subquests are beneficial to complete relies on many factors, including which side you are on, permed skills, etc. For more information, visit the [[Mysterious Island Quest]] page. | ||
{{Ascension Strategy}} | {{Ascension Strategy}} | ||
[[Category:Ascension Strategy]] | [[Category:Ascension Strategy]] |
Latest revision as of 16:54, 21 June 2025
![]() |
The Hermit humbly requests that this page be rewritten or expanded.
|
The following is a bare-bones roadmap for hardcore players of what absolutely needs to be accomplished to ascend during a no-path run; i.e., all of The Council of Loathing's quests, and the sub-quests that need to be completed to make them possible. It will also cover some of the basic time-savers that should be a part of nearly every path, especially for 0- or low-permed-skill players.
Notes
- As this checklist assumes you've played through the main quest already once in order to unlock Hardcore, spoilers abound. You were warned.
- The notes sections in the table will often have helpful item to clear quests, but for the more complex quests, some of it has been left to the appropriate quest page. Check those for more details and strategy.
- While the article has been laid out in Level order to organize what you need for each quest, it does NOT guarantee the most efficient route, which is dependent on a number of variables - what drops, what skills you have, your class, your stats, your adventures remaining, etcetera. Generally, items that can be safely taken ahead of order are in blue, but you can also use the Safe Moxie column to determine where you are okay to adventure. A fully sortable table with Moxie and Initiative is available at Safe Adventuring. (On the flip side of the coin, you may frequently want to skip the blue columns to push the Council quests forward to get better gear, consumables, and rewards.)
- For simplicity's and efficiency's sake, the checklist will assume you're taking a Knoll sign.
- Items where the optimal play may be dependent on other factors have been listed in italics to indicate you have choices.
- Because of the huge variety of items available to a softcore player, optimal softcore items and routing may be significantly different from below.
Legend
White cells indicate mandatory items required to complete an ascension. |
Items in italics indicate items that players can choose among in order to complete an ascension. |
Purple cells indicate items that will be necessary later in the ascension, but may be more efficient to collect earlier. |
Green cells indicate useful items that may result in a net savings in turns. |
Checklist
Level 1: Toot Oriole Quest
As simple as it gets: obtain the letter from King Ralph XI from The Toot Oriole and pop it open. Ah, but now you need to get to Level 2. If you're not going to eat something (like an astral hot dog), you have a couple of options, but given that you'll need Meat and will almost certainly have rat whiskers later, your best bet may be starting at the The Dirt-Walled Hovel of the Pretentious Artist.
Location | Safe Moxie | Item | Purpose | Notes |
---|---|---|---|---|
The Sleazy Back Alley | 11 Moxie | pail of pretentious paint | Pretentious Artist Quest | Finishing this quest will allow you to turn in rat whiskers for 50 Meat apiece, and given that hardcore runs are usually Meat-starved early on, this is likely an efficient trade of adventures for meat for you. If you need booze early, it may be worthwhile to start at The Sleazy Back Alley, where there are frequent Mad Train wine drops. Keep in mind that you will need to go to the Outskirts of Cobb's Knob for the Level 5 quest, so it may be worth wrapping up this quest later if you level to 2 quickly. |
Outskirts of Cobb's Knob | 12 Moxie | pretentious paintbrush | ||
The Haunted Pantry | 14 Moxie | pretentious palette | ||
The Sleazy Back Alley | 11 Moxie | bum cheek | Boss Bat Quest | If you're adventuring here, also keep an eye out for the bum cheek, which is one way you can get the Stench Resistance you'll need for the Level 4 quest. |
Level 2: Spooky Forest Quest
Another easy-peasy jaunt, so it may be worthwhile to stick around (especially if you're still below level 3) to unlock The Hidden Temple, which will be necessary at Level 11. Everything you need to do here can be positively influenced by -combat.
Location | Safe Moxie | Item | Purpose | Notes |
---|---|---|---|---|
The Spooky Forest | 15 Moxie | mosquito larva | Spooky Forest Quest | The first time you get Arboreal Respite, choose Explore the stream → March to the marsh. |
Spooky Temple map | Quest for the Holy MacGuffin | Getting these three will unlock The Hidden Temple and is very likely a quicker route than helping "Dakota" Fanning. You'll need to get Arboreal Respite to come up another four times. Each time it does:
| ||
Spooky-Gro fertilizer | ||||
spooky sapling |
Level 3: Typical Tavern Quest
- PREREQUISITE: Must have completed the Spooky Forest Quest.
Your main goal here is to turn off the rat faucet in the Tavern Cellar of The Typical Tavern, but there are a couple of efficiencies you may be able to take care of along the way.
Location | Safe Moxie | Item | Purpose | Notes |
---|---|---|---|---|
Tavern Cellar | 20 Moxie | rat whiskers | Meat Farming | You'll pick these up along the way; they can be turned in after the Pretentious Artist Quest. The most efficient route through the Cellar is heading straight down to the bottom row, and then straight left. (Straight left to the left row, then down works too.) If you do that, the rat faucet will be found in one of the four bottom-left squares. |
N/A | Baron von Ratsworth's monocle | +itemdrop | After you find the rat faucet, you can find A Tiny Mansion by exploring the far side of the Cellar (left side or bottom side) you hadn't yet uncovered. Baron von Ratsworth scales with your stats and your ascensions, but for an extra 1-5 adventures, may be a worthwhile kill. (Note that you can use a monster aggravation device to influence his drop, as well - see detuned radio, below.) | |
50 Moxie | tangles of rat tails | Quest for the Holy MacGuffin | If you find yourself with both sources of +ML and the stats to keep yourself alive, using it when exploring the Cellar increases the chances you will fight a drunken rat king instead of the base drunken rat(s). The tangle of rat tails will be useful to save turns in The Ancient Buried Pyramid. | |
A Barroom Brawl | 20 Moxie | 2 beer lenses | Campground Equipment | While you're here, getting into the Brawl will likely net you some booze, but what you're really looking for is a pair of beer lenses, which drop off of unemployed knob goblin(s). They combine together to make beer goggles, and eventually, a bartender-in-the-box. |
Day One: Hermitage
As you reach the end of your first day, if you have Meat to burn, now may be a good time to unlock The Hermitage so you don't miss out on a day's worth of clovers. As clovers can save you a lot of turns at the start of Level 4, this is also a good time to grab them in advance.
Location | Safe Moxie | Item | Purpose | Notes |
---|---|---|---|---|
The General Store | N/A | 1 hermit permit | Clover Farming | 100 Meat. The hermit permit allows trade at The Hermitage. |
chewing gums on strings | 50 Meat each. Chewing gum on a string has a chance of producing a worthless trinket, worthless gewgaw or worthless knick-knack, which can be traded at The Hermitage for an item. (See the chewing gum page for details on "forcing" the worthless items.) Among other things, these trades are a guaranteed source of clovers, which can be used to save significant amounts of adventures. The stock of clovers replenishes each day, and is influenced by your number of ascensions. |
Level 4: Boss Bat Quest
Things really start to open up around Level 4. In addition to dealing with the Boss Bat, around this time is when you can start to advance the Spookyraven Manor Quest and work on unlocking Desert Beach and your Campground Equipment to save turns. You'll also likely be able to start doing your necessary Daily Dungeon runs safely.
As mentioned in the previous section, if efficiency is your goal, this is a good time for clovers. You'll probably want 2-5 of them by this point, if possible, depending on your class and skills.
You have three basic goals in The Bat Hole:
- Gain access to Guano Junction in The Bat Hole, which requires you to have at least 1 Stench Resistance to enter.
- Gain access to the Batrat and Ratbat Burrow, the Beanbat Chamber, and The Boss Bat's Lair, either by using sonars-in-a-biscuit or defeating screambats.
- Kill the Boss Bat.
- Note: A great spot for meat farming, especially with +meat, is at the beefy bodyguard bats prior to the Boss Bat in The Boss Bat's Lair.
Location | Safe Moxie | Item | Purpose | Notes |
---|---|---|---|---|
The Bat Hole Entrance | 24 Moxie | Pine-Fresh air freshener | Boss Bat Quest | You'll need at least 1 Stench Resistance to move forward to Guano Junction, so if you don't have it by now, the Pine-Fresh air freshener drops off of pine bats here and will do the trick. |
Guano Junction | 28 Moxie | up to 3 sonars-in-a-biscuit | Boss Bat Quest | The bats here drop sonars-in-a-biscuit, and each one of those can be used to open up a sub-zone of The Bat Hole without fighting through enemies until you reach and kill a screambat. Using a clover here will give you 2 sonars-in-a-biscuit if you have none in your inventory. Using 2 clovers is probably overkill; you can either farm the third sonar-in-a-biscuit or just work your way through the Beanbat Chamber without one (see next row for why). |
Beanbat Chamber | 31 Moxie | 1 enchanted bean | Giant Trash Quest | The beanbats here have a chance to drop an enchanted bean, which you'll need in Level 10 to warp-zone your way into the sky. |
Shopping Spree: Bitchin' Meatcar Quest and Campground Equipment
How are your Meat reserves? If good, this may be a good time to start in on your campground equipment, not to mention unlock access to Desert Beach and handle a couple other odds and ends. To take care of those two goals, we're going shopping. You are born under a Knoll sign, right? If not, getting this stuff is going to require significantly more murder in Degrassi Knoll.
Location | Safe Moxie | Item | Purpose | Notes |
---|---|---|---|---|
The Degrassi Knoll Bakery and Hardware Store | N/A | 1 spring | Bitchin' Meatcar Quest | 508 Meat total (including the 100 you will need to craft a meat stack). Turn it in at your guild and you'll gain access to Desert Beach for far less than the price of a Desert Bus pass. |
1 sprocket | ||||
1 cog | ||||
1 empty meat tank | ||||
1 tires | ||||
The General Store | 1 sweet rims |
Location | Safe Moxie | Item | Purpose | Notes |
---|---|---|---|---|
The Degrassi Knoll Bakery and Hardware Store | N/A | 1 spring | Bartender-in-the-box | 20 Meat each. One spring for each of these you'll be making is sufficient; the other parts will have to be farmed. |
1 spring | Chef-in-the-box |
Location | Safe Moxie | Item | Purpose | Notes |
---|---|---|---|---|
The Degrassi Knoll Bakery and Hardware Store | N/A | 1 spring | Meat maid | 340 Meat total (including the 100 you will need to craft a meat stack). We'll also need a few more farmed parts for this, which we will acquire later. |
1 sprocket | ||||
1 cog | ||||
1 empty meat tank | ||||
1 frilly skirt | ||||
1 maiden wig |
Location | Safe Moxie | Item | Purpose | Notes |
---|---|---|---|---|
The Degrassi Knoll Bakery and Hardware Store | N/A | detuned radio | +ML | 300 Meat. If you've got the meat to burn, there are plenty of times where increasing your ML is valuable, both for the stats and some better drops, leading to a potential gain in turn efficiency. This is an easy and cheap way to get up to 10 +ML. |
Legendary Epic Weapon Quest: It's Boxing Day
- PREREQUISITE: Mainstat of 12.
Generally, we're not doing this quest for the Legendary Epic Weapon, although depending on what other drops you have, the bonuses it provides may lead to efficiency along the way. No, the big draw here is ensuring that you get enough boxen to get your bartender-in-the-box and/or chef-in-the-box. If you're not going to be doing any cooking or mixing that requires adventures, you should probably skip this quest altogether, though there are still a few useful things at The Unquiet Garves.
Location | Safe Moxie | Item | Purpose | Notes |
---|---|---|---|---|
The Unquiet Garves | 33 Moxie | your class' Epic Weapon | Campground Equipment | Necessary to unlock The "Fun" House. Bring it back to your guild to do so. |
1-3 smart skulls | Drops from the Smart Skelton. You'll need one of these for each of your bartender-in-the-box, chef-in-the-box, and meat maid. | |||
1 dead guy's watch | Free Turns | Drops from the grave rober, and will give you +1 adventure every day if you have it equipped at rollover. | ||
1 grave robbing shovel | The Wizard of Ego Quest | Also drops from the grave rober, and will be necessary later on if we're going to unlock the Tower Ruins (which we are). | ||
1 loose teeth | Naughty Sorceress Quest | You'll have other chances to acquire it so don't farm, but if you happen to get both of these to drop, you can combine them for the necessary skeleton key. | ||
1 skeleton bone | ||||
The "Fun" House | 30 Moxie | 1-2 boxen | Bartender-in-the-box Chef-in-the-box |
One box for each. |
37 Moxie | your class' Legendary Epic Weapon | Legendary Epic Weapon Quest | If, while farming boxen, you end up with at or near 4 Clownosity, you may want to push through until you can equip it and get Adventurer, $1.99, which will let you fight The Clownlord Beelzebozo for the missing ingredient to your Legendary Epic Weapon. Too complex a calculation to determine if it's worth it here, though. |
Campground Equipment: Getting Ahead (Or Three)
- PREREQUISITE: Mainstat of 11 (18 for second part of quest).
Once you've assembled the mechanical parts for your campground equipment, all that's left are the final touches, and by "final touches" I mean "dismembered headparts and such". Roll up your sleeves!
- First, you'll want to pick up The Wizard of Ego quest from your guild. It's available at the opposite trainer from your class. We're not going to do all of it, just enough to get you into the Tower Ruins.
- Then, make sure you've got a few pre-requisites wrapped up:
- You're definitely going to want one ten-leaf clover for every campground item you're going to make - otherwise you may end up wasting more turns than you save.
- If you're making a bartender-in-the-box and didn't get the 2 beer lenses from A Barroom Brawl previously, go grab those.
- If you didn't have the Meat to wrap up all your shopping at Degrassi Knoll beforehand, do that too.
Location | Safe Moxie | Item | Purpose | Notes |
---|---|---|---|---|
Outskirts of Cobb's Knob | 12 Moxie | 1 chef's hat | Chef-in-the-box | You'll need one hat if you're crafting a Chef-in-the-box. It also drops at The Haunted Kitchen and The Haunted Pantry, but less frequently, and if you're at Level 5 at this point, you can make progress here towards The King of Cobb's Knob Quest, too. |
The Unquiet Garves | 33 Moxie | Fernswarthy's key | Campground Equipment | If you didn't get the grave robbing shovel yet, adventure here until you have one (though if for some reason you're already at Level 7 and doing the Undefile the Cyrpt Quest, a rusty grave robbing shovel from The Defiled Alcove works too). Once you bring it back to the questgiver and talk to them a couple of times, if your mainstat is 18 you'll get the key back and get access to The Ruins of Fernswarthy's Tower.
|
Tower Ruins | 28 Moxie | 1-3 disembodied brains | You could farm here for brainsweepers, but that will take quite a bit of time. Instead, simply walk into the Tower Ruins with a ten-leaf clover and you'll get I've Gotta Crow, which will give you one guaranteed. Do that for every campground item you're going to make. |
At this point, you should have everything you need to craft your meat maid, as well as your bartender-in-the-box and/or chef-in-the-box if desired. Craft 'em, install 'em, and enjoy your better living through science!
Spookyraven Manor: First Floor
It's required that you work your way through the second floor of the Spookyraven Manor Quest in order to complete the Quest for the Holy MacGuffin, but access has its advantages beyond that. In particular, it's a great farming spot for stats later in the run. Go on and use the telegram from Lady Spookyraven you received when you ascended, if you haven't already.
Location | Safe Moxie | Item | Purpose | Notes |
---|---|---|---|---|
The Haunted Kitchen | 32 Moxie | Spookyraven billiards room key | Spookyraven Manor Quest | After every combat, you'll open between 1-4 drawers; the key will be in the 21st drawer you open. You can open more drawers by equipping more Stench Resistance and/or Hot Resistance. |
The Haunted Billiards Room | 35 Moxie | Spookyraven library key | Spookyraven Manor Quest | The goal here is to get your Pool Skill high enough (at least 14, 18 for a guaranteed win) to hustle the ghost in Welcome To Our ool Table. Check the Pool Skill page for suggestions. |
The Haunted Library | 38 Moxie | Lady Spookyraven's necklace | Spookyraven Manor Quest | A guaranteed drop from the fifth writing desk you defeat. |
1 killing jar | Quest for the Holy MacGuffin | These drop off of the banshee librarian; having one will save you some time later exploring The Arid, Extra-Dry Desert. |
Turn the necklace back in to Lady Spookyraven and access to Spookyraven Manor, Second Floor is yours. There are some valuable things you may want to do up there, but we'll cover those in a later level.
Though the keys you get here won't be necessary until the Naughty Sorceress Quest, you can only run The Daily Dungeon once a day, so you'll want to start doing that early enough in your ascension that you don't end up time-locked at the end of it.
Location | Safe Moxie | Item | Purpose | Notes |
---|---|---|---|---|
The Daily Dungeon | 30 Moxie | 1 Boris's key | Naughty Sorceress Quest | In hardcore, you can expect to spend 15 adventures on the Dungeon each day. |
1 Jarlsberg's key | ||||
1 Sneaky Pete's key |
Level 5: The King of Cobb's Knob Quest
Next stop: Cobb's Knob, after you pick up the Cobb's Knob map from the Council. You'll have your choice of possibilities here: either acquire the Knob Goblin Harem Girl Disguise, which is more straightforward but potentially longer, or the Knob Goblin Elite Guard Uniform, which requires an outlay of 1,000 Meat (if you haven't already upgraded your kitchen) but can be one-shot quickly with a semi-rare adventure.
Either way, remember going forward that the outfit will enable you to visit the Cobb's Knob Treasury once a day to pick up an easy 500 Meat.
Location | Safe Moxie | Item | Purpose | Notes |
---|---|---|---|---|
Outskirts of Cobb's Knob | 12 Moxie | Knob Goblin encryption key | The King of Cobb's Knob Quest | The key will drop on your 11th adventure in the zone. |
THEN, EITHER: | ||||
Cobb's Knob Harem | 40 Moxie | Knob Goblin harem veil | Knob Goblin Harem Girl Disguise | If you acquire the veil and pants before you get the perfume, you can put the outfit on and go back into the Harem to get one turn's worth of the perfume effect, allowing access to the Throne Room. |
Knob Goblin harem pants | ||||
Knob Goblin perfume | ||||
OR... | ||||
Cobb's Knob Barracks | 40 Moxie | Knob Goblin elite helm | Knob Goblin Elite Guard Uniform | If you can queue up a semi-rare adventure here, you'll fight a Knob Goblin Elite Guard Captain, who will drop all three parts of the uniform for you at once. |
Knob Goblin elite pants | ||||
Knob Goblin elite polearm | ||||
Cobb's Knob Kitchens | N/A | Knob cake pan | Knob cake | While wearing the uniform, your first three adventures in the zone will drop the three parts of the cake you'll need. |
Knob batter | ||||
Knob frosting | ||||
The General Store | N/A | Dramatic™ range | 1,000 Meat. You'll need this to bake the cake, which you should do. Once you're wearing the uniform and have the cake, you'll be able to access the Throne Room. |
Once in the Throne Room, it's just a matter of killing the Knob Goblin King. Use your dance magic.
Side Trips: White Pixels, White Animals
At this point, you can probably handle both the 8-Bit Realm (Retired) and Whitey's Grove for a few necessary / helpful items, and potentially a bit of leveling if you need it. You can get access to Whitey's Grove at your guild if you've completed the Bitchin' Meatcar Quest - otherwise, you'll have to wait until Level 11.
Location | Safe Moxie | Item | Purpose | Notes |
---|---|---|---|---|
The Crackpot Mystic's Shed | N/A | continuum transfunctioner | Naughty Sorceress Quest | Talk to the Crackpot Mystic to get this, then equip it and head to The Inexplicable Door to access the 8-Bit Realm (Retired). |
8-Bit Realm (Retired) | 35 Moxie | digital key | Naughty Sorceress Quest | To get the key, which is required for ascension, you'll need to turn in 30 white pixels at The Crackpot Mystic's Shed. When you're counting your pixels, remember that the CM can also combine a set of red pixel, blue pixel, and green pixel to make a white pixel. |
3 black pixels | If you find yourself with extra pixels, the CM can make 3 black and 2 red into a red pixel potion, which is one item that can be used on floor 5 of the Naughty Sorceress' tower. | |||
2 red pixels | ||||
Whitey's Grove | 48 Moxie | 1 bird rib | Quest for the Holy MacGuffin | The rib drops from whitesnakes and the oil drops from white lions; you can then cook the two together into a wet stew that will save you some time in The Palindome. |
1 lion oil |
Level 6: Deep Fat Friars' Gate Quest
This is an extremely straight-forward quest, but the real benefit is that it allows you to go for Liver of Steel, which will allow you more drinks - and therefore, more adventures - every day. As such, you'll probably want to do this one as soon as possible once you hit Level 6.
Location | Safe Moxie | Item | Purpose | Notes |
---|---|---|---|---|
The Dark Elbow of the Woods | 58 Moxie | eldritch butterknife | Deep Fat Friars' Gate Quest | The third non-combat in each zone will drop the quest item; you're guaranteed to get them at 5, 10, and 15 adventures if you haven't yet, but they can be sped up by -combat. |
The Dark Heart of the Woods | 60 Moxie | box of birthday candles | ||
The Dark Neck of the Woods | 62 Moxie | dodecagram | ||
1 ruby W | Naughty Sorceress Quest | If one happens to drop here, you can use it as part of your Wand of Nagamar down the road. |
Once you've got all three required items, shuffle off to The Deep Fat Friars' Gate to cleanse the taint, complete the quest, and don't forget your daily buff at the Copse of the Deep Fat Friars from here on out.
Azazel, Ma Belle: Steeling Your Liver
- PREREQUISITE: Completion of the Deep Fat Friars' Gate Quest.
Once you've completed the Deep Fat Friars' Gate Quest, The Deep Fat Friars' Gate will now take you to Pandamonium. When there, ya boy Azazel will ask for your help with some talisman retrieval, and off you go!
Location | Safe Moxie | Item | Purpose | Notes |
---|---|---|---|---|
Infernal Rackets Backstage | 70 Moxie | 5 bus passes | Azazel, Ma Belle | Needed to get Azazel's tutu. |
beer-scented teddy bear | You'll have to turn four of these in to Sven Golly at the Hey Deze Arena to solve the logic puzzle and get Azazel's unicorn. Sven's page has all the details you need, but the short form is as follows:
| |||
booze-soaked cherry | ||||
comfy pillow | ||||
giant marshmallow | ||||
gin-soaked blotter paper | ||||
sponge cake | ||||
The Laugh Floor | 80 Moxie | 5 cans of imp air | Needed to get Azazel's tutu. | |
observational glasses | Dropped by Larry of the Field of Signs, who will be the third comedian you fight after Carbuncle Top and Victor the Insult Comic Hellhound. You'll get a comedian after 5 adventures in the zone if you haven't already, then you'll get one if you've had 4 adventures without one. Strangely, though, in this zone it's +combat that makes those fights more likely. When you've shown Larry the deal, equip all three items dropped by the comedians and Talk to Mourn out front; you'll get Azazel's lollipop in addition to some Meat and stats if you do all three options. | |||
Moaning Panda Square | N/A | Azazel's tutu | Once you've got the 5 cans of imp air and 5 bus passes, going to the Square will allow you to trade them to a man of wealth and taste and get Azazel's tutu in return. | |
Azazel's Temple | N/A | steel margarita | Once you have all three talismans, turn them in and Azazel will nefariously give you a steel margarita; go ahead and pound it (it won't make you overdrink) to unlock your Liver of Steel and be able to handle 5 more drunkenness per day. |
Detour: Islandhopping Garb, Man
- PREREQUISITE: Desert Beach unlocked.
At this point, with your liver hardened, you're going to need more booze and mixin's. It might be reasonable, then, to unlock the Mysterious Island of Mystery. You'll have to do it anyway by the time you start the Mysterious Island Quest, but the draw here right now is access to The Hippy Store, which will sell you all the fruits you need for both pies and mixed drinks.
Location | Safe Moxie | Item | Purpose | Notes |
---|---|---|---|---|
The General Store | N/A | 1 dingy planks | Mysterious Island of Mystery Access | 400 Meat for the planks; 1,500 Meat and 9 adventures for the plans. To get the dinghy plans, you'll need to take three trips at The Shore, getting three Shore Inc. Ship Trip Scrip, and turning them in at the gift shop. With low +item% 9 adventures will almost certainly save time over the Hippy Boatman Quest, your other option. Combine the plans and the planks to get your dingy dinghy. |
The Shore, Inc. | 1 dinghy plans | |||
The Old Landfill | 47 Moxie | 1 junk junk | This is part of Hippy Boatman Quest, and an alternative to acquiring a dingy dinghy. This might be preferable if you can gain high +item%. | |
The Hippy Camp | 51 Moxie | 1 filthy knitted dread sack | Mysterious Island Quest | You will need either the two-part Filthy Hippy Disguise or the three-part Frat Boy Ensemble to complete the Mysterious Island Quest, but as noted, the Filthy Hippy Disguise will also let you shop at The Hippy Store while wearing it. |
1 filthy corduroys |
Level 7: Undefile the Cyrpt Quest
There's not really a "pick this up" section of the Level 7 Quest: it's just a straightforward clearout of all four subzones of The Cyrpt, followed by killing the Bonerdagon in The Haert of Darkness. Each of the four subzones has an approach to make it quicker; check out the quest page for details.
- Safe Moxie for the subzones is between 65-69, with the sub-bosses requiring 87-89 and the Bonerdagon requiring 101.
That may make this a good time to move your way along the Spookyraven Manor Quest.
Spookyraven Manor: Second Floor
Lady Spookyraven has moved upstairs since the last time we saw her, and when you chat her up you'll find out she's ready for dancin'. Completing this floor of the Spookyraven Manor Quest is required for ascension (the third floor is not), and there are a few more helpful things you can pick up along the way.
Location | Safe Moxie | Item | Purpose | Notes |
---|---|---|---|---|
The Haunted Gallery | 70 Moxie | Lady Spookyraven's dancing shoes | Spookyraven Manor Quest | Get to Louvre It or Leave It and take the middle option until you get to The Persistence of Memory. Then, take the top option. |
The Haunted Bedroom | Lady Spookyraven's finest gown | After you kill an elegant animated nightstand, choose Open the single drawer to get the gown. | ||
disposable instant camera | Quest for the Holy MacGuffin | Kill an animated ornate nightstand, then pick Look under the nightstand. This will save some turns in The Palindome later. | ||
Lord Spookyraven's spectacles | Kill an animated ornate nightstand, then pick Look behind the nightstand. This will save some turns during our final trip to Spookyraven Manor. | |||
The Haunted Bathroom | Lady Spookyraven's powder puff | Spookyraven Manor Quest | Drops off of the cosmetics wraith in Never Gonna Make You Up. |
After you've returned Lady Spookyraven's garbage, head to The Haunted Ballroom to dance with her and complete this part of the quest. The second floor of Spookyraven Manor has a bunch of ten-leaf clover adventures that are great for powerleveling, and in The Haunted Ballroom you can summon up the Strung-Up Quartet to play songs to buff you on the rest of your run (you'll probably want to turn Combat Frequency down by 5%).
Level 8: Mt. McLargeHuge Quest
Next up: a little recreational mountain climbing.
Location | Safe Moxie | Item | Purpose | Notes |
---|---|---|---|---|
Itznotyerzitz Mine | 68 Moxie | 3 chunks of asbestos ore OR 3 chunks of chrome ore OR 3 chunks of linoleum ore |
Mt. McLargeHuge Quest | A visit to The Trapper's Cabin will let you know which ore is required for your run. You'll need to collect the Mining Gear if you want to do this step by hand, but the far easier route is 3 clovers, which will give you one of each ore each time you use one for a mine adventure. |
The Goatlet | 78 Moxie | 3 wedges of goat cheese | They only drop off of the dairy goat, so anything you can do to force those fights will help. Turn the cheese and ore back in at The Trapper's Cabin to unlock the next two zones. | |
THEN, EITHER... | ||||
The eXtreme Slope | 85 Moxie | 1 eXtreme mittens | Mt. McLargeHuge Quest | Your next step is getting to the top of The Mist-Shrouded Peak, which requires 5 Cold Resistance. If you get all three parts of the eXtreme Cold-Weather Gear here, you can equip them and keep adventuring on the slope to get Discovering Your Extremity, which after a few non-combat adventures will unlock access to the Peak. As a nice bonus, the outfit supplies the 5 Cold Resistance you need to finish the quest. |
1 eXtreme scarf | ||||
1 snowboarder pants | ||||
OR | ||||
Lair of the Ninja Snowmen | 160 Moxie | 1 ninja rope | Mt. McLargeHuge Quest | Alternatively, you could collect the three parts of the ninja gear for your inventory, but there are a few drawbacks - first, you need to wait for ninja snowman assassin fights, which can't be accelerated unless you have +combat%, and the assassins are heavy hitters. Further, even though getting the three parts will give you Peak access, you'll still need another way to get 5 Cold Resistance to adventure there. |
1 ninja carabiner | ||||
1 ninja crampons |
Once you have your 5 Cold Resistance and can access The Mist-Shrouded Peak, you've got 3 fights against panicking Knott Yeti and then you can take down Groar and return to The Trapper's Cabin.
Level 9: Orc Chasm Quest
- PREREQUISITE: The King of Cobb's Knob Quest
For Level 9, smutty orcs and freaky peaks are in your future.
Location | Safe Moxie | Item | Purpose | Notes |
---|---|---|---|---|
The Smut Orc Logging Camp | 95 Moxie | morningwood planks | Orc Chasm Quest | To cross the Chasm, you're going to need 30 total lumber (the planks) and 30 total fasteners (screws, joints, caulk). While they drop off of almost all enemies in the Camp, there are two much quicker ways to get the necessary supplies:
|
raging hardwood planks | ||||
weirdwood planks | ||||
long hard screws | ||||
messy butt joints | ||||
thick caulks | ||||
A-boo Peak | 88 Moxie | A-Boo clues | Orc Chasm Quest | Nothing is required to get through the Peaks of The Highlands - with nothing else, you can grind out each of them in 50 turns and call it a day. The Highlands is really a test of efficiency. The three peaks all let you get a number of different items that help on the other two; there's a good list of synergies on the quest page you should check out. An abridged (heh) discussion of the main ones:
|
Oil Peak | 95 Moxie | 1 jar of oil | ||
Twin Peak | 104 Moxie | pairs of rusty hedge trimmers | ||
gold wedding ring |
Level 10: Giant Trash Quest
(Also, The Hole in the Sky.)
Location | Safe Moxie | Item | Purpose | Notes |
---|---|---|---|---|
Use the enchanted bean on the coffee grounds in the The Nearby Plains. | ||||
The Penultimate Fantasy Airship | ? | Materia | Castle | Use noncombat buffs. Trade in the SOCK. Be aware of Conditional Adventures and delay. |
Amulet or Titanium Umbrella; Mohawk wig | Used in Castle noncombats to unlock deeper access. | |||
The Castle in the Clouds in the Sky | ? | Unlock Ground | Giant Trash Quest | Certain items from the PFA can be used during noncombats to speed this along. |
Unlock Top Floor | ||||
Descend | ||||
THEN |
Level 11: Quest for the Holy MacGuffin
Getting the Diary
Staffing Up
MacGuffin in the Desert
Level 12: Mysterious Island Quest
Level 13: Naughty Sorceress Quest
Final Preparations
Scaling the Tower
Old Checklist
NOTE: Items are currently being moved out of the old checklist below into the sections above. Data in the table below may not be accurate.
Useful Semi-rare items
Some semi-rare items can prove very useful for completing certain quests. The table below lists a few such items.
Location | Min. Stat | Item | Purpose |
---|---|---|---|
The Hidden Temple | - | Baa'baa'bu'ran | Can drop 3 handfuls of stone wool for a speedy Hidden City unlock |
Harem | 20 | Scented massage oil | Defeating your shadow |
The Valley of Rof L'm Fao | 68 | All components for 64735 scroll | Completing the optional level 9 A Quest, LOL |
The Castle in the Clouds in the Sky | 95 | Mick's IcyVapoHotness Inhaler | Completing the Recover the Sisters' Meat level 12 sidequest |
One of the 2 pre-war camps (hippy or frat) and the Cove | 30 (45 for cove) | 3 different potions: +100 to specific stat | Aiding to defeat otherwise difficult bosses (except the sorceress of course) |
Item Optimizations
- It's easier to get the skeleton key needed for the Naughty Sorceress Quest by assembling its respective parts as shown above, but they are also available from Room 3 of The Daily Dungeon.
- Some of these items can be obtained by zapping instead of collecting them at the locations mentioned here.
Optional Quests and Items
- Whether or not it's worthwhile to finish building the helpful but optional 31337 scroll instead of advancing to the (more stat-lucrative) Icy Peak or The Haunted Gallery depends on many factors: how easily you can survive battling there, your character's item drop skills, how many of the 3 parts you already have, whether or not there are other items you still would like in that area, and whether you have a spare zap that might convert useless scrolls into the ones you need. Accordingly, it's difficult to give a blanket recommendation for that item.
- If you are born under a friendly Knoll sign and thus can quickly and quite cheaply obtain all the components of a meat engine as well as tires, completing the Bitchin' Meatcar Quest remains the best way of gaining access to the Desert Beach. Otherwise you might consider creating a pumpkin carriage (if you possess the relevant campground equipment) or purchasing a desert bus pass instead.
- Getting a Meat Maid grants four extra adventures at rollover, then again for characters not born under a Knoll sign it is arguable whether it justifies the adventure cost of obtaining meat engine components, a frilly skirt and a maiden wig from Degrassi Knoll. The other two items you'll need, the disembodied brain and smart skull, are both drops that can take many turns to get normally (the brain being the much harder of the two). However, you can get each of them by using a clover in their respective areas. And if you've already completed the Cyrpt Quest, you can get both items at once by using a clover in the upgraded Cemetary. Adventurers on the Oxygenarian path can almost always justify building a maid, even if they have to stay in the Knoll a little longer, as those four extra turns per day really add up over a long run.
- The Mysterious Island subquest items are not listed, as these should be self-evident for whichever subquests you choose to complete. Determining which subquests are beneficial to complete relies on many factors, including which side you are on, permed skills, etc. For more information, visit the Mysterious Island Quest page.
Ascension Strategy | |
Rankings: | HC Skills - HC Familiars - HC IotMs |
General: | Class selection - Familiar usage - Lucky adventures |
Paths: | BHY - Fist - AoB - BI - ZS - AoJ - BIG! - KOLHS - CA2 - AoSP - SS - HR - Picky - Ed - Random - AoWoL - Source - NA - GN - LtA - L.A.R. - PF - G-Lover - DD |
Additional Paths: | DG - 2CRS - KoE - PotP - LKS - GG - Y,Robot - QT - WF - GY - JM - FotD |
IotMs: | Tomes - Faxing - Copying - YR - Garden - Correspondent - Workshed - Tea party - Florist |