User:Bumcheekcity: Difference between revisions

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===Level 13===
===Level 13===
* If you have a [[Temporal Riftlet]], use it when fighting the Tower monsters and Shadow. No other familiar helps up there (combat doesn't matter, +items/stats/meat don't matter, etc.), but the Riftlet may just give you an extra adventure.
* If you have a [[Temporal Riftlet]], use it when fighting the Tower monsters and Shadow. No other familiar helps up there (combat doesn't matter, +items/stats/meat don't matter, etc.), but the Riftlet may just give you an extra adventure.
* To get past the gate, you can check the ! potions by throwing them at monsters to avoid getting the drunk potion.
* NOTE: This has changed with the introduction of the Bandersnatch. If you have a snatch, case Ode and then, if you turn out not to have a tower item, you can runaway for free.
* To get past the gate, you can check the ! potions by throwing them at monsters to avoid getting the drunk potion. Of course, it's much better to just NOT be 19 drunk at this point.  
* A clover South of the Border will get you one of every kind of gum.
* A clover South of the Border will get you one of every kind of gum.
* Remember to buy a can of hair spray before hitting the tower. Forgetting that is annoying.  
* Remember to buy a can of hair spray before hitting the tower. Forgetting that is annoying.  

Revision as of 17:15, 14 June 2009

I joined KoL WAY back in 2003, but became inactive, got my account deleted, and joined again in 2004. I have three characters. One HC, one SC and one spading multi.

I'm a computer programmer, and I've written a few scripts for KoL Mafia which may prove helpful. All of them can be accessed on my website: http://bumcheekcity.com/kol/

My Characters

bumcheekcity

Hardcore. Currently doing a SA BM run, and hating it. Unsure whether to interlace my BM runs, or just get the damn things over with, remembering that the "full" outfit requires 2 bludgeons. Two for a disembodied hand, that is. Well, one for my main hand, and an EXTRA for the disembodied one.

Currently, I reckon I'll do the 7 runs one after another, then go straight into basement diving. The Brimstone equipment will help, to say the least.

bumcheekcity2

Softcore. Plans for him are:

  • Superhuman Cocktailcrafting (DB 15)
  • Self-Preservation (+20% Init Passive) (DB 2)
  • Wisdom of Elder Tortoises (+50% MP) (TT 11)
  • Empathy (+5 Fam Weight Active) (TT 8)
  • Skin of the Leatherback (level-2/2 DR) (TT 2)
  • Cletus (+20% Init. @ 4MP) (AT 3)
  • Ode to Booze (AT 12)

bumcheekcity3

Spading Multi. Currently working on the Haiku Dungeon.

Epic Tips

General

  • If you have Armorcraftiness, don't forget to smith a tuxedo shirt if you're ever about to drink something that uses martini.gif.
  • If you get beaten up close to the end of your day, don't waste turns, just overdrink, eat, and bank the turns for tomorrow.
  • Use Kol Mafia, for God's sake.

Level 4

  • Pull a Harem Veil for this quest - you'll almost certainly pull it anyway in Softcore, and it'll save you a few turns farming for the Pine-Fresh Air Freshener.

Level 5

  • In Softcore, this quest can be completed in one turn, with three pulls. Nice if you're doing a slow-ish run, or thinking of breaking Ronin.

Level 6

  • For the Steel Margarita, you can get the third item, go do some other stuff for at least 10 adventures, and get the pencil-necked demon guaranteed next time you adventure in the copse.

Level 7

  • If in normal, don't use the pirate's map until you collected enough insults, because the next adventure will be the beer pong adventure automatically.

Level 8

  • dungeoneer's dungarees will help you pass the elemental damage quest, and will save you turns, especially in Softcore, where it'll save you two precious pulls.
  • Failing that, an Exotic Parrot at Level 5+ will suffice. Particularly useful if you have one of the +5 skills.
  • Failing that, just wait, and get a can of black paint at the Level 11 quest.
  • Use Brother Flying Burrito's buff when you're doing the Goatlet.
  • When mining for ore, don't forget that they come in groups. If you've struck one type of ore, the squares around it should have a pretty good chance to have the same type. So by using this knowledge, try to start digging from the middle so you can go easily on the other side if you don't find the ore you wanted.

Level 9

  • Save the Strange Leaflet for a Stat Day if one is coming up soon.

Level 11

  • Use Brother Smothers' buff when you're doing the Spookyraven Cellar.
  • Get Gnasir to show up first in the 11 quest, then wear off the bad effects opening the the Hidden City.

Level 12

  • The fastest way to flyer the arena is to begin your Level 12 quest immediately and get the flyers ASAP. Then complete what you have left of your Level 11 quest, especially Ed. If you still need more monsters, flyer the Gremlins and Sonofabeach.
  • If you STILL need more monsters, flyer the Orchard and Dooks (if you've managed to get the Hippy Outfit), but DON'T complete them. This leaves opportunity to complete them in very few adventures as a frat later.
  • Find your +meat demon summoning name when you can, then summon him during the nuns quest. In Bad Moon, use Braaaaaaains (the Bad Moon Adventure in the Misspelled Cementary).
  • Use a chaos butterfly while doing the Barn to speed up the quest. See the Defowl the Farm quest for more information.

Level 13

  • If you have a Temporal Riftlet, use it when fighting the Tower monsters and Shadow. No other familiar helps up there (combat doesn't matter, +items/stats/meat don't matter, etc.), but the Riftlet may just give you an extra adventure.
  • NOTE: This has changed with the introduction of the Bandersnatch. If you have a snatch, case Ode and then, if you turn out not to have a tower item, you can runaway for free.
  • To get past the gate, you can check the ! potions by throwing them at monsters to avoid getting the drunk potion. Of course, it's much better to just NOT be 19 drunk at this point.
  • A clover South of the Border will get you one of every kind of gum.
  • Remember to buy a can of hair spray before hitting the tower. Forgetting that is annoying.
  • You get a 6th floor tower item from the shore every 30 adventures. If you plan your trips carefully then you can easily nab all 3 before you open the Island. Else they all zap into each other anyway.

My Collection

Familiars

  • Snatch (bcc2)
  • Llama (bcc)
  • Disembodied Hand (planning on getting for bcc)


Rares

  • JEW Hat
  • Pilgrim Shield
  • Elvish Sunglasses

Charts for Reference

Most-in-one References Chart

Summoned Snowcones
purple | green | orange | red | blue | black
Snowcone Effects ([Color] Tongue)
purple +20 HP & +20 MP per Fight
green +5 lbs. to Familiar Weight & +2 Familiar Experience Per Fight
orange +3 Stats Per Fight
red +50% Meat from Monsters
blue +30% Item Drops from Monsters

black +20 HP & +20 MP per Fight, +5 lbs. to Familiar Weight, +2 Familiar Experience Per Fight, +3 Stats per Fight, +50% Meat from Monsters, +30% Item Drops from Monsters
Summoned Stickers
sword | crossbow | Bedazzle!
Sticker Effects
unicorn +25% Items from Monsters
apple +2 Stat(s) Per Fight
UPC +25% Meat from Monsters
wrestler All Attributes +10%
dragon +3 Prismatic Damage
rock band Weapon Damage +20
Spell Damage +20
Summoned Candy Hearts
white | pink | orange | lavender | yellow | green
Candy Heart Effects
(Heart of [Color])
white All Attributes +3 +1 Stat Per Fight, +1 Familiar Experience Per Fight
pink All Attributes +3 +20% Meat from Monsters
orange All Attributes +3 +5 Hot Damage, +5 Damage to Hot Spells,
+5-6 MP and +5-6 HP per Adventure
lavender All Attributes +3 +10% Items from Monsters
yellow All Attributes +3 +20% Combat Initiative
green All Attributes +3 +3 to Familiar Weight
Summoned Party Favors
Common
divine noisemaker Muscle-based damage and stats
divine can of silly string Myst-based damage and stats
divine blowout Moxie-based damage and stats
Uncommon
divine champagne flute Add MP gain to booze
divine champagne popper Banish monster for 5 turns
Run Away (no adventure loss)
divine cracker Pickpocket and delevel enemy
Glimmering Feathers
buzzard | great tit | penguin | phoenix | raven | roc
Feather Effects
buzzard +60% Meat from Monsters (20 adventures)
great tit +20 to Monster Level
Moxie +5%
(20 adventures)
penguin Restores 40 HP and MP after a battle (20 adventures)
phoenix +6 Stats per Fight (20 adventures)
raven +60% Items from Monsters (20 adventures)
roc 20-30 Fortitude, Magicalness, & Sarcasm 6-10 Adventures 4 Spleen
Astral Cupcakes
blue | green | orange | pink | purple
Cupcake Effects
blue +30% Item Drops from Monsters
green +10 Monster Level
orange +3 Stats per Fight
pink +30% Meat from Monsters
purple +20 HP & +20 MP per Fight
Mayflower Flowers
Flower - Effect
Tin magnolia Tin, Man +5 Damage Reduction
Upsy daisy Ass Over Teakettle +50% Combat Initiative
Lesser grodulated violet Fustulent +15 Stench Damage
+15 Damage to Stench Spells
Half-orchid Bestial Sympathy +3 Familiar Weight
Begpwnia Can't Be a Chooser +30% Meat from Monsters
In-game KoL Crafts
Cooking Cocktailcrafting
Advanced Saucecrafting · The Way of Sauce · Deep Saucery · Pastamastery · Transcendental Noodlecraft · Tempuramancy · Sushi-Rolling Advanced Cocktailcrafting · Superhuman Cocktailcrafting · Salacious Cocktailcrafting · Tiki Mixology · Nash Crosby's Still
Meatsmithing Crimbo
Armorcraftiness · Super-Advanced Meatsmithing · Grimacite Smithing Toymaking · Toolmaking · Spooky Toymaking · Assimilating · Crimborg Toymaking
Miscellaneous
Meat Pasting · Untinkering · Jewelrycrafting · Really Expensive Jewelrycrafting · Pixelcrafting · Star Combining · Weaving · Staffcrafting · Mushroom Breeding · Supertinkering · The Malus of Forethought
Discoveries
Meat-Pasting · Cooking · Meatsmithing · Cocktailcrafting · Jewelrycrafting · Miscellaneous
Pirate Charrrms
Pirate's Cove
Jolly Roger charrrm bracelet +5 Moxie
Barrrney's Barrr
rum barrel charrrm bracelet +5% Booze Drops
The F'c'le
tarrrnish charrrm bracelet +10 Stench Damage
+10 Damage to Stench Spells
grumpy old man charrrm bracelet +7 to Monster Level
The Poop Deck
cannonball charrrm bracelet Explosively hilarious
copper ha'penny charrrm bracelet +20 Maximum HP/MP
booty chest charrrm bracelet +10% Meat Drops
silver tongue charrrm bracelet +5 Moxie
+10 Spell Damage
Level Achieved At Stat Total Sub-Point Cost From Last Level
1 N/A N/A N/A
2 5 25 10
3 8 64 39
4 13 169 105
5 20 400 231
6 29 841 441
7 40 1600 759
8 53 2809 1209
9 68 4624 1815
10 85 7225 2601
11 104 10816 3591
12 125 15625 4809
13 148 21904 6279
14 173 29929 8025
15 200 40000 10071
16 229 52441 12441
17 260 67600 15159
18 293 85849 18249
19 328 107584 21735
20 365 133225 25641
21 404 163216 29991
22 445 198025 34809
23 488 238144 40119
24 533 284089 45945
25 580 336400 52311
26 629 395641 59241
27 680 462400 66759
28 733 537289 74889
29 788 620944 83655
30 845 714025 93081

Permable Skills

90 guild skills
6 starting skills
6 spookyraven skills
6 sea skills
5 gnomish skills
10 hobopolis elemental spells
5 hobopolis songs
4 hodgman skills
CLEESH
Chronic Indegestion
Really Expensive Jewlerycrafting

http://forums.kingdomofloathing.com/vb/showthread.php?t=173043

Hobopolis Loot List

Ol' Scratch

Item Type Notes
Ol' Scratch's stovepipe hat, Ol' Scratch's ash can, Ol' Scratch's ol' britches Outfit (hat, off-hand, pants)
  • Sauceror only
Ol' Scratch's infernal pitchfork 2H weapon
  • +40 Hot Damage
  • +2% chance of Critical Hit
Ol' Scratch's manacles Accessory
  • +30 Damage to Hot Spells
  • All Spells Cast Are Hot
  • Moxie +15%
  • (PM and S spells only)
Ol' Scratch's stove door Shield
  • +20 Hot Damage
  • Deals 40-50 Hot Damage to attackers

Frosty

Frosty's old silk hat, Frosty's nailbat, Frosty's carrot Outfit (hat, weapon, accessory)
  • Seal Clubber only
Frosty's arm 1H staff
  • (Used to make chefstaff)
  • Melee Damage +30
  • +30 Cold Damage
Frosty's snowball sack 1H ranged
  • +50 Cold Damage
Frosty's iceball combat item
  • Somewhat(?) reuseable

Oscus

Wand of Oscus, Oscus's dumpster waders, Oscus's pelt Outfit (off-hand, pants, accessory)
  • Pastamancer only
Oscus's flypaper pants Pants
  • Moxie +20%
  • Damage Absorption +50
Oscus's garbage can lid Shield
  • +20 Stench Damage
  • +40-50 Stench to attackers
Oscus's neverending soda useable item
  • 200-300 MP, one use per day
Zombo's skullcap, Zombo's shield, Zombo's grievous greaves Outfit (hat, shield, pants)
  • Turtle Tamer only
Zombo's shoulder blade 2H sword
  • Muscle +30%
  • Melee Damage +30%
Zombo's skull ring Accessory
  • Moxie +15%
  • +5 PvP fight(s) per day when equipped.
Zombo's empty eye combat item
  • One use per day?

Chester

Chester's bag of candy, Chester's cutoffs, Chester's moustache Outfit (weapon, pants, accessory)
  • Disco Bandit only
Chester's Aquarius medallion Accessory
  • All Spells Cast Are Sleazy
  • +30 Damage to Sleaze Spells
  • PM spells only
Chester's muscle shirt Shirt
  • Muscle +10%
  • Damage Reduction: 10
Chester's sunglasses Accessory
  • Moxie +15%
  • +20 Sleaze Damage
  • Reduce enemy defense by 15%

Hodgman

Hodgman's porkpie hat, Hodgman's lobsterskin pants, Hodgman's bow tie Outfit (hat, pants, accessory) Each piece gives +25 Hobo Power and +20% all stats
Off-hand All items convert Hobo Power from Hodgman gear. (Not necessarily a 1:1 ratio)
Hodgman's lucky sock Accessory
  • +50 Hobo Power
Hodgman's disgusting technicolor overcoat Shirt
  • +15 Spooky Damage
  • +15 Stench Damage
  • +15 Hot Damage
  • +15 Cold Damage
  • +15 Sleaze Damage
  • Superhuman Resistance to All Elements
Hodgman's imaginary hamster Off-hand
  • All Attributes +20%
  • Converts Hobo Power to + Meat Drops, + Item Drops, and HP and MP Regeneration
  • (Only drops on very low turncount?)
Hodgman's whackin' stick 1H club
  • All Attributes +20%
  • On Critical: Insanity!

Hodgman's Journals