Category:Clubs
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(Redirected from Clubs)
Clubs are usually 1-handed melee weapons, and are best used by muscle classes. In particular Seal Clubbers who are wielding a club will always hit with their Smack skills.
The throwing wrench, can of maces, and boxing glove on a spring are ranged clubs. Fathom that.
You club <it> like there's no tomorrow, doing X damage. KERBLAM! POW! SOCKO!
You club <it> upside the head for X damage. BIFF! WHACK! BARF!
You deliver a Pesci-esque blow to the back of <its> head. X points' worth of blood ooze out of <its> ears. POW! SMACK! SPLAT!
You give your opponent a nasty case of club elbow. By which I mean you club <its> elbow for X damage. POW! KERBLAM! SOCKO!
You hit <it> in the ear with your club, dealing X damage. That had to hurt. KERBLAM! WHACK! SOCKO!
You pull a Tonya Harding, hiring a random passerby to hit <it> in the knee with your club for X damage. WHAM! WHACK! WHAM!
You viciously bludgeon <it>, dealing X damage. ZOT! BONK! ZOT!
The first rule of hitting with a club is you do not talk about hitting with a club. The second rule of hitting with a club is you do X damage. SOCKO! WHAMMO! BOOF!
You give <it> a knuckle sandwich, and since <it> still looks hungry, you follow up with a club sandwich for X damage. BOOF! BOOF! WHAMMO!
You induct <it> into the clubbed club, clubbing them for X damage. WHAM! ZOT! KAPOW!
References
- "The first rule of hitting with a club" refers to Fight Club: "The first rule of Fight Club is you do not talk about Fight Club."
Pages in category "Clubs"
The following 137 pages are in this category, out of 137 total.
B
C
- Can of maces
- Candy crowbar
- Cast-iron legacy paddle
- Ceramic celery grater
- Cheer extractor
- Chocolate cow bone
- Clock-cleaning hammer
- Clown hammer
- Club of corruption
- Club of the five seasons
- Contract enforcement stick
- Corrupt club of corrupt corruption
- Corrupt club of corruption
- Creepy-ass club
- Crimbomination Contraption
- Crowbar
- Curmudgel