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==Divergences==
==Divergences==
*Your adventure begins with [[Low-Key Summer (adventure)|Low-Key Summer]].
*Your adventure begins with [[Low-Key Summer (adventure)|Low-Key Summer]].
*The Sorceress has removed her [[Test Your Might And Also Test Other Things|contest registration table]] and [[The Hedge Maze|hedge maze]], but her [[The Naughty Sorceress' Tower Door (Low Key Summer)|tower door]] requires far more than the usual six keys.
*The Sorceress has removed her [[Test Your Might And Also Test Other Things|contest registration table]] and [[The Hedge Maze|hedge maze]], but her [[The Naughty Sorceress' Tower Door (Low Key Summer)|tower door]] requires far more than the usual six keys (you still need the original six keys).
*Each key can be found after spending 11 turns in the location where it drops. The key will be dropped in a non-combat adventure on the 12th turn.
*Each key can be found after spending 11 turns in the location where it drops. The key will be dropped in a non-combat adventure on the 12th turn.
*All of the regular Council Quests still need to be completed. Attempting to open the door after using all the keys fails if the Council quests are not complete.
*All of the regular Council Quests still need to be completed. Attempting to open the door after using all the keys fails if the Council quests are not complete.
<br>
*You cannot enter [[The Sea]]. Clicking [[An Old Man]] gives the following message: {{blockquote|That shack you saw on the main map was just a picture of a shack drawn on the ground.}}
==Locks and Keys==
''See: [[The Naughty Sorceress' Tower Door (Low Key Summer)]]''
{| border="1px" cellpadding="3" cellspacing="0" style="border-collapse:collapse;" class="sortable"
{| border="1px" cellpadding="3" cellspacing="0" style="border-collapse:collapse;" class="sortable"
|- bgcolor="#eeeeee" align="center" valign="center"
|- bgcolor="#eeeeee" align="center" valign="center"
! Lock !! Key !! Enchantment !! Location
! Image !! Lock !! Key !! Enchantment !! Location
|-
|-
| [[File:lowkeylock8.gif]]
| Rabbit-Eared Lock
| Rabbit-Eared Lock
| [[rabbit's foot key]]
| {{InlineItem|rabbit's foot key}}
| All Attributes +10
| All Attributes +10
| [[The Dire Warren]]
| [[The Dire Warren]]
|-
|-
| [[File:lowkeylock21.gif]]
| Boney Lock
| Boney Lock
| [[actual skeleton key]]
| {{InlineItem|actual skeleton key}}
| Damage Absorption +100<br>Damage Reduction: 10
| Damage Absorption +100<br>Damage Reduction: 10
| [[The Skeleton Store]]
| [[The Skeleton Store]]
|-
|-
| [[File:lowkeylock12.gif]]
| Cactus-Shaped-Hole Lock
| Cactus-Shaped-Hole Lock
| [[cactus key]]
| {{InlineItem|cactus key}}
| Maximum HP +20<br>Regenerate 9-10 HP per adventure
| Maximum HP +20<br>Regenerate 9-10 HP per adventure
| [[The Arid, Extra-Dry Desert]]
| [[The Arid, Extra-Dry Desert]]
|-
|-
| [[File:lowkeylock23.gif]]
| Overgrown Lock
| Overgrown Lock
| [[discarded bike lock key]]
| {{InlineItem|discarded bike lock key}}
| Maximum MP +10<br>Regenerate 4-5 MP per adventure
| Maximum MP +10<br>Regenerate 4-5 MP per adventure
| [[The Overgrown Lot]]
| [[The Overgrown Lot]]
|-
|-
| [[File:lowkeylock9.gif]]
| Mine Cart Shaped Lock
| Mine Cart Shaped Lock
| [[knob shaft skate key]]
| {{InlineItem|knob shaft skate key}}
| Regenerate 9-12 HP and MP per adventure<br>+3 Adventure(s) per day when equipped.
| Regenerate 9-12 HP and MP per adventure<br>+3 Adventure(s) per day when equipped.
| [[The Knob Shaft]]
| [[The Knob Shaft]]
|-
|-
| [[File:lowkeylock3.gif]]
| Taco Locko
| Taco Locko
| [[aquí]]
| {{InlineItem|aquí}}
| Serious {{element|Hot|Resistance}} (+3)<br>+15 {{element|Hot}}<br>+30 Damage to {{element|Hot|Spells}}
| Serious {{element|Hot|Resistance}} (+3)<br>+15 {{element|Hot}}<br>+30 Damage to {{element|Hot|Spells}}
| [[South of the Border]]
| [[South of the Border]]
|-
|-
| [[File:lowkeylock10.gif]]
| Frigid Lock
| Frigid Lock
| [[ice key]]
| {{InlineItem|ice key}}
| Serious {{element|Cold|Resistance}} (+3)<br>+15 {{element|Cold}}<br>+30 Damage to {{element|Cold|Spells}}
| Serious {{element|Cold|Resistance}} (+3)<br>+15 {{element|Cold}}<br>+30 Damage to {{element|Cold|Spells}}
| [[The Icy Peak]]
| [[The Icy Peak]]
|-
|-
| [[File:lowkeylock2.gif]]
| Bat-Winged Lock
| Bat-Winged Lock
| [[batting cage key]]
| {{InlineItem|batting cage key}}
| Serious {{element|Stench|Resistance}} (+3)<br>+15 {{element|Stench}}<br>+30 Damage to {{element|Stench|Spells}}
| Serious {{element|Stench|Resistance}} (+3)<br>+15 {{element|Stench}}<br>+30 Damage to {{element|Stench|Spells}}
| [[The Bat Hole Entrance]]
| [[The Bat Hole Entrance]]
|-
|-
| [[File:lowkeylock5.gif]]
| Antlered Lock
| Antlered Lock
| [[weremoose key]]
| {{InlineItem|weremoose key}}
| Serious {{element|Spooky|Resistance}} (+3)<br>+15 {{element|Spooky}}<br>+30 Damage to {{element|Spooky|Spells}}
| Serious {{element|Spooky|Resistance}} (+3)<br>+15 {{element|Spooky}}<br>+30 Damage to {{element|Spooky|Spells}}
| [[Cobb's Knob Menagerie, Level 2]]
| [[Cobb's Knob Menagerie, Level 2]]
|-
|-
| Loaf of Bred with Keyhole
| [[File:lowkeylock22.gif]]
| [[deep-fried key]]
| Loaf of Bread with Keyhole
| {{InlineItem|deep-fried key}}
| Serious {{element|Sleaze|Resistance}} (+3)<br>+15 {{element|Sleaze}}<br>+30 Damage to {{element|Sleaze|Spells}}
| Serious {{element|Sleaze|Resistance}} (+3)<br>+15 {{element|Sleaze}}<br>+30 Damage to {{element|Sleaze|Spells}}
| [[Madness Bakery]]
| [[Madness Bakery]]
|-
|-
| [[File:lowkeylock1.gif]]
| Polka Dotted Lock
| Polka Dotted Lock
| [[clown car key]]
| {{InlineItem|clown car key}}
| +10 {{element|Spooky}}<br>+10 {{element|Stench}}<br>+10 {{element|Hot}}<br>+10 {{element|Cold}}<br>+10 {{element|Sleaze}}<br><br>+10 to Monster Level
| +10 {{element|Spooky}}<br>+10 {{element|Stench}}<br>+10 {{element|Hot}}<br>+10 {{element|Cold}}<br>+10 {{element|Sleaze}}<br><br>+10 to Monster Level
| [[The "Fun" House]]
| [[The "Fun" House]]
|-
|-
| [[File:lowkeylock4.gif]]
| Lockenmeyer Flask
| Lockenmeyer Flask
| [[knob labinet key]]
| {{InlineItem|knob labinet key}}
| +20% to all Muscle Gains<br>Muscle +5<br>-1 MP to use Skills
| +20% to all Muscle Gains<br>Muscle +5<br>-1 MP to use Skills
| [[Laboratory]]
| [[Laboratory]]
|-
|-
| [[File:lowkeylock15.gif]]
| Infernal Lock
| Infernal Lock
| [[demonic key]]
| {{InlineItem|demonic key}}
| +20% to all Mysticality Gains<br>Mysticality +5<br>-1 MP to use Skills
| +20% to all Mysticality Gains<br>Mysticality +5<br>-1 MP to use Skills
| [[Pandamonium Slums]]
| [[Pandamonium Slums]]
|-
|-
| [[File:lowkeylock18.gif]]
| Junky Lock
| Junky Lock
| [[scrap metal key]]
| {{InlineItem|scrap metal key}}
| +20% to all Moxie Gains<br>Moxie +5<br>-1 MP to use Skills
| +20% to all Moxie Gains<br>Moxie +5<br>-1 MP to use Skills
| [[The Old Landfill]]
| [[The Old Landfill]]
|-
|-
| [[File:lowkeylock6.gif]]
| Lock with one Eye
| Lock with one Eye
| [[peg key]]
| {{InlineItem|peg key}}
| +5 Stat(s) Per Fight
| +5 Stat(s) Per Fight
| [[The Obligatory Pirate's Cove]]
| [[The Obligatory Pirate's Cove]]
|-
|-
| [[File:lowkeylock13.gif]]
| Boat Prow Lock
| Boat Prow Lock
| [[f'c'le sh'c'le k'y]]
| {{InlineItem|f'c'le sh'c'le k'y}}
| +20 to Monster Level<br>All Attributes +5%
| +20 to Monster Level<br>All Attributes +5%
| [[The F'c'le]]
| [[The F'c'le]]
|-
|-
| [[File:lowkeylock14.gif]]
| Barnacley Lock
| Barnacley Lock
| [[treasure chest key]]
| {{InlineItem|treasure chest key}}
| +30% Item Drops from Monsters<br>+30% Meat from Monsters
| +30% Item Drops from Monsters<br>+30% Meat from Monsters
| [[Belowdecks]]
| [[Belowdecks]]
|-
|-
| [[File:lowkeylock11.gif]]
| Anchovy Can
| Anchovy Can
| [[anchovy can key]]
| {{InlineItem|anchovy can key}}
| +100% Food Drops from Monsters
| +100% Food Drops from Monsters
| [[ The Haunted Pantry]]
| [[ The Haunted Pantry]]
|-
|-
| [[File:lowkeylock17.gif]]
| Golden Lock
| Golden Lock
| [[knob treasury key]]
| {{InlineItem|knob treasury key}}
| +20% Pickpocket Chance<br>+50% Meat from Monsters
| +20% Pickpocket Chance<br>+50% Meat from Monsters
| [[Cobb's Knob Treasury]]
| [[Cobb's Knob Treasury]]
|-
|-
| [[File:lowkeylock7.gif]]
| Trolling Lock
| Trolling Lock
| [[kekekey]]
| {{InlineItem|kekekey}}
| +50% Meat from Monsters
| +50% Meat from Monsters
| [[The Valley of Rof L'm Fao]]
| [[The Valley of Rof L'm Fao]]
|-
|-
| [[File:lowkeylock19.gif]]
| Spooky Lock
| Spooky Lock
| [[black rose key]]
| {{InlineItem|black rose key}}
| +5 to Familiar Weight<br>+2 Familiar Experience Per Combat
| +5 to Familiar Weight<br>+2 Familiar Experience Per Combat
| [[The Haunted Conservatory]]
| [[The Haunted Conservatory]]
|-
|-
| [[File:lowkeylock16.gif]]
| Sausage with a Hole
| Sausage with a Hole
| [[key sausage]]
| {{InlineItem|key sausage}}
| Monsters will be much less attracted to you.
| Monsters will be much less attracted to you.
| [[Cobb's Knob Kitchens]]
| [[Cobb's Knob Kitchens]]
|-
|-
| [[File:lowkeylock20.gif]]
| Crib-Shaped Lock
| Crib-Shaped Lock
| [[music box key]]
| {{InlineItem|music box key}}
| Monsters will be much more attracted to you.
| Monsters will be much more attracted to you.
| [[The Haunted Nursery]]
| [[The Haunted Nursery]]
|-
| [[File:lowkeylockboris.gif]]
| Boris's Lock
| {{InlineItem|Boris's key}}
|
| [[The Dungeoneer's Association Vending Machine]]
|-
| [[File:lowkeylockjarlsberg.gif]]
| Jarlsberg's Lock
| {{InlineItem|Jarlsberg's key}}
|
| [[The Dungeoneer's Association Vending Machine]]
|-
| [[File:lowkeylockpete.gif]]
| Sneaky Pete's Lock
| {{InlineItem|Sneaky Pete's key}}
|
| [[The Dungeoneer's Association Vending Machine]]
|-
| [[File:lowkeylockskeleton.gif]]
| Skeleton Lock
| {{InlineItem|skeleton key}}
|
| [[Meat Pasting]]
|-
| [[File:lowkeylockdigital.gif]]
| Digital Lock
| {{InlineItem|digital key}}
|
| [[Treasure House]]
|-
| [[File:lowkeylockstar.gif]]
| Star Lock
| {{InlineItem|Richard's star key}}
|
| [[star chart]]
|}
|}
*You cannot enter [[The Sea]].  Clicking [[An Old Man]] gives the following message:
*:That shack you saw on the main map was just a picture of a shack drawn on the ground.


==Strategy==
==Strategy==
Line 138: Line 197:
In addition, the keys themselves are accessories that potentially provide some useful enchantments. You do not need to use them right away, so it is better to keep ones with useful enchantments on hand, or potentially seek them out earlier than usual. This is especially important for ascenders with fewer permed skills or IotMs to rely on.
In addition, the keys themselves are accessories that potentially provide some useful enchantments. You do not need to use them right away, so it is better to keep ones with useful enchantments on hand, or potentially seek them out earlier than usual. This is especially important for ascenders with fewer permed skills or IotMs to rely on.


The [[Kramco Sausage-o-Matic™]]'s free fights against [[sausage goblin|sausage goblins]] and the [[Pocket Professor]]'s [[%fn, lecture on relativity|Lecture on relativity]] to duplicate such fights are especially useful, while [[angry ghost|angry ghosts]] from the [[Voting Booth]] can allow you to make better use of the extra adventures spent in such zones.
The [[Kramco Sausage-o-Matic™]]'s free fights against [[sausage goblin|sausage goblins]] and the [[Pocket Professor]]'s [[%fn, lecture on relativity|Lecture on relativity]] to duplicate such fights are especially useful, while [[angry ghost|angry ghosts]] from the [[Daily Loathing Ballot]] can allow you to make better use of the extra adventures spent in such zones.


The [[latte lovers member's mug]] and [[Iunion Crown]] both benefit from the greater variety in zones visited, offering more versatile enchantments to draw upon compared to a normal ascension.
The [[latte lovers member's mug]] and [[Iunion Crown]] both benefit from the greater variety in zones visited, offering more versatile enchantments to draw upon compared to a normal ascension.
Line 145: Line 204:
* In particular, the [[Cap'm Caronch Quest]] is relevant once again! Several keys are obtained within the [[The Obligatory Pirate's Cove (in disguise)|Cove]], as well as within the [[Belowdecks|final zone]] unlocked within, so previous strategies will be relevant for this.
* In particular, the [[Cap'm Caronch Quest]] is relevant once again! Several keys are obtained within the [[The Obligatory Pirate's Cove (in disguise)|Cove]], as well as within the [[Belowdecks|final zone]] unlocked within, so previous strategies will be relevant for this.
** With this in mind, any moon sign that allows access to the friendly variant of [[Degrassi Knoll#Friendly|Degrassi Knoll]] is recommended. This is used for the easy acquisition of a [[frilly skirt]] from [[The Degrassi Knoll Bakery and Hardware Store]], which in turn are used with 3 {{plural|hot wing}} as a solution for [[The Infiltrationist]].
** With this in mind, any moon sign that allows access to the friendly variant of [[Degrassi Knoll#Friendly|Degrassi Knoll]] is recommended. This is used for the easy acquisition of a [[frilly skirt]] from [[The Degrassi Knoll Bakery and Hardware Store]], which in turn are used with 3 {{plural|hot wing}} as a solution for [[The Infiltrationist]].
* One key being in [[The "Fun" House]] means you will need to require completing the first step of the [[Legendary Epic Weapon Quest]], which in turn means that you need access to your guild. As you need to adventure in [[The Outskirts of Cobb's Knob]] anyways, any [[Seal Clubber|Muscle]] [[Turtle Tamer|class]] is suitable. In addition, another key being in [[The Haunted Pantry]] makes [[Pastamancer|Mysticality]] [[Sauceror|classes]] a viable option as well. There is no reason to adventure in [[The Sleazy Back Alley]], which makes [[Disco Bandit|Moxie]] [[Accordion Thief|classes]] a poor choice.
* One key being in [[The "Fun" House]] means you will need to complete the first step of the [[Legendary Epic Weapon Quest]], which in turn means that you need access to your guild. As you need to adventure in [[The Outskirts of Cobb's Knob]] anyways, any [[Seal Clubber|Muscle]] [[Turtle Tamer|class]] is suitable. In addition, another key being in [[The Haunted Pantry]] makes [[Pastamancer|Mysticality]] [[Sauceror|classes]] a viable option as well. There is no reason to adventure in [[The Sleazy Back Alley]], which makes [[Disco Bandit|Moxie]] [[Accordion Thief|classes]] a poor choice.
** Adventuring in [[The Unquiet Garves]] can be coordinated with seeking out the [[Snakeleton]] for [[Shen Copperhead, Nightclub Owner|Shen Copperhead]] on day 2 of your ascension.
** Adventuring in [[The Unquiet Garves]] can be coordinated with seeking out the [[Snakeleton]] for [[Shen Copperhead, Nightclub Owner|Shen Copperhead]] on day 2 of your ascension.


Line 175: Line 234:
|
|
|  
|  
*You will inevitably acquire this key while unlocking [[A Small Pyramid]] during the [[Quest for the Holy MacGuffin]]
*You will inevitably acquire this key while unlocking [[The Ancient Buried Pyramid]] during the [[Quest for the Holy MacGuffin]]
|-  
|-  
| [[discarded bike lock key]]
| [[discarded bike lock key]]
Line 295: Line 354:
|
|
*You will inevitably adventure here if you need to unlock [[The League of Chef-Magi]]
*You will inevitably adventure here if you need to unlock [[The League of Chef-Magi]]
*Ideal when getting {{plural|glass of goat's milk}} or {{plural|blackberry}}
*Ideal when getting {{plural|glass of goat's milk}}, {{plural|blackberry}} or [[lion oil|wet]] [[bird rib|stew]] ingredients
|-
|-
| [[knob treasury key]]
| [[knob treasury key]]
Line 302: Line 361:
|
|
*Key provides +50% [[Meat from Monsters]]
*Key provides +50% [[Meat from Monsters]]
|
|-
| [[kekekey]]
| [[The Valley of Rof L'm Fao]]
| Complete the [[Orc Chasm Quest]]
|
*Key provides +50% [[Meat from Monsters]]
*Grants the [[Iunion Crown]] +5% [[Combat Initiative]] per charge
|
|
|-
|-
Line 331: Line 398:


==Rewards==
==Rewards==
*Finishing a Low-Key Summer run while it is the current special challenge path -- between May 15th, 2020, and August 15th, 2020 -- gives players a [[Manual of Lock Picking]], along with 50 (in Normal) or 100 (in Hardcore) extra karma points the next time they visit Valhalla.
*Finishing a Low-Key Summer run while it is the current special challenge path -- between May 15th, 2020, and August 15th, 2020 -- gives players 50 (in Normal) or 100 (in Hardcore) extra karma points the next time they visit Valhalla.
*Finishing a Low-Key Summer run also gives a [[Manual of Lock Picking]]. On August 17th, 2020, an announcement was made saying "* The reward still drops and this is intended. It will continue to drop until the normal Standard cycle for this item would end (until January 2023).", which is most likely due to how mandatory/important the granted skill may become for speed ascension during this period. However, as of February 2025 the manual is still dropping.
*Players will receive a [[Thwaitgold keyhole spider statuette]] upon defeating the Naughty Sorceress.
*Players will receive a [[Thwaitgold keyhole spider statuette]] upon defeating the Naughty Sorceress.


{{Ascension Paths}}
{{Ascension Paths}}

Latest revision as of 19:21, 18 May 2025

Low Key Summer is the Summer 2020 special challenge path, introduced on May 15th, 2020. This path adds variant rules and restrictions to an ascension run. Its description in The Bureau of Reincarnation reads "Travel to out-of-the-way locations. Variety is key!"

Divergences

  • Your adventure begins with Low-Key Summer.
  • The Sorceress has removed her contest registration table and hedge maze, but her tower door requires far more than the usual six keys (you still need the original six keys).
  • Each key can be found after spending 11 turns in the location where it drops. The key will be dropped in a non-combat adventure on the 12th turn.
  • All of the regular Council Quests still need to be completed. Attempting to open the door after using all the keys fails if the Council quests are not complete.
  • You cannot enter The Sea. Clicking An Old Man gives the following message:

    That shack you saw on the main map was just a picture of a shack drawn on the ground.

Locks and Keys

See: The Naughty Sorceress' Tower Door (Low Key Summer)

Image Lock Key Enchantment Location
Rabbit-Eared Lock rabbit's foot key All Attributes +10 The Dire Warren
Boney Lock actual skeleton key Damage Absorption +100
Damage Reduction: 10
The Skeleton Store
Cactus-Shaped-Hole Lock cactus key Maximum HP +20
Regenerate 9-10 HP per adventure
The Arid, Extra-Dry Desert
Overgrown Lock discarded bike lock key Maximum MP +10
Regenerate 4-5 MP per adventure
The Overgrown Lot
Mine Cart Shaped Lock Knob shaft skate key Regenerate 9-12 HP and MP per adventure
+3 Adventure(s) per day when equipped.
The Knob Shaft
Taco Locko aquí Serious Hot Resistance (+3)
+15 Hot Damage
+30 Damage to Hot Spells
South of the Border
Frigid Lock ice key Serious Cold Resistance (+3)
+15 Cold Damage
+30 Damage to Cold Spells
The Icy Peak
Bat-Winged Lock batting cage key Serious Stench Resistance (+3)
+15 Stench Damage
+30 Damage to Stench Spells
The Bat Hole Entrance
Antlered Lock weremoose key Serious Spooky Resistance (+3)
+15 Spooky Damage
+30 Damage to Spooky Spells
Cobb's Knob Menagerie, Level 2
Loaf of Bread with Keyhole deep-fried key Serious Sleaze Resistance (+3)
+15 Sleaze Damage
+30 Damage to Sleaze Spells
Madness Bakery
Polka Dotted Lock clown car key +10 Spooky Damage
+10 Stench Damage
+10 Hot Damage
+10 Cold Damage
+10 Sleaze Damage

+10 to Monster Level
The "Fun" House
Lockenmeyer Flask knob labinet key +20% to all Muscle Gains
Muscle +5
-1 MP to use Skills
Laboratory
Infernal Lock demonic key +20% to all Mysticality Gains
Mysticality +5
-1 MP to use Skills
Pandamonium Slums
Junky Lock scrap metal key +20% to all Moxie Gains
Moxie +5
-1 MP to use Skills
The Old Landfill
Lock with one Eye peg key +5 Stat(s) Per Fight The Obligatory Pirate's Cove
Boat Prow Lock f'c'le sh'c'le k'y +20 to Monster Level
All Attributes +5%
The F'c'le
Barnacley Lock treasure chest key +30% Item Drops from Monsters
+30% Meat from Monsters
Belowdecks
Anchovy Can anchovy can key +100% Food Drops from Monsters The Haunted Pantry
Golden Lock knob treasury key +20% Pickpocket Chance
+50% Meat from Monsters
Cobb's Knob Treasury
Trolling Lock kekekey +50% Meat from Monsters The Valley of Rof L'm Fao
Spooky Lock black rose key +5 to Familiar Weight
+2 Familiar Experience Per Combat
The Haunted Conservatory
Sausage with a Hole key sausage Monsters will be much less attracted to you. Cobb's Knob Kitchens
Crib-Shaped Lock music box key Monsters will be much more attracted to you. The Haunted Nursery
Boris's Lock Boris's key The Dungeoneer's Association Vending Machine
Jarlsberg's Lock Jarlsberg's key The Dungeoneer's Association Vending Machine
Sneaky Pete's Lock Sneaky Pete's key The Dungeoneer's Association Vending Machine
Skeleton Lock skeleton key Meat Pasting
Digital Lock digital key Treasure House
Star Lock Richard's star key star chart

Strategy

For the most part, this challenge path is normal aside from the extra turns that must be spent in various zones that are often outside the beaten path. Success depends on minimizing the impact this has by coordinating various objectives to make use of the time spent in such zones while maximizing turngen to compensate for the extra turns required. This will inevitably make leveling up less of a concern than usual.

In addition, the keys themselves are accessories that potentially provide some useful enchantments. You do not need to use them right away, so it is better to keep ones with useful enchantments on hand, or potentially seek them out earlier than usual. This is especially important for ascenders with fewer permed skills or IotMs to rely on.

The Kramco Sausage-o-Matic™'s free fights against sausage goblins and the Pocket Professor's Lecture on relativity to duplicate such fights are especially useful, while angry ghosts from the Daily Loathing Ballot can allow you to make better use of the extra adventures spent in such zones.

The latte lovers member's mug and Iunion Crown both benefit from the greater variety in zones visited, offering more versatile enchantments to draw upon compared to a normal ascension.

Some sidequests will require some attention in order to obtain some of the keys involved.

Low-Key Location Strategy

This section will address noteworthy enchantments for the keys, mug and crown while also providing specific information about strategizing the zones they are found in.

Key Zone Special Access Requirements Noteworthy Enchantments Notes
rabbit's foot key The Dire Warren
actual skeleton key The Skeleton Store
cactus key The Arid, Extra-Dry Desert Reading your father's MacGuffin diary
discarded bike lock key The Overgrown Lot
knob shaft skate key The Knob Shaft Defeat the Knob Goblin King
  • Best acquired during the first day of your ascension
aquí South of the Border
ice key The Icy Peak Completing the Mt. McLargeHuge Quest
batting cage key The Bat Hole Entrance
  • Ideal to unlock the mug ingredient early
weremoose key Cobb's Knob Menagerie, Level 2 Cobb's Knob Menagerie key
deep-fried key Madness Bakery
clown car key The "Fun" House Epic Weapon
knob labinet key Laboratory Defeat the Knob Goblin King
  • Key provides +20% to Muscle gains
demonic key Pandamonium Slums Complete the Friars' Quest
scrap metal key The Old Landfill
  • The adventures spent here can be used to make a junk junk
peg key The Obligatory Pirate's Cove
f'c'le sh'c'le k'y The F'c'le Complete Insult Beer Pong
treasure chest key Belowdecks Complete the Cap'm Caronch Quest and get It's Always Swordfish
anchovy can key The Haunted Pantry
knob treasury key Cobb's Knob Treasury
kekekey The Valley of Rof L'm Fao Complete the Orc Chasm Quest
black rose key The Haunted Conservatory
  • Key is recommended to acquire early on for the powerful enchantment
key sausage Cobb's Knob Kitchens
  • Key is recommended to acquire early on for the powerful enchantment
music box key The Haunted Nursery Unlock the third floor of Spookyraven Manor

Rewards

  • Finishing a Low-Key Summer run while it is the current special challenge path -- between May 15th, 2020, and August 15th, 2020 -- gives players 50 (in Normal) or 100 (in Hardcore) extra karma points the next time they visit Valhalla.
  • Finishing a Low-Key Summer run also gives a Manual of Lock Picking. On August 17th, 2020, an announcement was made saying "* The reward still drops and this is intended. It will continue to drop until the normal Standard cycle for this item would end (until January 2023).", which is most likely due to how mandatory/important the granted skill may become for speed ascension during this period. However, as of February 2025 the manual is still dropping.
  • Players will receive a Thwaitgold keyhole spider statuette upon defeating the Naughty Sorceress.
Ascension Paths
Boozetafarian Teetotaler Oxygenarian
Special Challenge Paths
Spring Summer Fall Winter
2011
None

Bees Hate You

Way of the Surprising Fist

Trendy
2012
Avatar of Boris

Bugbear Invasion

Zombie Slayer

Class Act
2013
Avatar of Jarlsberg

BIG!

KOLHS

Class Act II: A Class For Pigs
2014
Avatar of Sneaky Pete

Slow and Steady

Heavy Rains

Picky
2015
Actually Ed the Undying

One Crazy Random Summer

Community Service

None
2016
Avatar of West of Loathing

The Source

Nuclear Autumn

None
2017
Gelatinous Noob

License to Adventure

Live. Ascend. Repeat.

None
2018
Pocket Familiars

G-Lover

Disguises Delimit

None
2019
Dark Gyffte

Two Crazy Random Summer

Kingdom of Exploathing

None
2020
Path of the Plumber

Low Key Summer

Grey Goo

None
2021
You, Robot

Quantum Terrarium

Wildfire

None
2022
Grey You

Journeyman

Fall of the Dinosaurs

None
2023
Avatar of Shadows Over Loathing

Legacy of Loathing

A Shrunken Adventurer am I

None
2024
WereProfessor

11 Things I Hate About U

Avant Guard

None
2025
Z is for Zootomist

Hat Trick

11,037 Leagues Under the Sea

None