Seaside Megalopolis: Difference between revisions
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imported>Foggy adding A Winning Pass adventure, moving down None Shall Pass |
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This is one of the adventure zones accessed from [[Memories, in the Corners of your Mind]] after gazing into an [[empty agua de vida bottle]]. It is only available with a bottle in inventory. The quest [[Future]] takes place primarily in this zone. | This is one of the adventure zones accessed from [[Memories, in the Corners of your Mind]] after gazing into an [[empty agua de vida bottle]]. It is only available with a bottle in inventory. The quest [[Future]] takes place primarily in this zone. |
Revision as of 19:39, 11 June 2009
Seaside Megalopolis | |
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Zone Num | 206 |
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Location | Memories, in the Corners of your Mind |
Unlocks | Use an empty agua de vida bottle |
Recom Stat | 150 |
Combat % | ? |
Quests | Future |
ML | 145 - 170 |
Terrain | indoor |
Special Adventures | |
Lucky | None |
refreshedit data |
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Data on this page needs confirmation.
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This is one of the adventure zones accessed from Memories, in the Corners of your Mind after gazing into an empty agua de vida bottle. It is only available with a bottle in inventory. The quest Future takes place primarily in this zone.
Combat Adventures
7-Foot Dwarf Replicant ![]() | |
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Bangyomaman Warrior ![]() | |
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cyborg policeman ![]() | |
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"Handyman" Jay Android ![]() | |
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liquid metal robot ![]() | |
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obese tourist ![]() | |
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Space Marine ![]() | |
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terrifying robot ![]() | |
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Non-Combat Adventures
Time Isn't Holding Up; Time Is a Doughnut | |
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Savior Faire | |
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Extra Savior Faire | |
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The Savorier Savior | |
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Bad Reception Down Here | |
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You Can Never Be Too Rich or Too in the Future | |
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I'm on the Hunt, I'm After You | |
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Give it a Shot | |
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Does This Bug You? Does This Bug You? | |
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A Bridge Too Far | |
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A Diseased Procurer | |
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Brings All the Boys to the Blue Yard | |
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Painful, Circuitous Logic | |
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451 Degrees! Burning Down the House! | |
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None Shall Pass | |
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The Unbearable Supremeness of Being | |
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A Winning Pass | |
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OMG KAWAIII | |
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The Elements of Surprise . . . | |
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