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| ===Non-quest Adventures=== | | ===Non-quest Adventures=== |
| These adventures occur only if the [[Future]] quest is not active. | | These adventures occur only if the [[Future]] quest is not active. |
| {{Choice|name=Savior Faire|image=kornelius.gif|choice1name=Go Uptown|choice1=Gain 25 {{moxie}}. Next noncombat adventure will be [[Bad Reception Down Here]].|choice2name=Stay Downtown|choice2=Gain 25 {{muscle}}. Next noncombat adventure will be [[A Diseased Procurer]].|choice3name=Get Outta Town|choice3=Gain 25 {{mysticality}}. Next noncombat adventure will be [[Give it a Shot]]. |note1=Occurs before starting the [[Future]] quest.}} | | {{Choice|name=Savior Faire/The Savorier Savior|link=Savior Faire|image=kornelius.gif|choice1name=Go Uptown|choice1=Gain 25 {{moxie}}. Next noncombat adventure will be [[Bad Reception Down Here]].|choice2name=Stay Downtown|choice2=Gain 25 {{muscle}}. Next noncombat adventure will be [[A Diseased Procurer]].|choice3name=Get Outta Town|choice3=Gain 25 {{mysticality}}. Next noncombat adventure will be [[Give it a Shot]]. |note1=Savior Faire occurs before starting the [[Future]] quest.|note2=The Savorier Savior occurs after completing the [[Future]] quest.}} |
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| {{Choice|name=The Savorier Savior|image=kornelius.gif|choice1name=Go Uptown|choice1=Gain 25 {{moxie}}. Next noncombat adventure will be [[Bad Reception Down Here]].|choice2name=Stay Downtown|choice2=Gain 25 {{muscle}}. Next noncombat adventure will be [[A Diseased Procurer]].|choice3name=Get Outta Town|choice3=Gain 25 {{mysticality}}. Next noncombat adventure will be [[Give it a Shot]].|note1=Occurs after completing the [[Future]] quest.}}
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| {{Choice|name=Bad Reception Down Here|image=Future_recep.gif|choice1name=Chat With the Clown|choice1=Acquire [[Indigo Party Invitation]]|choice2name=Chat With the Joker|choice2=Acquire [[Violet Hunt Invitation]]}} | | {{Choice|name=Bad Reception Down Here|image=Future_recep.gif|choice1name=Chat With the Clown|choice1=Acquire [[Indigo Party Invitation]]|choice2name=Chat With the Joker|choice2=Acquire [[Violet Hunt Invitation]]}} |
Latest revision as of 02:09, 31 January 2025
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Data on this page needs confirmation.
Noncombat occurrence patterns, is there a 9-5-1-ish pattern?
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This is one of the adventure zones accessed from Memories, in the Corners of your Mind after gazing into an empty agua de vida bottle. It is only available with a bottle in inventory. The quest Future takes place primarily in this zone.
A primary stat of 150 is suggested. If your main stat isn't high enough, you'll see the following message:
- The flame-topped buildings of the Seaside Megalopolis, flanked by billboards with giant Asian women on them, make you have second thoughts about adventuring here. Sure, it's only a memory, so it can't hurt you...or can it?
(It is recommended that you have at least 150 <mainstat> to adventure here.)
Combat Adventures
Non-Combat Adventures
Non-quest Adventures
These adventures occur only if the Future quest is not active.
Quest Adventures
These adventures occur only if the Future quest is active.
Notes
References
- Much of what happens in this zone are references to the movie The Fifth Element
- The cruise, the adventures that appear afterwards, and their items reference the Pixar film WALL·E