Actually Ed the Undying: Difference between revisions

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==Restrictions==
==Restrictions==
* '''You cannot eat food or drink booze without the necessary upgrades and Spleen capacity is reduced to 5.'''
;Items
** You can't eat any food without buying a [[Replacement Stomach]] from [[The Underworld]]. Trying to do so yields:
 
**:You don't have the stomach for it. Literally, you don't have a stomach.
* You cannot restore HP from most sources (including [[Doc Galaktik's Pungent Unguent|Pungent Unguent]], [[Chateau Mantegna]], [[Healing_Salve|Deck's Healing Salve]] and [[A Relaxing Hot Tub]]) or have Doc Galaktik's [[Doc Galaktik's Medicine Show|Curative Nostrum]]. Trying to do yields (item is consumed, or meat is taken):
** The [[Feast of Boris]] does not grant additional fullness:
**:<center>'''Today is the Feast of Boris.'''</center>
**:<center>UNFEASTING!</center>
** You can't drink any booze without buying a [[Replacement Liver]] from [[The Underworld]]. Trying to do yields:
**:You have a zero tolerance policy about alcohol, which is to say that your alcohol tolerance is zero.
**You can't drink more than usual on [[St. Sneaky Pete's Day]].
**If you have enabled the "Display Fullness Counter (WARNING: Not funny.)" [[options|option]], you will also have a Spleen (Toxicity) counter displayed automatically.
** Upon completing the path, your Spleen capacity will be set to 15, your Stomach capacity will be increased to 15, and your Liver capacity will be increased to 14.  Your current Toxicity, Fullness and Drunkenness levels are retained.  The Toxicity display (if enabled) is removed from the left pane.
* You cannot restore HP from most sources (including [[Doc Galaktik's Pungent Unguent|Pungent Unguent]], [[Chateau Mantegna]], [[Healing_Salve|Deck's Healing Salve]] and [[A Relaxing Hot Tub]]). Trying to do yields (item is consumed):
*:You gain no hit points.
*Attempting to have Doc Galaktik's [[Doc Galaktik's Medicine Show|Curative Nostrum]] takes your meat and adds:
*:You gain no hit points.
*:You gain no hit points.
*:Hmm. This man's mortal remedies don't seem to do much for your ancient and dessicated husk.
*:(''Nostrum only:'') Hmm. This man's mortal remedies don't seem to do much for your ancient and dessicated husk.
** Entering [[The Underworld]] (either through the portal in [[Your Tomb]] or by losing a fight) restores you to full HP.
** Instead, shops in The Underworld sell [[Everything Under the World|bandages]] that act as healing items as well as [[Healing Scarabs|a passive skill]] that provides HP regen. However, note that entering [[The Underworld]] (either through the portal in [[Your Tomb]] or by losing a fight) restores you to full HP.
** Shops in The Underworld sell [[Everything Under the World|bandages]] that act as healing items and [[Healing Scarabs|a passive skill]] that provides HP regen.
* You can't use BRICKO monsters. Trying to do yields:
* You can't use BRICKO monsters. Trying to do yields:
*:You're not sure how to play with this new fangled toy. In fact, you even pre-date the ball and the stick.
*:You're not sure how to play with this new fangled toy. In fact, you even pre-date the ball and the stick.
*You cannot use {{plural|grimstone mask}}:
*:Ed has no interest in those masks. The stories are all after his time.


===Skills===
;Skills
*No access to any skills that you may have permed, including books on [[Your Mystical Bookshelf]].
*No access to any skills that you may have permed, including books on [[Your Mystical Bookshelf]].
*You can't use skill books.
*You can't use skill books.
*:Ed only reads hieroglyphics.
*:Ed only reads hieroglyphics.


===Class===
;Locations
*You will not be accepted into any of the traditional guilds. You will not be able to use a guild to unlock any quests or areas.
* Since you cannot join a [[Guild Hall|guild]], you do not have access to any zones that require a guild quest to unlock, such as Fernswarthy's or White Castle ([[Whitey's Grove]] is available once informed about making [[wet stew]], however).
*:You're not sure you want to mingle with guild commoners.
* [[Pandamonium]] proper is inaccessible. Instead [[Pandamonium (area)|The Deep Fat Friars' Gate]] lets you fight monsters from [[Pandamonium Slums]] instead.
** As a result, you also cannot gain an Organ of Steel.
** The sparkly post-quest Friars' Gate will initiate a combat when you click on it, even though it does not have '''(1)''' in its label.
* [[An Old Man]], and therefore [[The Sea]], is not available:
*:That shack you saw on the main map was just a picture of a shack drawn on the ground.
*Clan [[basement]]s are completely locked out:
*:Your clan has a basement, but the only dark, dank hole in the ground you want to visit is your own tomb.


===Familiars===
;Familiars
* No familiars are available; instead, the player must [[The Servants' Quarters|hire servants]].
* No familiars are available.
** Instead, the player must [[The Servants' Quarters|hire servants]].
* Attempting to use a familiar hatchling gives the following message:
* Attempting to use a familiar hatchling gives the following message:
<center>You don't know what to do with that weird little creature.</center>
<center>You don't know what to do with that weird little creature.</center>
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==Divergences==
==Divergences==
* You begin the run with the expository adventure [[Actually Ed the Undying (adventure)‎]] and receive your weapon, the [[Staff of Ed (Actually Ed the Undying)|Staff of Ed]].
* You begin the run with the expository adventure [[Actually Ed the Undying (adventure)‎]] and receive your weapon, the [[Staff of Ed (Actually Ed the Undying)|Staff of Ed]].
*Getting [[Beaten Up]] in combat results in a trip to [[The Underworld]], healing you completely and removing negative status effects (except [[Once-Cursed]], [[Twice-Cursed]], and [[Thrice-Cursed]]). (Reaching 0 HP outside of combat simply leaves you unable to adventure anywhere until you use healing bandages purchased from [[Everything Under the World]] or visit [[The Underworld]] manually to heal.) If this happens during combat, you can then return to the fight:
*Attempting to bring an [[astral hot dog dinner]] or [[astral six-pack]] during reincarnation yields the following warning:
**Returning the first 2 times is free.
*:''Your purchase from the Deli may not be appropriate with this path. (Ed may not have the organs to consume food and booze.) Are you sure that's what you want?''
**Returning more than 2 times to the same monster costs [[Ka coin]]s; first time 1, and increasing exponentially (2,4,8...), capped at 32.
**This is despite that you can acquire organ space to accommodate both consumables during the run.
**Alternatively, you can skip the fight at a 1 adventure cost to return to your tomb.
*Attempting to bring an [[astral pet sweater]] during reincarnation yields the following warning:
**Most monsters will have the same status they had when you died, but the [[Clan of cave bars]] will heal back to full health each time.
*:''Ed predates familiar companions, do you really want to take that astral pet?''
*Going to the Underworld from your tomb ''always'' costs an adventure to return.
*Attempting to bring an [[astral shirt]] during reincarnation yields the following warning:
**If you don't have any adventures left, you cannot go to the Underworld (not even to buy spleen items for more adventures!).
*:''Ed predates the invention of shirts, do you really want to take that astral pet?''
*Actually Ed the Undying cannot be dropped from the Options menu, due to certain quest changes. Attempting to do so yields the following message:
<center>You can't just stop being Ed.</center>
*You may still abort your run after 11 days and return to Valhalla.
*The gender of "Ed" chosen at Valhalla affects the pronouns that the player is referred to in the quest text. The gender of your past ascension does not carry forward into the Ed run.
 
===Consumption===
* '''You cannot eat food or drink booze without the necessary upgrades and Spleen capacity is reduced to 5.'''
** You can't eat any food without buying a [[Replacement Stomach]] from [[The Underworld]]. Trying to do so yields:
**:You don't have the stomach for it. Literally, you don't have a stomach.
***This message also appears if you try to eat something that is size 6 or larger.
** The [[Feast of Boris]] does not grant additional fullness:
**:<center>'''Today is the Feast of Boris.'''</center>
**:<center>UNFEASTING!</center>
** You can't drink any booze without buying a [[Replacement Liver]] from [[The Underworld]]. Trying to do yields:
**:You have a zero tolerance policy about alcohol, which is to say that your alcohol tolerance is zero.
**You can't drink more than usual on [[St. Sneaky Pete's Day]].
**If you have enabled the "Display Fullness Counter (WARNING: Not funny.)" [[options|option]], you will also have a Spleen (Toxicity) counter displayed automatically.
** Upon completing the path, your Spleen capacity will be set to 15, your Stomach capacity will be increased to 15, and your Liver capacity will be increased to 14.  Your current Toxicity, Fullness and Drunkenness levels are retained.  The Toxicity display (if enabled) is removed from the left pane.
*Without the [[Replacement Stomach]] or [[Replacement Liver]] upgrades, the restriction is technically that the maximum meter value is 0 for hunger while it is -1 for the drunkenness meter. However, the effect is identical.


===Items of the Month===
===Items of the Month===
*If you have unlocked [[lovebug abilities and encounters]], [[Summon Love Mosquito]] is replaced by [[Summon Love Scarabs]] which restores MP instead of HP.
*If you have unlocked [[lovebug abilities and encounters]], [[Summon Love Mosquito]] is replaced by [[Summon Love Scarabs]] which restores MP instead of HP.
*If you have [[The Crown of Ed the Undying]], you begin with it in your inventory and can equip it.
*If you have [[The Crown of Ed the Undying]], you receive it at the start of run in [[Actually Ed the Undying (adventure)]], it can be used in hardcore for this path only. Fighting [[undead]] has a chance to drop a [[Ka coin]].


===Class===
===Class===
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*Your main stat is [[Mysticality]].
*Your main stat is [[Mysticality]].
*You will not be accepted into any of the traditional guilds. You will not be able to use a guild to unlock any quests or areas.
*:You're not sure you want to mingle with guild commoners.
*In the [[Those Who Came Before You|tavern non-combat]] you encounter a [[Pastamancer]].
*In the [[Those Who Came Before You|tavern non-combat]] you encounter a [[Pastamancer]].
*You receive [[fuzzy earmuffs]] for completing the [[Mt. McLargeHuge Quest]] (the level 8 quest).
*You receive [[fuzzy earmuffs]] for completing the [[Mt. McLargeHuge Quest]] (the level 8 quest).
*You receive a [[Misty Robe]] for completing [[There Can Be Only One Topping]] (the level 9 quest).
*You receive a [[Misty Robe]] for completing [[Orc Chasm Quest]] (the level 9 quest).
*You receive a [[giant discarded plastic fork]] for completing the [[Giant Trash Quest]] (the level 10 quest).
*You receive a [[giant discarded plastic fork]] for completing the [[Giant Trash Quest]] (the level 10 quest).
*Unlike the standard six classes and the three Avatars of Boris, Jarlsberg and Sneaky Pete (but exactly like the Zombie Master avatar-class), there is no level 30 trophy for Ed.
*Unlike the standard six classes and the three Avatars of Boris, Jarlsberg and Sneaky Pete (but exactly like the Zombie Master avatar-class), there is no level 30 trophy for Ed.
*Getting [[Beaten Up]] in combat results in a trip to [[The Underworld]], healing you completely and removing negative status effects (except [[Once-Cursed]], [[Twice-Cursed]], and [[Thrice-Cursed]]). (Reaching 0 HP outside of combat simply leaves you unable to adventure anywhere until you use healing bandages purchased from [[Everything Under the World]] or visit [[The Underworld]] manually to heal.) If this happens during combat, you can then return to the fight:
**Returning the first 2 times is free.
**Returning more than 2 times to the same monster costs [[Ka coin]]s; first time 1, and increasing exponentially (2,4,8...), capped at 32.
**Alternatively, you can skip the fight at a 1 adventure cost to return to your tomb.
**Most monsters will have the same status they had when you died, but the [[Clan of cave bars]] will heal back to full health each time.
**This resurrection will not occur if you lose during [[The Tunnel of L.O.V.E.]] combats.
*Going to the Underworld ''from your tomb'' always costs an adventure to return.
**If you don't have any adventures left, you cannot go to the Underworld (not even to buy spleen items for more adventures!).


===Locations===
===Locations===
* The [[Campground]] is not available. Instead, [[A Small Pyramid]] takes you to [[Your Tomb]].
* [[The Ancient Buried Pyramid|A Small Pyramid]] takes you to [[Your Tomb]], which functions as your [[Resting|housing]]. [[The Campground]] is not available.
** Since you cannot enter the Campground, you cannot use your [[Garden]], [[Your Workshed|Workshed]], [[A Telescope|Telescope]], etc.
** Since you cannot enter the Campground, you cannot use your [[Garden]], [[Your Workshed|Workshed]], [[A Telescope|Telescope]], etc.
*** Upon completing the path, your Garden will have grown, untended, for however many days the run took.
*** Upon completing the path, your Garden will have grown, untended, for however many days the run took.
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** You can use your closet by typing "/go closet", or by using the "/closet" and "/uncloset" commands.
** You can use your closet by typing "/go closet", or by using the "/closet" and "/uncloset" commands.
* If you get [[Beaten Up]] in combat or go into [[Like a Bat Into Hell|A Portal to the Underworld]] in Your Tomb, you will be taken to [[The Underworld]].
* If you get [[Beaten Up]] in combat or go into [[Like a Bat Into Hell|A Portal to the Underworld]] in Your Tomb, you will be taken to [[The Underworld]].
** You can enter the Portal to the Underworld while [[Drunkenness|falling-down drunk]].
** While entering the Portal to the Underworld costs an adventure, it can be done while [[Drunkenness|falling-down drunk]].
* Instead of the [[Magical Mystical Hippy Stone]], [[A Stone Shrine]] in [[The Underworld]] serves the same function.
* Instead of the [[Magical Mystical Hippy Stone]], [[A Stone Shrine]] in [[The Underworld]] serves the same function.
** Upon completing the path, if you broke the Stone Shrine, your Hippy Stone will also be broken.
** Upon completing the path, if you broke the Stone Shrine, your Hippy Stone will also be broken.
* [[The Barrel full of Barrels]] is available (as of September 20, 2015) (it was unavailable before an update - unclear which one, probably the one on September 08, 2015, or possibly the one on August 25, 2015)
* [[Desert Beach]] is accessible from the start and [[The Arid, Extra-Dry Desert]] and [[An Oasis]] are unlocked from the start.
* [[The Bugbear Pens]] '''are''' available, but as Ed cannot equip any familiars (including Gravy Fairies), [[The Spooky Gravy Burrow]] is not available.
* The combat zones in [[The Ancient Buried Pyramid]] are not available.  
* [[Whitey's Grove]] isn't available.
* [[Desert Beach]] is accessible from the start.
* [[The Arid, Extra-Dry Desert]] and [[An Oasis]] are unlocked from the start.
* The combat zones in [[A Small Pyramid]] are not available.  
** Upon completing the path, [[The Upper Chamber]] becomes available. [[Crumbling wooden wheel]]s may drop. You can progress down the Pyramid until [[Control Freak|The Control Room]] is unlocked.  At that point, the game realizes that you've done the Pyramid already, stops dropping crumbling wooden wheels, and does not let you turn the wheel in the Control Room.
** Upon completing the path, [[The Upper Chamber]] becomes available. [[Crumbling wooden wheel]]s may drop. You can progress down the Pyramid until [[Control Freak|The Control Room]] is unlocked.  At that point, the game realizes that you've done the Pyramid already, stops dropping crumbling wooden wheels, and does not let you turn the wheel in the Control Room.
** You can still end up in [[The Upper Chamber]] from [[Teleportitis]] even in-run.
** You can still end up in [[The Upper Chamber]] from [[Teleportitis]] even in-run.
* [[Pandamonium]] proper is inaccessible. Instead [[Pandamonium (area)|The Deep Fat Friars' Gate]] lets you fight monsters from [[Pandamonium Slums]] instead.
* [[The Barrel full of Barrels]] is available (as of September 20, 2015) (it was unavailable before an update - unclear which one, probably the one on September 08, 2015, or possibly the one on August 25, 2015)
** As a result, you also cannot gain an Organ of Steel.
* [[The Bugbear Pen]] '''is''' available, but as Ed cannot equip any familiars (including Gravy Fairies), [[The Spooky Gravy Burrow]] is not available.
** The sparkly post-quest Friars' Gate will initiate a combat when you click on it, even though it does not have '''(1)''' in its label.
* A [[hulking bridge troll]] guards [[The Orc Chasm]].
* The giant beanstalk on [[the Nearby Plains]] is already planted. However, you cannot climb it until you have started the level 10 quest:
* The giant beanstalk on [[the Nearby Plains]] is already planted. However, you cannot climb it until you have started the level 10 quest:
*:For some reason, there's a giant beanstalk growing in the Plains. Like, ''really'' giant -- it goes straight up into the clouds.<br><br>It looks climbable, but... why would you do that? You'd just get all tired, and for what? Clouds? Pfft.
*:For some reason, there's a giant beanstalk growing in the Plains. Like, ''really'' giant -- it goes straight up into the clouds.<br><br>It looks climbable, but... why would you do that? You'd just get all tired, and for what? Clouds? Pfft.
* Ed gets the crappy non-choice noncombats in [[Barrrney's Barrr]] (the same ones received by [[Teetotaler]]s ''et al.'').
* Ed gets the crappy non-choice noncombats in [[Barrrney's Barrr]] (the same ones received by [[Teetotaler]]s ''et al.'').
* [[An Old Man]], and therefore [[The Sea]], is not available:
*:That shack you saw on the main map was just a picture of a shack drawn on the ground.
*Clan basements are completely locked out:
*:Your clan has a basement, but the only dark, dank hole in the ground you want to visit is your own tomb.
*You cannot use {{plural|grimstone mask}}:
*:Ed has no interest in those masks. The stories are all after his time.


===Quests===
===Quests===
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** The [[Bonerdagon]] is replaced with the [[Donerbagon]].
** The [[Bonerdagon]] is replaced with the [[Donerbagon]].
** [[Groar]] is replaced by a [[winged yeti]], strongly implied to be the player's yeti mount from the [[Valhalla Invasion]] event. ([[Monster Manuel (Other)|Manuel suggests]] an alternate explanation for players who didn't participate in that event, but the game doesn't check.)
** [[Groar]] is replaced by a [[winged yeti]], strongly implied to be the player's yeti mount from the [[Valhalla Invasion]] event. ([[Monster Manuel (Other)|Manuel suggests]] an alternate explanation for players who didn't participate in that event, but the game doesn't check.)
** [[The Naughty Sorceress]] is replaced by '''<yourname> the Adventurer'''.
** [[The Naughty Sorceress]] is replaced by [[%playername the Adventurer]].
** Special boss drops from [[Monster Aggravation Devices]] seem to be unchanged.
** Special boss drops from [[Monster Aggravation Devices]] are unchanged.
* [[Azazel, Ma Belle]] is unavailable.
* [[Azazel, Ma Belle]] is unavailable.
* A [[hulking bridge troll]] guards [[The Orc Chasm]] (and will break the bridge).
* You do not receive a [[strange leaflet]] at level 9 (although you can still receive one by visiting the Council after completing the path).
* You do not receive a [[strange leaflet]] at level 9 (although you can still receive one by visiting the Council after completing the path).
* For the level 11 quest, the Staff of Ed is removed from your inventory and disassembled into its components. You must find [[the Black Market]], obtain a [[copy of a jerk adventurer's father's diary]] from the Shore, and track down the guardians as usual. Instead of fighting them, you return the item they were supposed to be guarding.
* For the level 11 quest, the Staff of Ed is removed from your inventory and disassembled into its components. You must find [[the Black Market]], obtain a [[copy of a jerk adventurer's father's diary]] from the Shore, and track down the guardians as usual. Instead of fighting them, you return the item they were supposed to be guarding.
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** You cannot put a reassembled blackbird in your terrarium; however if you just paste one it will help you finding the black market anyway.
** You cannot put a reassembled blackbird in your terrarium; however if you just paste one it will help you finding the black market anyway.
** You do not need to adventure in the desert or the oasis.  You are unable to adventure in your pyramid.
** You do not need to adventure in the desert or the oasis.  You are unable to adventure in your pyramid.
* The level 13 quest is entirely replaced.  Meaning you need not do the preparation, including the [[Daily Dungeon]] keys, though you may still adventure there if you want. You must defeat [[%playername the Adventurer]], after which you will be sent to [[The Secret Council Warehouse]] to search for the [[Holy MacGuffin]]. [[Returning the MacGuffin]] (on the altar in your tomb) finishes the path.
* The level 13 quest is entirely replaced.  Meaning you need not do the preparation, including the [[The Daily Dungeon|Daily Dungeon]] keys, though you may still adventure there if you want. You must defeat [[%playername the Adventurer]], after which you will be sent to [[The Secret Council Warehouse]] to search for the [[Holy MacGuffin]]. [[Returning the MacGuffin]] (on the altar in your tomb) finishes the path.
**At that stage you will [[Returning the MacGuffin (class selection)|choose a new class]] until you ascend.


===Avatar===
===Avatar===
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{{InlineItem|Mild Curse}} - combat skill dealing a small amount of spooky damage.
{{InlineItem|Mild Curse}} - combat skill dealing a small amount of spooky damage.


Instead of purchasing skills, you learn them from [[The Book of the Undying]] in [[Your Tomb]]. You may learn skills from 3 trees: Invocations, Evocations and Curses. Each skill costs one skill point to learn, regardless of rank.
Instead of purchasing skills, you learn them from [[The Book of the Undying]] in [[Your Tomb]]. You may learn skills from 3 trees: Invocations, Evocations and Curses. Each skill costs one skill point to learn, regardless of rank. You cannot skip ranks within a skill tree. In order to learn a 3rd-rank skill, you must first learn the 1st-rank and 2nd-rank skills from that same tree, and so on.
 
You begin with 1 skill point, plus 1 point for each [[Ascension#Normal Difficulty|normal]] (softcore) Actually Ed the Undying ascension completed, and 2 points for each [[hardcore]] Actually Ed the Undying ascension completed. You gain 1 additional skill point every level, ''except'' on levels divisible by 3. Level 14 is the last level that will grant a skill point from level-up, which means that your first Actually Ed the Undying ascension will only have a maximum of 10 skills without the use of any [[talisman of Seshat|talisman of Seshats]].


You cannot skip ranks within a skill tree. In order to learn a 3rd-rank skill, you must first learn the 1st-rank and 2nd-rank skills from that same tree, and so on.
You begin with 1 skill point, plus 1 point for each [[Ascension#Normal Difficulty|normal]] (softcore) Actually Ed the Undying ascension completed, 2 points for each [[hardcore]] Actually Ed the Undying ascension completed, and if [[talisman of Seshat]]s have been used, 1 more per talisman. You gain 1 additional skill point every level, ''except'' on levels divisible by 3; so Levels 2, 4, 5, 7, 8 and so on. Level 14 is the last level that will grant a skill point from level-up.


====Tome of the Dead====
{| border="1px" cellspacing="0" cellpadding="3"
{| border="1px" cellspacing="0" cellpadding="3"
!Rank
!Rank
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| align="center" | {{StackItem|Prayer of Seshat (skill)}}
| align="center" | {{StackItem|Prayer of Seshat (skill)}}
| align="center" | Buff<br>5 MP
| align="center" | Buff<br>5 MP
| +3 Mysticality Stats Per Fight
| +3 [[Advancement|Mysticality Stats]] Per Fight
| align="center" | {{StackItem|Fist of the Mummy}}
| align="center" | {{StackItem|Fist of the Mummy}}
| align="center" | Combat<br>5 MP
| align="center" | Combat<br>5 MP
| Physical attack spell
| Physical attack spell<br/>(capped at 50)
| align="center" | {{StackItem|Curse of the Marshmallow}}
| align="center" | {{StackItem|Curse of the Marshmallow}}
| align="center" | Combat<br>2 MP
| align="center" | Combat<br>2 MP
| Reduces enemy attack and defence
| [[Deleveling|Delevels by ~15, once/fight]]
|-
|-
| align="center" | 2
| align="center" | 2
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| align="center" | {{StackItem|Howl of the Jackal}}
| align="center" | {{StackItem|Howl of the Jackal}}
| align="center" | Combat<br>10 MP
| align="center" | Combat<br>10 MP
| Spooky attack spell
| {{element|Spooky|}} attack spell<br/>(capped at 100)
| align="center" | {{StackItem|Curse of Indecision}}
| align="center" | {{StackItem|Curse of Indecision}}
| align="center" | Combat<br>5 MP
| align="center" | Combat<br>5 MP
| Stuns opponent
| [[Stunning|Stuns]] opponent (3 turns)
|-
|-
| align="center" | 3
| align="center" | 3
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| align="center" | {{StackItem|Roar of the Lion}}
| align="center" | {{StackItem|Roar of the Lion}}
| align="center" | Combat<br>15 MP
| align="center" | Combat<br>15 MP
| Powerful hot attack spell
| Powerful {{element|Hot|}} attack spell (uncapped)
| align="center" | {{StackItem|Curse of Yuck}}
| align="center" | {{StackItem|Curse of Yuck}}
| align="center" | Combat<br>5 MP
| align="center" | Combat<br>5 MP
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| align="center" | {{StackItem|Hide of Sobek (skill)}}
| align="center" | {{StackItem|Hide of Sobek (skill)}}
| align="center" | Buff<br>10MP
| align="center" | Buff<br>10MP
| Damage Absorption +50<br>Damage Reduction 5<br>Slight Resistance to All Elements
| Damage Absorption +50<br>Damage Reduction 5<br>Slight [[Elemental Resistance|Resistance to All Elements]]
| align="center" | {{StackItem|Storm of the Scarab}}
| align="center" | {{StackItem|Storm of the Scarab}}
| align="center" | Combat<br>8MP
| align="center" | Combat<br>8MP
| All-elements attack spell
| [[Prismatic Damage|All-elements]] attack spell
| align="center" | {{StackItem|Curse of Heredity}}
| align="center" | {{StackItem|Curse of Heredity}}
| align="center" | Combat<br>10 MP
| align="center" | Combat<br>10 MP
| Poisons enemy
| Poisons and delevels an enemy and all future enemies of that phylum
|-
|-
| align="center" | 5
| align="center" | 5
| align="center" | {{StackItem|Blessing of Serqet (skill)}}
| align="center" | {{StackItem|Blessing of Serqet (skill)}}
| align="center" | Buff<br>15MP
| align="center" | Buff<br>15MP
| +20 Monster Level
| +20 [[Monster Level]]
| align="center" | {{StackItem|Purr of the Feline (skill)}}
| align="center" | {{StackItem|Purr of the Feline (skill)}}
| align="center" | Buff<br>10 MP
| align="center" | Buff<br>10 MP
| Makes Ed's Servants Stronger
| +5 to Servant level
| align="center" | {{StackItem|Curse of Fortune}}
| align="center" | {{StackItem|Curse of Fortune}}
| align="center" | Combat<br>1 [[Ka coin]]
| align="center" | Combat<br>1 [[Ka coin]]
| Spend a Ka to give your enemy more Meat
| Gain more meat from the monster (+200% ?)
|-
|-
| align="center" | 6
| align="center" | 6
| align="center" | {{StackItem|Shelter of Shed (skill)}}
| align="center" | {{StackItem|Shelter of Shed (skill)}}
| align="center" | Buff<br>15 MP
| align="center" | Buff<br>15 MP
| align="center" | Lowers combat rate by 20%
| align="center" | Lowers [[Combat Frequency|combat rate]] by 20%
| align="center" | {{StackItem|Lash of the Cobra}}
| align="center" | {{StackItem|Lash of the Cobra}}
| align="center" | Combat<br>12 MP
| align="center" | Combat<br>12 MP
| Low physical damage plus pickpocket
| Forced [[pickpocket]] with some physical damage, up to 30x/day
| align="center" | {{StackItem|Curse of Vacation}}
| align="center" | {{StackItem|Curse of Vacation}}
| align="center" | Combat<br>30 MP
| align="center" | Combat<br>30 MP
| Banish a monster for the rest of the day
| [[Banishing|Banish]] (non-freely) a monster for the rest of the day, up to 5x/day
|-
|-
| align="center" | 7
| align="center" | 7
Line 223: Line 236:
| align="center" | {{StackItem|Wrath of Ra}}
| align="center" | {{StackItem|Wrath of Ra}}
| align="center" | Combat<br>40 MP
| align="center" | Combat<br>40 MP
| [[Yellow ray strategy|Vaporizes]] enemies
| 100-turn-cooldown [[Yellow ray strategy|Yellow Ray]]
| align="center" | {{StackItem|Curse of Stench}}
| align="center" | {{StackItem|Curse of Stench}}
| align="center" | Combat<br>35 MP
| align="center" | Combat<br>35 MP
| Olfaction
| Weaker pseudo-[[Transcendent Olfaction|Olfaction]] (no queue rejection)
|}
|}


Line 232: Line 245:


===Ka coins===
===Ka coins===
Ed's jackal demons harvest the souls of his enemies, paying him [[Ka coin]]s. These are used as currency in [[The Underworld]], allowing you to buy spare body parts and special items. The coins are 100% drops from everything that has them, while the number of coins depends on the phylum of the monster:
[[Ka coin]]s are used as currency in [[The Underworld]], allowing you to buy spare body parts, spleen/HP/MP consumables, as well as some other special items from [[Everything Under the World]] (such as [[talisman of Renenutet|talismans of Renenutet]]).
 
Ed's jackal demons harvest the souls of his enemies, and will pay him Ka coin depending on the [[Monster Types|phylum]] of the monster (guaranteed drop):
*2 coins from [[:Category:Dudes|Dudes]], [[:Category:Hippies|Hippies]], [[:Category:Hobos|Hobos]] and [[:Category:Pirates|Pirates]]
*2 coins from [[:Category:Dudes|Dudes]], [[:Category:Hippies|Hippies]], [[:Category:Hobos|Hobos]] and [[:Category:Pirates|Pirates]]
*1 coin from [[:Category:Beasts|Beasts]], [[:Category:Bugs|Bugs]], [[:Category:Elves|Elves]], [[:Category:Fish|Fish]], [[:Category:Goblins|Goblins]], [[:Category:Humanoids|Humanoids]], [[:Category:Mer-Kin|Mer-Kin]], [[:Category:Orcs|Orcs]], [[:Category:Penguins|Penguins]], and [[:Category:Elementals|Elementals]]
*1 coin from [[:Category:Beasts|Beasts]], [[:Category:Bugs|Bugs]], [[:Category:Elves|Elves]], [[:Category:Fish|Fish]], [[:Category:Goblins|Goblins]], [[:Category:Humanoids|Humanoids]], [[:Category:Mer-Kin|Mer-Kin]], [[:Category:Orcs|Orcs]], [[:Category:Penguins|Penguins]], and [[:Category:Elementals|Elementals]]
*You receive no coins from [[:Category:Constellations|Constellations]], [[:Category:Constructs|Constructs]], [[:Category:Demons|Demons]], [[:Category:Horrors|Horrors]], [[:Category:Plants|Plants]], [[:Category:Slimes|Slimes]], [[:Category:Undead|Undead]] and [[:Category:Weird|Weird]]
*You receive no coins from [[:Category:Constellations|Constellations]], [[:Category:Constructs|Constructs]], [[:Category:Demons|Demons]], [[:Category:Horrors|Horrors]], [[:Category:Plants|Plants]], [[:Category:Slimes|Slimes]], [[:Category:Undead|Undead]] and [[:Category:Weird|Weird]]
*If your active Servant is a Priest at or above Level 14, all monsters that drop Ka will grant 1 additional coin.
*If your active Servant is a Priest at or above Level 14, all monsters that drop Ka will grant 1 additional coin. With [[The Crown of Ed the Undying]] equipped, there's a small chance of gaining 1 coin when fighting an [[:Category:Undead|Undead]] monster.
 
 
With [[The Crown of Ed the Undying]] equipped, there's a small chance of gaining 1 coin when fighting an [[:Category:Undead|Undead]] monster.


====Body Upgrades====
====Body Upgrades====
Line 358: Line 370:
Servants gain new abilities at levels 7 (49 exp) and 14 (196 exp), and teach you something at level 21 (441 exp).  
Servants gain new abilities at levels 7 (49 exp) and 14 (196 exp), and teach you something at level 21 (441 exp).  


Servants may be strengthened by [[Purr of the Feline (skill)|Purr of the Feline]], which increases their effective level by 5. Familiars can use their higher abilities at a lower weight, requiring level 2 (4 exp) for their second ability, and level 9 (81 exp) to use their third ability. However Purr of the Feline will not speed up the final bonus, as familiars will not teach you their skill until they actually reach level 21.
Servants may be strengthened by [[Purr of the Feline (skill)|Purr of the Feline]], which increases their effective level by 5. With Purr of the Feline Servants can use their higher abilities at a lower level, requiring level 2 (4 exp) for their second ability, and level 9 (81 exp) to use their third ability. However Purr of the Feline will not speed up the final bonus, as familiars will not teach you their skill until they actually reach level 21.


Ed will begin to accumulate servant imbuements once he has enough skill points to learn all the spells in the Tome of the Dead. Ed will gain imbuements at the same rate as skill points, earning one every level non-divisible by 3, capped at a total of 10.
Ed will begin to accumulate servant imbuements once he has enough skill points to learn all the spells in the Tome of the Dead. Ed will gain imbuements at the same rate as skill points, earning one every level non-divisible by 3, capped at a total of 10.
Line 386: Line 398:
| [[File:edserv3.gif|link=Maid]] [[Maid]]
| [[File:edserv3.gif|link=Maid]] [[Maid]]
| Helps find meat
| Helps find meat
| Attacks enemies
| <s>Attacks enemies</s> (broken)
| Prevents enemy attacks
| Prevents enemy attacks
| {{InlineItem|Gift of the Maid}}<br />+50% Meat from Monsters
| {{InlineItem|Gift of the Maid}}<br />+50% Meat from Monsters
Line 440: Line 452:
*Servant imbuements were not a thing before February 23, 2015.
*Servant imbuements were not a thing before February 23, 2015.
*While the path was in-season, dying to an ultra-rare would not give a ribbon for the first death, but would award one on all subsequent deaths.  This unintended behavior has been fixed since then.
*While the path was in-season, dying to an ultra-rare would not give a ribbon for the first death, but would award one on all subsequent deaths.  This unintended behavior has been fixed since then.
*Prior to November 5th, 2018, Actually Ed the Undying could be dropped, presumably after the same 3 days as previous Avatar paths. This was changed due to conflicts with the new Macguffin quest being impossible to complete if the path is dropped at the wrong time.
** Actually Ed the Undying is, in fact, the only challenge path that cannot be dropped.


{{Ascension Paths}}
{{Ascension Paths}}

Latest revision as of 19:44, 18 May 2025

Actually Ed the Undying is the Spring 2015 special challenge path, introduced on February 15, 2015. This path adds variant rules and restrictions to an ascension run. Its description in The Bureau of Reincarnation reads "Ed the Undying is back -- not that he ever left, really -- and he is super annoyed with a certain adventurer who stole something from him. Recover his/your property (yes, the perspective shift is even more confusing than usual on this one) with ancient curses, powerful spells, mummified servants, and the jackal-headed demons of the Underworld."

Ed is a mysticality class with a suite of new skills. Defeat in combat takes Ed to the Underworld, where he can purchase upgrades and consumables. He uses servants instead of familiars, has no campground access, no access to permed skills, and a limited (but expandable) ability to ingest things.

Restrictions

Items
  • You cannot restore HP from most sources (including Pungent Unguent, Chateau Mantegna, Deck's Healing Salve and A Relaxing Hot Tub) or have Doc Galaktik's Curative Nostrum. Trying to do yields (item is consumed, or meat is taken):
    You gain no hit points.
    (Nostrum only:) Hmm. This man's mortal remedies don't seem to do much for your ancient and dessicated husk.
    • Instead, shops in The Underworld sell bandages that act as healing items as well as a passive skill that provides HP regen. However, note that entering The Underworld (either through the portal in Your Tomb or by losing a fight) restores you to full HP.
  • You can't use BRICKO monsters. Trying to do yields:
    You're not sure how to play with this new fangled toy. In fact, you even pre-date the ball and the stick.
  • You cannot use grimstone masks:
    Ed has no interest in those masks. The stories are all after his time.
Skills
  • No access to any skills that you may have permed, including books on Your Mystical Bookshelf.
  • You can't use skill books.
    Ed only reads hieroglyphics.
Locations
  • Since you cannot join a guild, you do not have access to any zones that require a guild quest to unlock, such as Fernswarthy's or White Castle (Whitey's Grove is available once informed about making wet stew, however).
  • Pandamonium proper is inaccessible. Instead The Deep Fat Friars' Gate lets you fight monsters from Pandamonium Slums instead.
    • As a result, you also cannot gain an Organ of Steel.
    • The sparkly post-quest Friars' Gate will initiate a combat when you click on it, even though it does not have (1) in its label.
  • An Old Man, and therefore The Sea, is not available:
    That shack you saw on the main map was just a picture of a shack drawn on the ground.
  • Clan basements are completely locked out:
    Your clan has a basement, but the only dark, dank hole in the ground you want to visit is your own tomb.
Familiars
  • No familiars are available.
  • Attempting to use a familiar hatchling gives the following message:
You don't know what to do with that weird little creature.
  • Attempting to select a familiar (using the /familiar, /fam, or /goto familiar.php chat commands) gives the following message:
Ed already has more than enough servants.

Divergences

  • You begin the run with the expository adventure Actually Ed the Undying (adventure)‎ and receive your weapon, the Staff of Ed.
  • Attempting to bring an astral hot dog dinner or astral six-pack during reincarnation yields the following warning:
    Your purchase from the Deli may not be appropriate with this path. (Ed may not have the organs to consume food and booze.) Are you sure that's what you want?
    • This is despite that you can acquire organ space to accommodate both consumables during the run.
  • Attempting to bring an astral pet sweater during reincarnation yields the following warning:
    Ed predates familiar companions, do you really want to take that astral pet?
  • Attempting to bring an astral shirt during reincarnation yields the following warning:
    Ed predates the invention of shirts, do you really want to take that astral pet?
  • Actually Ed the Undying cannot be dropped from the Options menu, due to certain quest changes. Attempting to do so yields the following message:
You can't just stop being Ed.
  • You may still abort your run after 11 days and return to Valhalla.
  • The gender of "Ed" chosen at Valhalla affects the pronouns that the player is referred to in the quest text. The gender of your past ascension does not carry forward into the Ed run.

Consumption

  • You cannot eat food or drink booze without the necessary upgrades and Spleen capacity is reduced to 5.
    • You can't eat any food without buying a Replacement Stomach from The Underworld. Trying to do so yields:
      You don't have the stomach for it. Literally, you don't have a stomach.
      • This message also appears if you try to eat something that is size 6 or larger.
    • The Feast of Boris does not grant additional fullness:
      Today is the Feast of Boris.
      UNFEASTING!
    • You can't drink any booze without buying a Replacement Liver from The Underworld. Trying to do yields:
      You have a zero tolerance policy about alcohol, which is to say that your alcohol tolerance is zero.
    • You can't drink more than usual on St. Sneaky Pete's Day.
    • If you have enabled the "Display Fullness Counter (WARNING: Not funny.)" option, you will also have a Spleen (Toxicity) counter displayed automatically.
    • Upon completing the path, your Spleen capacity will be set to 15, your Stomach capacity will be increased to 15, and your Liver capacity will be increased to 14. Your current Toxicity, Fullness and Drunkenness levels are retained. The Toxicity display (if enabled) is removed from the left pane.
  • Without the Replacement Stomach or Replacement Liver upgrades, the restriction is technically that the maximum meter value is 0 for hunger while it is -1 for the drunkenness meter. However, the effect is identical.

Items of the Month

Class

Rather than playing any of the traditional 6 classes, you will play as Ed, with entirely different skills.

  • Your main stat is Mysticality.
  • You will not be accepted into any of the traditional guilds. You will not be able to use a guild to unlock any quests or areas.
    You're not sure you want to mingle with guild commoners.
  • In the tavern non-combat you encounter a Pastamancer.
  • You receive fuzzy earmuffs for completing the Mt. McLargeHuge Quest (the level 8 quest).
  • You receive a Misty Robe for completing Orc Chasm Quest (the level 9 quest).
  • You receive a giant discarded plastic fork for completing the Giant Trash Quest (the level 10 quest).
  • Unlike the standard six classes and the three Avatars of Boris, Jarlsberg and Sneaky Pete (but exactly like the Zombie Master avatar-class), there is no level 30 trophy for Ed.
  • Getting Beaten Up in combat results in a trip to The Underworld, healing you completely and removing negative status effects (except Once-Cursed, Twice-Cursed, and Thrice-Cursed). (Reaching 0 HP outside of combat simply leaves you unable to adventure anywhere until you use healing bandages purchased from Everything Under the World or visit The Underworld manually to heal.) If this happens during combat, you can then return to the fight:
    • Returning the first 2 times is free.
    • Returning more than 2 times to the same monster costs Ka coins; first time 1, and increasing exponentially (2,4,8...), capped at 32.
    • Alternatively, you can skip the fight at a 1 adventure cost to return to your tomb.
    • Most monsters will have the same status they had when you died, but the Clan of cave bars will heal back to full health each time.
    • This resurrection will not occur if you lose during The Tunnel of L.O.V.E. combats.
  • Going to the Underworld from your tomb always costs an adventure to return.
    • If you don't have any adventures left, you cannot go to the Underworld (not even to buy spleen items for more adventures!).

Locations

Quests

Avatar

Your avatar is replaced by one of the following (based on how much HP you have):

Skills

You begin with one skill: Mild Curse - combat skill dealing a small amount of spooky damage.

Instead of purchasing skills, you learn them from The Book of the Undying in Your Tomb. You may learn skills from 3 trees: Invocations, Evocations and Curses. Each skill costs one skill point to learn, regardless of rank. You cannot skip ranks within a skill tree. In order to learn a 3rd-rank skill, you must first learn the 1st-rank and 2nd-rank skills from that same tree, and so on.

You begin with 1 skill point, plus 1 point for each normal (softcore) Actually Ed the Undying ascension completed, 2 points for each hardcore Actually Ed the Undying ascension completed, and if talisman of Seshats have been used, 1 more per talisman. You gain 1 additional skill point every level, except on levels divisible by 3; so Levels 2, 4, 5, 7, 8 and so on. Level 14 is the last level that will grant a skill point from level-up.

Rank Invocations Evocations Curses
Name Type Effect Name Type Effect Name Type Effect
1
Prayer of Seshat
Buff
5 MP
+3 Mysticality Stats Per Fight
Fist of the Mummy
Combat
5 MP
Physical attack spell
(capped at 50)

Curse of the Marshmallow
Combat
2 MP
Delevels by ~15, once/fight
2
Wisdom of Thoth
Buff
5 MP
Mysticality +10
Mysticality +50%

Howl of the Jackal
Combat
10 MP
Spooky attack spell
(capped at 100)

Curse of Indecision
Combat
5 MP
Stuns opponent (3 turns)
3
Power of Heka
Buff
10 MP
Spell Damage +20
+10% Chance of Spell Critical Hit
Spell Damage +50%

Roar of the Lion
Combat
15 MP
Powerful Hot attack spell (uncapped)
Curse of Yuck
Combat
5 MP
Damages opponent over time
4
Hide of Sobek
Buff
10MP
Damage Absorption +50
Damage Reduction 5
Slight Resistance to All Elements

Storm of the Scarab
Combat
8MP
All-elements attack spell
Curse of Heredity
Combat
10 MP
Poisons and delevels an enemy and all future enemies of that phylum
5
Blessing of Serqet
Buff
15MP
+20 Monster Level
Purr of the Feline
Buff
10 MP
+5 to Servant level
Curse of Fortune
Combat
1 Ka coin
Gain more meat from the monster (+200% ?)
6
Shelter of Shed
Buff
15 MP
Lowers combat rate by 20%
Lash of the Cobra
Combat
12 MP
Forced pickpocket with some physical damage, up to 30x/day
Curse of Vacation
Combat
30 MP
Banish (non-freely) a monster for the rest of the day, up to 5x/day
7
Bounty of Renenutet
Buff
20 MP
+50% Item Drops from Monsters
Wrath of Ra
Combat
40 MP
100-turn-cooldown Yellow Ray
Curse of Stench
Combat
35 MP
Weaker pseudo-Olfaction (no queue rejection)

Upon completing the path, all of your Invocation effects are removed (but regular effects are retained), and all Ed-specific skills are lost, except Mild Curse, which can be made permanent.

Ka coins

Ka coins are used as currency in The Underworld, allowing you to buy spare body parts, spleen/HP/MP consumables, as well as some other special items from Everything Under the World (such as talismans of Renenutet).

Ed's jackal demons harvest the souls of his enemies, and will pay him Ka coin depending on the phylum of the monster (guaranteed drop):

Body Upgrades

Purchased at The Underworld Body Shop with Ka coins. The full set of upgrades costs a total of 365 Ka. Note that any skills requiring a prerequisite will stack with the prerequisite. (This means you can gain a total of 6 extra spleens for 30 extra spleen capacity, 2 sets of legs for +100% combat initiative, and 3 elemental wards for a total of 6 levels of elemental resistance.)

Name Price Effect Prerequisite
Replacement Stomach 30 +5 stomach capacity
Replacement Liver 30 +5 liver capacity
Extra Spleen 5 +5 spleen capacity
Another Extra Spleen 10 +5 spleen capacity Extra Spleen
Yet Another Extra Spleen 15 +5 spleen capacity Another Extra Spleen
Still Another Extra Spleen 20 +5 spleen capacity Yet Another Extra Spleen
Just One More Extra Spleen 25 +5 spleen capacity Still Another Extra Spleen
Okay Seriously, This is the Last Spleen 30 +5 spleen capacity Just One More Extra Spleen
Upgraded Legs 10 +50% Combat Initiative
More Legs 20 +50% Combat Initiative Upgraded Legs
Upgraded Arms 20 +50% Muscle
Upgraded Spine 20 +50% Moxie
Tougher Skin 10 +100 Damage Absorption
Armor Plating 10 +10 Damage Reduction
Bone Spikes 20 +10 physical damage and injures attackers
Arm Blade 20 +5 physical damage and +20% critical hit chance
Healing Scarabs 10 2-4 HP regeneration per adventure
Elemental Wards 10 +1 resistance to all elements
More Elemental Wards 20 +2 resistance to all elements Elemental Wards
Even More Elemental Wards 30 +3 resistance to all elements More Elemental Wards

Servants

At level 3 and every 3 levels afterwards until level 15, you may release a servant from The Servants' Quarters.

Servants can only gain experience from combats (1 exp per fight) or from imbuements (100 exp per imbuement). A servant's base level is equivalent to the square root of their experience or (level = experience1/2). Servants are not familiars, and are not effected by items that grant bonus familiar weight or extra experience.

Servants gain new abilities at levels 7 (49 exp) and 14 (196 exp), and teach you something at level 21 (441 exp).

Servants may be strengthened by Purr of the Feline, which increases their effective level by 5. With Purr of the Feline Servants can use their higher abilities at a lower level, requiring level 2 (4 exp) for their second ability, and level 9 (81 exp) to use their third ability. However Purr of the Feline will not speed up the final bonus, as familiars will not teach you their skill until they actually reach level 21.

Ed will begin to accumulate servant imbuements once he has enough skill points to learn all the spells in the Tome of the Dead. Ed will gain imbuements at the same rate as skill points, earning one every level non-divisible by 3, capped at a total of 10.

Only one servant may be active at a time. Inactive servants retain their levels while "Freed, but Lazy".

Servant Level 1 ability Level 7 ability Level 14 ability Level 21 ability
(Servant Gift)
Cat Gives unpleasant gifts Helps find items Lowers enemy stats Gift of the Cat
+25% Item Drops from Monsters
Belly-Dancer Lowers enemy stats Restores MP Picks pockets Gift of the Dancer
Regenerate 4-8 MP per Adventure
Maid Helps find meat Attacks enemies (broken) Prevents enemy attacks Gift of the Maid
+50% Meat from Monsters
Bodyguard Prevents enemy attacks Attacks enemies Attacks enemies even when guarding Gift of the Bodyguard
Damage Absorption +200
Scribe Improves stat gains Improves spell crit Improves spell damage Gift of the Scribe
+5 Mysticality Stats Per Fight
Priest Attacks undead enemies Improves evocation spells Improves Ka drops Gift of the Priest
Spell Damage +40
Assassin Attacks enemies Lowers enemy stats Staggers enemies Gift of the Assassin
Weapon Damage +10
+30% chance of Critical Hit

Text

Campground

  • This seems to be where all the local adventurers live. Unfortunately, there's way too many campsites for you to be able to find <playername>'s in any reasonable amount of time. Which is a pity, because you'd really love to take a dump on his bed.
    It's probably just as well. It's been so long since you did that, you're not even sure you remember how.
    Perhaps you want to visit your pyramid.

Council Text

See The Council of Loathing/Actually Ed the Undying.

Strategy

See Actually Ed the Undying/Strategy for tips & strategies.

Rewards

  • In your first run as Actually Ed the Undying, opening the letter to Ed the Undying unlocks a new class tattoo. There is also an additional tattoo available upon completion of a hardcore run as an Actually Ed the Undying.
  • Mild Curse is permable for use in non-Ed ascensions.
  • Finishing an Actually Ed the Undying ascension gives you a thwaitgold scarab beetle statuette.
  • Finishing an Ed ascension while it was the current challenge path (February 15, 2015 to May 14, 2015) gave you a still-beating spleen.
  • You do not get any stainless steel, polyester, or porcelain equipment.

Trivia

  • The path name is a play on the previous yearly "Avatar of" paths, as this time, you play not as an avatar, but actually the specific character referenced.

History

  • Ed was immune to drunken stupor for the first 24 hours (roughly) of the path.
  • Servants did not teach anything at Level 21 until a fix in February 19, 2015.
  • Ed's starting skill, Mild Curse, was made permable on March 11, 2015.
  • Servant imbuements were not a thing before February 23, 2015.
  • While the path was in-season, dying to an ultra-rare would not give a ribbon for the first death, but would award one on all subsequent deaths. This unintended behavior has been fixed since then.
  • Prior to November 5th, 2018, Actually Ed the Undying could be dropped, presumably after the same 3 days as previous Avatar paths. This was changed due to conflicts with the new Macguffin quest being impossible to complete if the path is dropped at the wrong time.
    • Actually Ed the Undying is, in fact, the only challenge path that cannot be dropped.
Ascension Paths
Boozetafarian Teetotaler Oxygenarian
Special Challenge Paths
Spring Summer Fall Winter
2011
None

Bees Hate You

Way of the Surprising Fist

Trendy
2012
Avatar of Boris

Bugbear Invasion

Zombie Slayer

Class Act
2013
Avatar of Jarlsberg

BIG!

KOLHS

Class Act II: A Class For Pigs
2014
Avatar of Sneaky Pete

Slow and Steady

Heavy Rains

Picky
2015
Actually Ed the Undying

One Crazy Random Summer

Community Service

None
2016
Avatar of West of Loathing

The Source

Nuclear Autumn

None
2017
Gelatinous Noob

License to Adventure

Live. Ascend. Repeat.

None
2018
Pocket Familiars

G-Lover

Disguises Delimit

None
2019
Dark Gyffte

Two Crazy Random Summer

Kingdom of Exploathing

None
2020
Path of the Plumber

Low Key Summer

Grey Goo

None
2021
You, Robot

Quantum Terrarium

Wildfire

None
2022
Grey You

Journeyman

Fall of the Dinosaurs

None
2023
Avatar of Shadows Over Loathing

Legacy of Loathing

A Shrunken Adventurer am I

None
2024
WereProfessor

11 Things I Hate About U

Avant Guard

None
2025
Z is for Zootomist

Hat Trick

11,037 Leagues Under the Sea

None