Path of the Plumber: Difference between revisions

From A KoL Wiki
imported>Butterflygirlkmc
m Divergences: Fixing links to the 2 different Bowsers.
imported>Spadesslick413
Miscellaneous: put something in past tense that should be
 
(25 intermediate revisions by 11 users not shown)
Line 6: Line 6:
|desc=Jump, Hammer and Fireball your way through the Kingdom. Just like a plumber!}}
|desc=Jump, Hammer and Fireball your way through the Kingdom. Just like a plumber!}}
==Restrictions==
==Restrictions==
;Class and skills
===Class and skills===
*None of your permed skills are available.
*None of your permed skills are available.
*Stat gains from fights are divided by 4.
**Targeted [[Stat Gains from Fights]] enchantments seem to work as normal, a la [[The Source (path)]].
*You cannot attack with a normal weapon. Instead, you can only use hammer attacks, fireball attacks, or jump attacks, each skill of which has a level between 1 and 3. If you do not have a way to attack, you cannot trigger an Adventure in an area, even if the next Adventure you would undertake will be a non-combat.  
*You cannot attack with a normal weapon. Instead, you can only use hammer attacks, fireball attacks, or jump attacks, each skill of which has a level between 1 and 3. If you do not have a way to attack, you cannot trigger an Adventure in an area, even if the next Adventure you would undertake will be a non-combat.  
**It is possible to trigger combat in areas that do not rely on adventure.php, such as [[The Tavern Cellar]], but you will not be able to attack in any way. Your actions will be limited to skills, items and running away.
*Equipment purchased at the [[Mushroom District Gear Shop]] grants 1-2 levels (1-handed weapons for hammer or fireball, accessories for jump), [[Mushroom District Costume Shop]] provides the last level.  
*Equipment purchased at the [[Mushroom District Gear Shop]] grants 1-2 levels (1-handed weapons for hammer or fireball, accessories for jump), [[Mushroom District Costume Shop]] provides the last level.  
*[[Mushroom District Badge Shop]] provides passives at an increasing price.
*[[Mushroom District Badge Shop]] provides passives at an increasing price.
Line 15: Line 18:
*PP is fully restored after each battle.
*PP is fully restored after each battle.


;Consumption
===Consumption===
*You have 20 stomach, and receive ~10x the stat points from consuming food.
*You have 20 stomach, and receive 10x the stat points from consuming food.
*You cannot drink booze. The following message is given when one attempts to:
*You cannot drink booze. The following message is given when one attempts to: {{blockquote|You have a zero tolerance policy about alcohol, which is to say that your alcohol tolerance is zero.}}
: "You have a zero tolerance policy about alcohol, which is to say that your alcohol tolerance is zero."
*You only have 5 spleen.
*You only have 5 spleen.
*A [[steel lasagna]] is received from the [[Azazel, Ma Belle]] quest.
*You receive a [[steel lasagna]] by completing the [[Azazel, Ma Belle]] quest.
*[[Cuppa Voraci tea]] doesn’t work in the path but is still consumed on use.


;HP
===HP===
*You cannot restore HP except by using Plumber mushrooms which are bought in the [[Mushroom District Item Shop]], or by casting [[Juggle Fireballs]] tier 3, or by spending 1 adventure at the [[Save Block]].
*You cannot restore HP except by using Plumber mushrooms which are bought in the [[Mushroom District Item Shop]], or by casting [[Juggle Fireballs]] tier 3, or by spending 1 adventure at the [[Save Block]].
*The only passive sources of HP regeneration are the [[healthy juice]], also bought in the [[Mushroom District Item Shop]] and the [[Health Symbol]], bought in the [[Mushroom District Badge Shop]]. Both will restore 5 HP after each fight (not each adventure).
*The only passive sources of HP regeneration are the [[healthy juice]], also bought in the [[Mushroom District Item Shop]] and the [[Health Symbol]], bought in the [[Mushroom District Badge Shop]]. Both will restore 5 HP after each fight (not each adventure).
*Losing all your HP does not result in getting [[Beaten Up]].
*The [[Vole]] moon sign does not give 20 extra HP. You will start at 5 HP no matter what.


;MP
===Power Points===
*As mentioned above, you have Power Points instead of MP. Power Points refill at the start of every battle, and are spent to use Plumber-y skills in combat. Each source increases maximum Power Points by 1.
*As mentioned above, you have Power Points instead of MP. Power Points refill at the start of every battle, and are spent to use Plumber-y skills in combat. Each source increases maximum Power Points by 1.
{| border="1px" cellpadding="3" cellspacing="0" style="border-collapse:collapse;"
{| border="1px" cellpadding="3" cellspacing="0" style="border-collapse:collapse;"
Line 49: Line 54:
|}
|}


;Miscellaneous
===Miscellaneous===
*You do not have a main stat. Your highest unbuffed stat is used for determining things pertaining to level.
*You do not have a main stat. Your highest unbuffed stat is used for determining things pertaining to level.
*Due to the above, Plumbers cannot accept the [[Defend the Gourd Quest]], due to its dependency on a mainstat to determine the items to retrieve. Clicking [[The Gourd Tower]] gives the following message:
*Due to the above, Plumbers cannot accept the [[Defend the Gourd Quest]], due to its dependency on a mainstat to determine the items to retrieve. Clicking [[The Gourd Tower]] gives the following message: {{blockquote|Uh ''urp''. I don't talk... ''glurk'' to plumbers. Go... ''eep''... away ''eep''...}}
*:"Uh ''urp''. I don't talk... ''glurk'' to plumbers. Go... ''eep''... away ''eep''..."
*You also won't be accepted into any of the [[Guild Hall|guilds]]. You will not be able to use a guild to unlock any quests or areas.
*You also won't be accepted into any of the [[Guild Hall|guilds]]. You will not be able to use a guild to unlock any quests or areas.
*:Only Seal Clubbers and Turtle Tamers may enter the Brotherhood of the Smackdown.
*Plumbers cannot enter [[The Sea]].  Clicking [[An Old Man]] gives the following message: {{blockquote|That shack you saw on the main map was just a picture of a shack drawn on the ground.}}
*:Only Pastamancers and Saucerors may enter the League of Chef-Magi.
*As of April 2, 2020, Plumbers cannot use items that grant skills.  Attempting to do so gives the following message: {{blockquote|The Plumbers' Union forbids the reading of any material not issued by the Plumbers' Union.}}
*:Only Disco Bandits and Accordion Thieves may enter the Department of Shadowy Arts and Crafts.
*[[Standard restrictions]] applied while Path of the Plumber was the current challenge path. These restrictions were lifted on May 15, 2020.
*Plumbers cannot enter [[The Sea]].  Clicking [[An Old Man]] gives the following message:
*You cannot drop the Path of the Plumber until day 3: {{blockquote|Plumber's Union requirements dictate a term of at least 3 days.}}
*:That shack you saw on the main map was just a picture of a shack drawn on the ground.
*[[Standard restrictions]] apply while Path of the Plumber is the current challenge path. These restrictions were lifted on May 15, 2020.


==Divergences==
==Divergences==
*Your adventure begins with [[Let's, uh, go!]].
*Your adventure begins with [[Let's, uh, go!]].
*Players receive {{plural|coin}} at the end of combats, a larger amount at the end of boss fights, and 4 whenever the [[Powerful Glove]] produces a pixel.
*Attempting to bring the [[astral six-pack]] during reincarnation yields the following warning: {{blockquote|''Your purchase from the Deli may not be appropriate with this path. Are you sure that's what you want?''}}
*Various bosses have been replaced:
*Attempting to bring the [[astral shirt]] during reincarnation yields the following warning: {{blockquote|''Plumbers normally just wear overalls, are you sure you want that astral pet.''}}
**[[Koopa Paratroopa]] replaces the [[Boss Bat]] in the Level 4 quest.
*Players receive +3-5 {{plural|coin}} at the end of combats (more with [[Lucky Buckle]] and/or [[Secret Eye]]), a larger amount at the end of special boss fights, and +4 whenever the [[Powerful Glove]] produces a pixel.
**[[Hammer Brother]] replaces the [[Goblin King]] in the Level 5 quest.
*Players with [[Your Mushroom Garden]] as a garden at their campsite can fight up to 5 [[piranha plant]]s per day (free fights) instead of the regular 1.
**[[Very Dry Bones]] replaces the [[Bonerdagon]] in the Level 7 quest.
*Various bosses have been replaced - negating the typical special drops from [[Monster Aggravation Devices]]:
**[[Angry Sun]] replaces [[Groar]] in the Level 8 quest.
**[[Koopa Paratroopa]] replaces the [[Boss Bat]] in the Level 4 quest (+20 coins).
**[[King Boo]] replaces [[Lord Spookyraven]] in the Level 11 quest.
**[[Hammer Brother]] replaces the [[Goblin King]] in the Level 5 quest (+30 coins).
**[[Kamek]] replaces the [[Protector Spectre]] in the Level 11 quest.
**[[Very Dry Bones]] replaces the [[Bonerdagon]] in the Level 7 quest (+40 coins).
**[[Birdo]] replaces [[Dr. Awkward]] in the Level 11 quest.
**[[Angry Sun]] replaces [[Groar]] in the Level 8 quest (+40 coins).
**[[Bowser (Orcish Frat House)|Bowser]] replaces [[The Man]] in the Level 12 quest.
**[[King Boo]] replaces [[Lord Spookyraven]] in the Level 11 quest (+50 coins).
**[[Bowser (Hippy Camp)|Bowser]] (a different one than above) replaces [[The Big Wisniewski]] in the Level 12 quest.
**[[Kamek]] replaces the [[Protector Spectre]] in the Level 11 quest (+50 coins).
**[[Birdo]] replaces [[Dr. Awkward]] in the Level 11 quest (+50 coins).
**[[Bowser (Orcish Frat House)|Bowser]] replaces [[The Man]] in the Level 12 quest (+100 coins).
**[[Bowser (Hippy Camp)|Bowser]] (a different one than above) replaces [[The Big Wisniewski]] in the Level 12 quest (+100 coins).
**[[Wa%playername/lowercase%]] replaces [[The Naughty Sorceress]] in the Level 13 quest.  
**[[Wa%playername/lowercase%]] replaces [[The Naughty Sorceress]] in the Level 13 quest.  
***[[Wand of Nagamar]] is not needed.  
***[[Wand of Nagamar]] is not needed as there is not a second or third form.
*Upon freeing Princess Ralph you must [[Your Quest is Over|choose]] a [[class]].
*Upon freeing Princess Ralph you must [[Your Quest is Over|choose]] a [[class]].
**Unlike other paths, your stats are not adjusted, regardless of the class you choose. You may end up delevelling yourself in the process, depending on the chosen class' mainstat.
**Unlike other paths, your stats are not adjusted, regardless of the class you choose. You may end up delevelling yourself in the process, depending on the chosen class' mainstat. (This is probably a bug)
*Your avatar is replaced by:
*Your avatar is replaced by:<br>[[File:mariovatar0.gif]][[File:mariovatar0_f.gif]]
::[[File:mariovatar0.gif]][[File:mariovatar0_f.gif]]


==Skills==
==Skills==
*Players can only attack using Plumber-exclusive skills. Equipping a [[hammer]], [[fire flower]], [[work boots]], or their upgraded versions [[heavy hammer]], [[bonfire flower]], and [[fancy boots]] is necessary to even enter an adv.php combat.
*Players can only attack using Plumber-exclusive skills. If you don't have either a [[hammer]], [[fire flower (Path of the Plumber)|fire flower]], [[work boots]] (or their upgraded versions [[heavy hammer]], [[bonfire flower]], or [[fancy boots]]) equipped, you are not allowed to enter an <code>adv.php</code> combat: {{blockquote|If you got into a fight right now, you wouldn't be able to attack anything! Equip those boots you found.}}
*:If you got into a fight right now, you wouldn't be able to attack anything! Equip those boots you found.
*Plumbers have 9 attacks, which have 3 tiers of effectiveness depending on your equipment.  
*Plumbers have 9 attacks, which have 3 tiers of effectiveness depending on your equipment.  
*Basic gear provides +1 Level, while upgraded gear provides +2 Levels. It is necessary to buy a costume from the [[Mushroom District Costume Shop]] to reach Level 3, although basic gear can be paired with a costume to get Tier 2 skill effects.
*Basic gear provides +1 Level, while upgraded gear provides +2 Levels. It is necessary to buy a costume from the [[Mushroom District Costume Shop]] to reach Level 3, although basic gear can be paired with a costume to get Tier 2 skill effects.
:*Costumes alone do not provide Tier 1 skill effects.
**Costumes alone do not provide Tier 1 skill effects.


{| cellpadding=3 cellspacing=0 border=1 style="text-align:center; vertical-align:middle" class="sortable complextable"
{| cellpadding=3 cellspacing=0 border=1 style="text-align:center; vertical-align:middle" class="sortable complextable"
Line 108: Line 111:
|bgcolor="#FFBBBB"| Deal 100% of Muscle as physical damage
|bgcolor="#FFBBBB"| Deal 100% of Muscle as physical damage
|bgcolor="#FFBBBB"| Deal 200% of Muscle as physical damage
|bgcolor="#FFBBBB"| Deal 200% of Muscle as physical damage
|bgcolor="#FFBBBB"| All-day banish (costs a turn)
|bgcolor="#FFBBBB"| All-day [[banish]] (costs a turn)
|-
|-
|bgcolor="#BBBBFF"| '''[[Fireball Toss]]''' (0 PP)
|bgcolor="#BBBBFF"| '''[[Fireball Toss]]''' (0 PP)
Line 123: Line 126:
|bgcolor="#BBBBFF"| Deal 200% of Mysticality as {{element|Hot}}
|bgcolor="#BBBBFF"| Deal 200% of Mysticality as {{element|Hot}}
|bgcolor="#BBBBFF"| Deal 300% of Mysticality as {{element|Hot}}
|bgcolor="#BBBBFF"| Deal 300% of Mysticality as {{element|Hot}}
|bgcolor="#BBBBFF"| [[Yellow Ray]] (50 turns of [[Everything Looks Yellow]]) <br/> With ELY or vs boss, deal 300% of Mysticality as {{element|Hot}} (same as Tier 2)
|bgcolor="#BBBBFF"| [[Yellow Ray]] (50 turns of [[Everything Looks Yellow]]) <br/> If Yellow Ray effect is ineligible, deal 300% of Mysticality as {{element|Hot}} (same as Tier 2)
|-
|-
|bgcolor="#BBFFBB"| '''[[Jump Attack]]''' (0 PP)
|bgcolor="#BBFFBB"| '''[[Jump Attack]]''' (0 PP)
Line 190: Line 193:


===Skill progression===
===Skill progression===
Each [[Ascension#Normal Difficulty|normal]] (softcore) Path of the Plumber ascension completed grants +50 coins in future Path of the Plumber runs, and each [[hardcore]] Path of the Plumber ascension completed grants +100 coins. This progression is capped at +??? starting coins.
Each [[Ascension#Normal Difficulty|normal]] (softcore) Path of the Plumber ascension completed grants +50 coins in future Path of the Plumber runs, and each [[hardcore]] Path of the Plumber ascension completed grants +100 coins. This progression is capped at +1,100 starting coins.


==Text==
==Text==
Line 196: Line 199:


==Strategy==
==Strategy==
*Get lots of coins to spend on items and passives!
*See [[Path of the Plumber/Strategy|this page]] for tips and strategies.
*[[Lucky Buckle]] > [[Secret Eye]] > [[Multi-Bounce]] + Ballerina Costume + [[fancy boots]] + [[fizzy soda]] = coin farming!
*For players with few or no IOTMs who have trouble generating high statgain foods, look to the Daily Dungeon.  [[Flavorless gruel]], [[Mana curds]], and [[Vampire chowder]] each give 1000+ of a single stat.  Throw in a [[Dieting pill]] with it to double their effectiveness.


==Rewards==
==Rewards==
Line 205: Line 206:
**A sparkly class tattoo is obtained at the start of any run ''following'' your first Hardcore Plumber run.
**A sparkly class tattoo is obtained at the start of any run ''following'' your first Hardcore Plumber run.
*Players will receive a [[Thwaitgold buzzy beetle statuette]] each time they complete a run.
*Players will receive a [[Thwaitgold buzzy beetle statuette]] each time they complete a run.
==Notes==


==References==
==References==
*Unsurprisingly an overall reference to the [[Wikipedia:Super Mario|Super Mario]] franchise.
**Most of its mechanics, such as combat skills using PP, weapon/attack types, badges and [[The Mushroom District]], are derived from the [[Wikipedia:Paper Mario|Paper Mario]] series.


{{Ascension Paths}}
{{Ascension Paths}}

Latest revision as of 23:31, 31 March 2024

Path of the Plumber is the Spring 2020 special challenge path, introduced on February 15th, 2020. This path adds variant rules and restrictions to an ascension run. Its description in The Bureau of Reincarnation reads "Jump, Hammer and Fireball your way through the Kingdom. Just like a plumber!"

Restrictions

Class and skills

  • None of your permed skills are available.
  • Stat gains from fights are divided by 4.
  • You cannot attack with a normal weapon. Instead, you can only use hammer attacks, fireball attacks, or jump attacks, each skill of which has a level between 1 and 3. If you do not have a way to attack, you cannot trigger an Adventure in an area, even if the next Adventure you would undertake will be a non-combat.
    • It is possible to trigger combat in areas that do not rely on adventure.php, such as The Tavern Cellar, but you will not be able to attack in any way. Your actions will be limited to skills, items and running away.
  • Equipment purchased at the Mushroom District Gear Shop grants 1-2 levels (1-handed weapons for hammer or fireball, accessories for jump), Mushroom District Costume Shop provides the last level.
  • Mushroom District Badge Shop provides passives at an increasing price.
  • Mushroom District Item Shop offers helpful HP restorers and other things.
  • Power Points (shortened to PP) are used to cast Plumber skills instead of MP; however, MP is still accessible for Seek out a Bird and CLEESH.
  • PP is fully restored after each battle.

Consumption

  • You have 20 stomach, and receive 10x the stat points from consuming food.
  • You cannot drink booze. The following message is given when one attempts to:

    You have a zero tolerance policy about alcohol, which is to say that your alcohol tolerance is zero.

  • You only have 5 spleen.
  • You receive a steel lasagna by completing the Azazel, Ma Belle quest.
  • Cuppa Voraci tea doesn’t work in the path but is still consumed on use.

HP

Power Points

  • As mentioned above, you have Power Points instead of MP. Power Points refill at the start of every battle, and are spent to use Plumber-y skills in combat. Each source increases maximum Power Points by 1.
Source Type Notes
Default n/a You start with 1 Power Point by virtue of being a Plumber!
Power Plus Passive Mushroom District Badge Shop unlockable. Costs a variable amount of coins.
power pants Pants Mushroom District Gear Shop - 300 coins.
Fizzy Fizzy Effect (20 adventures) Mushroom District Item Shop - fizzy soda, 15 coins.

Miscellaneous

  • You do not have a main stat. Your highest unbuffed stat is used for determining things pertaining to level.
  • Due to the above, Plumbers cannot accept the Defend the Gourd Quest, due to its dependency on a mainstat to determine the items to retrieve. Clicking The Gourd Tower gives the following message:

    Uh urp. I don't talk... glurk to plumbers. Go... eep... away eep...

  • You also won't be accepted into any of the guilds. You will not be able to use a guild to unlock any quests or areas.
  • Plumbers cannot enter The Sea. Clicking An Old Man gives the following message:

    That shack you saw on the main map was just a picture of a shack drawn on the ground.

  • As of April 2, 2020, Plumbers cannot use items that grant skills. Attempting to do so gives the following message:

    The Plumbers' Union forbids the reading of any material not issued by the Plumbers' Union.

  • Standard restrictions applied while Path of the Plumber was the current challenge path. These restrictions were lifted on May 15, 2020.
  • You cannot drop the Path of the Plumber until day 3:

    Plumber's Union requirements dictate a term of at least 3 days.

Divergences

Skills

  • Players can only attack using Plumber-exclusive skills. If you don't have either a hammer, fire flower, work boots (or their upgraded versions heavy hammer, bonfire flower, or fancy boots) equipped, you are not allowed to enter an adv.php combat:

    If you got into a fight right now, you wouldn't be able to attack anything! Equip those boots you found.

  • Plumbers have 9 attacks, which have 3 tiers of effectiveness depending on your equipment.
  • Basic gear provides +1 Level, while upgraded gear provides +2 Levels. It is necessary to buy a costume from the Mushroom District Costume Shop to reach Level 3, although basic gear can be paired with a costume to get Tier 2 skill effects.
    • Costumes alone do not provide Tier 1 skill effects.
Skill Tier 1 trait Tier 2 trait Tier 3 trait
Hammer Smash (0 PP) Deal 20 physical damage Deal 40 physical damage Deal 100% of Muscle as physical damage
Hammer Throw (1 PP) Stagger
10% delevel
Stagger
15% delevel
Stagger
20% delevel
Ultra Smash (2 PP) Deal 100% of Muscle as physical damage Deal 200% of Muscle as physical damage All-day banish (costs a turn)
Fireball Toss (0 PP) Deal 15 Hot Damage Deal 25 Hot Damage Deal 100% of Mysticality as Hot Damage
Juggle Fireballs (1 PP) Stagger
1 turn of +100% stat buff
Stagger
1 turn of +200% stat buff
Stagger
1 turn of +200% stat buff
Heal 50% of Myst in HP
Fireball Barrage (2 PP) Deal 200% of Mysticality as Hot Damage Deal 300% of Mysticality as Hot Damage Yellow Ray (50 turns of Everything Looks Yellow)
If Yellow Ray effect is ineligible, deal 300% of Mysticality as Hot Damage (same as Tier 2)
Jump Attack (0 PP) Deal 15 physical damage Deal 25 physical damage Deal 100% of Moxie as physical damage
Spin Jump (1 PP) 3-turn stun 4-turn stun 5-turn stun
Multi-Bounce (2 PP) Deal 50% of Moxie as physical damage 3 times Deal 50% of Moxie as physical damage 4 times Deal 50% of Moxie as physical damage 5 times
Acquire 4-5 coins
Name Effect
Hammer Throw Grants Hammer Throw
Ultra Smash Grants Ultra Smash
Juggle Fireballs Grants Juggle Fireballs
Fireball Barrage Grants Fireball Barrage
Spin Jump Grants Spin Jump
Multi-Bounce Grants Multi-Bounce
Power Plus Power Point maximum +1
Secret Eye Sometimes acquire Plumber items after combat
Lucky Buckle Coin gain after combats increased by +3
Rainbow Shield So-So Resistance to All Elements (+2)
Lucky Pin Item drop rate +30%
Lucky Brooch Item drop rate +30%
Lucky Insignia Item drop rate +30%
Health Symbol Recover 5 HP after every fight

Skill progression

Each normal (softcore) Path of the Plumber ascension completed grants +50 coins in future Path of the Plumber runs, and each hardcore Path of the Plumber ascension completed grants +100 coins. This progression is capped at +1,100 starting coins.

Text

See The Council of Loathing/Path of the Plumber

Strategy

Rewards

  • Finishing a Path of the Plumber run while it is the current special challenge path -- between February 15th, 2020, and May 15th, 2020 -- gives players a Red coin upon defeating Waplayer, along with 50 (in Normal) or 100 (in Hardcore) extra karma points the next time they visit Valhalla.
  • A class tattoo is obtained when starting the path.
    • A sparkly class tattoo is obtained at the start of any run following your first Hardcore Plumber run.
  • Players will receive a Thwaitgold buzzy beetle statuette each time they complete a run.

References

  • Unsurprisingly an overall reference to the Super Mario franchise.
Ascension Paths
Boozetafarian Teetotaler Oxygenarian
Special Challenge Paths
Spring Summer Fall Winter
2011
None

Bees Hate You

Way of the Surprising Fist

Trendy
2012
Avatar of Boris

Bugbear Invasion

Zombie Slayer

Class Act
2013
Avatar of Jarlsberg

BIG!

KOLHS

Class Act II: A Class For Pigs
2014
Avatar of Sneaky Pete

Slow and Steady

Heavy Rains

Picky
2015
Actually Ed the Undying

One Crazy Random Summer

Community Service

None
2016
Avatar of West of Loathing

The Source

Nuclear Autumn

None
2017
Gelatinous Noob

License to Adventure

Live. Ascend. Repeat.

None
2018
Pocket Familiars

G-Lover

Disguises Delimit

None
2019
Dark Gyffte

Two Crazy Random Summer

Kingdom of Exploathing

None
2020
Path of the Plumber

Low Key Summer

Grey Goo

None
2021
You, Robot

Quantum Terrarium

Wildfire

None
2022
Grey You

Journeyman

Fall of the Dinosaurs

None
2023
Avatar of Shadows Over Loathing

Legacy of Loathing

A Shrunken Adventurer am I

None
2024
WereProfessor

11 Things I Hate About U

Avant Guard

None
2025
Z is for Zootomist

Hat Trick

11,037 Leagues Under the Sea

None