Avatar of Jarlsberg: Difference between revisions

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*Starter quest sends you to [[Dungeoneer's Association]] to learn your skills via the [[Jarlsberg's Gate]] in the same manner as [[Avatar of Boris]] does.
*Starter quest sends you to [[Dungeoneer's Association]] to learn your skills via the [[Jarlsberg's Gate]] in the same manner as [[Avatar of Boris]] does.
*No [[star starfish]] is needed in the lair.  Using the star key (with hat and weapon) gives the following message: "You telekinetically retrive{{sic}} the sheet music."
*No [[star starfish]] is needed in the lair.  Using the star key (with hat and weapon) gives the following message: "You telekinetically retrive{{sic}} the sheet music."
*You do not confront the Sorceress' familiars.  Instead, you have a normal combat with [[Clancy_(monster)|Clancy]].
*No [[wand of Nagamar]] is needed, as the [[The Naughty Sorceress|sorceress]] is replaced by a [[Of Might and Magic|meeting]] with [[The Avatar of Boris]].
*No [[wand of Nagamar]] is needed, as the [[The Naughty Sorceress|sorceress]] is replaced by a [[Of Might and Magic|meeting]] with [[The Avatar of Boris]].
*[[A Bugbear of a Problem]] cannot be completed, as it requires one to equip an ordinary familiar.
*[[A Bugbear of a Problem]] cannot be completed, as it requires one to equip an ordinary familiar.

Revision as of 19:33, 7 March 2013

Avatar of Jarlsberg is the Spring 2013 special challenge path, introduced on February 15, 2013. This path adds variant rules and restrictions to an ascension run. Its description in The Bureau of Reincarnation reads "You're filled with the spirit of Jarlsberg, the Legendary Wizard of the Times of Old. Armed with the secrets of the cosmos, you'll use an entirely new set of powerful spells to devastate your foes."

In practice, that's exactly what happens.

Restrictions

  • Items and Equipment
    • Skill-granting items, such as Spellbook: Drescher's Annoying Noise, cannot be used:
      Jarlsberg didn't read fiction.
    • Blank-Out cannot be used:
      Jarlsberg hated getting his hands dirty. There is no way he would mess with this crap.
  • Familiars
    • You do not have access to any familiars. Instead, you can create food-based companions.
    • Familiar hatchlings cannot be put in your Terrarium:
      Jarlsberg won't trust a companion he didn't conjure.
  • Locations
    • You cannot use the VIP Lounge fax machine:
      Jarlsberg was more into magic than technology.
    • Since you cannot join a guild, you do not have access to any zones that require a guild quest to unlock.
    • There is no slot into which you can donate meat at Jarlsberg's Gate.
    • Avatars of Jarlsberg cannot enter The Sea. Clicking An Old Man gives the following message:
      That old man you saw on the main map was just a picture of an old man drawn on the ground.

Divergences

Class

Rather than playing any of the traditional 6 classes, you will play as an Avatar of Jarlsberg with entirely different skills.

  • Your main stat is Mysticality.
  • You have the usual Mysticality class bonus of +5% resistance to all elements.
  • You will not be accepted into any of the traditional guilds. You will not be able to use a guild to unlock any quests or areas. Attempting to join a guild gives the message
    Jarlsberg never really fit in well in social organizations.
  • Unlike Saucerors and Pastamancers, Jarlsberg's spells have a hard cap on spell damage (before percentage multipliers) based on the MP spent to cast a spell. This cap may be inadvertently lowered by bringing an astral bracer into a run.
  • Upon breaking the prism, you will lose the Jarlsberg class (as well as all related special Quest items), and be asked to choose one of the original classes to play until you ascend again. Your stats will be switched to fit the new class.

Avatar

Your avatar is replaced by:

When wearing outfits, the outfit avatar overrides this avatar. A custom avatar is not affected.

Items and Equipment

Quests

Companions

You may have one companion at a time, made from cosmic ingredients and magic. These companions are somewhat similar to familiars, but they do not gain weight or levels, and equipment/effects that increase familiar weight have no effect on them.

Companions will vanish at the end of each day, but can be created anew after each rollover. Creating a new type of companion also causes the previous one to vanish.

Companions have procedurally generated random names tied to your account. They retain their names when recreated, even across ascensions.

The Eggman (made from a cosmic egg) gives you +50% items drops, equivalent to a 20 pound Baby Gravy Fairy.

The Hippotatomous (made from a cosmic potato) gives you +3 stats per combat.

The Radish Horse (made from a cosmic vegetable) gives you +50% combat initiative.

The Cream Puff (made from a cosmic cream) increases monster level by 20 .

Skills

As with the Avatar of Boris path, you cannot use class skills, and instead a separate skill tree exists for Avatars of Jarlsberg.

You also start with the Curdle skill and can use spells from Your Mystical Bookshelf.

The class skills are learned in Jarlsberg's Gate. There are four skill paths: Breakfast, Lunch, Dinner and Dessert. Unlike previous challenge paths, you do not have to progress linearly down each skill tree. There are some skills that branch out of the main stem of each skill path.

You start with 3 skill points, plus 1 point for each normal AoJ ascension completed, and 2 points per Hardcore AoJ ascension. You gain 1 additional point per level. (Unlike the Avatar of Boris path, you continue to gain skill points after level 15.) A cosmic bucket is also available in Mr. Store which grants up to 15 Jarlsberg skill points (permanently).

Each Conjure Cosmic Food skill may be used once per day to receive 3 of that item (4 with Early Riser or Jarlsberg's pan, 5 with both).

You may only have one active sphere skill at a time. Casting a second sphere removes the first one.

You may only have one food companion at a time. Calling a second companion removes the first one. Any active food companion will also vanish at rollover. Each time you call a companion, it costs you another cosmic ingredient.

All Avatar of Jarlsberg combat spells have a damage cap dependent upon how much MP is used to cast the spell. This means that any equipment or effects that reduce the MP cost of a spell also lower the damage cap. Conversely, things that raise the MP cost of the spell also raise the damage cap.

  • These damage caps apply to the total spell damage, including the random base damage, the bonus damage from Mysticality, and all other non-percentage Bonus Spell Damage. Percentage increases are applied after the cap.
  • The exact damage cap is (MP spent * 10) for all spells except Grill.
  • For Grill, the caps are believed to be (MP spent * 5) for the Hot Damage half, and (MP spent * 10) for the Spooky Damage half.

Elemental Bonus Spell Damage (e.g. "+5 Damage to Hot Spells" from the imp unity ring) does not work for any of Jarlsberg's spells. It is not yet known whether this is considered a bug. Non-elemental bonuses work, subject to the damage caps.

Best Served Cold
Click an icon to see a skill description.
Click an available (flashing) skill to buy it.


Table

Path Name Prerequisite Type Cost Effect Notes
Breakfast
Boil
N/A Combat Spell 5 MP Deals Moderate Hot Damage Allows you to Boil in Jarlsberg's Cosmic Kitchen
Breakfast
The Most Important Meal
Boil Passive N/A Gain a bunch more Adventures and stats from the first thing you eat each day
Breakfast
Conjure Eggs
Boil Noncombat 10 MP Allows you to summon cosmic eggs Summons 3 cosmic eggs (+1 with Early Riser). Usable once per day.
Breakfast
Egg Man
Conjure Egg Noncombat 15 MP Converts a Cosmic Egg into a Companion That Helps You Find More Items Must be re-summoned each rollover, but keeps the same name. Grants +50% Item drops
Breakfast
Conjure Dough
Boil Noncombat 30 MP Allows you to summon cosmic doughs Summons 3 cosmic doughs (+1 with Early Riser). Usable once per day.
Breakfast
Early Riser
Conjure Dough Passive N/A +1 Food Conjuration Increases the number of summoned cosmic items from 3 to 4.
Breakfast
Fry
Conjure Dough Combat Spell 20 MP Deals a Lot of Sleaze Damage Allows you to Fry in Jarlsberg's Cosmic Kitchen
Breakfast
Coffeesphere
Fry Noncombat 10 MP Gives 20 turns of Coffeesphere Monsters are significantly more attracted to you (+15% combat)
Lunch
Conjure Vegetables
N/A Noncombat 10 MP Allows you to summon cosmic vegetables Summons 3 cosmic vegetables (+1 with Early Riser). Usable once per day.
Lunch
Radish Horse
Conjure Vegetables Noncombat 15 MP Converts a Cosmic Vegetable into a Companion That Increases Your Combat Initiative Must be re-summoned each rollover, but keeps the same name.
Lunch
Chop
Conjure Vegetables Combat Spell 5 MP Deals Moderate Physical damage. Allows you to Chop in Jarlsberg's Cosmic Kitchen
Lunch
Conjure Cheese
Chop Noncombat 30 MP Allows you to summon cosmic cheeses Summons 3 cosmic cheeses (+1 with Early Riser). Usable once per day.
Lunch
Slice
Chop Combat Spell 20 MP Deals Heavy Physical damage and weakens enemies. Allows you to Slice in Jarlsberg's Cosmic Kitchen
Lunch
Working Lunch
Slice Passive N/A +50% Companion Effectiveness
Lunch
Lunch Like a King
Slice Passive N/A Stomach Capacity +5
Lunch
Oilsphere
Lunch Like a King Noncombat 10 MP Gives 20 turns of Oilsphere Gives Serious resistance to all elements.
Dinner
Bake
N/A Combat Spell 5 MP Deals Hot Damage Over Multiple Rounds Allows you to Bake in Jarlsberg's Cosmic Kitchen
Dinner
Food Coma
Bake Passive N/A Rest Without Spending an Adventure (10x / day)
Resting Restores All MP
10 Free Rests per day, and full MP restore when resting.
Dinner
Conjure Potato
Bake Noncombat 10 MP Allows you to summon cosmic potatos Summons 3 cosmic potatos (+1 with Early Riser). Usable once per day.
Dinner
Hippotatomous
Conjure Potato Noncombat 15 MP Converts a Cosmic Potato into a Companion That Helps You Earn More Stats From Fighting Must be re-summoned each rollover, but keeps the same name. Grants +3 stats per fight.
Dinner
Conjure Meat Product
Conjure Potato Noncombat 30 MP Allows you to summon cosmic potted meat products Summons 3 cosmic potted meat products (+1 with Early Riser). Usable once per day.
Dinner
Never Late For Dinner(?)
Conjure Meat Product Passive N/A +50% Combat Initiative
+10 Adventure(s) per day
+Initiative, free rollover adventures!
Dinner
Grill
Conjure Meat Product Combat Spell 30 MP Deals a Lot of Hot and Spooky Damage Allows you to Grill in Jarlsberg's Cosmic Kitchen
Dinner
Gristlesphere
Grill Noncombat 10 MP Gives 20 turns of Gristlesphere +20 Monster Level
Dessert
Conjure Fruit
N/A Noncombat 10 MP Allows you to summon cosmic fruits Summons 3 cosmic fruits (+1 with Early Riser). Usable once per day.
Dessert
Best Served Cold
Conjure Fruit Passive N/A Spell Damage +100%
Dessert
Freeze
Conjure Fruit Combat Spell 5 MP Deals moderate Cold damage. Allows you to Freeze in Jarlsberg's Cosmic Kitchen
Dessert
Nightcap
Freeze Passive N/A Liver Capacity +5
Dessert
Conjure Cream
Freeze Noncombat 30 MP Allows you to summon cosmic creams Summons 3 cosmic creams (+1 with Early Riser). Usable once per day.
Dessert
Blend
Conjure Cream Combat Spell 7 MP Prevents opponent from attacking for several rounds. Allows you to Blend in Jarlsberg's Cosmic Kitchen
Dessert
Cream Puff
Conjure Cream Noncombat 15 MP Converts Cosmic Cream into a Companion That Makes Your Enemies Stronger Must be re-summoned each rollover, but keeps the same name. Grants +20 ML
Dessert
Chocolatesphere
Cream Puff Noncombat 10 MP Gives 20 turns of Chocolatesphere Monsters are significantly less attracted to you (-15% combat)

Rewards

  • Embarking upon an Avatar of Jarlsberg ascension gives a class tattoo:
  • Completing an Avatar of Jarlsberg run gives a Thwaitgold firefly statuette.
  • Completing a Hardcore Avatar of Jarlsberg run gives an ascension tattoo:
    • This tattoo is received at the start of the next run.
  • Reaching Level 30 as an Avatar of Jarlsberg makes you eligible for the Cosmic Thing trophy.
    • Freeing the King, or dropping Avatar of Jarlsberg, will make you ineligible for the trophy.

Strategy

See Avatar of Jarlsberg/Strategy for tips & strategies.

Notes

  • Jarlsberg's combat spells have damage caps that vary according to the actual MP cost of the skill.
  • Attempting to acquire a skill that isn't available to you yet through remote form submission or URL manipulation yields the following message:
    You don't have the prerequisite skill for that skill. Also stop submitting bogus data.
  • Attempting to attack a monster physically through a skill such as Lunging Thrust-Smack (formerly available through a bug exploit) gives the "no-physical-hits" message:
    Jarlsberg didn't like to get his hands dirty, and this opponent looks to be absolutely crawling with germs.
Ascension Paths
Boozetafarian Teetotaler Oxygenarian
Special Challenge Paths
Spring Summer Fall Winter
2011
None

Bees Hate You

Way of the Surprising Fist

Trendy
2012
Avatar of Boris

Bugbear Invasion

Zombie Slayer

Class Act
2013
Avatar of Jarlsberg

BIG!

KOLHS

Class Act II: A Class For Pigs
2014
Avatar of Sneaky Pete

Slow and Steady

Heavy Rains

Picky
2015
Actually Ed the Undying

One Crazy Random Summer

Community Service

None
2016
Avatar of West of Loathing

The Source

Nuclear Autumn

None
2017
Gelatinous Noob

License to Adventure

Live. Ascend. Repeat.

None
2018
Pocket Familiars

G-Lover

Disguises Delimit

None
2019
Dark Gyffte

Two Crazy Random Summer

Kingdom of Exploathing

None
2020
Path of the Plumber

Low Key Summer

Grey Goo

None
2021
You, Robot

Quantum Terrarium

Wildfire

None
2022
Grey You

Journeyman

Fall of the Dinosaurs

None
2023
Avatar of Shadows Over Loathing

Legacy of Loathing

A Shrunken Adventurer am I

None
2024
WereProfessor

11 Things I Hate About U

Avant Guard

None
2025
Z is for Zootomist

Hat Trick

11,037 Leagues Under the Sea

None