Yellow ray strategy: Difference between revisions
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==Sources== | ==Sources== | ||
Sources of yellow rays include: | Sources of yellow rays include: | ||
* | {{Template:StandardRestrictedStyle/Legend}} | ||
<!-- Sorted by availability by year (descending). Challenge paths are at the bottom. --> | |||
* | {| class="wikitable" style="text-align: center" | ||
* ''' | ! Yellow Ray | ||
* ''' | ! Source | ||
! {{InlineItem|Everything Looks Yellow|Duration}} | |||
* | ! Notes | ||
* | |- {{Template:StandardRestrictedStyle|year=2020}} | ||
| {{StackItem|flame orb}}<br>(combat item) | |||
* ' | | {{StackItem|Cargo Cultist Shorts}}<br>(pants) | ||
* | | 100 | ||
* | | style="text-align: initial" | | ||
* | * Can be acquired by defeating a [[Burning Daughter]], which is summoned by using a [[sizzling desk bell]] from [[What has it got in its pocketses?|pocket]] 517 | ||
* | |- {{Template:StandardRestrictedStyle|year=2019}} | ||
* | | {{StackItem|micronova}}<br>(combat item) | ||
* | | {{StackItem|Red-Nosed Snapper}}<br>(familiar) | ||
| 149 | |||
| style="text-align: initial" | | |||
* Dropped by the Red-Nosed Snapper after [[djust Your Fish|tracking]] and guiding 11 constellations | |||
|- {{Template:StandardRestrictedStyle|year=2019}} | |||
| colspan="2" | {{StackItem|Eight Days a Week Pill Keeper}}<br>(accessory) | |||
| 29 | |||
| style="text-align: initial" | | |||
* Is primed by selecting ''Monday - Explodinall'' when choosing to [[Take your Pills]] | |||
* After priming, the yellow ray effect is fired when '''defeating''' the next monster you fight. It will not insta-kill the monster for you; you must kill it normally for the effect to occur. | |||
* First use of each day is free, but subsequent uses require 3 [[spleen]] | |||
|- {{Template:StandardRestrictedStyle|year=2017}} | |||
| {{StackItem|Disintegrate}}<br>(skill) | |||
| {{StackItem|Spacegate emergency disintegrator}}<br>(usable item) | |||
| 100 | |||
| style="text-align: initial" | | |||
* The [[Spacegate emergency disintegrator]] can be bought with 5000 [[Spacegate Research]] at the [[Spacegate Fabrication Facility]] inside the [[Secret Underground Spacegate Facility]]. It is also tradable. | |||
|- {{Template:StandardRestrictedStyle|year=2016}} | |||
| {{StackItem|viral video}}<br>(combat item) | |||
| {{StackItem|Intergnat}}<br>(familiar) | |||
| 149 | |||
| style="text-align: initial" | | |||
* Can be acquired by trading 20 {{plural|BACON}}, which are dropped by the Intergnat after combat | |||
|- {{Template:StandardRestrictedStyle|year=2015}} | |||
| {{StackItem|mayo lance}}<br>(combat item) | |||
| [[The Mayo Clinic]]<br>(garden) | |||
| varies | |||
| style="text-align: initial" | | |||
* Can be purchased at [[The Mayo Clinic]] for 2,500 meat, once per day | |||
* Upon use, consumes all remaining units of blood mayo | |||
* ELY duration is 150 - 5 × (consumed unit of blood-mayo) | |||
|- {{Template:StandardRestrictedStyle|year=2014}} | |||
| {{StackItem|Open a Big Yellow Present}}<br>(skill) | |||
| {{StackItem|Crimbo Shrub}}<br>(familiar) | |||
| 149 | |||
| style="text-align: initial" | | |||
* Your Crimbo Shrub must be [[box of old Crimbo decorations|decorated]] with Big Yellow-Wrapped Presents | |||
|- {{Template:StandardRestrictedStyle|year=2013}} | |||
| {{StackItem|Golden Light}}<br>(combat item) | |||
| {{StackItem|Summon Smithsness}}<br>(tome) | |||
| 150 | |||
| style="text-align: initial" | | |||
* Can be crafted by meatpasting a [[handful of Smithereens]] with [[glittery mascara]] | |||
|- {{Template:StandardRestrictedStyle|year=2013}} | |||
| {{StackItem|pulled yellow taffy}}<br>(combat item) | |||
| {{StackItem|Summon Taffy}}<br>(libram) | |||
| 75 | |||
| style="text-align: initial" | | |||
* Yellow ray effect works only [[Underwater adventuring|underwater]] | |||
* Unlike other yellow rays, this will force almost all underwater items to drop | |||
* Standard restrictions are practically meaningless, since most underwater zones are either inaccessible or impractical during a run | |||
|- {{Template:StandardRestrictedStyle|year=2012}} | |||
| {{StackItem|Unleash Nanites}}<br>(skill) | |||
| {{StackItem|Nanorhino}}<br>(familiar) | |||
| 150 | |||
| style="text-align: initial" | | |||
* Must be used while you have 40 or more turns of the [[Nanoballsy]] effect, gained by using a Moxie class's combat skill with the Nanorhino out | |||
|- {{Template:StandardRestrictedStyle|year=2011}} | |||
| {{StackItem|unbearable light}}<br>(combat item) | |||
| {{StackItem|Summon Clip Art}}<br>(tome) | |||
| 150 | |||
| style="text-align: initial" | | |||
|- {{Template:StandardRestrictedStyle|year=2010}} | |||
| {{StackItem|pumpkin bomb}}<br>(combat item) | |||
| [[A Pumpkin Patch]]<br>(garden) | |||
| 150 | |||
| style="text-align: initial" | | |||
* Can be crafted by meatpasting a [[pumpkin]] harvested from the Pumpkin Patch with a [[Knob Goblin firecracker]] | |||
|- {{Template:StandardRestrictedStyle|year=2009}} | |||
| {{StackItem|Point at your opponent}}<br>(skill) | |||
| {{StackItem|He-Boulder}}<br>(familiar) | |||
| 150 / 100<br>(see notes) | |||
| style="text-align: initial" | | |||
* Must be used while your He-Boulder's eyes are yellow | |||
* ELY duration becomes 100 turns if the He-Boulder has [[quadroculars]] equipped | |||
|- | |||
| {{StackItem|yellowcake bomb}}<br>(combat item) | |||
| [[Chemistry Class (After School)]] | |||
| 75 | |||
| style="text-align: initial" | | |||
* Can be acquired and used only within the [[KOLHS]] challenge path | |||
|- | |||
| {{StackItem|Flash Headlight}}<br>(skill) | |||
| [[Sneaky Pete's Gate]]<br>(''as [[Avatar of Sneaky Pete]]'') | |||
| 100 | |||
| style="text-align: initial" | | |||
* Can be acquired and used only within the [[Avatar of Sneaky Pete]] challenge path | |||
* Your [[motorcycle]] must have an [[Me and Cinderella Put It All Together|Ultrabright Yellow Bulb installed]] | |||
|- | |||
| {{StackItem|Ball Lightning}}<br>(skill) | |||
| {{StackItem|lightning milk}}<br>(usable item) | |||
| 99 | |||
| style="text-align: initial" | | |||
* Can be acquired and used only within the [[Heavy Rains]] challenge path | |||
|- | |||
| {{StackItem|Wrath of Ra}}<br>(skill) | |||
| [[The Book of the Undying]] | |||
| 100 | |||
| style="text-align: initial" | | |||
* Can be acquired and used only within the [[Actually Ed the Undying]] challenge path | |||
|- | |||
| {{StackItem|Unleash Cowrruption}}<br>(skill) | |||
| {{StackItem|Tales of the West: Cow Punching}}<br>(usable item) | |||
| 149 | |||
| style="text-align: initial" | | |||
* Can be acquired only within the [[Avatar of West of Loathing]] challenge path, if you are the Cow Puncher class or have skill points for Cow Puncher | |||
|- | |||
| {{StackItem|Fireball Barrage}}<br>(skill) | |||
| [[Mushroom District Badge Shop]] | |||
| 50 | |||
| style="text-align: initial" | | |||
* Can be acquired and used only withn the [[Path of the Plumber]] challenge path | |||
* Skill must be upgraded to Level 3 for the yellow ray effect | |||
|} | |||
; Similar disintegration actions | ; Similar disintegration actions | ||
The following actions cause all non-conditional items to drop, but do not inflict Everything Looks Yellow. | The following actions cause all non-conditional items to drop, but do not inflict Everything Looks Yellow. |
Revision as of 05:43, 11 November 2020
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Introduction
Yellow rays (YR) refer to a family of skills and combat items that share a similar mechanic:
- Instantly kill the current enemy
- Force all of its non-conditional items to drop
- Apply X turns of the Everything Looks Yellow effect on the player
You cannot use any yellow ray ability while Everything Looks Yellow is active. It effectively acts as a shared cooldown for all yellow rays. This effect can be worn off normally by spending adventures, and is removed during rollover. However, it cannot be removed by any other means; A Relaxing Hot Tub or soft green echo eyedrop antidote does not remove it.
Some monsters, including bosses, cannot be yellow-rayed. Most yellow rays (except for the pulled yellow taffy) also cannot force drops while underwater, since all underwater items are conditional drops.
Yellow rays are named after the disintegration ray of the He-Boulder, which is the first of its kind introduced to the game.
Sources
Sources of yellow rays include:
2022 or older content | No longer available in in-season challenge paths. |
---|---|
2023 content | Will not be available in in-season challenge paths in 2026 or later. |
2024 content | Will not be available in in-season challenge paths in 2027 or later. |
2025 content | Will not be available in in-season challenge paths in 2028 or later. |
Yellow Ray | Source | ![]() |
Notes |
---|---|---|---|
![]() flame orb (combat item) |
![]() Cargo Cultist Shorts (pants) |
100 |
|
![]() micronova (combat item) |
![]() Red-Nosed Snapper (familiar) |
149 |
|
![]() Eight Days a Week Pill Keeper (accessory) |
29 |
| |
![]() Disintegrate (skill) |
![]() Spacegate emergency disintegrator (usable item) |
100 |
|
![]() viral video (combat item) |
![]() Intergnat (familiar) |
149 |
|
![]() mayo lance (combat item) |
The Mayo Clinic (garden) |
varies |
|
![]() Open a Big Yellow Present (skill) |
![]() Crimbo Shrub (familiar) |
149 |
|
![]() Golden Light (combat item) |
![]() Summon Smithsness (tome) |
150 |
|
![]() pulled yellow taffy (combat item) |
![]() Summon Taffy (libram) |
75 |
|
![]() Unleash Nanites (skill) |
![]() Nanorhino (familiar) |
150 |
|
![]() unbearable light (combat item) |
![]() Summon Clip Art (tome) |
150 | |
![]() pumpkin bomb (combat item) |
A Pumpkin Patch (garden) |
150 |
|
![]() Point at your opponent (skill) |
![]() He-Boulder (familiar) |
150 / 100 (see notes) |
|
![]() yellowcake bomb (combat item) |
Chemistry Class (After School) | 75 |
|
![]() Flash Headlight (skill) |
Sneaky Pete's Gate (as Avatar of Sneaky Pete) |
100 |
|
![]() Ball Lightning (skill) |
![]() lightning milk (usable item) |
99 |
|
![]() Wrath of Ra (skill) |
The Book of the Undying | 100 |
|
![]() Unleash Cowrruption (skill) |
![]() Tales of the West: Cow Punching (usable item) |
149 |
|
![]() Fireball Barrage (skill) |
Mushroom District Badge Shop | 50 |
|
- Similar disintegration actions
The following actions cause all non-conditional items to drop, but do not inflict Everything Looks Yellow.
- Space Jellyfish: Consuming spooky jelly or toast with spooky jelly causes all items to drop from the next enemy you defeat.
- Asdon Martin: Firing the Asdon Martin: Missile Launcher defeats your opponent and causes all items to drop. Costs 100 Fuel and can be used once per day.
- Fourth of May Cosplay Saber: Using the Force on a monster allows you to obtain all its non-conditional items. This works like a free runaway, not a combat victory, so conditional items will never drop.
Strategy
Planning out your run's YRs in advance can save you a lot of hassle and heartache later on. If you have the resources to generate two YRs per day, one plan is to YR something at the start of each day and at the end of each day, letting rollover clear Everything Looks Yellow for you. Depending on your path, it may be difficult to generate 150 turns on day 1, so be wary.
If you haven't planned a YR "route", ask yourself this question before each YR: "Am I going to hit any YR targets in the next 150 turns that are more valuable than this one?"
Most Effective
Disintegrating these monsters will usually provide the most bang for your YR buck. Monsters are very roughly listed in the order you'd encounter them during a run.
Monster | Purpose | Notes |
---|---|---|
beanbat | sonar-in-a-biscuit (10% drop), enchanted bean | Better than YRing in Guano Junction because you a the bean as well. Often used following a Guano Junction clover. |
Knob Goblin Harem Girl | Knob Goblin Harem Girl Disguise (20% drop each) | If you're not taking the KGE semirare route. |
banshee librarian | killing jar (10% drop) | Gives +15% exploration for the Desert/Oasis part of the level 11 quest. |
hippies | Filthy Hippy Disguise (5% drop each) | For drink mixers and makes it easier to get an outfit for the war. If you intend to farm it without a YR, wait until the level 9 noncombats if possible. |
mountain man | 2 each of asbestos ore, chrome ore, linoleum ore (10% drop) | For level 8. A good target that lets you use wishes and yellow rays to save clovers and headaches. |
bearpig topiary animal, elephant (meatcar?) topiary animal or spider (duck?) topiary animal | rusty hedge trimmers (15% drop) | To advance the Twin Peak portion of the level 9 quest. |
Burly Sidekick | Mohawk wig (10% drop) | For use in the Top Floor to complete the level 10 quest. |
Quiet Healer | amulet of extreme plot significance (10% drop) | For use in the Castle Basement to continue in the level 10 quest. You probably won't be able to YR both the Healer and the Sidekick on the same day, so consider sniffing the Healer instead (since she also drops SGEEAs), or do the Airship over two days to get two YRs. |
Blackberry bush | blackberry (20% drop) | Makes blackberry galoshes in the non-combat. Saves a couple of turns if you have nothing better to YR. |
War Frat or War Hippy or War Frat 151st Infantryman | Frat Warrior Fatigues or War Hippy Fatigues (10% drop or lower) | For starting the war. The 151st Infantryman is accessible through Numberology, accessible on day 1 if you have the tools. |
filthworms | hatchling gland, drone gland, royal gland (10% drop each) | Can also be forced with Pickpocketing (especially peppermint crooks and "hugpocketing"). |
Honorable Mentions
Might not save as many turns as the monsters above, but still worth a mention.
Monster | Purpose | Notes |
---|---|---|
blur | drum machine (30% drop) | For the Desert/Oasis part of the level 11 quest. Wormriding is not always required, and 234% item drop is often achievable by An Oasis. |
swarm of scarab beatles | mojo filter (10% drop) | In case your strategy requires additional spleen usage in a given day. |
Bob Racecar/Racecar Bob | stunt nuts (30% drop) | For level 11. Listed as an honorable mention because 234% item drop is often achievable by The Palindome. |
Aftercore
This page is tailored for ascension, but forcing all of a monster's item to drop is useful outside of ascension as well. Note that some items held by tempting aftercore targets, like the giant sandworm (spice melange) or the scary pirate, are conditional, and thus will not be forced by a yellow ray.
Monster | Purpose | Notes |
---|---|---|
Mer-kin researcher | Mer-kin darkbook | Drops an untradeable skill-granting item that provides one of the words for the Mer-kin dreadscroll, as well as two more word-providing items. Note: As an underwater target, these drops can only be forced with pulled yellow taffy. |
unholy diver | rusty broken diving helmet, rusty porthole, rusty rivet | All relatively low-rate drops. Over half the items necessary to construct a rusty diving helmet. Note: As an underwater target, these drops can only be forced with pulled yellow taffy. |
Notes
- If you just need to kill a tough non-boss monster and don't necessarily need its drops, consider an insta-kill effect (such as Handsome Devil), or a large plus damage effect (such as Song of Sauce or Pisces in the Skyces from tobiko marble soda) to avoid Everything Looks Yellow.
- The pulled yellow taffy is believed to operate differently from other YR sources, because it can force some item drops that other YR sources do not force.
- There is an unproven theory that the pulled yellow taffy acts as an infinitely large +item modifier instead of a traditional YR. This needs more spading.
- For certain drops from certain monsters, if a traditional YR does not work on them, the taffy still might. This can be achieved by copying the monster with either an Obtuse Angel or Reanimated Reanimator, starting the countdown, then adventuring underwater when the copy window is active and using the taffy when the wandering copy shows up.
- Conditional Drops with unsatisfied conditions will still not drop, even for taffy.
Ascension Strategy | |
Rankings: | HC Skills - HC Familiars - HC IotMs |
General: | Class selection - Familiar usage - Lucky adventures |
Paths: | BHY - Fist - AoB - BI - ZS - AoJ - BIG! - KOLHS - CA2 - AoSP - SS - HR - Picky - Ed - Random - AoWoL - Source - NA - GN - LtA - L.A.R. - PF - G-Lover - DD |
Additional Paths: | DG - 2CRS - KoE - PotP - LKS - GG - Y,Robot - QT - WF - GY - JM - FotD |
IotMs: | Tomes - Faxing - Copying - YR - Garden - Correspondent - Workshed - Tea party - Florist |