Maximizing Your Weapon Damage: Difference between revisions
imported>Fellfrosch whoops, warbear items are untradable |
imported>Yatsufusa m The decision that's the reason for this edit is somewhat hidden... |
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|bgcolor="#BBFFBB"| [[foam commodore's hat]] ||bgcolor="#BBFFBB"| 25% | |bgcolor="#BBFFBB"| [[foam commodore's hat]] ||bgcolor="#BBFFBB"| 25% | ||
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|bgcolor="# | |bgcolor="#90EEEE"| [[warbear plain helm]] ||bgcolor="#90EEEE"| 25% | ||
|- | |- | ||
|bgcolor="#BBFFBB"| [[Mer-kin headguard]] ||bgcolor="#BBFFBB"| 20% | |bgcolor="#BBFFBB"| [[Mer-kin headguard]] ||bgcolor="#BBFFBB"| 20% | ||
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|bgcolor="#BBFFBB"| [[Jodhpurs of Violence]] ||bgcolor="#BBFFBB"| 30% | |bgcolor="#BBFFBB"| [[Jodhpurs of Violence]] ||bgcolor="#BBFFBB"| 30% | ||
|- | |- | ||
|bgcolor="# | |bgcolor="#90EEEE"| [[warbear battle greaves]] ||bgcolor="#90EEEE"| 25% | ||
|- | |- | ||
| [[transparent pants]] || 60 {{element|Sleaze}} | | [[transparent pants]] || 60 {{element|Sleaze}} | ||
Line 344: | Line 344: | ||
|bgcolor="#BBFFBB"| [[Novelty Belt Buckle of Violence]]* ||bgcolor="#BBFFBB"| 30% | |bgcolor="#BBFFBB"| [[Novelty Belt Buckle of Violence]]* ||bgcolor="#BBFFBB"| 30% | ||
|- | |- | ||
|bgcolor="# | |bgcolor="#90EEEE"| [[warbear laser bowtie]]* ||bgcolor="#90EEEE"| 25% | ||
|- | |- | ||
|bgcolor="#90BBBB"| [[power sock]]* ||bgcolor="#90BBBB"| 20% | |bgcolor="#90BBBB"| [[power sock]]* ||bgcolor="#90BBBB"| 20% |
Revision as of 04:49, 11 January 2014
This page illustrates how players of different means can maximize the damage they do in weapon combat, following the guidelines in Dressing For Success.
Note that since the elemental powder potions (phial of coldness, phial of hotness, phial of sleaziness, phial of spookiness, and phial of stench) convert all damage to the corresponding element and are fairly cheap, and elemental damage is not absorbed so long as the monster is not aligned with the chosen element, the equipment choices below were made according to total bonus damage over all elements, plus the physical bonus.
A listing of weapon damage modifiers can be found at Bonus Weapon Damage. Since weapon damage is largely dependent on Muscle, readers may also be interested in Muscle Modifiers and Maximizing Your Muscle.
[ Return to Dressing For Success ]
Legend | |
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Ultra rares and Raffle House/Radio prizes | Tradable and still obtainable, but rare |
Semi-rares and war hero drops | |
Mr. Store/KoL Con accessible derivatives | Tradable (directly or ingredients or zone access consumable), unlimited generation to those who own source, source no longer obtainable |
Mr. Store/KoL Con items and inaccessible derivatives | Tradable, but no longer obtainable |
Other limited time content | |
Clan Dungeon non-tradables | Untradable, but still obtainable |
Other non-tradables | |
Non-tradables from past holidays and world events | Untradable, and no longer obtainable |
* | Single-equip restriction, or two-handed/three-handed weapon |
^ | Equipment disappears at the end of the day or the equipment (or its associated enchantment) has a limited duration |
Notes
- The palm-frond whip and the candy knuckles will break in combat at some point (information about the chance of breaking may be found at the individual item pages).
- Gaze of the Volcano God is an intrinsic effect that requires the Juju Mojo Mask to be equipped and a non-spell combat skill used in combat.
Dressing Up | |
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Maximizing | |
Mus ·
Mys ·
Mox ·
HP ·
MP ·
WDmg ·
SDmg ·
Init | |
Modifiers | |
Mus ·
Mys ·
Mox ·
HP ·
MP ·
WDmg ·
SDmg ·
Init PrismDmg ·
RDmg ·
SCrit ·
Fumb ·
Stun ·
Passive Dmg |